Ori and the Blind Forest
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Über das Spiel
Systemanforderungen
- CPU: Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHz
- GFX: GeForce 240 GT or Radeon HD 6570 – 1024 MB (1 gig)
- RAM: 4 GB RAM
- Software: Windows 7
- HD: 8 GB verfügbarer Speicherplatz
- DX: Version 9.0c
- LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
- CPU: Intel Core i5 2300 or AMD FX6120
- GFX: GeForce 240 GT or Radeon HD 6570 – 1024 MB (1 gig)
- RAM: 4 GB RAM
- Software: Windows 7
- HD: 8 GB verfügbarer Speicherplatz
- DX: Version 9.0c
- LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
Steam Nutzer-Reviews
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102 Std. insgesamt
Verfasst: 15.03.21 20:40
Sometimes the game gives you way to many checkpoints and sometimes none at all. And those are very often the most difficult parts. Don't buy this if you don't own a controller, seriously. Pretty Visuals/Audio but the Gameplay/Timing ruins it for me.
5/10
(Might make you want to hit your table really hard)
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360 Std. insgesamt
Verfasst: 21.02.21 22:40
Auf jeden Fall ein Must-have für jeden Metroidvania-Fan!!!
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3012 Std. insgesamt
Verfasst: 18.01.21 17:43
Mir gefallen ganz besonderst die
~Grafik
~Sounds
~Das Aussehen vom Spiel und Charaktere
~Und die Geschichte vom Spiel!
Ich kann dieses Spiel nur weiterempfehlen, das spiel ist echt mega!!!
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798 Std. insgesamt
Verfasst: 10.01.21 17:30
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693 Std. insgesamt
Verfasst: 24.12.20 01:02
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738 Std. insgesamt
Verfasst: 03.09.20 20:04
-Super Story
vielleicht ein paar Taschentücher parat stellen
- Gameplay, recht schwer.
Stacheln, überall stacheln in denen man rein fällt und Lava, nicht überall, dennoch viel.
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2053 Std. insgesamt
Verfasst: 21.03.20 22:06
-best prolog i can remember in a game
-music is outstanding ->gareth coker is a genius
-grafix are just beautiful
-gameplay is smooth
-game is challenging but not too frustrating at most parts
-honestly this is a game which makes it really hard to find anything to critizize about
-got this one gifted by a good friend and feel a little ashamed i didnt even buy this gem
so outa 100 i would give this a 97-98 (!)
cant wait to get my hands on part 2
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1207 Std. insgesamt
Verfasst: 17.03.20 11:19
Das Spiel besticht durch seine wundervolle Atmosphäre. Die Musik, die Bildgewalt, die Geschichte - alles was ich mir von einem Spiel wünsche. Ich bin mittlerweile bei der Anzahl an Spielen nicht mehr sehr einfach zufrieden zu stellen, aber Ori hat es von der erste Sekunde an geschafft mich zu fesseln.
Keine Ahnung, was ich hier sonst noch rein schreiben soll, ich kauf mir jetzt den zweiten Teil. :D
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877 Std. insgesamt
Verfasst: 13.03.20 11:38
4/5
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692 Std. insgesamt
Verfasst: 11.03.20 15:45
Ein Spiel, wie aus einem Bilderbuch..
Die Definitive Edition von Ori and the Blind Forest ist eins der fantastischsten und vor allem emotionalsten Spiele die es jemals gab! Ein harmonisches Zusammenspiel, geschaffen durch wunderschöne Szenerien und einem atemberaubendem Soundtrack! Mit diesem Titel erwirbst du den ersten Ori Teil und erfährst, wie die Geschichte einst in Nibel begann. Ich wünsche dir, sehr viel Freude! :-)
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959 Std. insgesamt
Verfasst: 28.04.22 14:00
Fantastic game, tight controls, great story, beautiful environment!
The game is actually challenging, so I'd recommend to play it in Normal difficulty for you first run.
Note: When you press the 'Start' button, you can see how many times you died. Don't get frustrated if you die frequently, I died 529 before I completed the game.
This is a game that everyone should have in their library. I cannot wait to get my hands on the sequel Ori and the Will of the Wisps.
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646 Std. insgesamt
Verfasst: 17.04.22 03:25
The game isn't actually all that difficult (based off the default 'normal' difficulty), and there are no typical boss fights (except a few little rooms that have a couple enemies to kill.) Instead, there are a lot of fun chase scenes that play off moves you were unwittingly practicing in the areas just prior to them.
Think of it like a casual metroidvania with a very cute story.
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429 Std. insgesamt
Verfasst: 10.04.22 21:19
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965 Std. insgesamt
Verfasst: 08.04.22 03:37
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32 Std. insgesamt
Verfasst: 31.03.22 09:38
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548 Std. insgesamt
Verfasst: 11.03.22 16:05
The best plateformer i've played in years.
