A smaller update that fixes a number of the issues discovered since update 1.2.0. Have a look at the full changelog here.
Heists
- Fixed so favors function on all heists in Solo Mode
- Security modifier descriptions across all languages should no longer overlap on the Heist Selection screen
Boys in Blue
- Picking up the gold loot sometimes doesn't update the objective
- Fixed the objective not updating after fixing the generator
- Prevented some items in the vault from having a golden shine (not the gold)
- Fixed a text overlap in the lobby screen (French only)
- Fixed some clipping props in the lieutenant's office
Turbid Station
- Prevented the security modifier ‘AI Surveillance’ from being in the rotation
Syntax Error
- Fixed not being able to secure the main loot if going loud after having secured all optional bags
Road Rage
- Prevented the player from getting stuck in the hacking device crate
Rock the Cradle
- Prevented players from using any civilian to open the crypto room
General
- Prevented Solo Mode from becoming unavailable after finishing a heist
- Prevented Solo Mode rewards from increasing when playing multiple heists
- Prevented Solo Mode lobbies from being started while in a party
- Fixed inventory items not unlocking when leveling up during Solo Mode
- Fixed players being unable to create a Nebula account if the game was launched without Playstation Plus
- Prevented double cash being paid out in Solo Mode
- Fixed players being unable to rejoin a match via the Social Tab
- Adjusted the player's info panel to align with the 3D model in the Solo Mode lobby
- Fixed the heister model becoming invisible in the lobby if leaving an online game to play Solo Mode
- Fixed 'Spec Ops’ achievement not triggering
- Fixed the ‘Misdirect’ skill from having a higher chance of avoiding damage than intended against marked enemies
- Fixed the ‘turret’ deployable from being as inaccurate when shooting targets not facing the turret
- Fixed the reflector shield having inconsistent visual effects depending on heist
- Prevented multiple issues when trying to join games via platform-specific “Join Game” buttons or invites
- Implemented a possible fix for the weekly C-stack cost not resetting
- Prevented saved menu settings from getting reset following a game crash
UI
- Fixed the social menu being inaccessible if the player had played a tutorial
- Updated “switching loadouts UI” while using a controller to make its use more clear
- Fixed progression not properly displaying on the result screen
- Prevented the Match Summary screen from showing the double amount of collected bags
- Prevented the ‘failed game result screen’ from displaying a 'Text Block' text instead of the infamy points received
- Fixed some ‘Boys in Blue’ DLC masks not having localized names
- Fixed the ‘Queens Revenge’ having tiny text for the attachment flavor text