• Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.
  • Prison Architect - Psych Ward: Warden's Edition: Screen zum Spiel Prison Architect - Psych Ward: Warden's Edition.

Sammlung

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Dieser DLC benötigt das Hauptspiel
Prison Architect
Marktplatz
  • Plattform: PC Veröffentlicht: 21.11.2019
-50%5.99€2,99€
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Preis Update 23.05.24

Über das Spiel

Willkommen in der psychiatrischen Abteilung!

Mit der Ankunft geisteskranker Straftäter ist in deinem Gefängnis mehr los als je zuvor. Zum Glück ist es an der Zeit, dein Gefängnis mit den neuesten Schikanen auszustatten, die es für psychiatrische Abteilungen gibt, um diese unberechenbaren Insassen unterzubringen.

Auf Unzurechnungsfähigkeit plädieren
Geisteskranke Straftäter sind unberechenbar, benötigen besondere Pflege und haben Eigenschaften, die du beim Aufbau deines Gefängnisses beachten musst. Lass sie mit dem Rest der Bevölkerung zusammenleben oder sperre sie in eine Gummizelle ein. Wie du mit ihren Bedürfnissen umgehst, ist dir überlassen!

Psychiater
Ein Gefängnis mit geisteskranken Straftätern bedarf eines Teams an Psychiatern und ausgebildeten Pflegern, die dafür sorgen, dass alles unter Kontrolle bleibt. Diese wichtigen Gefängnismitarbeiter können rüpelhafte Gefangene ruhigstellen oder die Zwangsjacken rausholen, wenn es ihnen zu bunt wird.

Ärztliches Attest
Biete den geisteskranken Straftätern mithilfe der neuen Psychiaterpraxis Therapiemöglichkeiten. Verbessere ihre Therapiesitzungen, indem du die Praxis mit Ledersofas, Arzneischränken und Rorschach-Tests ausstattest.

Virale Verbreitung
Gehe behutsam mit deinen Insassen um. Wendest du bei deinen Insassen exzessive Unterdrückung oder Bestrafung an, können sie zu geisteskranken Straftätern werden.

Mehr Anpassungen
Bei „Psychiatrische Abteilung: Gefängnisleiter-Edition“ gibt es neben Gummizellen eine Reihe von neuen Objekten, Böden und Wandarten, mit denen du dein Gefängnis individuell anpassen kannst. Jetzt kannst du einfach einen Gefängnisflügel für geisteskranke Straftäter bauen.

Handwerkszeug
Weitere Schmuggelware, wie Adrenalinspritzen, Füller (selbstgebaute Messer) und goldene Taschenuhren, können von deinen Gefangenen oder von dir im Fluchtmodus gestohlen werden.

Systemanforderungen

  • CPU: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
  • GFX: Nvidia 8600 / Radeon equivalent (2009 era)
  • RAM: 6 GB RAM
  • Software:
  • HD: 400 MB HD space
  • LANG: Deutsch, Englisch, Französisch, Italienisch, Tschechisch
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Steam Nutzer-Reviews