Controls are easy to learn, so even kids can play it, but hard to master so they still need their daddy to help with some super challenging areas.
Missing this game is a mistake, no matter how old you are!
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602 Std. insgesamt
Verfasst: 06.03.22 18:04
It is an artwork indeed
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1472 Std. insgesamt
Verfasst: 06.03.22 03:44
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1060 Std. insgesamt
Verfasst: 01.03.22 16:25
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671 Std. insgesamt
Verfasst: 20.02.22 19:11
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660 Std. insgesamt
Verfasst: 23.11.21 10:42
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357 Std. insgesamt
Verfasst: 07.11.21 18:04
YANOGA REVIEW
GRAPHICS - ★ ★ ★ ★ ★
''Ori and the blind Forest'' just looks outstanding! The graphical design is gorgeous with many details and beautiful landscapes. On 144FPS this game is stunning and I would say it's one of the best looking Action-Platformer games I've seen in my life.
MUSIC - ★ ★ ★ ★ ★
Kind of a elfish fantasy Vibe. Really soft, melancholic, sad but still beautiful music. This is one of these soundtracks that will give you literally chills and stick in your head for a while.
STORY - ★ ★ ★ ★ ☆
A heartwarming story about family, loss, love & sacrifice.
Seems like a typical Dark&Light story at first but then unfolds in a beautiful, mystical narrative with gorgeous little twist and a lot feelings.
GAMEPLAY - ★ ★ ★ ★ ★
''Ori and the blind Forest'' is one of the best Action-Platformer (Metrodvania) games I've played in my life and I would say it's an modern classic. Jumping & Fighting feels on point and the progress is brilliant. Also the developer got around ''backtracking'' which is one of the biggest flaws of Metroidvania games. They slightly change the world on certain events so everything feels new and exciting even when you've seen some areas a few times. This game got some really hard sequences but mostly it's your fault when you're dying. At the end is ''Ori and the blind Forest'' one of the cleanest and thought out games I've played in my life.
WORTH BUYING - ★ ★ ★ ★ ★
YES! It cost like 5€ on Steam and I would go with 25€. I think this is a game for everyone and a true masterpiece. Don't get frustrated when you're dying a few times because passing these challenges and getting new Gameplay-Elements and continue this gorgeous story is definitly worth your time!
LENGTH : 6 Hours for Soloplayer
BUGS : None
PRICE : Paid 5€
DIFFICULTY : Medium-Hard
FINAL:
93 / 100
If you like that sort of Review, check out my Profile for more!
Recommending every game over 60
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694 Std. insgesamt
Verfasst: 22.09.21 04:21
overall a good gateway game to other metroidvanias, had some super fun mechanics, and has decent replayability, would definitely recommend playing
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404 Std. insgesamt
Verfasst: 30.08.21 02:25
This game is the pure definition of art.
The most noteworthy aspects of Ori are its art style and soundtrack. Ori's art style is beautiful, especially for a game originally released in 2015. Charming world design, amazing color fidelity, crispy animations, and nice lighting are just some of the many areas of this game’s artistic success. I continuously found myself gawking at Ori’s visuals, even as the credits rolled. However despite my admiration over the art style, I believe that I am much more qualified to analyze this game’s music; so allow me to do that.
I’ve been playing the piano for over 12 years now. I’m no musical expert, but I do know what I’m talking about. I honestly believe that the soundtrack of Ori is one of the best I’ve heard in any piece of media, Gareth Coker really outdoes himself here! Ori’s soundtrack has a large variety of tones, ranging anywhere from soft and sorrowful to bombastically loud and dramatic, with everything in between covered as well. I’d say that the most important quality of any piece of music is the emotion that it carries, and Ori and the Blind Forest truly excels in this regard.
But it’s not just about how good the music is, otherwise I would just be telling you to look up Ori’s soundtrack on YouTube. It’s also about how the music is implemented into the game. Ori’s music always plays at the perfect time, enhancing the emotions that the player is already naturally feeling from the story, gameplay, and environment. Video game music is meant to enhance whatever is happening on screen, and there isn’t ever a time in Ori where this isn’t the case. This soundtrack had top-tier implementation.
The most important part of any video game is the gameplay, and thankfully Ori and the Blind Forest doesn’t just have a fancy paint job and good music. It’s easy enough to pick up whilst also having enough depth to offer mastery for players who are interested. Throughout the course of Ori, new moves are added to the player’s arsenal, which helps keep the game fresh and new even by the end. I don’t recall any moments where this game starts to get boring, and that consistency flows through all aspects of this game.
Overall Ori is an incredible game, but above all it’s an incredible experience. This game was clearly crafted with lots of love and care.
