Hello Everyone
As you know, Supplice has started as an ambitious Doom megawad and evolved into the idea of a stand-alone game that would not only be a total conversion mod, but would firmly stand on its own feet. At its core, Supplice is the fruit of the passionate Doom modding community, and as such it has community-driven development written in its DNA. The initial vision and formula have been re-imagined and revisited as the concept, its aesthetics, and the GZDoom tech itself evolved over the years.
Tomorrow marks the day when Supplice goes into Early Access, therefore to celebrate the launch, there will be a 15% discount. To quench your interest, here is what you can expect in the future as well as some additional information about the present in the form of a Q&A.
Why Early Access in the first place?
A part of the content has already been polished to a brilliant shine and will be available for you tomorrow, ready for your visual and auditory enjoyment. During the upcoming months, additional content will be perfected and delivered to you.
By adopting this approach, the Mekworx team will have the opportunity to deliver each level at the highest quality possible, not to mention the creative freedom and space.
How long will this game be in Early Access?
Approximately for a year’s time. For the time being, the full release date is set to Q2 2024.
What can we expect during Early Access?
The initial Early Access release consists of the first episode. A full new episode will be launched every 2-3 months, leading to the release of the final episode and the full launch of the game.
How is the full version planned to differ from the Early Access version?
The full game's planned scope is 6 episodes, 5 maps each with some additional secret bonus levels which number won't be disclosed. The Early Access version is already feature-complete in terms of game's mechanics, but the ways in which the game delivers its story is limited and will be expanded in full release. During the development, the price of the game will also rise from $14.99 for Early Access (but will never go beyond $20).
What is the current state of the Early Access version?
As mentioned previously, the initial Early Access release includes the entire 1st episode of the game, which translates to 5 quite extensive maps and one boss fight. Not all weapons available in the game are utilized in those 5 initial maps, and the selection of foes is limited.
True to its Doom-modding roots, Supplice offers user-generated content support from day-1 of Early Access, and there are some Supplice fan-made maps already available.
Can we be a part of the development process?
Following the initial EA release, each next episode will be first released to a limited number of the most active Supplice Discord users, so if you wish to provide feedback, go over to the Discord channel and keep an eye out for invitations.
Hope this answers all of your questions and should you still have some inquiries, then feel free to post them in the comment section. Now, to something definitely more fun!
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41048420/2257ed1db687427fc39a3d8aabb48f86fefc2536.png)
[previewyoutube=pxoUisZ2dAU;full][/previewyoutube]
When you need someone to cover your back with overwhelming firepower, you can always count on the Minigun. Its primary mode behaves as you might expect: barrels spin and delete bad guys with a halo of bullets. However, the alternative mode changes it into a sentry gun that can cover your back or lend additional firepower in a big fight. Eager to give this one a spin? Then grab a copy of Supplice tomorrow.
Yours truly,
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41048420/837feb3f28a9199565f25131081dd9a6a06b4fa0.png)
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/41048420/e90cf4dacc667bd42d95c083c93616af87de9589.png)