Note that this is an Experimental build, so translations might not work (still wrapping them up). Everything else should work fine
The full log is massive (found later on), but the main features are:
Layouts
- Similar to other games' Blueprints
- Players are now able to highlight and save their favorite production lines as Layouts.
- Players can retrieve and place their Layout between different games (saved locally).
- Players can also share their Layouts by uploading them to Steam Workshop.
- Other Players can subscribe to the Layout to use it in their game.
- No need wreck your head to mod manually. A simple "upload to Workshop" button is included with the game!
Seasons
- Each game now starts in Spring.
- The map will change colors and feel depending on the season.
- Aesthetic and optional change, no impact on gameplay. Tried to make demand and Farms work per season, but completely changed and broke how the game should be played. Simply wasn't fun.
Assistant
- Will appear to help with the basics of playing while in a normal game.
- It can be turned off in the main menu.
- Players can review slides in a new Help Panel if needed. Lots of information there.
Oh, and can now mod in new names for the Competitors! Here's a guide for how to do it.
Also reworked the NewGame menu, so it's categorised and much cleaner to look at, rewrote how towns, hills and rivers are placed for a more organic feel, and more!
Now, we'll finish the 2130 DLC which is set to be released the 24th (next Thursday). Super excited!
Full changelog: https://steamcommunity.com/app/671440/discussions/4/1609400247625868096/