Hello again everyone, here’s one more patch before we all go on vacation for the holiday season
If there’s any unexpected issues as a result of this patch or any issues that we might be forgetting, please let us know over at our QA Site https://questions.satisfactorygame.com/ We read your posts every day
We hope you all have a great time, Thank you for enjoying our game <3
BUG FIXES
- Fixed crash related to GPU Scene validate
UI
- Fixed the shadow on the Reset Fuse lever being offset
LOCALISATION
- Updated all languages with the latest translations
- Updated language completion rates
- Updated community translators in the credits
KNOWN ISSUES
- A reminder for people who have been having issues with unexpected crashes on startup or weird behaviour with the game, in that case please try to verify your game files. You can do this on Steam by Right Clicking the game in your Library > Properties > Installed Files > Verify integrity of game files... And on Epic by clicking on the three dots (“...”) next to the title or at the right side, depending on your selected library view > Manage > Verify Files > Verify This may or may not redownload a large amount of files which might take a while depending on your internet connection or hard drive speeds so be wary of that.
- If you are using mods, they might need to be updated or uninstalled after updating so please keep this in mind too.
- The first time booting the game will be very slow, but that should not continue to happen after the first boot
- Game can hang on quit
- Factory Animation tick reductions can be slightly too aggressive
- TSR can cause visual issues with conveyor belts, you can try using the following console command to alleviate the issues, but this will reduce AntiAliasing quality [list]
- r.TSR.ShadingRejection.Flickering 0
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