• Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.
  • Space Crew: Screen zum Spiel Space Crew.

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  • Plattform: PC Veröffentlicht: 15.10.2020
24,99€
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Preis Update 21.11.24

Über das Spiel

Space Crew ist die neue Fortsetzung der hochgelobten, strategischen Survival-Simulation Bomber Crew. Die United Defense Force lässt dich die gesamte Galaxie durchqueren, auf einer Mission, die Erde zu beschützen. Es liegt an dir, die Menschheit vor der rätselhaften außerirdischen Bedrohung durch die Phasmiden zu bewahren.

Tritt jetzt der Space Crew bei!
Strategische Weltall-Survival-Simulation:
Erlebe taktische und tödliche Schiffskämpfe; verwalte deine Ressourcen und Crew, verhindere Invasionen, repariere Systeme, lösche Feuer und handle clever.

Stelle DEINE Crew zusammen:
Vom Captain zum Kommunikations- oder Waffenoffizier, bis zum Techniker und mehr – erstelle deine eigene Crew mit anpassbarerer Ausrüstung, Bewaffnung, Aussehen und Namen.

Die schnellste Schrottmühle in der Galaxie:
Die Anpassungsmöglichkeiten enden nicht bei deiner Crew, wähle für dein Raumschiff selbst die Waffen, Panzerung, Triebwerke, Fluchtkapseln, Anstrich und mehr.

Unheimliche Begegnungen der Space Crew-Art:
Gefährliche Asteroidenfelder, schädliche Strahlung, das kalte Vakuum des Weltalls und schwarze Löcher trachten nach den Leben selbst erfahrener Space Crews.

Die Wächter der Erde:
Reise durch die ganze Galaxis und besiege alle Gefahren für die Menschheit in verschiedenen Einzelspieler-Missionen, von Aufklärung bis Kopfgeldjagd, Rückeroberung und mehr.

Systemanforderungen

  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i3-530 (4 * 3000) or equivalent
  • GFX: Geforce 9800 GT (1024 MB)
  • RAM: 2 GB RAM
  • Software: Windows 7/8.1/10 x86/x64
  • HD: 800 MB verfügbarer Speicherplatz
  • LANG: Deutsch, Englisch, Französisch, Spanisch, Japanisch
  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i3-6300 (2*3800) or equivalent
  • GFX: GeForce GTX 560 Ti (1024 MB)
  • RAM: 2 GB RAM
  • Software: Windows 7/8.1/10 x86/x64
  • HD: 800 MB verfügbarer Speicherplatz
  • LANG: Deutsch, Englisch, Französisch, Spanisch, Japanisch

Steam Nutzer-Reviews

391 Produkte im Account
5 Reviews
Empfohlen
725 Std. insgesamt
Verfasst: 24.02.22 04:34
im großen und ganzen sehr spaßig aber das schadensmodell ist leider nicht ganz so umfangreich wie in bombercrew. das schiff etwas größer zu machen und dafür dann hüllenbrüche effektiv als problem zu integrieren hätte ich nicht schlecht gefunden, genau wie etwas mehr crew ordern zu können hätte ich auch hilfreich gefunden genau wie das nutzen von ftl oder warpantrieb aber sprungtore sind zwar auch vollkommen legetim aber irgendwie eintönig vor allem weil die ladezeit einfach mal lächerlich hoch gesetzt wird wenn gegner in der nähe sind... so bleibt einem nie die möglichkeit sich weg zu schleichen sondern muss immer alles niedermetzeln egal ob man das will oder nicht, fand ich bei bombercrew besser gelöst. aber trotz allem ganz spaßig.
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252 Produkte im Account
68 Reviews
Nicht Empfohlen
184 Std. insgesamt
Verfasst: 12.12.21 08:45
naja, man hätte sich schon bisschen mehr mühe geben können bei der entwicklung. selbst die einfachste mission ist nach dem 5. - 7. durchlauf extrem schwer und wehe man verreckt. dann muss man alles mit credits wieder nachkaufen und die gibt es nur beim abschließen der mission.
desweiteren gibt es wohl nur dieses eine schiff ( -_-)

schade


take my €
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51 Produkte im Account
1 Reviews
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17 Std. insgesamt
Verfasst: 09.06.21 09:50
Also ich hatte viel Spaß mit dem Spiel. Ich bin auch sehr einfach gestrickt. Ich finde das Spiel ist echt gut gelungen, auch so mit der Story. Was dann ein bisschen zu krass war, war das Ende. Das der Mond sich verwandelte und man mit dem Hypersprung in den Körper musste und dann die eigene Crew opfern musste fand ich nicht so schön. Man hat sich mega viel mühe gegeben, dass man alle hochlevelt und das Schiff auf Maximal ausbaut und dann soll man sich selbst zerstören. Ich meine es auch so, im Spielverlauf kann man entscheiden welchen Weg man fliegt. Klar das Ziel ist das Selbe, aber das man am Ende keine Entscheidung treffen kann, fand ich nicht gut. Ich hätte mir gewünscht das meine Crew es überlebt anstatt drauf zu gehen. Aber alles in allem ein sehr schönes Spiel. Wirklich ich empfehle es, macht echt Spaß. Danke an die Spielentwickler
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53 Produkte im Account
3 Reviews
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1336 Std. insgesamt
Verfasst: 03.01.21 08:02
Wer Bombercrew mochte, wird auch dieses Spiel mögen. Auch für alle anderen, kann ich dieses Spiel nur empfehlen. Es ist zwar auf seine Art einfach gestaltet, doch grade dies gibt dem Spiel seinen Charme.
Besonders loben möchte ich, dass man das Mircomanagement ausgebaut hat. Ich bereue den Kauf nicht und hoffe nicht auf weitere DLC´s, wie bei Bombercrew.
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23 Produkte im Account
1 Reviews
Empfohlen
80 Std. insgesamt
Verfasst: 26.11.20 15:36
Ich hoffe, dass dieses Spiel weiter Updates erhält und diese sich mit der Variationen der Missionen beschäftigen werden da es hauptsächlich um Gegner besiegen geht. Ein paar weitere dinge könnten verbessert werden wie wenn ein Crew Mitglied stirbt das man eine auffälligere Anzeige dafür bekommt. Auch mit der fehlenden Abwechslung in den Missionen und weiteren kleinen Dingen kann ich dieses Spiel weiter empfehlen.
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1028 Produkte im Account
9 Reviews
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3018 Std. insgesamt
Verfasst: 25.10.20 19:45
Wer Bomber Crew mochte, dem wird auch Space Crew gefallen.

Ich persönlich finde es sogar besser als Bomber Crew, weil es coole Neuerungen, ein interessantes Setting und viele Möglichkeiten bietet deine Crew und Schiff anzupassen.

