News Liste Strike Force Heroes
- Fixed a huntress hologram bug introduced in v1.11
Heya Heroes!
Another big update here with a buttload of fixes!
So, it turns out all of the enemy stats were locked at level 30, so now they'll hit much harder at higher levels.
I've also spent the last few days converting the game's code to make it more secure. While hacking can never truly be stopped, this is a step to make it more difficult.
v1.11
BIG DIFFICULTY FIX
- Enemies above lvl 30 are no longer stuck with lvl 30 stats. They now properly scale hard above 30. Harder boss should now be much harder.
Gameplay
- Fixed shield weapons getting stuck if blocking right as the reload started (This also fixes the mission 12 boss)
- Fixed a bug where secondary weapon always used your primary weapons camo.
- Walking over your own Intel will no longer make it disappear
- Holding the intel no longer shows your primary on your back
- Higher level bosses should now be much harder.
- Fixed the "+1 weapon level" weapon mod not working
- Hits from reflected bullets no longer count towards accuracy (fixed things like 300% accuracy)
- Missions with Allied "Boss healthbars" no longer get the same bonus health in Online as real bosses do
- Mission 4, Jenkins no longer explodes the rock after speaking to just 1 person
- Tanks can no longer survive lethal damage with the "Riccochet" Ability
Menus/Hud/Missions
- Items in shop should no longer appear as lvl 0
- Removed Jenkins from Train side ops
- Fixed KS female skin cross
- Removed far right door sound from Facility
- In Game XP bar no longer overlaps with the second weapon
- Running out of lives no longer shows "Sky9 Justin" as the spectated player
Balance
- Mission 5 score extended to 25 (From 15)
- Domination locations on Train adjusted for better balance between Blue and Red team spawns.
Anti-Hacker
- A number of anti-hacker measures have been put in place, and more will be added in future updates!
- DLC-based outfits can no longer be used by modifying save files
As always, thanks for your patience as we continue to work out all the flaws.
Being just the two of us, it takes time, but we'll get there soon!
<3 Justin & Mike
Release:10.11.2023
Genre:
Actionspiel
Entwickler:
Sky9 Games
Vertrieb:
IndieArk
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop