SteamWorld Dig 2
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Über das Spiel
SteamWorld Dig 2 nimmt dich mit auf ein Bergbauabenteuer – ein Plattformer im Stil von Metroidvania-Actionspielen.
Als eine alte Handelsstadt von mysteriösen Erdbeben heimgesucht wird, liegt es an einem einzelnen Steambot und ihrer ungleichen Begleitung, die tief unter der Erde lauernden Schrecken aufzudecken.
Grabe dich durch den Untergrund und erkunde fantastische Welten voller Schätze, Geheimnisse und Fallen. Bekämpfe gefährliche Gegner an jeder Ecke der gewundenen Gänge der Unterwelt, darunter schattenhafte Kreaturen und die ruhelosen Überreste einer uralten elektrischen Bedrohung.
Verbessere deine Ausrüstung, um dich tiefer in die Erde zu graben und dich größeren Herausforderungen zu stellen.
Schwinge dich mit deinem Greifhaken über riesige Abgründe und fliege mit dem Düsenantrieb durch gewaltige Höhlen!
Und finde letztendlich die Wahrheit über deinen verloren geglaubten Freund heraus…
Systemanforderungen
- CPU: 2 GHz, SSE2 support
- GFX: OpenGL 2.1-compatible, 512 MB video memory, framebuffer object support. E.g. Intel HD 4600 or better.
- RAM: 1024 MB RAM
- Software: Windows 7
- HD: 350 MB verfügbarer Speicherplatz
- MISC: You may need to update your graphics drivers for OpenGL 2.1 support.
- LANG: Englisch, Französisch, Italienisch, Deutsch, Spanisch , Russisch
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Steam Nutzer-Reviews
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565 Std. insgesamt
Verfasst: 26.07.21 07:37
Das Spiel verbessert dabei das schon gute Spielprinzip aus dem ersten Teil an den richtigen Stellen und bietet damit einen simplen Spielehappen für zwischendurch.
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1102 Std. insgesamt
Verfasst: 06.01.20 02:00
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1094 Std. insgesamt
Verfasst: 16.01.23 14:40
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1256 Std. insgesamt
Verfasst: 27.12.22 15:01
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1546 Std. insgesamt
Verfasst: 07.12.22 02:53
I played to first game and this one is better, and more complete, in every way.
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824 Std. insgesamt
Verfasst: 27.10.22 10:01
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654 Std. insgesamt
Verfasst: 03.05.22 23:53
An underrated game with a lot of value.
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1063 Std. insgesamt
Verfasst: 28.04.22 00:51
I stopped playing SteamWorld Dig 2 at about the 3 hour point years ago for reason I forget and recently came back to it and spent another 9 hours completing it. I'm so glad I did.
After the frustrating mess that was The Messenger (which I've also reviewed), It has been refreshing that I have played two similar game (this and Metroid Dread) that have reinvigorated my hope in not only a genre of games, but the lackluster, disappointing games industry as a whole. After The Messenger, I was left feeling disheartened thinking that maybe the problem was me, maybe I just don't like these good games. But no, I have been proven right by these two games that have been a pleasure to play from start to finish.
Steamworld Dig 2 is a sweet, fun and very solid metroidvania with a heavy emphasis on digging your own path in an almost entirely filled map. You might think that this could get boring but the game always finds a way to stay interesting by doing things like:
- Introducing new enemies that may also affect the environment
- Having resource or gem placement that asks the player to deviate from their path and be creative in their tunnel planning.
- New hazards that often can be tackled with basic gear or traversed more efficiently with better gear.
- Challenge rooms that adds linear puzzles or platforming challenges to add variety to a game that has a simplistic core gameplay loop of digging and mining resources.
- Having upgrades with attainable prices that shake up how the player tackles certain obstacles.
- Unique locations with completely unique themes and challenges of their own
- Secrets to find all over. Many that are actually useful and rewarding to the player.
- Fun and lovable characters, including your player character who encapsulates the brave, young, slightly naive yet resourceful adventurer. I believe her character design and presentation was perfect for this kind of game that focuses so much on adventure and discovery.
These are what I feel are the games strongest features. Although I didn't think the story was particularly special, I think that the characters were interesting and had very believable and comedic writing. I'm still not entirely sure how I feel about the ending, If it links to the larger SteamWorld universe I would be very interesting. But as a story for a metroidvania that's focus is strong, varied gameplay it was a decent story.