Ich empfehle jeden dieses Spiel zumindest einmal auszuprobieren!
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77 Produkte im Account
1 Reviews
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3052 Std. insgesamt
Verfasst: 20.10.20 19:12
I love it! I just love it! Bomber Crew is cooool and im still playing it. I love the gamemechanics. Space crew is awesome! You can build a shitbox up to a deathstar and upgrade your crew from padawan to jedimaster. But this type of gameplay and style into an MMORPG and GODDBYE REALIFE! =8-)
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66 Produkte im Account
2 Reviews
Nicht Empfohlen
173 Std. insgesamt
Verfasst: 19.10.20 11:09
habs nach 3 Stunden wieder retourniert, echt schade
aber ich sag nur: PERMA-DEATH
und ALLES Erreichte ist weg, die Crew tot, alle Erfahrungsstufen weg, das Schiff neu, alle Ausstattung weg
ok, jetzt kann man sagen: ist hart, heul nicht rum!
Ok, stimmt
aber ehrlich gesagt: ne, die Lernkurve ist unfair, es kommt maximal auf die richtige Ausstattung passend zur Mission an, dass die Crew die richtigen Items hat, und die Items im Schiff richtig verteilt sind UND vor allem erneuert/wieder aufgeladen wurden, das passiert NICHT von allein, logisch, auch die Enterprise muss ihre MedPaks und Feuerlöscher immer nachkaufen - und die gehen IMMER leer!
und ansonsten: es ist Hektik, pur, man agiert IMMER unter stress, die crew ohne Gravitation und damit sehr langsam, da die energie in den schilden oder waffen steckt, eigtl auch ohne antrieb, siehe vorher, der captain steuert sowieso nicht da er im schiff herumturnt alliens bekämpfen/feuer löschen/sachen reparieren/geschützturm, man macht quasi sein schiff sofort wenn feinde auftauchen zum stehenden Geschütztum, anders geht es nicht, und das ist wenig kreativ
und ansonsten: ja, viel einerlei und dasselbe
insgesamt: schade, hatte mir mehr erhofft, so ist es leider ein frustiger rohrkrepierer...
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191 Produkte im Account
12 Reviews
Nicht Empfohlen
182 Std. insgesamt
Verfasst: 18.10.20 10:57
Na ja, ganz nett. Es kommt aber irgendwie nicht der gleiche Spiele Spass auf , wie bei Bombercrew.
Das markieren der Gegner finde ich total übel. Man hört nichts, man sieht es kaum, wenn der Gegner markiert wird, und mann kann irgenwie kaum erkennen wo jetzt noch Gegner sind,die noch zu markieren sind.Sehr unübersichtlich das Ganze. das war bei Bombercrew besser gelöst.
Das zurückfliegen, über die Navigationspunkte, ist sehr langweilig.Das gab es zwar auch bei Bombercrew, aber es war dort irgendwie spannender, weil das Spiel Flüssig war.
Bei Spacecrew fliegt man durch den Navi Punkt, und ist dann in einer anderen Umgebung, dort dann auch wieder den Navi Punkt anwählen usw.
Ich hatte nach dem 4 Anflug auf meine Heimatbasis schon langsam genug davon.
Ich persönlich, würde auch begrüssen, wenn man die Option hätte, das man das Spiel vor den Missionen abspeichern kann.
Momentan ist es wie bei Bombercrew auch, wie der Ironman Modus bei XCOM.
Wenn man seine Truppen verliert im Gefecht sind sie halt weg, und man muss neue Truppen hoch leveln.
Die hat durchaus seinen reiz, kann aber bei einem Gelegenheitsspieler auch schnell zu Frust führen.
Sollte doch jeder die Gelegenheit haben, zu wählen, ob er mit dem grösseren Nervenkitzel und dem damit eventuell verbundenen Frust spielt, oder halt vor den Missionen abspeichern kann, um diese dann halt auch irgendwann einmal zu schaffen.
Das fand ich auch schon bei Bombercrew sehr nervig, obwohl es ein super Spiel ist, habe ich es aus besagtem Grund dann doch nicht so sehr lange gespielt.
Ich habe nur knapp 13€ bezahlt dafür, da geht das gerade noch so, für 20€ hätte ich es sofort, erst mal wieder zurück gegeben.
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301 Produkte im Account
53 Reviews
Empfohlen
76 Std. insgesamt
Verfasst: 16.10.20 14:19
Wie viele schon festgestellt haben, ja es ist wie Bomber Crew oder Armored Battle Crew. Aber dennoch ist es lustig. Mit einigen kleinen Erweiterungen macht es Spaß seine Crew zu steuern. Schön ist, dass durch die Anpassungsfähigkeit schnell eine kleine Bindung zur Crew und dem Schiff aufgebaut wird. Man sorgt sich wirklich etwas um seine Leute. Das funktioniert hier besser als bei Bombercrew.
Nichts desto trotz ist der Ableger auch hier relativ kurzweilig. Es wird nicht langweilig, die Missionen und Möglichkeiten sind weit und durchaus tiefgehend.
Aber die Spielmechanik wiederholt sich. Man kann es etwas spielen, braucht dann aber eine Pause um jedoch später wieder daran zu sitzen weil man doch sein Schiff oder Crew besser ausrüsten möchte.

Das Tutorial ist mir persönlich zu lang, leider kann man es (meines Wissens nach) nicht überspringen. Aber gut, das ist dann so.
Auch würde ich verschieden Schiffsdesigns/-typen gut finden. Bei Bombercrew kam das zwar DLC war aber dennoch etwas Abwechslungsreicher. Würde hier ebenso wenig schaden.

Alles in allem jedoch gelungen und seine 20 Euro (Einführungspreis 15 Euro) ist es auf jeden Fall wert.
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445 Produkte im Account
63 Reviews
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3883 Std. insgesamt
Verfasst: 25.04.22 01:38
Good ass kicking game
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128 Produkte im Account
12 Reviews
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556 Std. insgesamt
Verfasst: 05.04.22 08:03
Casual fun. Never too challenging but gives you those few oh shit moments where you feel like you're about to lose it.
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6 Produkte im Account
6 Reviews
Nicht Empfohlen
794 Std. insgesamt
Verfasst: 21.02.22 12:47
we need more ships
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53 Produkte im Account
2 Reviews
Nicht Empfohlen
180 Std. insgesamt
Verfasst: 17.02.22 02:20
Nice design, concept.

User interface is terrible and makes for a difficult experience. Aiming at enemies is nice but kinda trivial. Just playing through a few scenarios there's not much that's compelling you to keep going.
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370 Produkte im Account
150 Reviews
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866 Std. insgesamt
Verfasst: 12.02.22 21:45

Space Crew: Legendary Editon


Dont let the charming graphics lull you into a false sense of security

First off do you like unforgiving squad based games with permadeath like XCOM?

If you answered yes you should probably give this a try.

A lot of people compare this to FTL but I have not played that so my review is unbiased.

I was unsure at first as it looked a bit simple. But after buying I was very happy with the game.

Despite its cute unsuspecting graphics this game can be brutal at time's. Being overwhelemed by enemy fighters your ship can be destroyed and you entire crew can be lost in a moment.

Manage your ship's upkeep and crews health during long range bombing runs. Upgrade your crew's ability and ship's equipment. Manage subsystems, retrieve items and even manage away teams for combat on enemy ships.

Fight a range of enemy fighters including enemy aces, motherships and outposts.

Pro's


  • Fun and unforgiving
  • I love the graphics style
  • Good amount of variation and control
  • Good music


Con's


  • Very Disapointing that the DLC does not have achievements, doesn't give me an awful lot of reason to play it


Freerider-Dave
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1008 Produkte im Account
182 Reviews
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648 Std. insgesamt
Verfasst: 04.02.22 02:31
Great followup to 'Bomber Crew'.
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503 Produkte im Account
13 Reviews
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688 Std. insgesamt
Verfasst: 29.01.22 19:57
space the final frontier... if you like micro managing and space sim/rpgs, this game is for you!
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443 Produkte im Account
153 Reviews
Nicht Empfohlen
68 Std. insgesamt
Verfasst: 28.01.22 05:10
Unable to redefine controls. I hate using middle mouse key on my current mouse (wheel key).
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633 Produkte im Account
28 Reviews
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378 Std. insgesamt
Verfasst: 05.01.22 02:51
Like Bomber Crew before it (another fun game I recommend) Space crew is a fun little title that you can play for thirty minutes to an hour and still feel like you made some progress. The game has numerous systems to unlock and weapons to get to grips with and the longer your ship remains intact and the crew alive, you can build quite an elite band of alien blasters.

