• Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.
  • Stellaris: Aquatics Species Pack: Screen zum Spiel Stellaris: Aquatics Species Pack.

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Dieser DLC benötigt das Hauptspiel
Stellaris
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  • Plattform: PC Veröffentlicht: 22.11.2021
-50%9.99€4,99€
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Preis Update 04.12.24

Über das Spiel

Lebe als eine seefahrende Zivilisation und durchfahre die Weiten der Galaxis mit dem bisher stimmungsvollsten Stellaris-Paket: dem Aquatics Species Pack! Lasse eine Welle neuer, konfigurierbarer Optionen für dein Imperium durch das Sternenmeer von Stellaris rollen und erlebe neue Spezies-Porträts, ein neues Schiffset, neue Ursprünge und mehr!

Zieh deine Schwimmflossen an, schnall dir die Sauerstoffflasche um und tauche tief in die marine Welt des Aquatics Species Pack ein:
  • Hier sind Drachen: Dieses uralte, mythische Wesen belauert deine Heimatwelt. Seine graublauen Schuppen umkreisen dein bescheidenes Reich. Deine Beziehungen zu dieser stolzen Kreatur bestimmen, wie sehr sie dazu bereit ist, dich zu verteidigen oder zu zerstören ... Es ist besser, sie nicht zu verstimmen.
  • Meeresparadies: Diese friedfertigen Zivilisationen führen ein friedliches Leben in einer üppigen Umgebung. Ohne natürliche Feinde und mit vielen Nahrungsvorräten und Boni versehen, kannst du ungehindertes Wachstum und großen Reichtum genießen.


NEUE EIGENSCHAFT
Aquatisch: Wenn sich Spezies dazu entwickeln, auf ozeanischen Welten zu gedeihen, ergeht es ihnen auf anderen Planeten wie dem sprichwörtlichen „Fisch auf dem Trockenen“.

NEUES STAATSELEMENT
Angler: Die Reichtümer der Ozeane – frische Meeresfrüchte und seltene Perlen – sind nur einige der Vorzüge des marinen Lebens. Besuche die landwirtschaftlichen Bezirke, um diese wertvollen Konsumartikel wirtschaftlich zu nutzen.

NEUER AUFSTIEGSVORTEIL
Hydrozentrisch: Hast du schon einmal unter Wasser eine schwere Last getragen? Das ist leichter, nicht wahr? Wenn man die meiste Zeit seines Lebens unter Wasser verbringt, entwickelt man billigere und schnellere Methoden zur Gestaltung der Umwelt. Terraforme Planeten zu ozeanischen Welten oder mache sie mit Wasser, das du auf anderen Planeten sammelst, größer. Errichte die Sandburgen des Weltraums!

KOSMETISCHE ÄNDERUNGEN
  • Neues Schiffset mit schnittigem Look – damit du das Meer der Sterne noch eleganter durchkreuzen kannst.
  • Neuer aquatischer Drache: Eine neue, majestätische Weltraumdrachin schwebt nun zwischen den Sternen.
  • Neuer Berater: Durchkreuze die Galaxis mit der Stimme des Seefahrerberaters an deiner Seite; inspiriert von berühmten Hochsee-Abenteuergeschichten.
  • 15 neue aquatische Porträts helfen dir, den Fisch in dir besser zu präsentieren.

Systemanforderungen

  • CPU: Intel Core i3-530 or AMD FX-6350
  • GFX: Nvidia GeForce GTX 460 / AMD ATI Radeon HD 5870 (1GB VRAM) / AMD? Radeon? RX Vega 11 / Intel? HD Graphics 4600
  • RAM: 4 GB RAM
  • Software: Windows 7 SP1 64 Bit
  • HD: 10 GB available space
  • SFX: Direct X 9.0c- compatible sound card
  • DX: Version 9.0
  • LANG: Deutsch, Englisch, Französisch, Spanisch, Polnisch
  • CPU: Intel Core i5-3570K / AMD Ryzen 5 2400G
  • GFX: Nvidia GeForce GTX 560 Ti (1GB VRAM) / AMD Radeon R7 370 (2GB VRAM)
  • RAM: 4 GB RAM
  • Software: Windows 10 Home 64 Bit
  • HD: 10 GB available space
  • SFX: Direct X 9.0c- compatible sound card
  • DX: Version 9.0
  • LANG: Deutsch, Englisch, Französisch, Spanisch, Polnisch

