Sudden Strike 4
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Über das Spiel
Als Kommandeur der alliierten, deutschen oder sowjetischen Streitkräfte, führen Sie über 100 verschiedene Einheiten in die Schlacht; darunter der deutsche Bomber Heinkel He111, der russische T-34-Panzer, das britische Hawker Typhoon Kampfflugzeug und der berüchtigte deutsche Panzerkampfwagen VI "Tiger".
Erstmals in Sudden Strike wählen Sie einen von neun unterschiedlichen Kommandeuren, wie zum Beispiel George Patton oder Bernard Montgomery, die jeweils vollkommen unterschiedliche Strategien ermöglichen und sich einzigartige Fähigkeiten zunutze machen.
Beweisen Sie Ihre strategische Expertise in über 20 fordernden Einzelspieler-Szenarios, dem herausfordernden Gefechts-Modus und dem überaus anspruchsvollen Mehrspieler-Modus via LAN und Internet.
Attackieren Sie gezielt Schwachstellen von Panzern, locken Sie Gegner in einen Hinterhalt, belagern Sie Gebäude mit Infanteristen, umgehen Sie die Feinde durch geschickte Flankierung und ordnen Sie vernichtende Luftschläge an – über das taktische Vorgehen entscheiden Sie alleine!
Modding-Unterstützung mit Steam Workshop-Integration.
Optionaler "Pause&Play"-Modus für mehr taktische Tiefe
Systemanforderungen
Steam Nutzer-Reviews
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5953 Std. insgesamt
Verfasst: 15.02.22 13:20
BUT sometimes it doesnt matter how good you play you have to follow the red line the game set out for you or you fail.
If you enjoy reenacting WW2 battles this game is for you but if you hope you can develop your own strategies and decied on wich units to take into battle, stay away or buy it on sale
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6079 Std. insgesamt
Verfasst: 13.02.21 11:58
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1271 Std. insgesamt
Verfasst: 26.08.20 08:39
Die besten Teile sind für mich aber nach wie vor Teil 1 und Teil 2. Ich würde sogar dem Lizenzhalter anraten beim Sudden Strike 5 wieder mehr in Richtung 2D Optik (das wirkt einfach gut, als ob man als General drüber steht) und Massenschlachten, mit den alten Mechaniken zu gehen. Sudden Strike 4 ist eher ein Codename Panzers als ein Sudden Strike, was nicht nicht schlecht sein muß.
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56172 Std. insgesamt
Verfasst: 16.05.20 00:02
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2203 Std. insgesamt
Verfasst: 12.04.20 14:48
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3708 Std. insgesamt
Verfasst: 11.04.20 12:57
Grafik: 9/10 - Es hat einen sehr realistischen 3D Look, die Einheiten und Umgebungen sind detailliert und komplett zerstörbar.
Sound: 10/10 - Ich wüsste nicht was man sich hier mehr wünschen könnte. Die Geräuschkulisse ist satt, abwechslungsreich und es gibt auch keine nervigen Sounds oder penetrante EInheitensprüche.
Gameplay: 8/10 - Es ist ein Echtzeittaktikspiel - und das ist es nahezu perfekt. Die Spielmechaniken greifen sehr gut in einander, die Balance zwischen Mikro- und Makromanagement stimmt durchweg. Die Situationen sind stets fair und machbar, auch wenn man ebenfalls mal ordentlich scheitern kann.
Umfang:
7/10 - 4 Kampagnen, Skirmish-Modus und einige DLC. Prinzipiell eine Menge zu tun. Die Missionen sind auch gut gestaltet, jedoch ohne nennenwerte Story. Aber das braucht Sudden Strike auch nicht.
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1897 Std. insgesamt
Verfasst: 30.03.20 20:28
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1139 Std. insgesamt
Verfasst: 12.03.20 19:25
Spielen kann man Sudden Strike 2 übers Netzwerk bzw. auch übers Internet bis Windows 10 64 Bit mit dem entsprechenden Tools und Einstellungen.
