We're thrilled to share that Project Wunderwaffe has been improved to version 1.6! Take in the fantastic news we've prepared for you!
New in version 1.6
The whole Resource Management System has been rebuilt. These issues that occasionally appear have been resolved:
ːpwwenergyː duplication of resources when sending to the front,
ːpwwenergyː incorrect counting of resources in Warehouses,
ːpwwenergyː splitting resources when sending to the front from more than one Warehouse,
ːpwwenergyː random, incorrect amount of resources taken from Warehouses when loading recipes to the production queue.
Improvements to the Resource Management System in the base:
ːpwwenergyː the ability to send resources from production rooms to Main Warehouses has been added,
ːpwwenergyː a useful list of all available resources, accessible by the "G" key, has been added; it will show in the upper right corner of the screen.
Remember that when Warehouses are full, the resources sent there are lost.
Gameplay changes:
ːpwwenergyː a new resource for production in the newly built cement plant: Concrete Obstacle,
ːpwwenergyː changes in the balance of some resources and production recipes.
What's next
We are working on solving performance difficulties that appear in the final phase of the game when there are a large number of mines in the base.
Thank you very much for your support and helpful feedback, which allows us to develop the Wunderwaffe Project!
Let’s play