Although we haven’t officially launched the second phase of our Alpha, we’re excited to share all the new features available for our alpha testers.
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Open World
A large portion of the Open World is now accessible, featuring over a dozen points of interest. Some are in near-final form, while others are still in blockout, but all showcase our progress.
Building and Resource Gathering
With our latest Alpha build, players can now gather resources and construct their first cabins, houses, or bases, depending on their ambition! We’re actively developing the building and crafting systems, and we’ll be adding new features in the coming weeks.
Drones
Players can now find drones scattered across the world. These allow for faster exploration of certain areas and enable players to place a marker on a location spotted from the sky, making it easier to find from the ground.
Infection and Gas Masks
The bacteria responsible for the apocalypse is becoming more present in the world. An antidote – or even better, a respirator mask – will allow you to explore some contaminated areas with reduced risk.
Swimming
As an introduction to fishing activities planned for Alpha Phase 3, swimming has been added and is now accessible across the map. In the near future, more lakes and rivers will also be available.
Vehicles
Although vehicles are planned as mid-game gameplay elements, we’ve started introducing them to Rooted. Besides the Alpha Car, a special vehicle for alpha testers to explore faster if desired, we’ve added, for example, a forklift that enables players to access hard-to-reach areas.
We’ll be releasing a devlog when we officially launch Alpha Phase 2, but we hope you enjoyed this sneak peek ????
Thank you very much for your support and interest in Rooted ːsteamthumbsupː