When Did I Stop Playing?
Completed, I'm also likely to go back for all of the secrets as I wanted to get my thoughts written down while they were fresh in my mind. Since I didn't finish the first one, I'm tempted to go back and finish that as the stories are directly linked.
Rating - 9/10
A very strong metroidvania with a unique and charming setting that kept me invested until the end. The game does a great job of making you feel like a young, headstrong adventurer with the visuals, music, freedom and challenge that it offers. As a whole it was a great package overall and has actually spurred me on to play more of the SteamWorld series.
This game has cemented itself as one of my favourite metroidvania/platformers not only because it is great in it's own right. But more importantly for me personally because it has shown me that there are games out there that are worth my time. In the torrents of biased and clueless reviews (Steam included), toxic communities that are overprotective of their mediocre games and simply straight up bad games that get a pass because they don't literally steal the players money or hurt them physically, there are gems out there that deserve the praise along with their developers who cared and were skilled enough to release a finished, polished package that for some reason is rare these days.
This is one of those games.
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2041 Std. insgesamt
Verfasst: 25.04.22 10:06
A Steampunk Western, it allows you to dig into subterranean world and enjoy fantasy adventure. With pickaxe and other upcoming gears, you can almost reach anywhere, and how to make it--use hook-shot? fly with a easily-overheat jet engine or just dig straight down, it is all up to you.
Alongside main story and quests, rich content offers artifacts collection, caves of puzzle(some of them pretty hard), upgradable gears and cog mods that unlock amazing capacility. Going through story cost me 6 hours, and it took another 20+ to get all of them and steam achievements, except that the designing-for-masochist ultimate trail really frustrated me.
Just be honest, SteamWorld Dig 2 is a pretty good work.
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1240 Std. insgesamt
Verfasst: 18.04.22 17:59
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596 Std. insgesamt
Verfasst: 18.04.22 01:36
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696 Std. insgesamt
Verfasst: 13.04.22 22:58
Overall, 9.2/10.
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1146 Std. insgesamt
Verfasst: 08.04.22 19:23
From the digging it self into the world desgining
and unlike steamworld dig 1 the ores now are not randomizer
Now they placed well by the devolpers
There isn't so many bosses but its ok since its not the main thing that the game focusing at and there's a lot of caves now unlike steamworld dig 1
At the end i think steamworld dig 2 is a great 2d platforming puzzlnig metroidvania game
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511 Std. insgesamt
Verfasst: 15.03.22 20:33
SteamWorld Dig I is VERY GOOD! Finished TODAY during digestion after lunch.
The game is not very long, but it does distribute ADVANCE and UPGRADES surgically.
Only in the end I managed to ADD all the hero upgrades!
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626 Std. insgesamt
Verfasst: 28.02.22 18:00
Either way, this game is so pretty, handles so well, is so intuitive and yet challenging when it needs to be.
Every block seems like a labor of love. I wish there were more of it.
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794 Std. insgesamt
Verfasst: 12.02.22 15:45
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770 Std. insgesamt
Verfasst: 05.02.22 06:45
Just a great platformer.
2D graphics at the highest level. Great storyline, beautiful locations.
In general, I myself am satisfied and the children liked it, a big plus is that the game supports a joystick..
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1128 Std. insgesamt
Verfasst: 03.02.22 18:20
Story was fun and the almost five-year-old ended up being pretty invested in following next to me :D
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1182 Std. insgesamt
Verfasst: 31.01.22 04:25
This game is just good, lighthearted fun for its whole duration. It's nothing spectacular or groundbreaking, but it doesn't need to be.
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1069 Std. insgesamt
Verfasst: 29.01.22 17:03
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538 Std. insgesamt
Verfasst: 23.01.22 22:02
What I liked:
Sequel done right: The original SteamWorld Dig is an enjoyable game but this sequel does everything better than its predecessor. There is so much more variety and content. And everything is of a higher quality.
Going “Metroid-vania”: Games where you unlock skills that let you look at previously explored areas in a new perspective like Metroid and Castlevania are always fun when well done. And SteamWorld Dig 2 does it well. At the start of the game you feel helpless and inefficient and at the end you feel like a god with all the improvements you picked up.
Puzzle areas: Most of the little mini dungeons that have small contained puzzles in them are interesting and well done. They are nice intermissions from the normal gameplay.