Steam Nutzer-Reviews

38 Produkte im Account
3 Reviews
Empfohlen
0 Std. insgesamt
Verfasst: 04.05.22 18:00
Best shipdesigns in a Species Pack.
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48 Produkte im Account
1 Reviews
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0 Std. insgesamt
Verfasst: 30.04.22 19:35
fish
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289 Produkte im Account
5 Reviews
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0 Std. insgesamt
Verfasst: 29.04.22 15:45
Dear Paradox, I want you to know that I bought the Acquatics DLC because of the shanty.
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252 Produkte im Account
39 Reviews
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0 Std. insgesamt
Verfasst: 25.04.22 18:02
WHERE ARE TURTLES?!
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247 Produkte im Account
34 Reviews
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0 Std. insgesamt
Verfasst: 17.04.22 01:45
As it says, adds a new aquatic origin (and a space dragon) which does open up a new playstyle. One of the better species packs.
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204 Produkte im Account
67 Reviews
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0 Std. insgesamt
Verfasst: 22.03.22 05:08
glub glub
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257 Produkte im Account
20 Reviews
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0 Std. insgesamt
Verfasst: 08.03.22 20:16
Instant buy because of respect for

https://www.youtube.com/watch?v=29HzlM_u0E8&t=0s
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150 Produkte im Account
7 Reviews
Nicht Empfohlen
0 Std. insgesamt
Verfasst: 25.02.22 05:04
Fish pack with no fish
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591 Produkte im Account
58 Reviews
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0 Std. insgesamt
Verfasst: 23.02.22 18:39
Come all you young spacefarers, listen to me
I'll sing you a song of our fish from the sea

[Chorus]
And it's windy weather, boys, stormy weather
When the wind blows then we're all together, boys
Blow ye winds fringeward, (Hey!) blow ye winds blow
Out to the galaxy, steady she goes!

Up comes the Great Dragon
In search of our home
Through space to a place that's beneath waves and foam!

[Chorus]

Up come the solar winds, taking us far
All through the space lanes and out to the stars

( You're welcome. :) )
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227 Produkte im Account
61 Reviews
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0 Std. insgesamt
Verfasst: 21.02.22 00:25
Full disclosure, I'm a self-described aquaphile and completely biased towards this DLC... look at my avatar and tell me that I wasn't going to give this one a recommendation. Wet/Ocean planets have been my go-to for years, and I love that this DLC adds a lot of story potential & content without being blatantly overpowered.

The new aquatic species looks and sound awesome. Each avatar is clearly crafted with love and all have unique sounds, with the city & ship art following suit. My favourites are the jellyfish & seahorse/sea dragons, and I especially appreciate the pockets of water found on all the buildings/ships, particularly the habitats (which themselves look like inorganic jellyfish).

The Aquatic perk itself probably takes the title of being the most efficient 1-point perk in the game, giving +20% habitability, -10% housing usage, and +10% basic resource bonuses on ocean worlds, at the cost of having significantly increased housing (+30%) & habitability (-20%) penalties for non-wet worlds and non-flooded habitats.

The Hydrocentric AP further increases these bonuses & penalties, permanently locking in the Aquatic perk (meaning it can't be removed by gene-modding), giving significantly cheaper ocean world terraforming costs, and allowing you to mine ice asteroids & planets to increase the size of ocean worlds, as well as flood habitats to apply their bonuses to Aquatic species. Those last two points particularly tickle my fancy, being both awesome from an RP/worldbuilding perspective, and giving fairly unique & efficient bonuses without being grossly overpowered.