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1055 Std. insgesamt
Verfasst: 29.08.21 11:59
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270 Std. insgesamt
Verfasst: 31.07.21 02:38
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929 Std. insgesamt
Verfasst: 29.07.21 11:18
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867 Std. insgesamt
Verfasst: 23.07.21 18:35
The thing about Ori and the Blind Forest is, beyond the beautiful graphics and soundtrack, there's not much else. The game controls like a wet sausage. And it's intentional. I spent most of the game fighting the controls instead of enjoying the game. Ori's controls are floaty, meaning it feels great when you're travelling horizontally with big moves like bash, dash and double/triple jumps, but it absolutely sucks when you need to be precise. And guess what? Majority of the game absolutely requires precise platforming.
The combat is laughable in this game. There's about 5 different kinds of enemies, and they serve as hazards instead of actual enemies. There are no boss battles here, just 3 (or was it 4) chase scenes where you need to perform extremely precise moves to stay ahead of the catastrophe. If you fail, you start the entire sequence all over again (at least for the first chase). You keep trying and trying and trying, and by the end of the sequence, you don't feel relief, just a deep emptiness. It feels meaningless.
Anyways, if you're really good at platforming, then you might enjoy this game. If not, then there's not much to like about this game. Instead, please its sequel, Will of the Wisp, which does literally everything better. You're not missing a lot by skipping this game.
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722 Std. insgesamt
Verfasst: 22.07.21 23:08
Similarly if you don’t have a heart or simply don’t like having your heart strings pulled then a large aspect of this game will be lost on you.
Overall I do recommend this game, especially considering it is a cheap game that is often even cheaper and is one of those games I would argue a true gamer would have to experience at least once considering it is a gem of the indie gaming world.
These are the closing summary words of a full video review containing a more in depth look into the gameplay, artstyle and music among other things that you should check out at https://youtu.be/vEbNxw9rU88
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1179 Std. insgesamt
Verfasst: 30.06.21 06:48
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823 Std. insgesamt
Verfasst: 16.06.21 10:36
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Let’s be clear, The Blind Forest is not a bad game, not a bad game at all. But it is not a good game in the technical sense. As the first game for Moon Studios, Ori and the Blind Forest is a decent effort that has a lot of good ideas but with an equal or greater amount of bad execution.
The sum of it amounts to a frustrating game that leaves you impressed but flabbergasted. Beautiful graphics, vibrant art, imaginative world building and clever level design brought down by bad controls, terrible combat, unreasonable game mechanics, bad story plot and unrewarding accomplishments – all of which thankfully were addressed and improved upon on Ori and the Will of the Wisp.
Since Steam’s review is a simple binary choice, that is would I recommend it to my family or friends, my answer is a resounding “No.”The Blind Forest is for experienced, veteran gamers - a player with at least 10 years experience of playing platform games - or simply those who love Ori and the Will of the Wisp and want more of it. It is not for the casual gamer. If you are one, I recommend playing Will of the Wisp as that is solid game.
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An Observation: Ori and the Blind Forest is not a metroidvania game. A metroidvania requires a sense of exploration, mystery and discovery where it will often have players asking themselves “where the heck am I” and “where am I suppose go from here.” The Blind Forest is largely a linear platform game directing you to a specific location before you can progress to other areas of the map. It certainly appears to be a metroidvania game with the inter-connecting maps, but that’s only on the surface. As such I don’t consider this a metroidvania game at all. It’s not a bad thing though, just an observation.
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What’s Excellent: Ori is without a doubt a beautiful game with luscious colors and wondrous world building. Even with The Blind Forest, you can already tell that there is genuine talent and passion poured into creating such an attractive world. The level design too although small-ish, is cleverly crafted with good use of vertical and lateral spaces. The Timed Events are also very well done which brings an extra platforming challenge. All of this should translate into great platforming…but…
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What’s Bad: I said ”should” but in reality it doesn’t quite nail the platforming. This is due to simply bad controls. Ori’s controls are unwieldy, having lateral movements (left and right) travel further than you want while vertical movement (jumping etcetera) shorter than it should. So you will always overshoot your landing when moving left and right and you will undershoot your reach when you jump up or dive down. This wouldn’t be so much of a problem if the level design accommodated for it but they are designed for precision platforming that requires tight controls.
What’s more disappointing is that it was a deliberate decision from the developers to make the controls unwieldy. There are a few levels such the Forlorn Ruins and the Black Root Burrows that require Ori to carry an orb while platforming and here, the control are tightened up significantly where you can actually perform precise jumps and landings. Intentionally making the controls bad is just bad game design but it would have been tolerable if it wasn’t for the next problem…
The Blind Forest has unfair game mechanics. Ori takes way too much damage for enemies and environmental collision. At times, you die from a single or two hits and this is frustrating when you’re in a long level where you can’t save your progress. And you can’t just save anywhere, you can only save when you’re in a “safe zone” and you need to use your mana to save progress. Yes, you spend mana to save your progress which is utterly confounding. The same mana you that you need to fight enemies, open doors and heal yourself. Especially in the first 6 levels, you’ll be struggling to complete a section of the level because you just won’t have enough mana to save and not enough health to continue, you’ll have to redo the level over and over again.
