The game got UI, saves, settings.
In-game content was updated with new buildings like Farms, Gardens, Fishing Huts.
Though, i had to cut "Adventures" for now, because the base mechanics were not ready to normally integrate it.
Last weeks were spent for fixing major bugs that occured with regress/save and load. Thanks to the community in Discord, they really helped a lot
Yesterday i have added Achievements to Steam, and update those that are in-game
I'll create a nice roadmap in near future, but for now it looks like:
- New buildings for better resource usefullness, like Tavern
- New minigames - i really want to make "Mine Kart Racing League"
- Inventory system for Items, that will be usefull for the "Adventure"
That's the core points of future plan.
Also, there were added localizations, so i would be grateful for feedback and response about languages other than English.
In the end i want to thank everyone who played the demo, joined discord, posted in community hub and made videos - all those actions helped a lot.
We had a pretty long journey and have a longer one in the future!
Thanks!
cya