Da gibt es viel mehr Möglichkeiten strategisch aktiv zu werden - und das macht die mindere Grafikqualität bei Weitem weg.
Sudden Strike 4 kann trotz zeitgemäßer Grafik im Gameplay nicht wirklich punkten. Zudem finde ich das Schadensmodell von Fahrzeugen und Einheiten nur durchschnittlich gut. Das Spiel erinnert mich mehr an Company of Heroes oder Blitzkrieg anstatt an Sudden Strike.
http://shadock.chez-alice.fr/dl.htm
https://www.gameranger.com/
https://www.sudden-strike-maps.de/phpBB2/viewtopic.php?f=6&t=18489
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2096 Std. insgesamt
Verfasst: 16.03.22 18:08
I figured I’d give another RTS a try, but this was a mistake. It didn’t matter which doctrine I choose, or how far I placed that officer up in front to get the advantage to see the enemy; they would always see me before then. It didn’t matter which campaign I played (the factions), the enemy always saw me first. With the officer, the game claims they can see the farthest compared to any other unit. Yea, okay, at least be honest about your crappy mechanics. The Fog of War is outrageously horrible in Sudden Strike 4. It does a weird fazing in and out instead of just showing the units suddenly or vanishing. This makes it where they see your units first.
Another flaw is how bad pathfinding is. Why do I have to argue with the tank that I want you to face in the direction of West and it continues to face East or tries to back up or play merry-go-around? Atrocious and they should be ashamed for even shipping this out.
I may be nit-picky but if the game mechanics are the main things of any game and they fail to deliver, the rest of the game goes into the dumpster fire.
There are some good things to the game too. The music was well done and I enjoyed the WW2 footage and history notes that it provided. I always enjoy this type of additional information added into games and not enough games do this, so I’ll give them props for that one.
The game didn’t feel fun by any means. It was like doing laundry and you wanted to get it done, but hate doing it. Well, I threw the clothes into the garbage and this game went with it.
Only finished the Allies, German, and Soviet Campaign. I would have liked to finish the others, but the game just felt out of place and I didn't care for it any longer. No Multiplayer and Skirmish is very bland.
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1946 Std. insgesamt
Verfasst: 10.11.21 08:32
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652 Std. insgesamt
Verfasst: 01.11.21 06:11
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6680 Std. insgesamt
Verfasst: 13.10.21 13:43
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2076 Std. insgesamt
Verfasst: 28.09.21 07:29
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77 Std. insgesamt
Verfasst: 06.09.21 05:54
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167 Std. insgesamt
Verfasst: 12.07.21 02:29
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4587 Std. insgesamt
Verfasst: 28.06.21 20:58
My main reason to recommend is the price. I bought it for about 3-4euros and I eventually played it over 70hours.
It's a decent strategy game but as I said it's NOT a Sudden Strike game. As many said before me it's much more arcade-style. Don't expect those merciless missions where you could spent dozen of hours cutting through the enemy lines as in the original. You won't find them in here.
And even though it doesn't have the true SS essence I'm glad we got this game especially In today's endless pool of open world/survival/battle royale games.
The game isn't flawless. The biggest flaw I encountered is a glitch when you are unable to resupply your units....
As I said, If you want to play a decent WW2 strategy game - go for it. The best choice is to pick it on a sale and you should be okay.
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107 Std. insgesamt
Verfasst: 28.06.21 19:42
Garbage support suggested that app protection option when Citrix Workspace was installed creates this issue. Tried a re-install ensuring this was deselected. Same issue.
This has been a problem for years over many devices not just one. One for these guys to address if they reckon they know the issue as was pointed out to me!
Avoid this horrible game and ensure the dev team do not make any more games.
Real trash.
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394 Std. insgesamt
Verfasst: 09.05.21 18:18
However, probably just me can't find or don't know the skills, but can recover tank's health bar.