And you won’t be motivated to push through the level over and over again because the game doesn’t adequately reward you for your efforts. Ori and the Blind Forest is an unrewarding experience, leaving the player feel like they made no accomplishment. You simply just go from one level to another and you don’t feel like you’ve grown, or feel more powerful and in fact, Ori is rather weak and you remain weak right up until you reach the final stage. Playing Ori feels like a slog with no fruitful motivation to continue. Looking at the Steam Achievements, nearly 2/3 of players drop the game halfway.
Part of the reason why you don’t feel any accomplishment is the Bad Story and Plot. Ori is a one-dimensional character with very little charm other than looking cute. The main villain Kuro has more backstory and lore compared to Ori and even then, the circumstances of how she became a villain is suspect; you’ll be asking yourself wait, if that happened to her, then why aren’t everyone else affected too?. The Spirit Tree’s backstory is also dubious, why would it go to such great lengths when there were apparently other ways to address the situation. The many plotholes reveal that the characters and story is just there to further the game along, rather than telling a good story. Only Naru has a good story but hers was added later in this Definitive Edition and was not part of the original game.
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What’s Ugly: I thought Will of the Wisp had annoying combat but man oh man, the combat in the The Blind Forest is terrible.
Firstly, Ori has just 4 attacks. Your normal attack is not even done by Ori; Sein, the wisp that is accompanying you does all the attacking and it is only short range attack. Ori (who is female by the way) has 2 hands; why isn’t she using them? And why only range attacks? Why are they short? Your second attack is a Charged Flame attack – basically an explosive attack but again, short range. Your third attack is using your Bash skill to redirect the enemies projectile back to them but this is very tricky because the enemies’ projectile are fast. Your 4th attack is a Charged Dash but this will put you in a precarious position. 4 attacks, no melee, all short range. This is what you have to work with, in the meanwhile…
All your enemies move faster than you, move further than you, jump higher than you, attack quicker than you, their projectiles are faster too, and they are bullet sponges. It takes you 10 seconds or more to kill and 1 enemy while it only takes them 1 or 2 shots to kill you. You are at an immense disadvantage in combat.
Also, calling the combat action is like saying miniature golf, real golf. It’s not action in the truest sense, it’s basically an elaborate turn-based combat where you take a turn trying to damage an enemy and then the enemy takes a turn trying to damage you. The flow and rhythm of combat in the Blind Forest is terrible and it slows down the game significantly.
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Conclusion There are some genuinely good gameplay here despite many faults, all of which have been addressed in the sequel. If you’re curious about Ori, buy Will of the Wisp and give that a try first. If you like that and want more, then maybe you can consider The Blind Forest but even then, I would only recommend this to hardcore and veteran gamers who have a lot patience and experience.
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665 Std. insgesamt
Verfasst: 15.06.21 18:58
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190 Std. insgesamt
Verfasst: 04.06.21 19:25
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3193 Std. insgesamt
Verfasst: 11.04.21 15:30
Back there when I first know about Ori is around 2015 through a gamer and I immediately fell in love with the graphic, music of this game. I was too young to have my own Visa card I can't do anything except watching, but my desire to play the game kept growing and growing so I decided to download a crack (sorry Moon Studio back there I owe you a copyright (ಥ﹏ಥ) ). Y'all can't believe how much my patience when I only have poor setting with i3-3240 and a GeForce GT 420 you can imagine how laggy the game was. Unfortunately my computer had some error and It's had to be ghost... so I lost everything (still didn't finish the game).
I still remember the first thing I did when I had my new gorgeous Visa card is purchase Ori and the Blind Forest: Definitive Edition (on 9 March 2019) and right away jump into the game. The screen show up, finally I can control Ori I can have my own experience (with the same poor setting). I finished the game, my fingers hurt because I pressed the keyboard so much but the truth is I still died over 100 times haha. My feeling just like the same even I played the game second times it's a pure happy.
Ori is not just a game it's a part of my teenager, my memory. I love everything about Ori, when they first announced they're making Ori and the Wisp of the Will I was so so excited I even setting Ori wallpaper and won't change when the next part is completely available.
Thank you Moon Studio for created a beautiful graphic, a touchy story, wonderful soundtrack (you did a good job dear Gareth Coker <3) . Thank you Steam for publishing the game. Thank you Visa-chan because of you I can fulfill my wish. And thanks to me because my patiently waited for many years.
Sorry my English is bad I just can't shout out to the world how much my love for Ori the game.
Today is the day I purchase the original Soundtrack... So basically I bought almost everything about ori already haha.
