Our final build before the main release is now open for general consumption on Steam! (note: this version will be uploaded to GOG once we’re sure there are no unexpected bugs during the transition).
Highlights for this patch includes;
- All missing power SFX have been added to the game.
- Added several sounds to UI elements.
- Finally fixed the black screen of doom bug.
- The AI will use personal all battle damaging powers correctly. In some cases this caused some AI to not move for several rounds.
- Melee Charge will not protect agains rewind as it was intervening with Monk's special power.
Thanks to everyone who contributed the Early Access to help us find the bugs and see what should be more fun in the game. Happily we have completed every missing part of the game, finished missing animations, art assets and sounds, fine tuned the game UI, balanced the battle and unlocks, added more stories to encounter, and completed our main goal for the EA - The Story Builder!
WE DID THESE TOGETHER!
Our aim is to be in the top ten selling titles on Steam on our launch day. That kind of visibility could make a very meaningful difference to the future of us, so we are massing all of our efforts to get there on 17 May.
You can do a lot to support our goal. If you do even one of the things below we'd be hugely grateful.
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