You can fix the tanks critical parts, but you can't recover the tank health.
That is the only down part for me. Otherwise the game is good
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985 Std. insgesamt
Verfasst: 03.05.21 20:01
American accent on german officers not so cool..
graphics are almost ok and the big problem with this game is the AI and line of sight (for some reason the AI has longer
line of sight) .. that messes up the harmony of gameplay and the reinforcements and controlpoint system dont feel right..
Last i want to say that the game wasnt cheap and when i opened it - i have to pay to play as finland italy or jpn!!
I felt betrayed..lol.
It is a ok game all in all but i cant recommend it as it is now.
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6550 Std. insgesamt
Verfasst: 28.04.21 18:57
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1233 Std. insgesamt
Verfasst: 24.04.21 16:51
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85 Std. insgesamt
Verfasst: 01.04.21 11:01
Ended up being bored and sad that this game was bad.
The game is rather too simplistic and boring compared to its predecessors, too little content and most of it are just paid DLC which I don't like at all
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313 Std. insgesamt
Verfasst: 30.03.21 01:42
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52 Std. insgesamt
Verfasst: 28.03.21 19:18
1. Place your infantry in a field, prone, while holding fire
2. The infantry sports a tank, that your own tanks can't, despite everyone being in a field
3. Have tanks (though most likely artillery) shell the tanks
Pathfinding is bad (units getting stuck), units sometimes just don't respond to commands, etc. etc.
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2390 Std. insgesamt
Verfasst: 06.03.21 11:30
There is only one problem that I have encountered with the AI: If you attack enemy forces with artillery (towed artillery, SPG's or assault guns), they mostly do not react (Vehicles sometimes drive circles). If you attack them with anything other than that, you get pushed hard.
I'm no military expert, therefore cant tell if you can/should sit out artillery bombardment, but this makes no sense gameplay-wise. [spoiler]In most missions, you scout ahead with some infantry units and let your artillery bombard the enemy until there is nothing left. Since your supply trucks usually have more than enough shells, you can simply crawl forward, bombarding everything in your way. This method takes alot of time, but puts you at no risk at all.[/spoiler]
On a sidenote: If you consider buying this game, get the complete package. The DLC missions are so much better than the original campaign. They are much more diverse and sometimes include little in-game cinematics and introduce new gameplay-mechanics (e.g. the Pacific DLC introduces Napalm Units and has two unique Naval missions.)
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1666 Std. insgesamt
Verfasst: 01.03.21 15:30
I played this game because I really enjoyed Desert Rats vs Afrika Korps and D-Day by Monte Cristo. This game feels like a better optimised spiritual successor to those games.
The only thing I'd really like to see is some kind of deck building/army customisation feature for Skirmish/Multiplayer - I think this would add hugely to the game's replayability and stimulate the multiplayer experience.
I would finally like to congratulate Kalypso on a fantastic RTS game that I've thoroughly enjoyed so far.
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2752 Std. insgesamt
Verfasst: 03.02.21 12:20
ON the plus side , some of the campaigns are really tough . The US campaign in the main game especially the battle of Saipan and Iwo Jima are really tough. So too the Hurtgen Forest campaign in Europe. The gameplay is pretty much easy without referring to an operating manual - one can get the grasp of the hot keys pretty soon.
On the down side - The most annoying thing is the size of the units. In the long gone days of multiple CDs I had played Sudden Strike 2 and the same annoying features are there . Mainly if I don't group the infantry properly they get left behind and all i can see is a lone green dot somewhere in the battllefied far behind while all my main troops are near the front line. This has not changed over the years. Artillery support is not easy to call in even though there is an icon that says as such .
Overall I would give this about 5.5 out of 10 . Being a WW2 game we know pretty much whats going to happen in all the campaigns and there are no historically different results.; Its all click point watch .
