We’re pretty happy with the movement overhaul introduced in the previous update, but after careful consideration, we wanted to scale back some of the changes to retain a bit of the previous feel.
- Gravity strength lowered by 31%, Jump strength lowered by 23% - this should recover some of the aerial play that was lost in the previous update.
- Movement speed cap raised by 22%.
Fix to Overhead Indicators delayed appearance
In the previous update, we had bumped the time it took for the overhead indicators from 0 to 0.25s, but some of you reported that it was taking much longer than that in some cases.
Thanks to those reports, we found out that the timer was running on in-game time and thus was being affected by slowmo. The timer is now running in “real” time.
See you in the Arena!