Mission types are quite varied from hostage rescue, escort, seek and destroy, ace hunting, exploration, data recovery and more. You also have away missions which are short little excursions involving some of the crew shooting Phasmids (the main alien threat) on different stations with some light puzzling. Your crew can be decked out with new equipment for different tasks and hey you can even paint and name your cruiser for that personal touch.

Honestly the only real criticism I have of the game and this goes for bomber crew as well, is the lack of any other ships to unlock. It would be cool to have different styles of play by giving you smaller more nimble vessels up to large carrier ships with their own fighters for support. After a while when you find the weapon setup that works for you combined with the skills you know to rotate when a fight gets hairy, the game can be fairly rinse and repeat. It does offer up more enemy types and challenges as it goes but without some new ships of your own to command the progress can feel a little stifled.

Still as a budget title it is worth the look if you want something to play during the odd break or limited time to play a game.
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373 Produkte im Account
13 Reviews
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1880 Std. insgesamt
Verfasst: 04.01.22 19:16
Incredibly addicting. Campaign is fun. Challenging, but not overly difficult, making this my go-to game for relaxation and fun. I cannot recommend this game enough!
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81 Produkte im Account
15 Reviews
Nicht Empfohlen
325 Std. insgesamt
Verfasst: 17.12.21 20:46
Cute game, but the core gameplay just isn't fun to me. Everything feels tedious and panicked. After 5 hours and accumulating some upgrades, I just don't feel like playing any more. It's not a bad game, just not for me.
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137 Produkte im Account
10 Reviews
Nicht Empfohlen
25 Std. insgesamt
Verfasst: 09.12.21 12:38
for a good review you can find it here:
https://youtu.be/BBu55vuGoHo
as for me I found the game to frustrating to play,so I am asking for a refund.I don't like stress in my stage of life and bad health.controls are to clunky and I could not even get out of the tutorial without wanting to rage quit.So if you don't like games that are unnecessarily hard I would recommend a pass on this game (add some hot keys for bloody sake!,game developers!)
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228 Produkte im Account
39 Reviews
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1406 Std. insgesamt
Verfasst: 25.11.21 07:52
A phenomenal follow up to Bomber Crew. An insta buy that I did not regret.
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40 Produkte im Account
7 Reviews
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3184 Std. insgesamt
Verfasst: 25.11.21 04:20
For those not familiar, Space Crew is a simulation that puts you in command of a battle cruiser spaceship.
My opinion, its a very enjoyable game. The space scenes are great and the action will keep you engaged.
Once I got started, I was playing every day. I beat the game and continued playing further to rebuilt my space ship.

Then they came out with a game extension with new content. I am looking forward to the holidays for some time to sit down and play the new content.
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671 Produkte im Account
252 Reviews
Nicht Empfohlen
322 Std. insgesamt
Verfasst: 10.11.21 21:00
I guess there is about 5 hours of variation in there. After that, its the same old formula rehashed again and again
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38 Produkte im Account
11 Reviews
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1824 Std. insgesamt
Verfasst: 01.11.21 05:51
graphically better than bomber crew, and more UNPREDICTABLE modules upgrade to your selection. However, kinda wish it has more types of enemy though
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210 Produkte im Account
17 Reviews
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2486 Std. insgesamt
Verfasst: 25.10.21 04:23
Oh my god, I don't know what happened. It was Tuesday, I bought the game, and now it's Sunday.
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139 Produkte im Account
5 Reviews
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3823 Std. insgesamt
Verfasst: 24.10.21 02:17
This game as with all 'crew' games maintain a level of what I like to call 'detailed simplicity'. There are numerous little things that make this game so addictive and light. Of course one can play it on much more challenging tiers but the games bases is about simplistic management and intense multitasking. Space Crew, like the surprisingly historically accurate -yet cartoonish- Bomber Crew are what games are supposed to be like.
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71 Produkte im Account
3 Reviews
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1643 Std. insgesamt
Verfasst: 20.10.21 22:44
bomber crew, space crew now all we need is pirate crew lets go
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3 Produkte im Account
1 Reviews
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3790 Std. insgesamt
Verfasst: 20.10.21 04:32
A game something like Star Trek and Star Wars... fantastic!!!!
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298 Produkte im Account
63 Reviews
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72 Std. insgesamt
Verfasst: 18.10.21 16:07
The game still feels cluncky.
And while it improved a bit versus Bomber Crew, you don't get the same feeling you had when you brought back your bomber on one engine, with half your crew having bailed out.
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233 Produkte im Account
20 Reviews
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1267 Std. insgesamt
Verfasst: 17.10.21 21:21
I've got very lukewarm feelings about this game.

I really like the concept of this game, but gosh its repetitive. You do the same things over and over again, you get attacked, have to clear out the whole sector, jump, rinse, repeat. It would be nice if there was more than just one station you could land at, more legs to a trip (deliver a package to a station, pick up scientists there, bring them to another station etc), or even more battles involving other ships in your faction to make the world seem more alive. Being able to navigate the space lanes to pick our own routes would be a massive improvement as well. But it's still a pretty good game as it stands right now and very much worth playing.
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618 Produkte im Account
568 Reviews
Nicht Empfohlen
24 Std. insgesamt
Verfasst: 26.08.21 19:15
In terms of gameplay, Space Crew is a huge step backwards compared to its predecessor, Bomber Crew.
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61 Produkte im Account
1 Reviews
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1327 Std. insgesamt
Verfasst: 23.08.21 06:14
This game has taken all the good bits from Bomber Crew and put it into Space!
I have played 21 hours so far on the default settings and (so far) have only killed 2 crewmen by accident myself, I haven't lost a ship or crew to enemy action which was a frequent event in Bomber crew.
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241 Produkte im Account
13 Reviews
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1822 Std. insgesamt
Verfasst: 18.08.21 09:21
For the love of god! Please make a Pirate Crew game next! <3
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1313 Produkte im Account
86 Reviews
Nicht Empfohlen
173 Std. insgesamt
Verfasst: 13.08.21 21:56
Bomber Crew was great, this is just ok.
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16 Produkte im Account
2 Reviews
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962 Std. insgesamt
Verfasst: 12.08.21 21:36
big kaboom space ship shooty fun very fun
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303 Produkte im Account
21 Reviews
Nicht Empfohlen
774 Std. insgesamt
Verfasst: 10.08.21 15:42
The game is pretty fun, but gets repetitive quickly. There is an opportunity for a lot of depth as evidenced by titles like FTL that is not really present in this game. As it stands, you will be putting out fires and repeating the same strategies over and over without having to do any strategic decision or tradeoff ever.