Horror(?) part: There is a very tense mandatory mini dungeon in the game that surprised me and turned the game briefly in something more akin to a horror game. I liked it a lot but I can imagine that some might not be that amused by it.
What I didn’t like:
Boss fight specific mechanics: During the last boss fight there is a mechanic that is taught to you shortly before you enter it’s arena. That there was a reminder from Fen on what to do gives me the impression that I was not the only one that found it confusing.
Some puzzle areas: Not all puzzles were a success or they felt like a one-and-done deal. An example is the looping screen dungeon.
Why others should try it:
If you are in the mood for an interesting Metroidvania with the twist of digging your way through the levels. I didn’t think it was necessary to have played the first game for the story. But you could. The first game doesn’t take too long to complete.
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664 Std. insgesamt
Verfasst: 19.01.22 22:36
the gameplay is new and improved, there are new and cool tools to try out, it has improved graphics and feels like a solid metroidvania,
and all that while keeping the main aspect of the game: miningggg shiny rockkk
and tbh i am amazed by how many little easter eggs to various other amazing games you can find in this game, e.g the artifacts that you find along the way or just little details in the world that are really fun to discover.
on top of that i am amazed by how well this game connects steam world dig and steam world heist in terms of lore.
and the biggest aspect for me is the soundtrack. the OST of this game is beyond beautiful. on one hand you got tracks like the main theme of el machino that just slapp and on the other hand you have some beautiful melodies like in yarrow.
overall its def an 11/10 and i would recommend it to everyone, especially if you have played the other steamworld games! (if you havent played them, play them as well, they are all amazing)
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447 Std. insgesamt
Verfasst: 09.01.22 14:06
This game reminded me of good old classic DigDug style play. This is much more evolved and tweaked out version filled with greatness.
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339 Std. insgesamt
Verfasst: 07.01.22 18:00
Long story short, if you enjoy mining games like Terraria, then you should give it a try!
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3055 Std. insgesamt
Verfasst: 30.12.21 10:19
i haven't actually spent 40 hrs actively playing, but game save says at least 12! and i haven't completed yet.
story is great, and its the first game i've played in a while with a story that i couldn't stop playing! <3
edit:
just completed the game and it truly was a wonderful amazing ride!
i didn't get all the secret things (but the game does let you get them again after you complete the story so that's kinda cool!)
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526 Std. insgesamt
Verfasst: 27.12.21 07:55
If you liked the first game, and want to spend a few nights relaxing on it I highly recommend.
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821 Std. insgesamt
Verfasst: 25.12.21 18:39
It is a game that I found myself coming back to and wanting to explore further through to the end (though there are still secrets I didn't find and challenging modes I could have tried during my first play-through of the story).
All in all, it is a good game. I was very fortunate to come across a free promotion for it on Steam, though it was on my wishlist to try for some time.
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15 Std. insgesamt
Verfasst: 14.12.21 22:38
Additional Details
Operating System | Ubuntu Linux 21.10 x64 | [/tr]
CPU | Ryzen 7 5800h | [/tr]
GPU | RX 6700m | [/tr]
Game Saves | Maybe automatically but not before the first boss fight | [/tr]
Notes | Game Pad Suggested | [/tr]
Technical Notes | No technical problems | [/tr]
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122 Std. insgesamt
Verfasst: 11.11.21 16:03
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724 Std. insgesamt
Verfasst: 11.11.21 10:13
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599 Std. insgesamt
Verfasst: 18.09.21 12:34
Liked the look of different levels, good amount of teleports near important things.
:)
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388 Std. insgesamt
Verfasst: 05.09.21 18:52
If you're looking for a short and sweet game, this is worth your while!
I'm not recommending this game because $20 for a 4 year old 5 hour long game was not worth my money, personally. But, if you prefer quality over quantity and have money to spend, it is totally a reasonable purchase. No hate towards the developers or anything! It's a clean product.
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619 Std. insgesamt
Verfasst: 29.08.21 17:49
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1073 Std. insgesamt
Verfasst: 18.08.21 08:37
Steamworld Dig 2's music was quite nice, with each subterranean region having its own music that fit well, and each region also had a distinct look. As with the first game, there are little caves you can dip into with secrets to be uncovered which are very rewarding. The power-ups were a lot of fun, and most of them felt pretty empowering. Some of the little modifications you can spend cogs on (freely insert and extract them to try out different ones) even minimize issues I had with the first game, such as the lantern light dying too quickly. Sure, that's a problem very early on in Steamworld Dig 2, but it's quickly dealt with, and eventually it will never be a problem again.