32 Produkte im Account
1 Reviews
Nicht Empfohlen
0 Std. insgesamt
Verfasst: 05.07.20 22:03
I love prison architect, but this DLC only adds only a few things, that doesn`t rly matter in the gameplay. Buy it when it is for sale, but not for 6 bucks.
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287 Produkte im Account
102 Reviews
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0 Std. insgesamt
Verfasst: 23.06.20 14:25
Lohnt nicht. Wenn die Häftlinge durchdrehen gibts ne Spritze und alles ist gut. Ich habe meinen Psychotrakt mit 50 Zellen ausgestattet-kein Zugang zu Kantine oder Unterhaltung. Weder flippen die aus, noch kommt irgendwas bei rum. Ich habe extra 5 bewaffnete Wachen abgestellt und mehrere Sicherheitstüren installiert-nichts passiert. Die sind ungefährlicher als Niedrige Sicherheit. Selbst als ich via Mod einen Lokalen Fluchtversuch gestartet hab, der in der Regel mehrere Tode verursacht, wurde der von den Pflegern niedergespritzt.
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159 Produkte im Account
2 Reviews
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0 Std. insgesamt
Verfasst: 17.05.20 10:23
it's a nice and cheap DLC, but come on Paradox Interactive u had planty of time to fix all those bugs the player base allready reported!
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14 Produkte im Account
1 Reviews
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0 Std. insgesamt
Verfasst: 26.11.19 16:19
Macht wirklich Spaß, ist gut erklärt und Gestaltet.
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125 Produkte im Account
5 Reviews
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0 Std. insgesamt
Verfasst: 23.11.19 20:49
Momentan empfehle ich das Spiel und das DLC niemandem. Sau viele Bugs, Multiplayerserver einfach ein Alptraum, man kommt nicht einmal rauf. Funktionierende Elemente wie der Planungsmodus etc komplett verbuggt. Und kein Statement von den Entwicklern. Alles hat angefangen mit dem neuen DLC, das am 21.11.2019 erschien. Solangsam sollte doch mal der erste Patch kommen oder nicht?
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24 Produkte im Account
1 Reviews
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0 Std. insgesamt
Verfasst: 08.04.22 22:58
I love this game, but the face that Psych Ward came out in 2019 and it is now 2022 and it is THIS BROKEN?? I make padded cells specifically for my insane prisoners and they constantly complain about not having a cell. I hire orderlies and they won't move or do literally ANYTHING. I have tried everything. Hiring and firing, restarting the game, etc. nothing will work. Don't get psych ward until they fix it. I mean...it has been 3 years? So.
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25 Produkte im Account
2 Reviews
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0 Std. insgesamt
Verfasst: 26.03.22 15:01
DO NOT BUY! It is boring and the orderlies will NOT stay in the ward despite having them assigned there. I find them stuck in doors on the other side of the prison. Also, you cannot request a refund if you have used it more than 2 hours and it takes that long just to research things and build a basic ward. Waste of money.
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190 Produkte im Account
4 Reviews
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0 Std. insgesamt
Verfasst: 22.12.21 01:36
2 years after release, insane prisoners still seem buggy and incomplete.

The game notifies you when they're eligible for parole but they aren't coded to use parole rooms.

They complain about the luxury need but have no way of gaining money to use the shop.

If they get agitated once, you can find yourself in an endless loop because many of them will refuse to pick up a tray and eat in the canteen. The game gives you no way to deal with this directly so they just become more agitated due to hunger or in some cases starve to death.

And as others have said, minus a few little quirks like running in circles, streaking, collecting/stacking junk, and needing to see a psychiatrist, they don't offer much of a gameplay difference from other prisoners.

There are a lot of simple things they could do to give them more depth but considering they haven't bothered to do bug fixes after this long, there's no chance they're going to do anything about it unless they can stuff it in another DLC and charge us for it again.
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158 Produkte im Account
69 Reviews
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0 Std. insgesamt
Verfasst: 29.10.21 12:17
This DLC adds an interesting new layer to an already fun game. Although I don't feel like the content within the DLC is worth the full price so I would recommend buying it when it’s on sale or in a bundle.
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253 Produkte im Account
66 Reviews
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0 Std. insgesamt
Verfasst: 15.09.21 14:52
Its a valid expansion that suits well. Havent experienced any bugs sofar but after two years of release that is to be expected. Definitely worth a buy!
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26 Produkte im Account
30 Reviews
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0 Std. insgesamt
Verfasst: 08.07.21 18:35
well first of all i love this dlc bought it at a bundle for what i believe was a bundle for another dlc called second chances. However as fun as it is i can't recommend it. Mentally ill prisoners fail programs most of the time this could be my fault. They also tend to hide stuff i had to hire dogs to patrol every cell to make cell searches easier.i also see no difference in cells other than the walls being padded but i honestly cant tell cause they look like white walls. They barely go to the infirmary for their medicine shots. there is no explanation on what the orderlies do. i wouldn't even call them mentally ill if all they're doing is hiding bottles of alcohol and hiding drugs and it feels like im just dealing with normal prisoners. There is little to nothing about their mental illnesses. Maybe i havent experienced their violence as much as you have sense i keep putting things that make normal prisoners happy in their cells. They're violence doesn't go past medium but again you could fault me on that part.
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183 Produkte im Account
4 Reviews
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0 Std. insgesamt
Verfasst: 30.06.21 11:11
Orderlies REFUSE to work as intended. They don't drag the prisoners to their cells even if it's sleep time on schedule, let alone lockup, and I have 20 of them for 10 criminally insane prisoners. The psychiatric sessions don't offer anything of interest or worth. Normal prisoners becoming criminally insane happens without any sort of warning, leaving you to wonder how the hell did another five of them appeared if your intake is closed. This happened on an old save of mine after I bought the Total Lockdown pack. There is no meaningful way to force criminally insane prisoners into the areas they should be assigned to. I've made a shower, a yard, a common room and a canteen for them, but because the game is working as intended^TM, the guards dragged them across the entire prison complex to the entrance and then through the entire prison complex again ignoring the fact there was a large jail door just right outside the fucking psych ward.

Either don't buy this DLC or toggle off criminally insane prisoners right away if you don't wont to build specifically a psych ward. This just doesn't mix well with the main game at all.
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745 Produkte im Account
560 Reviews
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0 Std. insgesamt
Verfasst: 27.06.21 22:18
I actually really enjoyed this DLC.

The content it adds is fresh and interesting to play with and it has a lot of systems that bring more variety to the gameplay.

A welcome addition.
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89 Produkte im Account
22 Reviews
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0 Std. insgesamt
Verfasst: 24.06.21 00:35
Great little dlc, buggy but really cool to have in game.
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199 Produkte im Account
4 Reviews
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0 Std. insgesamt
Verfasst: 22.05.21 14:43
Wouldn't recommend buying for more than 3 dollars. you get insane inmates, Psychiatrists, orderlies, and a few things for building. better to save your money for one of the other dlcs
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7 Produkte im Account
6 Reviews
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0 Std. insgesamt
Verfasst: 06.04.21 01:31
When I first purchased Prison Architect, I got the base game and this expansion. This is the only expansion that actually adds enough to the game to justify its existence.
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3 Produkte im Account
3 Reviews
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0 Std. insgesamt
Verfasst: 25.03.21 20:23
Paying 6 dollars for re skinned versions of volatile inmates. So worth it.
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801 Produkte im Account
98 Reviews
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Verfasst: 15.03.21 18:21
:(
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592 Produkte im Account
73 Reviews
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0 Std. insgesamt
Verfasst: 19.02.21 17:45

Note I only recently started playing this game again



This DLC is bad. Why is it bad? Lets delve into that as quickly and short as we can.

1; Criminally insane inmates are just inmates with diplomatic immunity.
Your guards do nothing to them, they're allowed to run about, and ignore all your ruling, and generally the only way to stop them is using the new Orderlies who only work on them. This is silly.

2; Psychiatrists only work on Criminally insane inmates.
Did you think maybe the guy stabbing people had a problem? Or the guy who keeps getting contraband? Maybe they would use him? No. The Psychiatrist sits in his office to his lonesome all day, and I'm not really sure why I have him.

3; Criminally insane inmates just require a prison on top of a prison.
You are forced to have custom padded cells, custom padded solitary, and keep them to their own wing. I'm not a medical hospital. This is annoying.

4; If you happen to play on modes where traits are assigned as they spend time in your prison, be prepared for these annoying b*st*rds
I have 7 criminally insane inmates. None of which I wanted. 2 have escaped because my Guards refuse to do anything to them, and I don't have the budget to hire orderlies. This leaves me at an impasse where criminally insane inmates walk all over my system and ignore my rule, and meanwhile I still have to deal with high levels of contraband. This DLC isn't fun, the mechanics aren't fun. I'm not sure what objects it adds, besides a couple new rooms that only interact with the criminally insane! This is annoying because, this DLC effectively interacts only with itself. It's a layer of garbage, ontop of an already pretty enjoyable game. It's unescessary filler and clutter, and I hate it!
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54 Produkte im Account
5 Reviews
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0 Std. insgesamt
Verfasst: 07.02.21 18:00
After the totally broken full game I would even let refund this DLC for 4 bucks on low price, if I knew how.

