News Liste Realms Beyond: Ashes of the Fallen

Combat Beta Update #3
Realms Beyond: Ashes of the Fallen
21.08.20 22:05 Community Announcements
  • Fixed various crash bugs that stopped people from finishing the game (showstopper)
  • UI shows remaining lifetime for summoned characters now
  • Summoned characters disappears after spell's duration ends (no corpse)
  • Fixed keyboard scrolling in exploration mode
  • Characters in prone stance are no longer looking at acting characters in combat
  • Fixed incorrect spellings (e.g. Halfing)
  • Reduced difficulty of two encounters in 2nd map (Ice Cave)
  • Rapier is now included in weapon finesse even not being a light weapon
  • Temporarily character conditions/effect are now being removed after combat (e.g. Rage, Entangled)
  • Visual effects of dead/inactive characters are correctly hidden now (combat)
  • Characters without equipped melee weapon/shield now automatically start the combat with ranged weapon (if available)
  • Minor fixes/improvement on combat controls
  • Additional tool tip information related to possible spells targets added
  • Fixed incorrect spell ranges (especially Touch)
  • Player-summoned creatures no longer get weapon penalties from natural weapons
  • Full Attack is now the default action until character moves or manually switches to Standard Attack