Some examples where strategic depth would have been possible but was prevented by design decisions:

* Tagging a priority target is useless: prioritizing enemy heroes does nothing, since he will escape anyway until you are on the right mission; prioritizing boarding pods, if you manage to do it fast enough, does nothing since you won't manage to destroy it before it boards you
* Escaping storms is not possible: you might want to cut your losses and regroup before attempting to reach the gate again, but you can't because storms affect an entire sector. Can't move out of range like with asteroids. This is a shame because asteroids do nothing anyway.
* Trying to use a gate while enemies are present, to run or abort the missions when things look bad, is impossible because the jump timer goes up to multiple minutes when there are enemies near, and the engines use all the power, bringing all systems offline. Retreating is an important strategic move that gives a lot of depth to titles like FTL, where you will sacrifice your loot in exchange for a better chance of survival. Because you have to stand still while charging, this would still be a risky tradeoff as you'd take much damage trying to escape. The developers took that possibility completely out with the way the jump timer works.
* The ship problems themselves don't have much depths, they all force you to take care of them right away. Impossible to go on in a crippled state for the sake of the mission. Example: engine breaking down allowing you to go on but at reduced speed? Nope, the engine leaks deadly radiation so you have to click on it right away.
* Changing loadouts for a given missions is impossible because of cost
* Changing crew composition is impossible, the game enforces 1 captain 1 comms 1 engineer 1 security 2 gunners. Secondary classes help a little I guess
* Picking crew members has no point, every recruit has the same stats, only their background changes (age/education/hobbies, none of those affect gameplay)

The game has a lot of potential and looks great on paper but was explicitly designed to not have depth.
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71 Produkte im Account
19 Reviews
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3976 Std. insgesamt
Verfasst: 08.08.21 06:22
This game, it's obvious that it has a lot of love and care built into it, lets go over some positives first.

Pros: The game is a similar formula to the old bomber crew, and I think it's a very unique perspective on said formula. They've even added 'weather' to the game in the form of Ion and neutrino storms. The conditions of the game change constantly, and the enemies come in many shapes and sizes, and try to do different things to your ship.

Cons: The start of the game is where you will find the least problems, the enemies are just challenging enough in my opinion, it isn't too easy and it isn't too hard. When you reach the middle of the game, things start to become problematic. First, the enemies are starting to be spammed. Instead of giving you new and challenging, section unique enemies, you get old enemies from the previous zone that just have more health, and they're spammed. The geography in the second section of the game is cool, you can undergo ion storms, and the black hole presents a unique challenge. Ion storms disable EVERY ship around you, and I quite like them, it presents a unique challenge while being fair. However, it's the neutrino storms in the last section where you have a problem. It's unfair when all of your power conduits burst every 30 seconds, and you have to micromanage your engineer while ignoring everything else. I do not believe the neutrino storm has any negative effects on enemy ships, so you're basically just stuck there micromanaging. Now, the last section is where most of my problems are. First of all, the spam and armor problem from before becomes more apparent. They just spam more powerful and armored versions of the enemies you fought before. On top of that, when enemies board your ship it's practically a death sentence. Sure you can armor your crew up, but it takes forever to kill the boarders in this stage. This allows them to shut the shields down, destroy conduits, etc. You have to focus on those assholes, and meanwhile, outside there's one of those radiation mine dropping guys that have now irradiated your entire crew.

Conclusion: Play bomber crew, this game has some fun moments, but bomber crew is a lot more enjoyable due to the fact that you don't have annoying shit like neutrino storms and it's not just enemy spam most of the time.


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42 Produkte im Account
1 Reviews
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2067 Std. insgesamt
Verfasst: 01.08.21 21:49
really good game just wasn't to happy with the ending
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261 Produkte im Account
14 Reviews
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1557 Std. insgesamt
Verfasst: 15.07.21 18:24
OK, this gets a thumbs up for competent design and effort. Its a good game. The story and connection to lore is much better here. HOWEVER, it doesn't touch bomber crew Gameplay wise.

After some review, I've narrowed the issue down to 3 sources:

freedom, fragility, efficiency, and environmental connection.

Freedom: In Bomber Crew, you could chart your own course to the target. It was a major aspect of mastery, using your accumulated knowledge of enemy installations to slip the net, or using some geographic feature like a river to eyeball your way to a target even when the navigator was down.

Fragility: In Bomber Crew, every part of the plane can get shot off, and losing almost any part results in an emergency crash/bail. In space crew, your ship is a f---ing tank, and all the hull structure is there to do is cover the reactor core. No hull ruptures, no system link breakdowns, nada. Its simplified to the point of detriment. An improvement would be putting external stuff on the ship that can be shot off, thereby limiting some stations abilities without crew powers, or reintroducing system dependence like in Bomber Crew. Everyone remembers desperately trying to get hydrolics working while the plane was crash landing. Great stuff. There is some spirit of that here with gravity at least.

Efficiency: Ok the goal here was clearly to create some big sci-fi space battles ala starwars. Later on in the game, that becomes an aspect, and you learn some cool techniques with your load out (EMP and missiles) to win. However its too much at the beginning. Land in zone, fight for 10 minutes, land in next zone, fight for 10 minutes. Again and Again and again. Granted this is eased by increasing powers which allow you to stealth through a system or develop your own combos, requiring you to plan ahead when crew members are going to combine powers to pull off that maneuver, and there are some patched in mechanics to waylay some assaults. However, this is a fun sucking slog at the beginning of the game.

Link to Environment: OK as others have said, your altitude is a big part of Bomber Crew. Low you can navigate and the crew are warm, but you get divebombed. High, your safer from attack but the crew freezes and only a top navigator can nav there, and only at night. There's not so much of that here, because its space. The developers tried to address this with asteroid fields, meteor showers, and various kinds of storms, but that amounts to increasing engines, having fire extinguishers at the ready, and running for the zone exit.

All in all, I had fun playing the game. However, I'm sorry to report it pales in comparison to bomber crew with regards to mechanics. Take confidence in yourselves to build a better spaceship lads, you've proven yourself capable before.
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466 Produkte im Account
23 Reviews
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2977 Std. insgesamt
Verfasst: 05.07.21 23:01
You can custom a non diverse crew!
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1043 Produkte im Account
40 Reviews
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389 Std. insgesamt
Verfasst: 27.06.21 20:13
Great game! Just a better and detailed version of Bomber Crew. Very enjoyable and fun to play. Recommended.
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251 Produkte im Account
5 Reviews
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216 Std. insgesamt
Verfasst: 05.06.21 06:48
My main reason for the bad review is the boarding mechanic. In my opinion it ruins the game since you cant increase your crew size. Challenging is one thing but it just unfair and unfun. Bomber crew is the better choice.
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270 Produkte im Account
10 Reviews
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88 Std. insgesamt
Verfasst: 03.06.21 21:18
Space Crew was a solid attempt by the devs to take what was best about Bomber Crew, retain the core formula, and expand upon it in a new direction that wasn't just a retread of Bomber Crew. I appreciate what the devs tried to do, but it fell flat- disappointingly so. Space Crew introduces new mechanics: recharging energy shields, reactor power management and enemy boarding parties to name a few. However, overall it feels like for every one thing Space Crew introduces, it gets rid of two things Bomber Crew did great at.

In Bomber Crew, there's at least some strategy to be had in how you set up your bomber. The bomber's weight limits how much you put on it: you can have reliable systems, tons of armor, tons of guns, ammo feeds so your gunners don't need to leave their stations to reload, safety equipment or parachutes for your crew so they survive your bomber getting torn apart... but you can't have *all* of those things. I didn't get any of that in Space Crew's hangar; you just spend money on better systems. Going back and playing the original also reminded me of all kinds of little mechanics and interactions that Space Crew just doesn't have.