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216 Std. insgesamt
Verfasst: 02.02.21 20:06
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11362 Std. insgesamt
Verfasst: 01.01.21 01:59
A lot of negative comments here are related to historical reasons, if you have fresh eyes, those reasons won't be a problem to you.
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1219 Std. insgesamt
Verfasst: 11.12.20 00:21
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193 Std. insgesamt
Verfasst: 07.12.20 21:53
I can say without a doubt that I still can't tell the difference between Panzer IIIs and Panzer IVs even when my friends point out the differences.
7/10 would still accidentally send my repair vehicle instead of my infantry truck next to a KV-2 again
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237 Std. insgesamt
Verfasst: 30.11.20 21:05
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737 Std. insgesamt
Verfasst: 15.11.20 20:59
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792 Std. insgesamt
Verfasst: 11.11.20 00:25
The campaigns for this game feel great to play, with having mulitple General perk trees to level up the more stars you earn per mission. I don't think there is a front of WW2 that this game doesn't actually cover, with the Pacific, North Africa, West & East Europe, and even the Finnish Winter War, and early to late war for all of the campaigns. Actually, upon typing this I realize that one of the few fronts that I can recall /aren't/ covered is the Italian Front with the Invasion of Sicily or the Battle of Crete. Other than that, yeah this covers it all if I remember right.
It's very arcade-y and no Company of Heroes in terms of gameplay, thats for sure. But I would say if you're a fan of RTS games, and especially if you're a fan of WW2 games, give it a shot! Its a lot of fun. A lot of my hours for this game were actually from before I owned it on Steam, but my saves carried over from before so I would say I actually got a good 40-50 hours from this one.
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489 Std. insgesamt
Verfasst: 05.09.20 22:33
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1769 Std. insgesamt
Verfasst: 03.09.20 14:53
In both the Campaign and the Multiplayer you start with a small group of units determined by your Commander. Unless you achieve objectives, you are not getting reinforcements. There are no construction options, no structures and no resources other than fuel and ammo from Supply Trucks and crates.
Something new in the SS4 Campaign is that you are rewarded with medals for completing missions efficiently, which you can spend on perks and traits for your units in future missions.
In multiplayer you can purchase troops with a currency called 'prestige' which you can acquire through the prestigious act of capturing a point.
After being very disappointed with SS3, fans of Sudden Strike wanted a modernized version of SS1/2. We got SS4 and everyone started complaining about how 'arcade' it feels and how 'unrealistic' it is. Those complaints influenced my purchase, and I waited for a sale. Having actually played it thoroughly I have to conclude that I'm happily surprised.
It looks pretty good, the missions are fun and plentiful, the nations and locations are varied. My biggest complaints are the voice-overs (the overly Americanized commander voice for the Germans is just laughable) and the map-editor requiring a degree in Unity. The multiplayer has both the zeppelin mode from SS1/2 as well as the new prestige mode, but it's dead (probably never lived) even though its actually pretty good if you can find an opponent.
If you like strategy games you owe it to yourself to try the Sudden Strike series. You can skip SS3 though, it was a real tragedy. SS4 did not live up to the hype, but it's certainly not bad. In my opinion, the artillery barrage of negative reviews was unwarranted.
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516 Std. insgesamt
Verfasst: 29.08.20 13:25
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3107 Std. insgesamt
Verfasst: 13.08.20 19:15
To be fair, Sudden Strike 4 is some how a disappointment for me. The scale of the game has been torn down, in the matter of battles felling more like skirmishes. The size of the maps are smaller and divided in to scripted zones. Gone are the big open maps, with a set of objectives to be archived, leaving you the freedom to approach them. Mechanics have been removed or blocked behind skill trees, like for example officers using binoculars for scouting enemy positions (removed) or digging in tanks and field guns (skill tree blocked). I miss new mechanics being added, like engineer trucks digging trenches, laying/cleaning mine fields or infantry units being able to form in squads and break in to individual units. To be honest the game feels more like a mixed between Code Name Panzers and Company of Heroes, which is not a bad thing, but lets to be desired.
