Hey Campers! ????
The warm summer weather has got us in the mood to go camping, so what better time for a patch update! The team have been working hard to fix some of the most common and impactful bugs the community has reported and I'm happy to update you on those fixes below. Enjoy the sunshine and we'll update you with more news from Pine Hearts soon! ????????
- Melissa, Social Media and Community Coordinator
1.0.3 Update Patch Notes
Bug Fixes
- Fixed a few instances where Tyke could get stuck walking in place trying to reach an object or NPC to interact with them.
- Improved visibility of an important quest item.
- Fixed an issue causing the Blue Knight’s helmet to appear invisible.
- Fixed an NPC being a little too generous with droplets.
- Reworded ‘Quit to Menu’ confirmation pop-up to be less concerning when it comes to save data! It will now let you know if your game will be saved or if you will be returned to a previous autosave if quitting while saving is not possible (such as in a Memory). Sorry about the frights!
- Fishing and Digging spots now accurately reflect whether or not you’ve already interacted with them after loading a save.
- The game now pauses if a controller is disconnected.
- Black and White Mode now remains active if it was enabled in a saved game.
- Fixed several issues with the Reset All confirmation pop-up appearing at the wrong time and activating other commands.
- Fixed an issue with some incorrect actions being described in the controller remapping menu.
- Fixed Options Menu closing when backing out of a controller remapping confirmation.
- Fixed an issue that would lead to the Controls tab appearing in other tabs of the Options menu
- Fixed an issue that could lead to players having an empty Quest Log.
- Fixed a bunch of issues we made while trying to fix the above issues ????
Quality of Life Bug Fixes
- Added non-letterboxed support for 16:10 aspect ratios.
- Fixed Bonnie’s barks appearing misaligned on some resolutions.
- Fixed prompts for the Band not being fully visible on certain resolutions.
- Fixed Lost ‘n’ Found Achievement not triggering if the Ruined Castle was left too soon.
- The game can no longer be controlled if the game window is no longer active (i.e.: if switching to another window or if the Steam Overlay is open).
- The Mouse cursor is now automatically hidden when using a controller (until the mouse is moved).
- Fixed an issue that would prevent the Gameplay Data screen from displaying its status accurately.