Narratively, there's a lot more plot in this game compared to the first one, though I will say that it isn't story-heavy at all. The gameplay is the core of this game, and I really had a fair bit of fun with this one. I hated my time with the first Steamworld Dig, but I think I might play Steamworld Dig 2 again someday, because it was a pleasant experience and an all-around enjoyable game for me which compelled me to finish it. Heck, I stayed up an extra hour just to finish up and write this recommendation, too. If you enjoyed the first game, it's quite likely you'll enjoy this one, and if the first game's gameplay wasn't your cup of tea, Steamworld Dig 2's little improvements here and there might be enough to make you like it, as was the case for me. Take care.
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844 Std. insgesamt
Verfasst: 29.03.21 10:18
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722 Std. insgesamt
Verfasst: 09.03.21 08:09
10/10
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813 Std. insgesamt
Verfasst: 09.01.21 02:51
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941 Std. insgesamt
Verfasst: 04.01.21 04:57
I loved the original SteamWorld Dig, and I had fun in this one too. It's simple action and platforming that doesn't outstay its welcome. You keep unlocking gadgets along the way, the areas change, and you feel like you're progressing.
One thing I believe is that the characters in the first game were better, though. I preferred the silent Rusty and his interactions with Dot and the handful of bots in the smaller country town. There's a lot more characters in this game, but I felt less connected to them, though I think Dot and Fen work well.
There's not a lot more I can say that wasn't already said in my review of the original game. This game is more of that with newer enemies, larger action pieces, and more interesting collectibles/secrets.
If you have fun with action platformers, I'd suggest this one. There might be a slow start when you build up your equipment, but after some upgrades, you'll be flying through.
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474 Std. insgesamt
Verfasst: 28.11.20 01:13
The art is fine and the music is great, probably the best part of the game. The 'puzzles' were insultingly easy and it wasn't challenging at any point except for the final boss, which is only difficult because of frustratingly bad combat mechanics.
There are a ton of secrets in the map and upgrades to unlock, although after a certain point there's really no incentive to get any of them. I found that by the end of the game I had a fully upgraded bag (before maxing out any weapon upgrades) but there was no point because there was no longer any ore left to mine.
The game is really short (5h if you aren't dicking around and don't plan on hunting down all the secrets) and the ending was kind of unsatisfying and left a bad taste in my mouth. Overall it was enjoyable though. Buy it on a sale for 50% or more.
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1100 Std. insgesamt
Verfasst: 23.11.20 18:13
Not sure I could recommend the $20 price tag on it, $15 maybe but $10 would be ideal for the depth the game offers.
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899 Std. insgesamt
Verfasst: 14.11.20 10:06
Never ran into any issues with it that weren't because of the machine i was using. That doesn't mean the game is badly optimized, it is very well optomised, playable in all it's glory on any machine.
Overall, highly recommend if you enjoy metroidvanias and/or the old style flash mining games.
Great job, Image & Form games.
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696 Std. insgesamt
Verfasst: 27.10.20 15:47
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688 Std. insgesamt
Verfasst: 12.09.20 02:43
The mining, combat, and progression is pretty great.
The story is annoyingly predictable, but its not horrible.
It also has a pretty great soundtrack.
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1165 Std. insgesamt
Verfasst: 06.09.20 20:53
If you see it on sale for under $10, then sure it is maybe worth it, but if I don't get at least an hour of joy per dollar spent, the game is a thumbs down from me.
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322 Std. insgesamt
Verfasst: 11.08.20 13:21
Nobody can ever persuade me that its success wan't due to its core gameplay loop being reminiscent of the one of That Block Game That People Still Keep Playing. Because though it's a decent Metroidvania overall, it feels a lot more tedious than its peers. There's not much to explore, the underground where you'll spend most of your time doesn't look particularly beautiful, and the story... Well, there's nothing to say on that front, really. Plus, SteamWorld Dig 2 is very short for its genre. Took me five and a half hours to get to the final boss. Didn't beat it, because I was underequipped, and didn't care to grind more for it, but if I did, it wouldn't take more than two more hours until I was prepared. Which would make it seven and a half hours long.
A solid game, sure, but doesn't deserve all the critical praise it got on release.
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604 Std. insgesamt
Verfasst: 14.07.20 15:07
And they call it a Mine!