Wish you have a good day and you can find joy, happiness in this game or just in any moments in your life ٩(◕‿◕)۶
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1931 Std. insgesamt
Verfasst: 31.03.21 20:49
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774 Std. insgesamt
Verfasst: 28.03.21 02:46
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1991 Std. insgesamt
Verfasst: 02.03.21 08:24
+ Graphic: Beautiful
+ Music: Beautiful
+ Story: Great and emotional. Even the prologue already makes me want to cry
+ Hard and challenging, but still fair
+ Backup feature. This feature will track your last 10 saves. If something goes wrong, you can easily roll back to a previous save file
+ Better optimization that the original one
+ New area to explore
+ New abilities
+ New difficulties
This (+) are used to be my (-) in the original Ori and the Blind Forest
+ Fast travel/teleport. It makes easier to travel across the map.
+ Key/button remapping. The original game doesn't have this feature,
Unfortunately this was not in-game feature and it requires editing game file. But at least now I can change the key/button.
+ Now we can replay a complete/clear game and also revisit all the area.
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448 Std. insgesamt
Verfasst: 16.02.21 08:46
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908 Std. insgesamt
Verfasst: 15.02.21 02:56
The majority of the game is exploring the map, doing some light (unfulfilling) combat, and solving small platforming problems and puzzles. This game has a wonderful feature where, if you have enough of a certain (generally available) resource, you can hold a button and set a new spawn point. So, you may have some difficulty with a short platforming element, but you can set your new spawn point right before that portion, and once you succeed, set a new spawn point right after it. These portions of the game are enjoyable but do have some problems (you won't realize there is a trap until it kills you, you may not know what the game wants you to do, or there are so many bloom effects that the game's stunning visuals obscure what is happening). But this feature of setting a spawn point makes these portions of the game challenges of skill that are very accessible to all players. You will fail, but you will be able to quickly try again and again until you succeed because you are only being asked to string together a few difficult maneuvers.
The other part of the game are chase sequences where you cannot use this feature of setting your spawn point. So, you will repeatedly die to general lack of skill, one-hit kills, or being too slow to figure out how the game wants you to advance as you try to determine just what on screen is relevant. The music and visuals will indicate to you that these are exciting moments, but the momentum and excitement quickly turns to frustration. This happens repeatedly when a) the clockwork of the sequence is just a bit slow and an obstacle that is usually out of your way when you reach it is now in your path because you were just a bit quicker this time or b) you were a bit slower so you missed a projectile you were supposed to jump off of (using an ability called bash).
These chase sequences are great when you are in the mood for a game of that style, but seem very different from the rest of the game. Frustratingly, if you are in the mood for that style of game, there isn't much of it here and most of the game may be too slow. And if you are not in the mood for that style of game, it's frustrating that these fast and demanding sequences keep interrupting a generally slow game. The design philosophy of letting players set spawn points creates a certain expectation that these sequences undercut. And that design philosophy seemed to signal that this was a difficult platformer that was nonetheless accessible to gamers of most skill levels. But that doesn't seem true of the mandatory chases.
Because of these chase sequences, I don't recommend this game to those looking for casual or relaxing platforming. And I don't recommend this game to those looking for extended sections of difficult and demanding platforming because the game between these chase sequences won't be challenging enough.
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2461 Std. insgesamt
Verfasst: 13.02.21 11:40
Being Ori in this game is a reward in its self. The beginning scene just fully pulls you in to Ori's cause, their life. You get to watch tragedy unfold from heartbreaking misunderstandings and mistakes. Then you get to try and remedy the pain that it caused.
The music is phenomenal and will have you giggling, crying, or even just simply narrate your frustration quite well. It adds so much to the game along with the graphics the beauty of this amazing world you are in.
To put it simply, please, Please try it this game. It is worth everything it costs and more. Just give it a try and you'll be happy you did.
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1051 Std. insgesamt
Verfasst: 09.02.21 11:50
__{Game play}__
☑️Masterpiece
????Amazing
????Very good
????Good
????Nothing special
????Bad
__{Graphics}__
☑️Art
????Beautiful
????Good
????Decent
????Will do
????Bad
__{Audio}__
☑️Fascinating
????Very good
????Good
????Not too bad
????Bad
__{Story}__
????Doesn't have
????Not greatly told
????Average
????Good
????Lovely
☑️Will make you cry or smile
__{Game Time}__
☑️Short
????Average
????Long
????Endless
__{Micro Transactions}__
????EA
????Mobile Game
????Fortnite
????Level DLC
☑️None
__{Bugs/Glitches}__
☑️Never had any
????Minor bugs/glitches
????Few bugs/glitches
????Can get annoying
????The game itself is a big terrarium for bugs/glitches
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262 Std. insgesamt
Verfasst: 28.12.20 05:10
I may change the review later down the road, but right now I cannot recommend
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1449 Std. insgesamt
Verfasst: 26.12.20 18:15
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2345 Std. insgesamt
Verfasst: 22.12.20 23:36
Stunning - Moving - A Masterpiece
I will preface this review by stating that I am not much of a gamer. I don't have a history of playing similar games with which to make comparisons.
Ori and the Blind Forest: Definitive Edition (and original) has simply blown me away. It is absolutely beautiful. I was moved from the beginning. It is a sad story about an orphan twice over who has been led on a journey through stunning, gorgeous realms, where there is constant danger hidden within the magnificently crafted world. The visuals are astonishing. The colour, details, and clarity is awe-striking. I have never seen nor played a game that was so wonderful to look at. I was captivated by the environment alone.
The artwork is only one part of what makes this game so amazing. The soundtrack is unbelievable; it has such depth. It is rich and moves you perfectly with the story being told and the scenes we witness and are a part of. Truth be told, I listened to the soundtracks (original and additional) before even playing the game, because I fell in love with it from watching the trailer, and did not want to wait to play the game to become absorbed into the breathtaking music. It is a true masterpiece.
The gameplay is enjoyable and a great means of experiencing Ori's tale. Admittedly, I have struggled with the controls for this game. I play it on a PC and, as noted earlier, am not much of a gamer. I found it quite difficult to get into the rhythm of pressing the keys and maneuvering the mouse when necessary. On many occasions (over the course of playing the two versions of the game three times) I miskeyed and have failed to move Ori the way I had intended (I had much difficulty executing simple jumps at times). I suppose that skill will grow the more I play.
The Original and Definitive editions are very similar. In the Definitive Edition, Ori can gain more skills, explore new locations, learn more about Naru's family and past, and warp between spirit wells (a very useful addition). There are a few more achievements that can be unlocked as well. The Original Edition, for those of you who collect Trading Cards, is the only one of the two versions which drops cards. Those are the key differences between the two editions.
Ori and the Blind Forest is, quite simply, a masterpiece. It is beautifully crafted, from the artwork and story telling to the soundtrack. I highly recommend this game for anyone wanting to experience an emotional story within a grand and dazzling adventure.
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663 Std. insgesamt
Verfasst: 10.11.20 00:38
But boy is this cute and full of emotion and pretty art and music and precious wholesome stuff and so much more. The story is pretty good too. Can't really say a lot more about it without spoiling it, but if you're a fan of platformers and you enjoy challenge and cute stuff, this is one for you.
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1278 Std. insgesamt
Verfasst: 08.11.20 23:22
Some obstacles one-hit you and some not for whatever reason, but it's hard to visually distinguish them one from another. The same goes for several enemy types.
Some objects look almost exactly like platforms but are actually background (you died).
Foreground art randomly obstructing vision and hiding enemies in combat.
Sometimes no explanation is given where there is clearly a need for one (e.g. I had to die 20-30 times to understand that some surface changes the direction of gravity but only when holding a specific item, although story hint for this item clearly states a completely unrelated effect).
Sometimes it's downright unclear what are you supposed to do next -- e.g. I had to watch a walkthrough for final escape sequence because I had absolutely no idea that I could jump off the boulders since literally 2 seconds before I wasn't allowed to bash off slightly larger boulders.
The list goes on and on.
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539 Std. insgesamt
Verfasst: 07.11.20 08:12
Pros
- Tight platforming
- Lots of unique abilities that makes movement fun
- Good variety of locations, obstacles, and enemies
- Satisfying progression
- Beautiful visuals
- Lots of secrets
Cons
- Frustrating at times, especially on hard mode
- Escape sequences are trial and error
- Multiple moments where the way to progress was confusing
- Basic combat is spammy (Jump around while mashing the attack button, hoping you don't get hit. Thankfully gets better once you acquire some abilites)
Certainly not perfect, but I mostly enjoyed my time with Ori. Well worth a purchase.
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1338 Std. insgesamt
Verfasst: 03.11.20 18:40
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6539 Std. insgesamt
Verfasst: 06.10.20 14:33
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78 Std. insgesamt
Verfasst: 04.10.20 11:53
This is one of those games for me. Looks absolutely beautiful, but I found the 'die, reload, repeat endlessly' gameplay massively frustrating, even on easy. And I can't explain why, because I love hard platformers like Celeste and Super Meat Boy where you die and restart a lot. In those games the difficulty feels like part of the fun. In Ori it just feels like the game is bullying you.
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138 Std. insgesamt
Verfasst: 29.09.20 20:48
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2800 Std. insgesamt
Verfasst: 29.09.20 18:48
[spoiler]There are already a ton of reviews if you want to be informed about the game. Just wanted to add one more positive to the pile. Definitely worths any praise![/spoiler]
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725 Std. insgesamt
Verfasst: 17.09.20 05:51
Allows you to free roam which can leave you in a constant state of adventure - or total confusion.