In Bomber Crew, your altitude plays a big role- it determines where enemies attack you from, affects how well your navigator can lead you to objectives, determines how much room your pilot has to do evasive maneuvers or dive to put out engine fires, can help you avoid ground fire, and can expose your crew to lethal cold or lack of oxygen. Space Crew just has you drift in a beeline towards objectives. In Bomber Crew, there's also usually more guns than there are people to man them, so it's a juggling act to keep the right gun turrets manned without preventing your crew from getting other jobs done. In Space Crew, this frantic need to hop crewmen between guns and their normal stations just isn't there. In Bomber Crew, dropping the bombs themselves is so immensely satisfying- and requires you stay focused on your bombardier during the bombing run, lest you not pay attention, miss your opportunity, and have to circle back and try again while your bomber is under fire. In Space Crew, there's nothing similar- just waiting until all your enemies are dead before you jump through the next warp gate, or dock onto a space station.

Space Crew feels like Bomber Crew, but less. If you think you want to play Space Crew, go play Bomber Crew instead. If you've already played Bomber Crew, buy the USAAF or Secret Weapons DLC. If you've already done that, try replaying it with a different meta. Playing Space Crew just reminded me of how much better Bomber Crew is.
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527 Produkte im Account
88 Reviews
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156 Std. insgesamt
Verfasst: 02.06.21 05:54
This is Bomber Crew, except only the combat sections.

Things the Same:
Combat system
Crew management system
Basic gameplay loop

Things Missing:
Bombing
Mission variety
3D movement - no up and down for you
Navigation
Temperature
Engine destruction (damage only)
The majority of non-cosmetic customization
Good art design
Context
Unpredictability
Landings hampered by damage
Enemy variety (at least while I played)
Feeling of vulnerability

Things Added:
Alien boarding
Radiation damage
Asteroids

If you haven't played Bomber Crew, get that instead. It's a great game, and has everything good about this game already in it. If you have, you already own this game but with more good stuff. Either way, there is no circumstance whatsoever under which I would recommend this game.
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130 Produkte im Account
13 Reviews
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419 Std. insgesamt
Verfasst: 30.05.21 11:55
DO NOT BUY!! Even @ 11.99$US its not worth it.

This Game is not much fun past the first few minutes. There are glaring imbalances to everything, and it is intentionally designed for you to loose and loose a lot, badly. You can not outrun the Boarding Party, and unless you have luck on your side you can not destroy them before reaching you ever. Your weapons Crew Can Not Hit A Moving Target unless using Cool Down Perks. Or unless the enemy is right on top of you not moving, which happens all the time because you Can Not Out Run Anything. Your Turrets are very poorly placed and the limitations of their fire arc means they shoot at things KNOWING they can not be hit. The Crew AI target selection defaults are moronic. They do not prioritize closest target or most damaged target. Just seem to shoot at whatever they feel like unless you Tag and Select a Target to Focus on. The limitation of Crew Size means you never have enough to do everything and when issues stack up you will not be able to handle them, which guarantees disaster at any time things do not go perfectly.

I hate this game and was denied a Refund. If I could have played a Demo or had longer to decide just how terrible it was I would have never bought it, even on sale.
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28 Produkte im Account
1 Reviews
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3484 Std. insgesamt
Verfasst: 29.05.21 18:24
I would recommend this game, however;

The game is bomber crew but somehow less content. This doesn't feel like a full game and updates are slow. This is a DLC to bomber crew, until there are more updates.

If you enjoyed the first game and want more, buy it. If you want another game, this ain't it chief.
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61 Produkte im Account
4 Reviews
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860 Std. insgesamt
Verfasst: 29.05.21 13:09
Gameplay gets repetitive fast and devs either abandoned it or are reaaally slow with updates
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92 Produkte im Account
42 Reviews
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434 Std. insgesamt
Verfasst: 21.05.21 21:07
Cool concept, but the flying UI was too clumsy and the pacing to slow.
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90 Produkte im Account
5 Reviews
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863 Std. insgesamt
Verfasst: 16.05.21 11:31
If you liked bomber crew you will probably find that this game is enjoyable as well, but I found myself getting bored with it when I got half way through the campaign. It is just not enough of a challange and the difficulty mostly comes from issues controlling everything fast enough. I found bomber crew to be more challenging and satisfying because every bit of damage to your plane was permanent, if an engine or landing gear got shot out you might not make it back, if you take too long and run out of fuel, prepare to drop like a brick. In this a lot of damage is absorbed by the shields and if you dont play like a wreckless idiot you will sustain very minimal hull damage. There is also no fuel and your landing gear can't be damaged. When engines get damaged in this they emit radiation wich never really killed any of my crew members. This means that if you get through the combat there really is no way to not make it home. Where as in bomber crew you could perfectly execute a mission only to loose a landing wheel on the way back and explode when landing because you didn't use all of your bombs and forgot to jettison them.

The game does add some neat features like auto-tag and a button to return everyone to their assigned stations. You can vent the atmosphere to eject boarding parties or stop fires and there are some new sidemissions like retrieving escape pods. I also like the graphics and for €20 it's good enough, maybe a 7/10. Though I still think bomber crew is much better. Its a shame that some of the quality of life features in this aren't in bomber crew.
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962 Produkte im Account
92 Reviews
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61 Std. insgesamt
Verfasst: 10.05.21 23:23
A short game worth 5 bucks.
With a lack of content like new ships, weapons, and equipment I can't recommend the game at the current price tag.
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102 Produkte im Account
3 Reviews
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257 Std. insgesamt
Verfasst: 11.04.21 14:03
Game feels very small. The options are bland and there doesn't really feel like much effort. The tagging feature is horrible and not fun.

Do not recommend.
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66 Produkte im Account
10 Reviews
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738 Std. insgesamt
Verfasst: 07.04.21 21:28
Bomber Crew players that want to buy Space Crew but are unsure this review is for you. So to start this off Space Crew is very different to Bomber Crew old things that were annoying in Bomber Crew have either been fixed or have been turned inverted , like for example in Bomber Crew you have things that must not be broken or you die, like the engines and your landing gear. In Space Crew because it's in space, you no longer have to worry about vital systems not being destroyed. As for the engines if they are destroyed the only thing that will happen is that radiation will leak slowly killing your crew and for the landing gear they deploy automatically and can not be destroyed and so on for the other systems. Next we have crew members dying, there are several ways your crew members can get killed like fire, boarders,empty space, and radiation fires can happen in multiple ways the most common are boarders damaging your new subsystems that can catch on fire and using your crew abilities to boost certain weapons. Fires can be very annoying at times but like in FTL they can be vented or extinguished. Boarders are aliens known as phasmids they can board you using a cylinder shaped ship when pressing middle mouse button left click to mark these or this ship as your gunner's priority target because boarders especially in the late game can be fatal in the chance that you do get boarded use one of your crew to quickly vent the boarders. Please note that if you are carrying cargo you cant vent. Now onto the story the story is pretty simple but one thing that annoys me is that there is not a progress bar like in Bomber Crew so the only way you can tell where you are going is the missions with the star on the top right of the mission select. But anyway the story is that the Phasmids are invading and this fleet delays them for a couple of years until they come back and it is up to you to stop them. To avoid spoilers and because there wouldn't be a game i'm just gonna say you stop them from invading. overall the game is very good there is now a difficulty slider for the slow people and you can now auto tag enemies in the difficulty settings. other things of note the med bay is like HL1 and HL2 where there is a certain amount of hp in there before it runs out. There's also weather conditions like the ion storm, the blackhole and this other storm that breaks your ship apart. DO NOT waste your money on radiation gear its a waste of money since radiation is not that threatening. Crew skills are pretty much the same but now you can call in not just fighters but a cruiser to support you, if you don't know a cruiser in this game is the exact same model that your crew is flying. Thats my review there's allot of stuff I couldn't get in this because then it would be 30 pages long please comment, like and consider buying the game yourself.
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84 Produkte im Account
4 Reviews
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1750 Std. insgesamt
Verfasst: 07.04.21 08:51
Although it's a nice game and I will keep on playing it, I DO prefer BOMBER CREW for some major designs reasons.