SteamWorld Dig 2 is the sequel to SteamWorld Dig but follows the journey of a different character who is now looking for the main character from the previous game.
The game for the most part plays exactly the same as the previous which is a Motherload style, resource gathering game where you dig into a mine, extract its resources and sell them for upgrades to help you get to the bottom.
The main differences from the previous title are mostly ease of life changes like water no longer draining and combining all the different mines are areas you travel throughout the campaign into one area with all checkpoint zones accessible via the top instead of only one at any moment.
As for upgrades there are a bunch and purchasing items no longer just gives a standard increase but unlocks specific applies that you need to prioritize as they can only be enabled with upgrade cogs that you must also find.
There’s lots of new mini dungeons and much harder puzzles, lots of going back to areas with new upgrades to complete areas or collect artifacts, a challenging end game boss all topped off with better graphics makes for an enjoyable experience for anyone who likes these type of resource mining type games such as Motherload or Terraria.
9/10
- dig, mine, dig, mine, run out of things to mine and mine anyway
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1025 Std. insgesamt
Verfasst: 26.06.20 00:58
This game does what I expected from sequels when I was a kid: You take the base game mechanics and improve on them, providing more content and more options for the player. This game was a joy to play though.
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904 Std. insgesamt
Verfasst: 20.05.20 18:57
The story ties into the SteamWorld universe, and follows the side-character Dorothy from the previous SteamWorld Dig game. It might therefore be a good idea to have played the first game, if you want to dig into the lore of the games. However, I think the game can be enjoyed on its own as well, since I enjoyed the story a lot without remembering much of the first game.
As usual, the SteamWorld games work great on Linux, and I hope to see another Dig game, as these are my favorites of the SteamWorld series.
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633 Std. insgesamt
Verfasst: 10.05.20 07:29
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2240 Std. insgesamt
Verfasst: 17.04.20 16:56
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1593 Std. insgesamt
Verfasst: 16.04.20 13:37
The character grows stronger over time, gets cool abilities. Fighting isn't hard. Music and sound effects are OK.
Some parts seem to be added just for inflating play time for dedicated players (some achievements and trials).
Overall: simple, fun, polished game. Easy to beat, hard to complete (100% achievements).
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990 Std. insgesamt
Verfasst: 01.04.20 03:06
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19 Std. insgesamt
Verfasst: 01.03.20 20:45
https://youtu.be/-kFmBlFjEh4
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49690 Std. insgesamt
Verfasst: 16.02.20 09:34
Steamworld Dig 2 has a truly great flow when it comes to whacking away rocks and dirt while collecting all the shinies.
Content wise it can a very long or a very short game, depending on playstyle, but either case it is absolutely worth its asking price. While there's no true reason to replay this apart from challenge achievements, it remains a lot of fun even in subsequent playthroughs.
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707 Std. insgesamt
Verfasst: 27.12.19 15:42
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1879 Std. insgesamt
Verfasst: 18.12.19 00:00
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1449 Std. insgesamt
Verfasst: 02.12.19 20:47
In the original game water puddles in the mines were limited, so you couldn't return to an old puddle for water until you returned to town. This was removed in this game but I found it didn't need to be. I could count on 1 hand how many times i returned to the same puddle ever. The visual of draining the puddle I think was worth keeping. It's a small thing, but I found it noteworthy.
A big change was removing the double jump ability and replacing it with a jetpack/hookshot. The hookshot I was really OK with, but the jetpack felt a bit off. Almost everyplace in the game could be reached with the hookshot and a double jump, so the jetpack made it feel almost too easy. There was only 1 place where the jetpack was truly needed but that was not even 3 minutes of the 12 hours i put into the game. I missed the double jump a lot and over all didn't want the jetpack to replace it. That said it was fun to fly around the maps. And yea, it's needed for the final boss.
Overall the changes made were improvements. The first game has a distinct feeling of being a single mineshaft that travels down down down down, while this game has multiple caves, caverns and mineshafts. I enjoyed the fact that there was more to do here. I actually think I could safely say I'm sad I finished the game. I want to keep exploring with all these upgrades I got for rosie, or at least try to replay as Rusty, which is sadly not an option.
It's a great game. While longer than the original, this is still a short game. It leaves you wanting more... and I hope we get it.
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Release:22.09.2017
Genre:
Action-Adventure
Entwickler:
Image & Form Games
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
Kein Prisoner hat oder wartet auf das Spiel