Paradox, you deserve to be boycotted.
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193 Produkte im Account
22 Reviews
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0 Std. insgesamt
Verfasst: 05.02.21 18:59
A cool concept with a lackluster execution. If you like the aesthetic and want to create something a bit different because you already have hundreds of hours on the base game then go ahead and pick it up on sale. If you're looking for fresh, new and unique gameplay this dlc really fails to deliver.
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74 Produkte im Account
11 Reviews
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0 Std. insgesamt
Verfasst: 16.01.21 13:11
Having a psych ward is a great idea and could be interesting. Unfortunately, this DLC adds nothing to the game and the psych ward inmates just walk around like mindless zombies.

Do not release another DLC before you fix the bugs in the main game, and make the existing DLC more interesting and better.
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70 Produkte im Account
47 Reviews
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0 Std. insgesamt
Verfasst: 06.01.21 15:10
this dlc made me criminally insane
cool dogs though
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68 Produkte im Account
19 Reviews
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0 Std. insgesamt
Verfasst: 05.01.21 05:22
Psyche Ward is pretty good, I would say. Worth the full price? No, wait for a sale, but it does add some nice stuff. With this pack, you get a new type of prisoner: the criminally insane. These prisoners must be kept separate and have a few extra challenges with them, but you get a lot of money for inducting them to your prison's walls. Each one has a few special traits, and if they're a psychopath, a LOT of extra traits. You need a psychiatrist and a lot of money to keep them calm, as well as orderlies to subdue them if they go bananas. As an added bonus, you also get new guard dog skins (Including my personal favorite, the Guard Cat!)

So yea, this pack adds some nice new additions, but it really isn't worth $6. Wait for a sale, or buy it in the Total Lockdown bundle with the rest of the DLC, but it isn't a bad addition at all.
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127 Produkte im Account
14 Reviews
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0 Std. insgesamt
Verfasst: 07.10.20 05:32
Interesting additions to the base game. And this DLC doesn't break the game.
Create and manage a new wing of inmates with special needs and characteristics. Bring in psyche doctors, and keep the crazy less crazy.
AND MORE DOGGOS.
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9 Produkte im Account
4 Reviews
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0 Std. insgesamt
Verfasst: 29.09.20 16:01
Amazing addition to the game, definitely worth the price.
The downside to it is that there aren't many published Psych Ward prisons to use.
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47 Produkte im Account
12 Reviews
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0 Std. insgesamt
Verfasst: 10.09.20 07:29
this DLC is the worth the price it doesn't add exact much things but it adds enough for you to add another 3 hours to your gameplay and who doesn't love the insane
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12 Produkte im Account
12 Reviews
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0 Std. insgesamt
Verfasst: 29.08.20 23:44
Extremely disappointing and there is a lot of bugs/glitches.
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72 Produkte im Account
2 Reviews
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0 Std. insgesamt
Verfasst: 17.07.20 04:56
As with all Paradox games, DLC is inevitable. Though giving credit to them, their DLC's do add something nice to the base game most of the time. Psych Ward's a pretty fair addition allowing you to manage a sort of asylum. Good concept, with a decent execution, but a subpar price. I suggest to get it on sale.
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342 Produkte im Account
71 Reviews
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0 Std. insgesamt
Verfasst: 16.07.20 06:47
I would prefer that Paradox spent more time fixing bugs---and testing new releases, before publishing and charging people money for them.

I'd advice any potential buyer against paying for DLC until the core game is properly fixed up to a playable state.

That said, There's some interesting gameplay here, albeit quirky and as yet glitchy.