1. There is no challenge mode here!
2. If my crew dies and I need to re-gear them there is no easy way of knowing what helmets, suits etc I have in storage
3. Although the new elements are nice, for the time being it feels like a kind of broken-bomber-crew.

On the possitive side, at least the game doesn't freeze now when you unfocus the window!
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7061 Produkte im Account
11 Reviews
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111 Std. insgesamt
Verfasst: 02.04.21 06:39
An exercise in frustration.
Waypoints keep disengaging for no apparent reason (with no hint of what is expected that you do next). Whole 'waypoint' setting system becomes nothing but confusing when it apparently do not work - at least in some cases.
Game send you on a 'beginners' 'easy' mission into an asteroid field from where there is no escape because of the waypoint 'crap' , then after several minutes of frustrating attempts to get the crappy game to do what you want it to do and having had the ship attacked several times by enemies which hurts crew then the medical bay suddenly doesn't work - with of course no apparent explanation of why it stopped working either - at which point , of course , the enemies makes an overwhelming attack that kills of all the crew on a mission that is labeled 'easy'. All of course with no way of escaping because the waypoint crap doesn't work and with no healing for crew because the medic bay doesn't work (not that it would have been sufficient either).
I am sure that a lot of people will say that the game is so easy that their grandma could play it. But well , I am not their grandma and I think that this game is a piece of crap that I will un-install ASAP. I can't ask for a refund since I got the game from a key but it's not a game that's begging me to be played again ever !!!
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653 Produkte im Account
17 Reviews
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451 Std. insgesamt
Verfasst: 02.04.21 03:26
Solid game with good mechanics. Guns go pew.
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273 Produkte im Account
13 Reviews
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1683 Std. insgesamt
Verfasst: 24.03.21 16:41
I don't understand all this whining about difficulty level. I made it all the way through without losing a single ship. Could be the patch that was released fixed things though.
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1050 Produkte im Account
8 Reviews
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155 Std. insgesamt
Verfasst: 20.03.21 02:09
If you multitask poorly like I do, don't get the game.

I want to like the game. Like it's predecessor Bomber Crew, it has a lot of things in it that I go giddy for. But, like Bomber Crew, my brain doesn't work that way. I rage deleted the game on the fourth mission. The previous three were tutorials.

Without a dedicated pause, I can't play this. You got me with Bomber Crew, and again with Space Crew. You will not get me to buy another game like this, no matter the how much I adore the concepts.

Maybe I can find a mod somewhere that will make this game fun for me.
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715 Produkte im Account
10 Reviews
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11 Std. insgesamt
Verfasst: 11.03.21 11:27
It's like bomber crew but in space and a bit different. It also has a few more gameplay options relating to difficulty and crew size.
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134 Produkte im Account
5 Reviews
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634 Std. insgesamt
Verfasst: 07.03.21 06:57
i love this game and bomber crew ... i am waiting for submarine crew hhhh
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309 Produkte im Account
7 Reviews
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985 Std. insgesamt
Verfasst: 05.03.21 03:13
Once I figured I can set the targeting to automatic I stopped screaming at the UI.... I wish they wouls have this option in their Bomber Crew game to.
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206 Produkte im Account
12 Reviews
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122 Std. insgesamt
Verfasst: 04.03.21 09:16
The interface and controls are what make things difficult, not the game itself. Losing your crew to boarders because you can't click through everything to get your guns is just silly.

With a half decent interface and some keyboard shortcuts, this would probably be playable, but as it is, it's not.
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9 Produkte im Account
2 Reviews
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180 Std. insgesamt
Verfasst: 26.02.21 13:17
I played the game for a couple hours and then refunded. The gameplay being the same to Bomber Crew wasn't the problem, but some of the game mechanics were frustrating and some things felt like a straight downgrade from Bomber Crew. The medbay having a limit and some of the radiation, navigation and crew management aspects/mechanics felt worse than Bomber Crew and felt more infuriating than enjoyable. In some missions, fighter and boarding spam makes the game feel very boring as you have to take crew off of weapons to stop boarders which gets them killed from the active damage no shields has to crew. All in all, I don't recommend Space Crew but I highly recommend Bomber Crew.
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76 Produkte im Account
1 Reviews
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1466 Std. insgesamt
Verfasst: 18.02.21 21:18
hehe space
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149 Produkte im Account
44 Reviews
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454 Std. insgesamt
Verfasst: 16.02.21 16:14
It's a fun little game for a few hours before it gets very repetitive.
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165 Produkte im Account
71 Reviews
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614 Std. insgesamt
Verfasst: 13.02.21 19:51
Alien Die When You Shoot At Them
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231 Produkte im Account
4 Reviews
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708 Std. insgesamt
Verfasst: 06.02.21 17:28
Copy paste Bomber crew with small improvements and much more hectic gameplay.
Micromanagement, miss click punisher and frustration generator.
Not so hard, but very grindy game.
You command band of fluffy bobbleheads trying to not destroy precious space ship. And failing repeatedly.
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184 Produkte im Account
21 Reviews
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362 Std. insgesamt
Verfasst: 06.02.21 03:05
If this game cost < $5 it would be a thumbs up. It's interesting in its design and unique enough to be entertaining for a bit, but it isn't worth 20 dollars +. The controls are awful, weirdly they are actually slightly worse than Bomber Crew, a game on the same engine by the same people. The game quickly gets boring as the missions are highly repetitive and grindy. I also found the space combat to be really lackluster.
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200 Produkte im Account
15 Reviews
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1467 Std. insgesamt
Verfasst: 29.01.21 20:23
It was enjoyable, but Bomber Crew was better.
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152 Produkte im Account
43 Reviews
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1092 Std. insgesamt
Verfasst: 29.01.21 14:29
Hard when you start up but one you've found the right strategy the game becomes very easy. A lot of fun though and worth the money!
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157 Produkte im Account
30 Reviews
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918 Std. insgesamt
Verfasst: 25.01.21 10:48
Game wasn't exactly bad but it feels like a big downgrade to Bomber Crew. If you're not too picky with your games and enjoyed Bomber Crew this isn't a terrible game to play but Bomber Crew is much, much better.
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694 Produkte im Account
21 Reviews
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790 Std. insgesamt
Verfasst: 12.01.21 16:40
~ DIFFICULTY ~

???? My 90 year old grandma could play it
✅ Easy
???? Normal/Adjustable
???? Hard
???? Hardcore

~ GRAPHICS ~

???? MS Paint
???? Bad
✅ Meh
???? Average
???? Good
???? Beautiful
???? Masterpiece

~ MUSIC ~

???? Bad
✅ Nothing special
???? Good
???? Beautiful

~ VOICE ACTING ~

✅ No voice acting
???? ‘Ride to Hell: Retribution’ bad
???? Acceptable
???? Good
???? Pure talent

~ STORY ~

???? This game has no story
✅ Like playing Counter Strike for the story
???? It's there for the people who want it
???? Well written
???? Epic story

~ REQUIREMENTS ~

✅ You can run it on a potato
???? Average
???? High end
???? NASA computer

~ LENGTH ~

???? Very Short (0 - 2 hours)
???? Short (2 - 15 hours)
✅ Average (15-50 hours)
???? Long (50-90 hours)
???? Extremely long (90-110 hours)
???? No ending

~ FUN ~

???? I'd rather watch paint dry
???? Hard to enjoy
✅ Repetitive
???? Actually pretty amusing
???? The kind of fun you’ll remember
???? Ride of your life

~ REPLAYABILITY~

✅ It's a one-time experience
???? Only for achievements
???? Different story arcs
???? Infinitely replayable

~ WORTH BUYING ~

???? No
✅ Wait for sale
???? Yes
???? It's FREE!
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266 Produkte im Account
3 Reviews
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111 Std. insgesamt
Verfasst: 12.01.21 01:44
Go play the first bomber crew or the DLC USAAF. Those are great game.

