News Liste The Hand of Glory
It’s been a while since our last update, but as with the rest of you, we got hit by the Covid-19 hurricane and needed a moment to regroup (both personally and professionally speaking).
Let’s start by reassuring you: we’re fine, we’re in lockdown, and despite the difficult times, work on the game continues. That doesn’t mean the pandemic hasn’t imposed hardship on our roadmap, however. The coordination between our departments is more arduous than ever and some of our voice-over artists are having problems getting access to studios, causing some delays in the last part of the dubbing process. For these reasons, we’re forced to push back our official release to the following dates:
Part 1: May 12
Part 2: September 8
As you can see, we’re confident we’ll be able to limit the delay in a way that – we hope – will be acceptable to you.
But now onto the good news to share what we have been up to since our last update!
Voice acting
We have basically completed all the voice acting for Part 1 and we want to reassure you about the results. Thanks to your contributions, we were able to hire all pro actors who will deliver the quality we promised during the campaign. You will find a diverse cast, passionate about the project, who are giving their best performance in every single line. Over the course of the coming weeks, we will share a few audio snippets on our social media channels, so follow us for an early taste!
For starters, we are delighted to share this great behind-the-scenes video recorded by Matthew Curtis while recording the role of Lars.
https://www.youtube.com/watch?v=Agb3lRsD0kk&feature=youtu.be
Finetuning
While some of us are busy completing the implementation of voices, our graphics department is committed to refining all the visual aspects of The Hand of Glory: scenes, additional assets, and new animations to enrich the game experience even more. This far along in development, we can assure that nearly every action accomplished by our valiant Lars will have a specific animation (our biggest dream).
Here’s a sample for you:
Newsworthy
One of the most successful pledges during the Kickstarter campaign permitted some of you to appear in the game with a dedicated article published by the in-game newspaper, “The Miami Harbinger.” We’re happy to tell you that all articles for Part 1 are completely implemented and absolutely unmissable!
We had a ton of fun imagining our own weird stories and listening to yours (and some of them were REALLY crazy) and we’re thrilled to have added this pledge along the way. We can now unveil one of these articles thanks to our backer Christian, who gladly allows us to publish it.
Part 2
“What about Part 2?” you might ask. And we’d answer: “It’s thriving!” Most of the necessary assets are done or nearly finished, while the authors are refining the script and game design to offer you a rich, varied and passionate adventure experience. Without a doubt, we can promise a very fun conclusion to the game!
…and if you won’t take our word for it, here’s one of the latest scenes to join the party (we have more than 100 scenes in the full game).
That’s a wrap for the March update. We apologize for the slight delay but trust that you can understand the unexpected reasons behind it. But most of all, our team wants to wish you all the good you can experience in this strange, difficult moment in time.
Stay home, stay safe (and play many videogames)!
Release:09.06.2020
Genre:
Adventure
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop