Here are all the improvements / fixes:
- Improved 3D ball flight engine, using realistic physics-based calculations
- mproved 3D ballpark importer / editor
- mproved memory management resulting in increased stability and speed, especially with large games
- Free agent compensation / arbitration is now more realistic. OOTP correctly assigns FA comp status to all free agent-eligible players who stayed on the team the entire year, and compensation draft picks are only given when the user/AI offered arbitration to this player.
- Draft picks with signability of "impossible" no longer state their demand. You have just one shot to convince the player with a great offer.
- Added the option to hide player nicknames (in the player personality section of the game setup)
- Improved the league events editor. When in commish mode, users can edit the dates of existing events and also create events using the internal event types. That way experienced users may fix problems with events caused by league scheduling errors.
- Improved in-game AI for several situations
- Improved in-game play-by-play commentary
- Moved the "Force Start / Position" section in the player strategy screen from the depth chart strategy to the pitching strategy for pitchers and renamed it "Force Role."
- Re-ordered the items in the team menu to match the order of tabs on the team screen
- Fixed issues with touchpads on Macs
- Fixed several bugs and rare crashes
There are a couple of know issues on some Mac OSX systems (poor 3D ballflight framerate and oversaturated facegen pictures) which we are still investigating and will fix in a future update.