This game is not the same and its like they took the best parts of that game and threw all that away!
in the original you had to request to position the craft timing attack runs and use the bomb resource carefully.
Ammo reloading is gone in favour of a dull energy bar game, which feels like very little is happening.
In this you travel from slowly A to B and wait for the stupid jump gate to charge (charge of course is slower inside combat for no good reason), terrain is meaningless you get attacked just because we as in the other games the planes where avoidable or you knew they came from airfield, these UFOs just appear form no wear.
In the bomber crew bit of the ship could be lost, engines would die and you had to risk landing the aircraft but that's all gone.
They added boarding which is just dumb, load your crew member up with space suits and weapons and click the kill button. the game play loop is just repetitive.
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217 Produkte im Account
4 Reviews
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1269 Std. insgesamt
Verfasst: 05.01.21 21:53
great sequel, expanding on what made bomber crew great
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155 Produkte im Account
12 Reviews
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1513 Std. insgesamt
Verfasst: 30.12.20 19:10
i really enjoyed the story and the gameplay is very good.
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110 Produkte im Account
3 Reviews
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323 Std. insgesamt
Verfasst: 28.12.20 22:58
Just as fun as bomber crew with additional gameplay features. I've enjoyed it a lot so far. Will only get better with updates.
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270 Produkte im Account
8 Reviews
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1840 Std. insgesamt
Verfasst: 28.12.20 19:04
If you liked the (very good) Bomber Crew, you'll like its space sequel. Same mechanics, some quality of life improvements, same humour. Recommended.
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17340 Produkte im Account
1330 Reviews
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263 Std. insgesamt
Verfasst: 26.12.20 01:23
Space ship and crew management simulation. Go on missions and try not to let your red-shirts meet their peril... Deal with a lack of recourses and time constraints as well as have space battles!
https://youtu.be/bYO2DEJIc7g
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283 Produkte im Account
7 Reviews
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332 Std. insgesamt
Verfasst: 25.12.20 01:31
This game feels like a low effort copy paste of bomber crew. If you liked the first game I would recommend avoiding this.
- Every mission is exactly the same (go to a place, either though the 'fast' route which has one stop but more enemies, or the slow route which has 2 stops but the enemies are split between them)
- Heat-seeking asteroids???
- You are given meaningless choices on which direction to take the ship which ultimately have no impact on the gameplay
- The combat isn't interesting
- The skills are literally a copy paste of bomber crew
- The equipment functions the same as bomber crew
- Lack of diverse weaponry/low effort upgrades (do you want the pulse laser mk1 mk2 or mk3)
- Only one ship
- Theres no standard control options, im unable to bind the move command to my rightclick (like is standard with every unit command related game that exists)
I really wish they had attempted to implement new ideas instead of just remaking the first game and adding space
In summary I was initially excited that they were going to incorporate a bunch of star trek/star wars themes into the game but its unfortunately just bomber crew.
I think the gameplay is supposed to feel like FTL because of the way the rooms function but, its not remotely close.
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36 Produkte im Account
11 Reviews
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995 Std. insgesamt
Verfasst: 01.12.20 14:09
???? Note

CrewChaos Management x Roguelike x Simulation

???? Playability

Played on a Surface Pro 7 (i5-1035G4,8GB)

30 FPS
Very playable

???? Enjoyability

Gameplay: ✯✯✯✯✯
Story: ✯✯✯☆☆
Graphics: ✯✯✯✯☆
Audio: ✯✯✯✯☆

???? Completability

Achievements: Easy
Difficulty: Easy (as long as you don't rush the main quest)
Bugs: None
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318 Produkte im Account
19 Reviews
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749 Std. insgesamt
Verfasst: 26.11.20 17:34
just for fun, can't wait for next update :D
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504 Produkte im Account
6 Reviews
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161 Std. insgesamt
Verfasst: 25.11.20 21:48
It's a little rough around the edges, but I love it.

If you liked Bomber Crew, you'll dig it.
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11304 Produkte im Account
12 Reviews
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1310 Std. insgesamt
Verfasst: 25.11.20 18:46
In Short: Like Bomber Crew - but more complex and IN SPACE!

Space Crew is a Management Simulator game that lets you manage all aspects of a space crew.
And i mean every aspect, from crew members and their jobs/professions including their default gear/loadout on missions to your very own space ship in every little detail. By completing missions you earn currency and research to buy new equipment and gain access to better gear. Its up to you to balance your ship and adjust it to overcome your enemies. Do you want a shield generator with a high capacity or a faster recharge rate? Do you want weapon systems to damage the shield or the hull of enemy ships or why not mount a weapon system that can switch damage types?

Once prepared, you start your mission and manage all actions and talents of your crew like docking, diverting energy to certain systems, repair broken equipment, man turrets, fight of intruders and use lots of neat special abilities. If you prepared good enough you will destroy all enemy ships and complete your mission and maybe even defeat a Champion. Otherwise..... back to the drawing board. The level of difficulty is worth mentioning because it gives you a vast amount of options to adjust the game to your wishes.
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81 Produkte im Account
16 Reviews
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741 Std. insgesamt
Verfasst: 25.11.20 06:17
I love this game. Can't say more. Would definitely recommend
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95 Produkte im Account
8 Reviews
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1000 Std. insgesamt
Verfasst: 24.11.20 17:15
Fun game, but it needs more content.
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301 Produkte im Account
24 Reviews
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1046 Std. insgesamt
Verfasst: 24.11.20 15:26
I loved Bomber Crew, I like this one, BUT:
it lacks content so bad. Only one ship??? Plz come on...
Other things were already said.

I will come back to this game and happily change my review,
but in this state it´s lame, imho...
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21 Produkte im Account
1 Reviews
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2973 Std. insgesamt
Verfasst: 09.11.20 20:06
THIS GAME IS SO STRESSFUL! PLAY IT
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234 Produkte im Account
10 Reviews
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1005 Std. insgesamt
Verfasst: 09.11.20 06:10
I have a lot of hours on the game because I just wanted to complete it. It wasn't worth the time I spent beating it, though. It's not nearly as fun as Bomber Crew.
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242 Produkte im Account
2 Reviews
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510 Std. insgesamt
Verfasst: 09.11.20 02:18
Space Crew manages to be a very solid follow up to Bomber Crew, offering a fun Space-flavored twist on the relatively solid footing of Bomber Crew. The gameplay is largely identical to Bomber Crew, although the science-fiction setting makes the Space ship a far more interesting vessel to command than the WWII bombers of Bomber Crew.

The mission variety lacks some spice, with most missions shaking out to be either a combat patrol, an escort mission, or a cargo run. While these generic mission types are given some different set dressings to add perceived variety, it usually amounts to me struggling to play more than 2 missions in a single setting or risk burning out on the game.