Back in the 2004 Code Name Panzers Phase One offered 30 campaign missions (Wehrmacht 12, Soviets 9, Allies 9) for 14,99€ and Code Name Panzers Phase Two offered 20 campaign missions (Wehrmacht 8, Allies 8, Partisan 4) for 9,99€. This game was over priced in it's day at 39,99€ and even now it still feel a bit over priced at 19,99€, with only 24 campaign missions (Wehrmacht 7, Soviets 7, Allies 7 and 3 bonus).
The DLC's are insultingly over priced. Battle of Kursk, a bloody skirmish map for 1,99€!? Road to Dunkirk, a campaign with four bloody missions and two of them are the same map at 9,99€ (half the cost of the main game, mind you)! Finland: Winter Storm, a campaign with 6 bloody mission and two of them, again, are the same map at 9,99€ (half the cost of the main game, insulting)! Africa: Desert War, yet again, a campaign with 6 bloody missions at 9,99€ (half the cost of the main game, no way). And The Pacific War, a campaign with teen missions and two of them, once again, are the same map at 19,99€ (costing as much as the main game WTF). A soldier carrying a Type 92 HMG, with a weight of 55 Kg, on it's back!? Even though fleet skirmishes were a nice addition, the models and armaments are VERY inaccurate. What it seems to be a Takao-class heavy cruiser, with NO torpedo 4x4 launchers!? And Shokaku and Zuikaku carriying 40 guns, 15 fighters, 15 dive bombers and 15 torpedo bombers; when they should be carrying 52 guns (16x dual purpose guns and 36x anti-aircraft guns), 18 fighters, 27 dive bombers and 27 torpedo bombers.
Code Name Panzers Phase One and Two, both games little over 16 years old, offers you much more content, while asking you the same price this game has. Absolutely awful and greedy pricing, preying on the nostalgic name of Sudden Strike, but not surprising from Kalipso Media.
Only worth buying on sale for 50% discount or more.
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1414 Std. insgesamt
Verfasst: 26.07.20 07:18
I also own company of heroes 1 and 2 while I love those games I have a preference for this game a lot more, it is a slower paced game and takes more planning to work out your strategy giving you a greater sense of command over your troops and resources, unlike Company of Heroes you have to be more judicious with your resources and man power.
It is a great game and I simply cannot give it enough praises.
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3670 Std. insgesamt
Verfasst: 25.07.20 13:07
I'd recommend it because its the only WW1 RTS I know of where you can play as the Italians and Finland.
If you've played Men of War you'll be familiar as they also hit you supply trucks.
If you put your infantry into trenches they don't last very long.
Sometimes you can't see enemy tanks shooting at you through the fog of war.
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695 Std. insgesamt
Verfasst: 15.07.20 14:25
AI is nothing to write home about as well, enemies and friendly units chose targets without logic - You have a rifleman one side and a tank destroy on another? the enemy tank will choose to target the rifleman and will go after him if you try to escape while your tank destroyer pounds him.
You are attacking an enemy stronghold? expect your friendly tanks to stop firing on AT defenses and focus on enemy scattered infantry who pose no threat at all.
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393 Std. insgesamt
Verfasst: 13.07.20 18:31
But the campaign is something that really impressed me. Don't get me wrong it still is a Sudden Strike campaign don't expect storytelling that other ww2 games have, but the gameplay and mission objectives , and unexpected enemy counter attacks keeps me wanting more.
I have yet to learn to play this game correctly, until I dive in multiplayer.
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1442 Std. insgesamt
Verfasst: 30.05.20 22:45
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1523 Std. insgesamt
Verfasst: 22.05.20 09:04
I really hope this game gets the credit it now deserves. Whether it was poor or not at the start, it is always unfair to base final opinions on a game based on the beta material. Clearly this is a labour of love for the Devs as they have done whatever was needed to get this to be a top class RTS.
