Tempest 4000
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Über das Spiel
Systemanforderungen
- CPU: Intel Core i3-2120 CPU 3.30Ghz
- GFX: Intel HD Graphics 4600 or higher
- RAM: 4 GB RAM
- Software: Windows 7 SP1 64bit, Windows 8.1 64bit, Windows 10 64bit
- HD: 2 GB verfügbarer Speicherplatz
- SFX: Windows Compatible Sound card
- DX: Version 10
- LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
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Steam Nutzer-Reviews
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109 Std. insgesamt
Verfasst: 04.08.18 19:31
Superzapper Recharge.... YES YES YES YES!!!!
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19 Std. insgesamt
Verfasst: 16.01.22 23:42
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225 Std. insgesamt
Verfasst: 19.10.21 03:51
Highly recommended but you'll need to give it time. Initially I took one look at Tempest 2000, thought it wasn't for me and didn't actually get into it until decades later when it had become retro. There is also a LOT going on - at first it can be difficult to tell what's happening but it doesn't take long before you're fully entranced by the visuals and dodging, weaving and shooting like a pro.
I'm not lying when I say that Tempest 4000 is in my top five games ever made.
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87 Std. insgesamt
Verfasst: 02.08.21 08:15
The visuals are stunning, with colors flying everywhere in all the glorious pixel explosions! Christmas lights everywhere and a pulse thumping, heart throbbing musical score to accomplish all your mushroom induced dreams - w/o the need to consume any.
Doesn't support a wide range of resolutions which is the only main disappointment here and it essential requires an Xbox controller or compatible.
Have fun and do dream of Electric Sheep!
P.S. Jeff Minter is also the one who designed the visual synth on the Atari Jaguar platform.
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53 Std. insgesamt
Verfasst: 01.07.21 12:08
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5 Std. insgesamt
Verfasst: 25.06.21 11:47
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19 Std. insgesamt
Verfasst: 12.06.21 06:45
thumbs up, because this game is what it says it is. Could be better, but it's not.
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7 Std. insgesamt
Verfasst: 26.11.20 06:19
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10 Std. insgesamt
Verfasst: 18.08.20 03:25
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8 Std. insgesamt
Verfasst: 07.07.20 13:05
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139 Std. insgesamt
Verfasst: 12.06.20 15:06
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23 Std. insgesamt
Verfasst: 26.05.20 20:45
This game made me put that game away.
It's the same core game but with a few new mechanics and Minter's pixelphobia jacked up to the max, everything is FLUID and beautiful, and the soundtracks are great too (props to them for including the MOD soundtrack, the best one IMO)
I've put a lot of time in on the PS4 version, I've just now been playing the PC version and it's great, I don't have 144hz monitor but apparently that's been patched. The default keybinding is pure lunacy, if you're not playing with controller make sure to change it unless you have psychic tendrils.
With this game what you see is what you get. If you don't like what you've seen it may not be for you but if you even have the slightest inclination to play this, you will not be disappointed. Tempest is love, Tempest is life #TEMPESTFOREVER baby, all hail the Yak god
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156 Std. insgesamt
Verfasst: 17.04.20 05:08
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660 Std. insgesamt
Verfasst: 18.01.20 23:26
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11 Std. insgesamt
Verfasst: 05.01.20 19:59
Just getting into the game the menus are completely nonstandard and confusing. Good luck trying to exit the game, even alt-F4 doesn't get you out. Like wtf, how do you mess up the menus so bad?
The controls in-game are so slippery. When you press a direction you start accelerating in that direction and letting go of the button doesn't immediately stop the claw movement. Analog stick controls using my xbone controller doesn't help, it behaves the same way. There's also no mouse or spinner support, and the slippery control is baked in so even trying to emulate a gamepad with a spinner would give you a slippery spinner.
I'd still recommend emulated Tempest X3 for the PS1 as the best Tempest.
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30 Std. insgesamt
Verfasst: 13.12.19 09:57
The gameplay is fine. It's a fun little game but the menu and the overall controls are quite crap. Can't recommend.
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19 Std. insgesamt
Verfasst: 03.12.19 05:40
Don't use keyboard controls. Use a controller. This game is not very good for keyboard. I've played Tempest for years since I was kid, as well as 2000 and now this one.
PROS
~Great music similar to Tempest 2000, brought back memories.
~Fun Gameplay that is quick to pick up and play!
~Good visuals, for Tempest anyway. Not a graphical powerhouse of a game but Tempest doesn't need much, the average computer can run this.
~A good challenge that keeps you coming back for more, this game isn't easy so don't expect to beat it casually.
CONS
~Lack of D-Pad controller support makes it somewhat difficult. Small issue but one of the best parts of Tempest 2000 was the tight controls with the D-Pad so this took some getting used to.
~Sometimes flickers a little upon start up, this is a minor issue and by the time the game has started this issue has ceased so it does not affect gameplay.
Overall I highly recommend it, on a decent rig it runs at 60 FPS, the visuals are fun, the music is fantastic as always, and it's fun to play overall. As I said at the start though, use a controller, avoid keyboard controls.
