Starbound has been updated with some minor gameplay changes and bug fixes. Everyone on Steam should see the update immediately, but those on GOG and Humble may need to wait a little while for the files to update.
ːSBmmː Check below for patch notes! ːSBmmː
Additions & Changes
- Reduce cost of player station parts[/*]
- Show some system information on hovering over stars in the navigation interface[/*]
- Show system name on the system screen in the navigation interface[/*]
- Properly beam away a player's mech when a player beams off the world[/*]
- Deploying to asteroid fields puts you in a position related to where in the field your ship is[/*]
- Allow any number of script panes with no source entity.[/*]
- Add player.interact lua binding[/*]
- Keep player from starving when in a mech[/*]
Bug Fixes
- Various NPC and Monster behavior fixes[/*]
- Fix issue where player ships from other systems would be visible on the navigation screen[/*]
- Fix issue where deploying to a party member could result in deploying a mech to their ship[/*]
- Improve jarring movement of the sky during flying and warping[/*]
- Fix issue where inventory items would count twice in crafting interfaces[/*]
- Fix parameters argument for spawnnpc console command[/*]
- Fix issue allowing the player to fly the ship before fully repairing it[/*]