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29 Std. insgesamt
Verfasst: 17.05.20 22:30
- Bad Line of Sight. It's only in a circle around units. You can't aim LOS or improve it with binoculars or something. Officers and scouts were crucial in SS. Now they are mostly useless.
- The maps are quite small.
- Unit responsiveness is average. Sometimes they just don't listen.
- You can't repair tanks [ which is ok, but since their sight and shooting range is really small you can't make use of your tanks in a normal way except to rush arcade like and leave alot to chance. Thats not tactics, it's just stupid. ]
- The pathing is terrible as your units frequently hit each other unless you send them one by one.
- Infantry is mostly useless unless as meatshields/scouts for your tanks and you only have a small number each mission.
[They have little health so have fun trying to throw grenades before they die.]
- The camera is also too close to the action which really restraints your viewing area for no real reason. You can't zoom out or in.
- You have no way to replenish or repair your tanks and soldiers. You can't build or buy anything. You have a really really small army.
Where are the hundreds of troops? Why is this game designed with mediocre multiplay in mind while SS really was focus on Single Play? Why can't developers just do 1 or 2 things really good instead of doing alot of things in a mediocre way...
The game tries to be CoH 2, but without base building or any troop buying system. The offmap artillery and air support is slow and only in 'lines' and is not dynamic or chasing troops in an area. It feels unresponsive and mostly useless unless the enemy is static or oblivious.
I guess we are still without a really good WW2 RTS game... again.
I think they wanted to compete with CoH multiplayer but after playing this I can say they failed miserably. CoH 2 MP eventhough I don't like it, is far superior.
The game is not all that bad, it looks and sounds good. It's just... very.... mediocre.. and frankly not better then previous WW2 games before. You can enjoy it for a few hours, but it will grow stale very fast.
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123 Std. insgesamt
Verfasst: 21.04.20 20:47
Maybe not fair to leave a negative review but the crashing left a bad aftertaste!
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5550 Std. insgesamt
Verfasst: 29.03.20 06:59
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74 Std. insgesamt
Verfasst: 23.03.20 15:39
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1138 Std. insgesamt
Verfasst: 29.02.20 21:46
No resource gathering, no base-building and no points for capturing a flag.
You start with a set number of units and you get reinforcements for completing objectives.
I only play solo and have tried most of the WW 2 rts games out there and the only other games i really enjoyed was Men of War series. Sudden Strike 4 is a bit like a mix of Company of Heroes and Men of War.
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1472 Std. insgesamt
Verfasst: 29.02.20 05:33
The core mechanics are the same, so a very good 4th game. If you want to play a sudden strike game with more up to date graphics, this is the 1 to play with.
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2488 Std. insgesamt
Verfasst: 29.01.20 16:54
+ Runs on Linux OS
+ Graphics are good
+ Good units mix...
But:
- AI is super dump and just scripted for bunkering in or flanking just at some point because its dump scripted... sometimes the AI strikes back but comiting suicide.
- Most missions are to short, especially in the main campaign
- No epic battles... most battles feel like the same... fire with arty and move infantry forward backed up by tanks... sometimes you can flank the enemy if the flanks are accessable and you get through
- Multiplayer is dead (no wonder...)
The game had so much potential...
for instance:
* more dynamic AI
* more possibilities to use the infantry e.g. building sandbacks, providing further vision, PANZERSCHRECK/Bazooka against tanks???
* something like setting up radars to recognize incoming AI movements, if the AI would be improved
* More options hiding units on open terrain
* THE GAME FEELS BIT SHORT AND UNFINISHED............
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4450 Std. insgesamt
Verfasst: 20.01.20 05:12
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6630 Std. insgesamt
Verfasst: 27.12.19 17:22
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Release:11.08.2017
Genre:
Echtzeitstrategie
Entwickler:
Kite Games
Vertrieb:
Kalypso Media
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
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