The content here should be considered an extra challenge for a game; I'd advise starting out with it turned off, and then activate it later on when your prison is established and you want to add something new to the mix. Once you have activated it though, you can't ever turn it off again.
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1 Produkte im Account
2 Reviews
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0 Std. insgesamt
Verfasst: 13.07.20 07:04
Although this DLC isn’t game changing, it still adds something new to an already fun game. I would recommend buying it when it’s on special though, as the content within the DLC isn’t worth the full price.
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358 Produkte im Account
28 Reviews
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Verfasst: 11.07.20 23:27
It's apparently clear that everyone reviewing this DLC has never worked in psych. This mod is spot on with how real psych patients are. They are useless, they freak out randomly at people, require a private wing, and are difficult to work with. Generally they get snowed - or sedated- quite frequently by IMs that staff have ready. Somebody said they can't work - they can do cleaning and laundry just fine. Pretty on par for psych. Definitley worth six dam dollars.
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512 Produkte im Account
34 Reviews
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Verfasst: 01.07.20 05:20
What you get is a new type of prisoner, new cells and psychiatrist office along with psychiatrists and orderlies. These new prisoners get agitated and likely to cause problems if allowed to mix much with the rest of the prison. In practice what this means is every prison you build will also need a specialised psych wing as well as your protective custody wing. You are heavily incentivised to separate your insane inmates from the rest of the prison with their own facilities.

That’s it.

And I don’t mean that’s it in addition to all the normal behaviours for prisoners. That’s all criminally insane inmates do. They don’t work, they don’t go to parole, you can’t rehabilitate them which seems like a glaring oversight for a game that really tried to enable you to build the prison that suits your politics - punishment and rehabilitation in the base game need to be balanced or else you need to really understand the game and make extreme design decisions to get a functional prison heavily focused in one direction.

You can turn off intake of criminally insane prisoners, but unless you disable the option some of your existing prisoners will turn criminally insane over time. The game says this is due to their needs not being met but in reality I think there’s some sort of mean time to trigger in play modified by prisoner need levels. The practical result though is the same - a steady stream of criminally insane prisoners.

In smaller prisoners you can segregate protected custody inmates by schedule as well as physically, giving you a means to manage those tricky prisoners right off the bat until you can work out something a bit safer and more permeant. But the fact criminally insane inmates require their own special cells which are useless for anyone else means that isn’t an option - if you want to play with this DLC you can’t use it to just ‘spice up’ existing gameplay - it’s going to become a major part of your gameplay style.

On the surface this sounds good right? The only problem is needing to deal with special prisoners is already in the game and already far more developed. For needing to manage space and time to prevent interaction there are the aforesaid protective custody cases. How will you manage them? Lock them away for their own safety at the cost of building a specialised wing? Ignore them and likely leave them to their deaths? If you segregate them will they still be able to access reform programs or work? How many staff are you going to assign to their wing when there are only a few of them in there?

Protective custody creates lots of gameplay options and challenges to be overcome in a range of ways.

How about legendary prisoners? Unlike protective custody the problem is reversed as you need to keep everyone else safe from them! Like protective custody this becomes a balancing game of how much you are going to spend safely containing these Hannibal Lectors with the additional problem that they can just keep on killing prisoners and staff if you don’t manage them properly. At least once the protective custody cases are dead they are no longer a problem. And still there are needs, access to reform (or if you should even try) and lots of options to consider.

Compare all that with the criminal insane inmates. They turn up. They need to be given their own cells. They don’t work. They don’t really do reform. They are a class of prisoner with fewer options and gameplay mechanics than the rest of the population.

I just disable the whole thing when I play now and focus on the far more rewarding and developed base game prisoners.

And the bugs. I appreciate Paradox has inherited this game and as such will be nowhere as familiar with its nuts, bolts and guts as Introversion where but I’ve had two prisons now crippled by bugs. This sort of thing was more acceptable in early access especially for a game this mechanically dense but if I can have hours of work ruined by a truck that won’t move and can’t be dismissed you have functionally killed the game.