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524 Std. insgesamt
Verfasst: 29.11.18 00:07
VR owners: Play this game on a giant virtual screen (BigScreen or Virtual Desktop) and thank me later. It may not be native VR support, but it's still an amazing assault on the senses. Between the game taking up your entire view and the gorgeous OLED colors and blacks, it's the most definitive version of Tempest ever made.
No spinner mode sucks, but I guess they don't wanna deal with the hassle of broken bonus levels.
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1253 Std. insgesamt
Verfasst: 18.07.18 16:33
I'm a fan of the original Tempest, and I play that game on Atari Vault using a mouse as a spinner. I've never played a Tempest on a real cabinet, but I can scratch the yellow levels on Vault just fine. I would have liked to see this implemented right off the bat on T4K, but it might have to wait.
Personally, I recommend this game, if only for the reason being I've been waiting for a new version of Tempest on Steam, and I've never played any of T2K or T3K. In fact, I've been following this since I heard about what happened with TxK. It's a blast to play so far, and it's great to finally listen to the soundtrack from TxK while playing this. Noise Pulse especially, is a strong candidate.
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39 Std. insgesamt
Verfasst: 18.07.18 05:00
Fast forward several years later to August 2017, and Jeff Minter not only made amends with Atari but was even working on a new Tempest title: Tempest 4000. There was just one problem, the game not only took a while to come out, but through 2018 its release date kept slipping further and further. Months would go by, as release date after release date was passed, to the point where when Tempest 4000 finally came out it’s almost like it was sent out to die. To rub salt in the wound, Tempest 4000 was released accidentally on the PS4 for around an hour or so, before being pulled off the store and released a few months later. The whole rumor behind this is that Microsoft was causing issues approving the game, something confirmed on the official forums, but now it’s finally out for 20 dollars on the PC, but on consoles its 30 dollars. Yes, 30 dollars.
So what is Tempest 4000? Well, Tempest 4000 is essentially a tweaked version of TxK, down to sharing a similar menu layout and the same gameplay mechanics of TxK. Essentially this game could be summed up as a tweaked version of TxK, except with a lot more visual effects spammed there, giving the game the smeared effect overload look of Tempest 3000 on the Nuon at times. The biggest difference between this game and TxK is the Atari license. The game has the Atari logo everywhere in the title screen, lots and lots of Atari references added in to the text messages, and both the Tempest 2000 CD soundtrack used for the port and the original Tempest 2000 mod file soundtrack, along with the TxK soundtrack. Essentially this is a formula that should be a grand slam, but sadly this isn’t the case with Tempest 4000.
First of all, the gameplay changes from TxK carry over into Tempest 4000, from earning points after a level by flying into objects to being a lot harder, from more enemies being on screen in earlier levels to the fact that when you die the level doesn’t reset itself, it respawns you in the level where you were.
The PC port has a bunch of issues. The graphics options are heavily limited, and furthermore the game logic is designed to run at 60hz, and nothing higher. If you’re rich and own a #gamer 144hz monitor, the game will run far too fast, and you need to limit the framerate with a tool or something.
There is a lack of polish in many areas, with the menus for example being carried over from TxK and not mentioning the new option to pick which soundtrack you want. Here’s a gamer tip, it’s the Y button. You’re welcome; I had to google for it on some forum to find that.
But there is one issue, one major issue that completely breaks the game itself. It’s the controls. You’d think that they’d tighten up the controls, considering how tight they felt in Tempest 2000 on either the Jaguar original or the ports, but they feel terrible. With a gamepad, the D-Pad only works in the menu. That’s right, only in the menu. The nanosecond you press the start button the D-Pad quits working. You can’t use the D-Pad in game, you can only use the analog stick and oh man the analog stick is horrible.
I think the best way to describe the controls is as “slippery”. There’s no precision to them, your zapper moves around the screen way too fast, and it’s very hard to control, especially as you get further and further into the game. Remember when I said the difficulty was higher? Yeah, that makes it even worse. With the keyboard, it’s completely unplayable. You would have thought a retro inspired game would have done what most of them have done and provide a standard layout copying the popular emulators with keyboard mapping being an option, but not only do you get no mapping, but the keys are mapped to awkward positions. You know A and B? Yeah, they’re literally A and B on the keyboard, enjoy playing Tempest like that. Even worse, the keyboard controls are somehow floatier than the controller controls are. You cannot map the keys or buttons whatsoever. You have to play the game the way Atari and Jeff Minter designed and balanced it.
This issue turns the game into an unsatisfying mess. The game is unplayable with controls that poor, and for $20 dollars it’s a complete ripoff. Do not spend your money on Tempest 4000 on the PC, until there is a patch for it because until then you might as well burn 20 dollars, that’s a better use of the money.
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21 Std. insgesamt
Verfasst: 17.07.18 16:58
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Release:17.07.2018
Genre:
2D Shooter
Entwickler:
Llamasoft Ltd.
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
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