Art style is fantastic.
Audio/Music is fantastic.
HIGHLY recommended!
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604 Std. insgesamt
Verfasst: 14.09.20 09:22
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1138 Std. insgesamt
Verfasst: 04.09.20 11:48
This game is more than just beautiful. It's art. The soundtrack is beautiful beyond measure. The music and sound composition is absolutely beautiful, the art style and amount of background depth are incredible; the atmosphere and aesthetics keep you very immersed with the game. The gameplay is fantastic, fluid. Bash is fantastic to use, and it's also a puzzle mechanic that you'll need to master. It feels great though. Almost all of the game is framed perfectly. Even the hidden sections aren't randomly hidden, and they have subtle framing tricks to make them invisibly visible.
The gameplay of this game is excellent and it really knows how to work with your emotions, it’s not something that you can beat with a few clicks, in fact, this is a pretty tough game which sometimes even reminds me of Dark Souls, there were many times I'd be stuck in different level sections and I'd get super frustrated, yet the game's beauty wouldn't let me give up and in the end of each struggle it would most definitely be rewarding.
I'd give this game 10/10. But if you're up for a challenge, I can't recommend the game enough.
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796 Std. insgesamt
Verfasst: 28.08.20 16:32
Really fun platformer with amazing visuals, soundtrack and a solid story. But you all ready knew that.
It took me about 12 hours to complete. I feel the game fell short on combat, coming from just playing Hollow knight, I was surprised at the lack of bosses. Most of the challenges came from traversing the map quickly, Water is flooding in, get to the top without being caught.
You have the options to upgrade 3 paths; Combat, Exploration & agility - simply put. I upgraded the agility path to its max and did half of the exploration path with a few upgrades into combat. Ori doesn't really make it so that you have to fight things with your own attacks. You can shoot the enemies own attack back at them which most of the time killed them instantly.
Other than that, Ori and the Blind Forest was a great game, I had no crashes or any problems at all.
I got the game on sale for roughly £4 and it was an absolute steal. 100% worth,
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700 Std. insgesamt
Verfasst: 28.08.20 10:15
All in all, if you you're a fan of easy going exploration with a few moments of tension complimented by a great soundtrack and fantastic visuals then this game is for you.
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670 Std. insgesamt
Verfasst: 23.07.20 17:47
(10 hours to complete main story, not 100%)
---{Graphics}---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ Paint.exe
---{Gameplay}---
☑ Very good
☐ Good
☐ It‘s just gameplay
☐ Mehh
☐ Starring at walls is better
☐ Just don‘t
---{Audio}---
☑ Eargasm
☐ Very good
☐Good
☐ Not too bad
☐ Bad
☐ Earrape
---{Audience}---
☐ Kids
☑ Teens
☑ Adults
☐ Human
☐ Lizards
---{PC Requirements}---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boiiiiii
☐ Ask NASA if they have a spare computer
---{Difficulity}---
☐ Just press ‚A‘
☐ Easy
☐ Significant brain usage
☑ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls
---{Grind}---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☐ Average grind level
☐ Too much grind
☐ You‘ll need a second live for grinding
---{Story}---
☐ Story?
☐ Text or Audio floating around
☐ Average
☐ Good
☑ Lovely
☐ It‘ll replace your life
---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{Price}---
☐ It’s free!
☑ Worth the price
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{Bugs}---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
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1503 Std. insgesamt
Verfasst: 15.07.20 22:13
Combat in this game starts out simple and becomes more complex as the player unlocks more skills and areas. I only had a bit of frustration when I was trying to figure out how to make charge dash work [Using a controller it’s LT then RT.] all for an achievement that was otherwise easy to get if you knew how to perform the ability. There is a skill tree that gives a little bit of freedom to choose how you wish to progress, but some skills are required before you’re allowed to progress and get other perks. As for how to play, you can use a keyboard or a controller. I started out with keyboard and mouse, but switched to controller, finding the button combinations more intuitive.
This game is outstandingly adorable, but don’t let that fool you, by no means is this a simple game. Of course, Ori has the basic platformer rules, but with the addition of more skills, tougher enemies, and unique puzzles the challenge is ever present. Many people I’ve talked to that owned this game before me said they started it, but then stopped soon after the beginning due to difficulty/frustration or simply getting stuck in a location without being sure where to go next. There are several “race to the finish” areas where the player needs to escape an area with minimal to no mistakes or face restarting over and over until the area is mastered. These parts of the game cannot be avoided and may frustrate someone new to platformers. This game took me a bit of time to play blind [and I’m by no means a platformer professional]. This game isn’t particularly long, but I found the content rather satisfying nonetheless.
Achievement Hunter’s Note: Most of the achievements are reasonable to get, although some of the rarer ones are potentially more frustrating than their worth. Personally, I did not pursue them for the sake of my own sanity and patience. For those of you with the ambition, I wish you the best of luck with the “no deaths” run, playing on hard mode, and finishing the game without learning any abilities.