I was genuine excited about Paradox inheriting Prison Architect. I was looking forward to new additions and new prepared to pay for new DLC for a game I thoroughly enjoy and have on and off for years. It would be hyperbolic to say the game has been ruined, but Paradox really need to step up their game if this is a taste of what we can expect.
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2165 Produkte im Account
109 Reviews
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Verfasst: 30.06.20 19:53
Introversion Software: This is a great idea. Let's add it to the next free update.

Paradox Interactive: This is a great idea. Let's add it and charge people $6 for it.
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29 Produkte im Account
8 Reviews
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Verfasst: 25.06.20 20:07
The DLC, while not by any means outstandingly game changing, still brings a fun and interesting new side to Prison Architect especially for long time fans. I've had the game since like 2016 and Psych Ward did bring me back for a new play through. I wouldn't recommend it for someone just buying the game as it's not truly content rich enough to be worth it. However, i feel for what it does do the price is ok.
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120 Produkte im Account
14 Reviews
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Verfasst: 25.06.20 16:26
i made the mistake of getting excited for a DLC
this is one of the few items i genuinely regret buying and can no longer refund, as i decided to give it a chance
don't be like me, skip this
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11 Produkte im Account
3 Reviews
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0 Std. insgesamt
Verfasst: 24.06.20 18:23
I really enjoy Prison Architect, and I decided to buy this DLC as it was in sale. Holy mother!! Encountered 2 bugs in first 15 minutes: Couldn't place footbridges in the place I desired (I could before this update). Can't move janitors or doctors (Idk if it's a feature or a bug, but I want it back!).

Do not install it until the bugs are fixed.
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50 Produkte im Account
6 Reviews
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Verfasst: 23.06.20 13:54
You get criminally insane inmates that require special treatment, they can also get outbreaks and starts trashing the whole cell. You also get new staff and some other cool features. 8/10
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1066 Produkte im Account
33 Reviews
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Verfasst: 30.05.20 15:10
Useless DLC, adds nothing to the game. insane prisoners don't change anything
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131 Produkte im Account
5 Reviews
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0 Std. insgesamt
Verfasst: 27.04.20 05:17
I have been playing Prison Architect since it was in early access. Not only have the devs put their heart, time and soul into it, but it's actually really good, regardless of any bugs. I don't really play hardcore like some people, so I haven't encountered too much on that front. Playing it casually like any other management game, it's got a lot to it. It's like a sandbox with an even more sandbox-ier sandbox. Wanna break the game? That's allow. Wanna make a prison fully of only screaming people? That's what this update is for. It adds another layer onto an already very developed game. And I think that makes it worth the price.
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76 Produkte im Account
3 Reviews
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Verfasst: 21.04.20 22:27
Ok, the idea is cool, really amd I love it. BUT.. MAN, SO MANY BUGS!!

they didn't fix older bugs i.e. doors which remains open all the time and lots of item't texture doesnt follow the item rotation.

it's just frustrating
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9 Produkte im Account
4 Reviews
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Verfasst: 15.04.20 02:03
The bloody launcher doesn't even work anymore. I try launching VIA the launcher (The only way to actually ACTIVATE the DLC) but it keeps failing. And launching VIA my Steam Library works, but without the DLC I rightfully paid for. Good ideas, poor execution and development. I recommend buying when you see a bigger surge of positive comments. But for now, save your ten bucks for something else.
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161 Produkte im Account
54 Reviews
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Verfasst: 10.04.20 16:32
This literally has nothing but bugs that breaks your game. It took my an hour just to build a foundation, which never was built and the workers sat around doing nothing. The doors put into the wrong spot and my cursor no longer clicks or highlights where I want it to be. This was a good path to take, but TERRIBLE execution. Definitely refunding this.
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386 Produkte im Account
22 Reviews
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0 Std. insgesamt
Verfasst: 29.03.20 20:31
Pathfinding doesn't work anymore - no mods installed
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7 Produkte im Account
2 Reviews
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Verfasst: 28.03.20 01:06
I went into this making the mistake of not reading the reviews. What a mistake that was.

The premise seemed cool, to have new and more needy inmates. I expected to have to keep up with them a lot more, to have new traits, to stop them from mingling with regular inmates and them to have way more needs and NEED the special guards.