Mechanically speaking:

-Aquatic acts as a combination of Industrious, Ingenious, Agrarian, Communal, and Extremely Adaptive traits when used on ocean worlds, but makes non-wet worlds way worse. All factors are amplified with Hydrocentric. Great for all species types, particularly hives and syncratic secondary species that appreciate the very trait-efficient basic resource gains

-Hydrocentric again amplifies Aquatic bonuses & malices, but acts as a combination of World Shaper (giving cheaper ocean world terraforming costs) and an even stronger version of Mastery of Nature (albeit without the blocker removal cost reduction). Note that for terraforming, World Shaper Gaia Worlds still take the edge in specialist output and species-wide usability, but ocean worlds in combination with Aquatic-Hydrocentric makes your pops much more space and basic-resource efficient than those on Gaia worlds. It also allows you to build ice cracking orbital stations that give a static +10% system-wide orbital mining bonus, and lets you mine ice asteroids & planets to increase the size of ocean planets.
The implications of this are huge; with full Expansion traditions, all planets gain the potential of growing by 4 sizes, up to 6 if you also have Mastery of Nature. Additionally, being able to flood habitats & apply Aquatic bonuses makes their otherwise tight housing restrictions much more manageable, especially when combined with other housing reduction modifiers such as the first perk of the Adaptability tree. From my experience, it's enough to turn standard 4 resource district & 2 housing district habitats into 5 resource district & 1 housing district habitats, making them significantly more efficient

Aquatics also adds two new origins to the game, Ocean Paradise, and Here Be Dragons:

-Ocean Paradise is like a less restrictive version of Life Seeded; your homeworld is a size 30 ocean world with some bonuses to stability (+10%), pop growth (+10%), and global resource output (+5%; effective +11% from stability bonuses, and +21% basic resource output from stability + aquatic bonuses) but you don't get any guaranteed worlds. Unlike Life Seeded, you're still able to capitalize on any random wet worlds you find, limiting your ability to expand but not completely locking you out of everything. Really good for tall or one-planet runs, especially considering the potential of increasing your homeworld to size 36 with appropriate ascension perks. Having your starting system be placed inside a nebula is icing on the cake, and gives me serious FTL Slug vibes... while also making me wish that nebula starts were a potential spawning option for all empires

-Here Be Dragons is... kinda meh, better for RP than raw bonuses. I used Planetary Diversity to make a race of Dragonkin warriors on an Ash World, which RP wise was super cool but functionally felt like I was starting without any origin bonuses (ex. Prosperous Unification). Your interactions with the dragon are limited and you don't get a lot out of it overall. Early on the dragon acts as a guardian for your home system, which sounds cool in theory and seems like a much more balanced version of what Scions turned out to be, but if you're losing a war to the point that enemy fleets are invading your home system, than you've probably lost the game anyway. One interesting note is that the dragon hides itself on your homeworld roughly 10 years into the game, so there's theoretically a scenario where an enemy fleet (or yourself) invades an empire with low intel and gets their fleets obliterated when trying to take the homeworld, but this seems like a fringe case at best. Apparently you can hatch small dragons in the lategame that act somewhere between titans & battleships, but I've never gotten this far. Additionally, this origin does unlock dragonscale armour, but uh... not for you. Whoever slays your dragon gets the ultra-rare armour upgrade, not you who's lived with/studied the thing for decades/centuries. In short there's some good RP potential with this one, and protection from being totally wiped for probably the first 50 years, but beyond that this one won't be anything ground-breaking, outside of maybe hyper-specific one-system runs. Really needed more interactions and uh... the ability to get dragonscale armour without gifting it to your opponents.

Overall Aquatics is an awesome addition to the game without being OP. Visually & audibly it's on point, gameplay-wise it adds very efficient bonuses that have appropriate offsides of hyper-specializing your pops into specific planet/habitat types. Hydrocentric is similarly efficient but further specializes your pops, and I love the potential of making super large planets and flooded habitats. Ocean Paradise is a cool, less restrictive alternative to Life Seeded. Here Be Dragons is nice RP-wise but very much mechanically lacking, and overall kinda disappointing.

I very much recommend Aquatics overall. This is how Stellaris DLCs should look/play. My only lament is that it didn't come out sooner; I'm nearing 3000 hours now and am well beyond the point of being burned out. I don't think I'm alone in saying that I wish this came out before Necroids did, back when I still had more interest in this game. As it stands, Aquatics is a nigh perfect DLC that came too late to reasonably re-spark my interest in playing further.
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Logo for Stellaris: Aquatics Species Pack
Rating auf Steam Sehr positiv
91.25% 313 30
Release:22.11.2021 Genre: Simulation Entwickler: Paradox Interactive Vertrieb: Paradox Interactive Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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