Achievement Acquisition Difficulty: Medium +
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1521 Std. insgesamt
Verfasst: 12.07.20 23:40
I'm not sure if it's necessary for me to describe the actual aspects of the game beyond that, I'm sure everyone is aware that this is a metroid-style platformer. What I will say is that I experienced gaming mechanics within Ori that I haven't experienced in any other game. The first boss battle is one of the most intensely fun things I've ever done in any game with background music that may be my favourite in gaming (I have it on loop as I type this). My Jaw dropped as I saw the changes to the world that my actions throughout the game caused.
Although often frustrating, the game is rarely unfair. Every mistake is one that you can learn from. You're going to die. A lot. But stick with it to the conclusion and you'll have one of the most satisfying gaming experiences of your life.
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118 Std. insgesamt
Verfasst: 10.07.20 19:37
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1139 Std. insgesamt
Verfasst: 06.06.20 20:42
☐ Kids.
☑ Everyone.
☐ Mature.
☑ Casual Players.
☐ Pro players.
⛺Graphics:
☐ Potato.
☐ Bad.
☐ OK.
☐ Good.
☑ Beautiful.
☐ Masterpiece.
????Price:
☑ Full Price.
☐ Wait For Sale.
☐ Refund It If You Can.
☐ Don't Buy It.
☐ Free.
????Requirements:
☐ Minimum.
☑ Medium.
???? FPS drops with a GTX 1050 (Check bugs section)
☐ Fast.
☐ Super Computer.
????Difficulty:
☐ Easy.
☑ Medium.
☐ Hard.
☐ Very Hard.
☐ Death March.
⌛Game length:
☐ Really Short. ( 0 - 3 hours)
☐ Short. ( 3 - 8 hours)
☑ Medium. ( 8 - 16 hours)
???? ~12h to 100% the map in Hard mode
☐ Long. ( 16 - 25 hours)
☐ Very Long ( 25 - 40 hours)
☐ Extremely Long (40+ hours)
☐ Endless
????Story:
☐ It Doesn't Have One.
☐ Horrible.
☐ Bad.
☐ Average.
☐ Good.
☑ Fantastic.
????Cinematic/Art:
☐ It Doesn't Have.
☐ Horrible.
☐ Bad.
☐ Average.
☑ Good.
☐ Like Watching A Movie.
????Music/Sound:
☐ Horrible.
☐ Decent.
☐ Average.
☑ Good.
☐ Amazing.
????Gameplay:
☐ Terrible.
☐ Bad.
☐ Average.
☐ Good.
☑ Fantastic.
???? Fun parkour and puzzles, not too easy nor too hard. Depending on the difficulty you're playing, mistakes are more or less forgiving, although some obstacles do one shot you.
I personally used the controller for this game
????Bugs:
☐ Game Itself Is One Big BUG.
☐ Game Breaking Bugs.
☐ Lots of bugs.
☑ Few Bugs.
???? Major FPS drops in some areas, at first I thought it was a problem with my rig, but it turns out some other users with better graphic cards than mine have had the same problem
The Flying Fury achievement won't unlock, according to some users you have to restart a new game until it unlocks or even reinstall the whole game.
☐ Nothing.
????Final:
☐ Terrible.
☐ Bad.
☐ Average.
☐ Good.
☑ Great.
☐ Fantastic.
????Others:
Multiplayer: ☐
Singleplayer: ☑
????Final Score:
8.5/10
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1500 Std. insgesamt
Verfasst: 03.06.20 17:12
There are four difficulty options: Easy, Normal, Hard, and One Life. Players who can get annoyed easily for dying many times or who are into the story rather than the challenge should play the game in Easy mode. It is likely to die hundreds of times even in Easy mode.
The game has an emotional storyline. It can easily make the player care about the characters and the world. The story is not in the foreground and it doesn’t interrupt the gameplay.
The mechanics are quite fun and easy to understand. There are numerous abilities to unlock through the ability tree. This allows players to customize their gameplay, especially during the early game.
It would be a huge mistake not to mention the charming visuals and the great soundtracks used in the game. High-quality visuals and soundtracks make the game even more special. These features present a magical atmosphere, allowing the player to feel in a beautiful environment.
The game provides a peaceful ambiance and a decent challenge at the same time. It is highly recommended for the players who want to spend some time solving puzzles and killing creatures with a fair amount of abilities. It is also the right game to start getting into platformer games.
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1439 Std. insgesamt
Verfasst: 23.05.20 17:09
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Release:10.03.2015
Genre:
Actionspiel
Entwickler:
Moonbyte
Vertrieb:
Xbox Game Studios
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:
ORI
Einzelspieler
Mehrspieler
Koop