They didn't have any of these, all you got was a bar above their head, a new type of guard (which in fact you did not need) and a new uniform.

Being 'criminally insane' you'd expect them to be suicidal, banging their heads of the wall and Over Dosing etc.

DO NOT BUY
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42 Produkte im Account
2 Reviews
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Verfasst: 27.03.20 23:10
My computer is a potato.
That being said, I am happy to announce that this game runs perfect on my POS. What a pleasant surprise! Usually there are games quite buggy for my system and some I cannot play altogether.
This game worked great.
Now the expansion, It really adds a new element to the gameplay. I really get a kick out of some of their actions, their write-ups etc. I get quite attached to some prisoners. XD
GREAT GAME! I recommend it.
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450 Produkte im Account
3 Reviews
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0 Std. insgesamt
Verfasst: 04.03.20 22:15
This DLC totally breaks the game. Buggy as hell and clearly not properly tested before release.

The game is totally unplayable and the bugs are too numerous to mention. Truly awful.
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47 Produkte im Account
9 Reviews
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Verfasst: 15.02.20 06:29
I got the game not to long after it was released. I love the concept, and have not had any problems with bugs or crashes, there seems to be some sprite issues on some of the newer objects I can't remember what ones but other than that no issues. Thanks guys for your hard work!

The one thing that concerns me with many people is that they are quick to blame Paradox for issues they are having. I help a developer that works on a large scale 3rd party software project and I know through them how fixing issues work. Every computer can act differently to software, this means that one person can not have a single issue where others have have many problems with the same game even though they use the same platform type.

It important to remember that the people that work on these games are human too and rather than be quick to blame Paradox or the developers for your issues, just know that they will not be able to fix this issue for you or other systems that may have the same issue if you don't report it in some way.

I just want to point that out because I see many people pointing fingers at Paradox.
I have not had any issue with Cities Skylines or Prison Architect since they have taken over PA.
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378 Produkte im Account
4 Reviews
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Verfasst: 06.02.20 00:58
When I saw the reviews for this DLC I assumed I would have a very broken and mediocre time with it, but I love the game so much I figured I'd try it out. I have had no problems with it and I thoroughly enjoy the stuff it adds into the game. While it may not be the game changing expansion I was looking for, it is still very fun to add the criminally insane into your prisons.
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343 Produkte im Account
5 Reviews
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Verfasst: 05.01.20 03:07
Immediately get someone who turns insane an instantly steals a worker's toilet before overdosing. 10/10 would recommend
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65 Produkte im Account
3 Reviews
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Verfasst: 24.12.19 12:17
I really like this DLC, It is a simple addition that changes the game for the good where you can still mess with other types of prisoners.
However, yes this is buggy and is it worth what $6 (£4.45) price tag? Just, yea. It does need improvement and lots of it but I think that it would come out to be a amazing addition to the game if paradox puts some effort into it. Some of the new prisoners are taken to cells but some are just left in reception instead of going to the padded holding cell.
Also the type of insanity means literally nothing for how you handle an inmate. Is your inmate claustrophobic? Does that mean they would need access to a yard or else risk heavy anxiety or panic? Nope, just chuck them into a cell with everyone else. If your prisoner is stoic and doesn't care about guards, does that mean they need extra security to keep them in check? Nope, they act exactly the same as everyone else.

Even really common elements of mental illness and insanity are left out. No criminally insane are at risk of self harming, ODing, or suicide at high levels of stress. Major Depressive Disorder and Generalized Anxiety Disorder - as far as I know - aren't even in the game. And while there are some nice touches, like insane prisoners making random piles of clothes, that's nothing compared to the lack of challenge or unique features.

