News Liste No Rest for the Wicked

????️ Patch Notes - Early Access Hotfix 6
No Rest for the Wicked
26.04.24 23:11 Community Announcements
We wanted to drop one more hotfix with important updates, new torch items, as well as additional performance and visual improvements to make sure all of you have a great time with the game this weekend! We also fixed the rings!

Not to beat a dead Echo Knight Horse but please continue sharing issues or feedback you have with us!


⚔️ Art:
  • Improved rim light rendering in the shadows to improve game readability in dark areas. This should help with the “game is too dark” feedback we were getting in some cases.
  • Adjusted rim lighting looks even nicer and allows characters to feel more integrated into the environments!

⚔️ Performance:
  • Reduced unnecessary memory allocations for general rendering, fog, and other game systems
  • Optimized shadow rendering for all Visual Effects

⚔️ Quests:
  • Changed Potion Seller quest reward from a Medium XP Potion to a Small XP Potion.

⚔️ Loot:
  • Increased drop rate of gems

⚔️ Content Additions::
  • Added new Torch offhand for purchase at Whittacker’s shop and crafting at the Workbench[list]
  • Torches can be used for more light in dark areas

[/list]
⚔️ Balance:
  • Replaced Risen enemies on Prologue ship with special instances so they won’t be affected by global balance changes
  • Nerfed health on Risen enemies (except Risen Great Axe Raider) on Prologue ship by 40%
  • Rebalancing Cerim Crucible by nerfing enemies in the most deadly room and buffing enemies in weaker rooms
  • Increased timing of lowering platforms in Cerim Crucible so its more challenging and requires player to wait around less
  • Rebalanced Plague Ring
  • [list]
  • Increased Gain Health effect to 1-3%
  • Decreased Lose Focus effect to -7-10%

  • Rebalanced Snake Ring
    • Decreased damage dealt to player to 5%
    • Changed damage type dealt to player and enemy to Physical Damage instead of Plague Damage

    [/list]
    ⚔️ Enemies and Bosses:
    • Improved Risen Bruiser locomotion animations

    ⚔️ Areas:
    • Improved collision, faders and texture in Mariner’s Keep
    • Improved set dressing, collision and faders in Nameless Pass
    • Improved faders in Sacrament
    • Improved set dressing, collision and faders in Cerim Crucible

    ⚔️ Loot:
    • Increased drop rate of gems

    ⚔️ Audio:
    • Improved Falstead Darak intro audio timing

    ⚔️ Localization:
    • Added and updated localized text in many places across multiple languages
    • Added localization support for the attribute insights tooltips, new Quit menu and depositing stacks UI

    ⚔️ Bug Fixes:
    • Fixed Crash on the Main Menu
    • Fixed some transparency rendering artifacts
    • Fixed Plagued Mutant Soldier bounty boss going invisible
    • Fixed Fog of War not creeping back while the game is closed
    • Fixed error spam on the Refinery
    • Fixed Fierce Ring not dealing extra damage
    • Fixed interior backgrounds no longer being black
    • Fixed Bows not having full durability when being purchased at Whittacker's Shop
    • Fixed spot in Black Trench where you can go out of world
    • Fixed spot in Prologue ship interior where you can sidle and get stuck
    • Fixed spot in Echo Knight arena that resets the fight
    • Fixed shadow flickering at Campfire in Black Trench
    • Fixed spot with texture flickering in Black Trench
    • Fixed Chest inside a Chest appear in Orban Glades
    • Fixed UI layout so that coins are evenly spaced


    To give feedback and report bugs, please head on over to our No Rest for the Wicked forum!
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    Release:18.04.2024 Genre: Action-Rollenspiel Entwickler: Moon Studios GmbH Vertrieb: Private Division Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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