News Liste Teravit

Notice of Update
Teravit
14.11.24 09:02 Community Announcements
Hi everyone.
This is the Teravit Operation Team.

An update file for Teravit was released on November 14th, 2024, at 18:00 (JST).
The following changes have been made in this update.

The game version will change to "002.40" after the update.

■New Additions & Changes



・The host player can now remove other players from the player list in the "Social Settings".
- Please note that the removed player can rejoin the same room.

・When the host player exits, another player will now be automatically be assigned as the new host.

・Added a "Stop Condition" to the "Regeneration Delay" setting for the "Block Destruction Marker".
- When the "Disable Condition" is set, items that disappear will not respawn while the destruction marker is active.

・The following additions and changes have been made to the crafting recipe settings:
- Added the maximum number of items that can be crafted.
- Changed the number of material types that can be set from 3 to 5.
- Increased the maximum number of materials that can be set from 99 to 999.

・The following additions have been made to the "Gimmick Trigger" command in the Event Editor.
- Enabled level adjustments when activating monster spawners.

・The following additions and changes have been made to the "Timer Settings" command in the Event Editor.
- Added "Count Stop" and "Count Restart" to allow pausing and resuming the timer.
- Enabled the setting of decimal values for the "Countdown Seconds" setting, allowing for configurations of less than one second.

・Added a feature to create "Custom Rankings" in the Event Editor.
- Added the "Custom Ranking Settings" command.
- Added the "Display Custom Ranking" option to the "Screen Switching" command.
- By combining these two commands, you can create a temporary ranking display within the world.
- It is not possible to create or manipulate ranking criteria for rankings that can be viewed outside of the world.

・The following additions have been made to the "Screen Switching" command in the Event Editor.
- Added the ability to display the item acquisition screen.
- Added the ability to display the world ranking screen.

・The following additions have been made to the "Display Message" command in the Event Editor.
- You can now display custom messages during the quest start message sequence.
- You can now display custom messages during the quest clear message sequence.
- You can now display custom messages for the quest goal message.

・Added the following features to the "Display Message" and "Log Output" commands in the Event Editor.
- The "pname" tag now allows you to display the player name of a specified "CHR_ID" by using tags such as [pname 1], [pname CHR_ID], or [pname W].
- You can use numbers, work variables, event variables, system variables (CHR_ID), global variables, etc.
- "CHR_ID" can be obtained using the "Iteration" command.

・ Added the "Select Specified Item" option to the "Various Inputs" in the Event Editor.
- You can now display a screen that allows players to choose an item from a list of predefined items.
- The selected item will have its corresponding values stored in the system variables "ITEM_ID", "ITEM_NUM", and "ITEM_LV".

・Added "AND", "OR", and "XOR" to the "Compare" section of the "Conditional Branch" and "Loop" commands in the Event Editor.

・The following additions and changes were made to the "Status Settings" command in the Event Editor.
- The minimum value for defense has been changed from 1 to 0.
- A new status change type "Ignore Incoming Attacks" has been added. When applied, it prevents receiving attacks from the opponent.
- A new status change type "Stamina Recovery Multiplier" has been added.

・In the "Iteration" command of the Event Editor, when "Nearby Players" or "All Players" is set, you can now retrieve the score value of the target player by checking the system variable "SCORE."

・Added the "Room Lock" option to the "Execute Specific Function" command in the Event Editor.
- While the room is locked, it will remain in a "clearing" state until the lock is deactivated, preventing new players from entering the room.

・Added the "Server Time" system variable to the Event Editor.
- You can now have the elapsed seconds in GMT time starting from 00:00:00 on December 1, 2020.

・Added the "Time Conversion" command to the Event Editor.
- You can now convert entered values between server time and the specified time zone.

・Added the "Random Choice" command to the Event Editor.
- This feature randomly selects and displays options based on the set rules.

・ Added the "Loop Effect" option to the appearance settings in the Event Editor.
- The appearance of the warp portal can now also be set in the Event Editor.

・The maximum range for proximity has been increased from 32 to 45 in the Event Editor's page settings.

・Added rarity levels 1 and 2 to the "Normal Gacha", "Premium Gacha" and "Special Gacha".
- Players can change the rarity settings for levels 1 and 2 only in the "Normal Gacha".

・In Build Mode, gimmicks activated by automatic macros will now be stopped when switching from Test Mode.

・The following additions and changes were made to the "Basic World Settings" in Build Mode under the World Tab.
- A setting has been added to disable "Restarting from the Respawn Point" in Test Mode and published worlds.
- A setting has been added to disable "Restarting from the Start Point" in Test Mode and published worlds.
- An option called "Item-based Block Changes" has been added to the basic world settings. By setting it to "None", the following actions will no longer occur.
* Lighting a candelabra with the item "Throwing Torch".
* Temporarily solidifying lava with the item "Water Balloon".
* Temporarily freezing water with the item "Freeze Bomb".
* Activating an electric charger with the item "Spark Bomb".
- When "Block Placement" is set to "None," any obtained drop items will be prioritized for the inventory, and the placement guide will no longer appear when selecting blocks.

・Added a "Per Damage" option under the "Score Settings" in the World tab of Build Mode.
- Players can now earn scores based on the damage dealt to enemies.

・In Build Mode, when the quest setting in the World tab is set to "Score Attack", the following displays can now be modified.
- Score
- Time Limit
- Quest Objective
- Start Message
- Clear Message

・In Build Mode, when the quest setting in the World tab is set to "Time Race", the following displays can now be modified.
- Time
- Quest Objective
- Start Message
- Clear Message

・In Build Mode, when the quest setting in the World tab is set to "Time Attack", the following displays can now be modified.
- Time
- Start Message
- Clear Message

・Changed the color of the gauge when recovering from stamina depletion to gray.

・Added trajectory effects to the arrows and spears that are launched when attacking with various bows and spears.

・Changed the message displayed when the status effect "Poison" is applied.

・Changed the appearance of the "Shock Block" gimmick

・Spectators will now appear semi-transparent to other spectators.

・Changes have been made to the mode item "Ghost Mode".
- An effect is now applied when equipped.
- The icon has been updated.

■ Bugs Fixed



・ The following bugs have been fixed in the gimmicks.
- Fixed an issue where stepping on various "Pressure Plates" could cause them to multiply.
- Fixed an issue where various "Launch Rings" would not function under certain conditions.

・Fixed an issue where the HP gauge of ally players could not be seen under certain conditions.

・Fixed an issue where selecting your own ranking at the bottom of the ranking list would not display your details.
Thank you for your continued support of Teravit.
Logo for Teravit
Release:20.04.2023 Genre: Action-Adventure Entwickler: CyberStep, Inc. Vertrieb: CyberStep, Inc. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

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