Overall, I think that this game is bugged but has potential to be something big, all it needs is work paradox!
Get to it!
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122 Produkte im Account
3 Reviews
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0 Std. insgesamt
Verfasst: 14.12.19 10:27
I love prison architect, its one of my favourite games. However, this DLC ruins the game. Don't buy it until they update and fix it there are loads of bugs and it can make your game crash. It doesn't change much in the game anyway.
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4 Produkte im Account
1 Reviews
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0 Std. insgesamt
Verfasst: 11.12.19 19:15
When activated, the extension makes me loose something like 15 fps, making it impossible to play on prisons with 200+ prisoners. Overall it's still extremely buggy considering how much time has passed since release. I don't recommend buying it.
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76 Produkte im Account
4 Reviews
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Verfasst: 11.12.19 04:25
Seemed like a great idea in concept, but the idea was not fleshed out. Only adds walls, floors, and new types of prisoners that are barely any different than existing ones. Seemed to add a lot more lag and other performance issues. Dogs are great, but if I wanted different looking dogs a mod could do the job just the same. Really disappointed in Paradox on this one; was not worth $6.
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349 Produkte im Account
19 Reviews
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Verfasst: 10.12.19 21:59
I really love Prison Architect, but this expansion is a mess. It's not that expensive, and honestly I've spend so many hours in Prison Architect that another 6€ is well-earned for the developers (even though it's Paradox who gets it now).

But this DLC has really messed up the game. Multiplayer doesn't work, and there are more bugs than there have been for years in Prison Architect. It's been close to three weeks since release, and it's still buggy as hell.
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86 Produkte im Account
9 Reviews
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Verfasst: 28.11.19 05:13
My issue with the DLC is about how you (or at least I) was more or less forced to buy it. I love prison architect, I want to make that clear. However, even without the DLC id get a large amount of criminally insane prisoners...with no means to control them, and not even the ability to put them in a cell. This ends up feeling like about 1/2 to 2/3 of an update, namely the parts to fix the issues, were taken away and locked behind $6. Pay up, or suffer and have a game you already paid for and have played alot get worse and worse over time. Can you ignore the insane prisoners slowly piling up in reception in a prison that worked...decently before the update dropped? Yes. Will you? Lets be honest, no. Their in the way, their warnings of 'no cell avalable' cover the screen, and its annoying you have no solution without paying $6 to the devs. Just...I love Prison Architect. I love the dev team. Making this a DLC feels like making an update cause issues purely to sell the solution for greed.
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451 Produkte im Account
29 Reviews
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0 Std. insgesamt
Verfasst: 27.11.19 18:20
I like this DLC in concept. Psychiatric wards are a fascinating idea to add to the game, and if - done well - could both be a much needed challenge and raise awareness as to how such facilities work. Unfortunately, this DLC is half-baked, barely bug tested, and is a sign that Paradox's greedy fingers are going to squeeze as much money out of Prison Architect as they can.

Firstly - and this is one of my biggest complaints - the type of insanity means literally nothing for how you handle an inmate. Is your inmate claustrophobic? Does that mean they would need access to a yard or else risk heavy anxiety or panic? Nope, just chuck them into a cell with everyone else. If your prisoner is stoic and doesn't care about guards, does that mean they need extra security to keep them in check? Nope, they act exactly the same as everyone else.

Even really common elements of mental illness and insanity are left out. No criminally insane are at risk of self harming, ODing, or suicide at high levels of stress. Major Depressive Disorder and Generalized Anxiety Disorder - as far as I know - aren't even in the game. And while there are some nice touches, like insane prisoners making random piles of clothes, that's nothing compared to the lack of challenge or unique features.

This DLC feels rushed. It lacks substantial changes or features. So far - it's six days after launch as of writing this review - the DLC is incredibly buggy, and I've had no shortage of headaches trying to work with insane prisoners. And beyond that, there's no reason this should be worth $6. It's less substantial than the free update that added female prisoners, and the only reason that it costs money is because Paradox is a disgusting, DLC-inflated leech of a publisher.
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Logo for Prison Architect - Psych Ward: Warden's Edition
Rating auf Steam Ausgeglichen
55.64% 74 59
Release:21.11.2019 Genre:keine Infos Entwickler: Introversion Software Vertrieb: Paradox Interactive Engine:keine Infos Kopierschutz:Steam Franchise:keine Infos
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