Players looking to Space Crew for an experience that emulates a 3D FTL or thinking that the game may attempt to offer a Star Trek-esque adventure of the week formula will likely be disappointed by the game's inherent simplicity. In that regard, Space Crew is betrayed by its science-fiction setting when players realize that there is a staggering lack of science or fiction beyond the inclusion of some cheeky dialog, alien enemies, and the military space setting.

Regardless of any failings on a storytelling and mission variety basis, Space Crew manages to hold on to a fun core gameplay loop, with lots of frantic combat encounters and a meaningful tech tree that kept me adequately motivated through my time with game. A definite purchase recommendation for fans of Bomber Crew, but uncertain players should likely wait for a sale.
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65 Produkte im Account
16 Reviews
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494 Std. insgesamt
Verfasst: 08.11.20 10:43
It's kinda fun, but I do wish there was more content. I feel there are two things that make the game interesting: upgrading/leveling ship/crew & combat. When it comes to upgrading, there aren't that much to do as you slowly unlock stuff. And the combat seems quite frequent and repetitive. I do wish there was some kind of exploration/adventure aspect to the game as well. I wish there was more stuff to upgrade, maybe even design the ship from ground up, including the layout. It would be nice to have more depth to the story, maybe some random events, a chance to explore and find unique items or something.
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12386 Produkte im Account
148 Reviews
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584 Std. insgesamt
Verfasst: 01.11.20 07:20
https://www.youtube.com/watch?v=3zaQ1WJ_mPI

I have played Bomber Crew which was quite enjoyable, and this is the sequel where it as the title suggests, is set in space. It is a decent simulation and management game where you pilot and manage a crew on a spaceship and go out on missions. Gameplay is decent as you set your crew members with various tasks from within the ship, such as manning the weaponry to face the enemies and fixing and adjusting certain rooms so that they don't fail and be taken down. There are also a bunch of different missions to take on from gathering loots to explorations to taking on enemies. The fights themselves are decent but could be better as for the most part, it is just zooming in on the targets and having the ship shoot at them. But within the ship can get quite interesting when a lot of things are going causing there to be many things to be taken care of. Customisation is also quite neat where when you recruit members and assign various roles to them, you can also customise how they look with their appearance and clothing. Along with the characters, customising the spaceship is also possible, giving it several different components and features such as armour and escape pods. The visuals looks nice too with the cartoony and blocky look and design of the characters as well as the environment of space itself when you go out. Overall it is a decent strategy game, and can rec it to those interested in checking out a silly space sim, as well as those who enjoyed the previous game, bomber crew.
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551 Produkte im Account
17 Reviews
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900 Std. insgesamt
Verfasst: 22.10.20 21:11
I was going to give this a positive review until I saw the ending, and then I realised the developers didn't understand why Bomber Crew (the sort-of prequel) was so good. In the original game, you upgrade your bomber, research new items, and your crew level up with new abilities and gear. Every mission out is tense -- you're in a wooden plane getting peppered by fighters; the plane is your home and the crew are your family. Nursing yourself back to base, having lost one of your favourite crew members because you couldn't save them, was impactful and it made the game something you binged on rather than flirted with occasionally. Well how do you follow that up?

Make the ship near-invulnerable a quarter of the game in and make every part tedious and eye-rolling. This game snowballs early on, and you go from every encounter being exciting to being overloaded with cheap get out of jail free cards where you're literally watching the game play itself, one eye on your clock, as your stormtrooper gunners finally manage to kill an enemy you've seen a thousand times before. There are so many ways to be completely invulnerable, with pretty short cooldowns, that all the tension is gone -- press a button, your shields come up, another witheringly dull fight plays out. The original was tense and claustrophobic BECAUSE you were just a flying piece of wood with engines, where you were micromanaging putting fires out, repairing, and trying to pilot. In this, you're simply... there, protected by quickly unbeatable shields, with an occasional minor hiccup. There's also no customisation, which made sense in a bomber because how do you change the layout much? In this there is NO ship customisation in terms of gunner positions, playstyle, anything like that. It's essentially a reskin of the original. You play the game as you're told -- two side gunners and one at the fore and aft. There's also next to no variety to the missions you go through apart from the occasional boss ship; you'll be escorting a freighter, deploying a probe, or fighting an enemy ace. Oh, don't bother trying to do the 'optional' objective of killing an ace in a normal mission, because they always retreat. Fun!

Every part of this game is instanced. In the first game you seamlessly flew from coast to coast, where you could be attacked any time but it wasn't telegraphed. Now you jump, gate to gate, and 90% of the time you're in combat. It becomes routine around 30 minutes in, where you use your gunner's abilities to increase aim and damage, fly to the next gate, wait for the enemy ships you've memorised out of lack of variety to die, then progress. It's not fun and it's not enthralling -- you'll have a film on at the same time because, whilst they can't hurt you, you'll be firing aimlessly at them for far longer than necessary. Why not just leave and go to the next area? Because more enemies means more time waiting to charge your engines to go. You get an ability fairly late game that essentially lets you skip this... once. Per mission. Now with rogue-lites you always want to fight the most enemies, get the most XP and rewards, which works for a while in this game, but by the end third you've literally unlocked everything. There's nothing to play for but the ending, which--

[spoiler] Is one of the worst endings I've ever seen in a game. Essentially, having battled the odds, carried your crew and ship through everything, had things explained away by 'because' (drop a probe that collects antimatter and somehow you have a working weapon next level? Just because!) you're then told told to destroy your ship and kill everyone on it to kill the end boss. No alternatives, no build-up, no real story. It doesn't matter how attached you got, how you kept everyone alive throughout the odds, because the game says everyone has to die at the end. What's the logic in that? It's a game based around upgrading, levelling up and surviving. Sorry though, that didn't matter! Thanks for playing! [/spoiler]
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1198 Produkte im Account
2 Reviews
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267 Std. insgesamt
Verfasst: 19.10.20 21:43
Could be fun bust has some balance issues that just make it no fun and frustrating. No way I should be getting destroyed on early low risk missions. The aliens are relentless and my gunners couldn't hit an alien ship if they were inside it. Training and upgrades are not attainable if you get destroyed plus if you did upgrade your new crew and ship would start at square one If it's this tough on the early missions the later ones must be impossible, No thanks I'll just cut my losses and think twice about future purchases from this developer.
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262 Produkte im Account
9 Reviews
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1014 Std. insgesamt
Verfasst: 19.10.20 16:07
As much as I want to like it, there's some kinks to be worked out in my opinion.

The enemies are almost too much, which is fine for a hard or medium mission, but there's no reason I have to clear enemies every jump point for an easy mission.

While I'm on the topic, it feels just tedious having to deal with enemies every single hyperjump. It makes what should be a short romp drag out way too long. I've had this game for 3 days now and I'm already burnt out. An easy mission for research and quick credits ends up taking 35+ minutes.

The hyperjump itself can be annoying, I get to the gate, I start the charge, use my stealth or shields to buy time for the charge....annnd more enemies show up which pushes the timer further. If I already started to charge, new enemies should NOT push the timer further. Very VERY frustrating when you have 33 seconds left and it jumps up to 4 and a half minutes because new enemies decided to spawn in. At that point, I just close the game.
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Logo for Space Crew
Rating auf Steam Größtenteils positiv
79.88% 786 198
Release:15.10.2020 Genre: Simulation Entwickler: Runner Duck Vertrieb: Curve Digital Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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1 Prisoner hat dieses Spiel schon
30 Steam-Errungenschaften
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