Access Beta branch by right-clicking Regiments in your Steam Library -> Properties -> Betas -> Select 'beta - upcoming updates branch'
The update reorganizes the save files for eventual Cloud Saves.
They still reside in %userprofile%\appdata\LocalLow\Bird's Eye Games\Regiments, but are now additionally put in a folder named the same as your SteamID.
Old files are also kept in the old location in case something goes wrong and you don't see your saves after the update, so you can manually move them.
To manually move the files:
- go to %userprofile%\appdata\LocalLow\Bird's Eye Games\Regiments
- rename PState.sav to RGTSave_PState.sav
- move all RGTSave_ files to a folder with a long numeric name (your SteamID)
Other changes:
- Updated all helicopter rotor textures to match the 3d parts better
- Adjusted 203mm TacAid - fewer rounds, more impact
- Added dedicated MANPADS platoons to AI spawnlists
- Added PzF3 to West German Jager platoons
- Fixed issues when platoons could get stuck aiming at the target without firing, until manually ordered to do so - mainly concerns SAM platoons
- Fixed SKOT-2AM missile placement
- Exorcized A-10 textures
- Removed Operations-only DPICM-MLRS TA from one of the UK skirmish task forces
- Fixed Soviet recon post to have the same vehicle count as other recon posts
- Fixed VP issues Stampede, where evacuated enemy units still granted VP to player
- Fixed Operation zone labels when using icon scaling option
- Fixes to French, Italian, Russian localizations