In preparation for the playtest that starts tomorrow several changes have been made to the game!
Please note that all levels are reset upon the start of the playtest.
Patch notes for v0.0.8
- Added more perks to unlock
- Added some more voicelines to the hunter
- Removed the countdown timer for playtests in the browser menu and main menu
- All maps now have the same amount of uniform weather conditions. (6 variants)
- More AI zombies spawn
- AI zombies arrive in "waves"
- Lowered AI zombie HP, but scales upwards as time passes
- Greatly optimized the AI zombies
- Any locked clothing, weapons or perks now always are shown in the loadout menu
- Weapons now don't affect run/walk speed anymore
- Weapons now have limited ammo and can be refilled at specific spots on the map
- XP multiplier is set to 1. (As more zombies spawn now)
- Allies are now clamped to the minimap border
- AI zombies are now also on the minimap if you are a zombie
- The server now immediately disables hitboxes on dead zombies, allowing for weapons which shoot multiple bullets to hit targets behind eachother
- Bullets and explosions now affect dead bodies on the client side
- Fixed a bug where the sentry wouldn't target player controlled zombies
- Fixed a bug where AI zombies would have low resolution skins
- Fixed a bug where throwables would throw weird when looking down or up
What's next?
I'll be working on more content, more maps, perks and new special equipment such as mines, a rocket launcher and a flamethrower! (Along with their respective perks)
Thanks for all the support so far! Hope you enjoy the playtest which starts tomorrow!
- Rinke
https://store.steampowered.com/app/2179490/Ravenous_Horde/