No Place Like Home
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Über das Spiel
No Place Like Home ist eine hübsche, entspannende Simulation, bei der du in die Rolle von Ellen Newland schlüpfst. Ellen will ihren Großvater auf der Erde ein letztes Mal besuchen, bevor sie auf den Mars zieht. Doch bei ihrer Ankunft muss sie feststellen, dass ihr Opa verschollen ist und seine Farm kürzlich zerstört wurde.
Ellen beschließt, der Sache auf den Grund zu gehen. Sie will Umweltschäden beseitigen, den Nachbarn helfen, ihren Opa finden und seine Farmtiere retten!
Säubere die Umwelt, beseitige Müllberge, sauge Schrott weg und recycle Ressourcen, um deine eigene Traumfarm zu bauen! Alles, was du brauchst, kannst du im Müll finden oder durch Recycling gewinnen. Wenn du dich mit deinen Nachbarn anfreundest, helfen sie dir mit deiner Farm und bei deinen Abenteuern.
Erforsche die Welt und erlebe Abenteuer in vielen abwechslungsreichen Zonen. Bahne dir deinen Weg durch die Abgeschiedenen Hügel und behebe den Schaden, den giftige Gase dort angerichtet haben. Rette auf den Gefrorenen Gipfeln Tiere vor dem eisigen Klima und repariere das Leck einer alten Fabrik, das aus der hiesigen Pflanzenwelt Riesenpilze gemacht hat. Öffne den Staudamm und lass den Fluss in die Wüste strömen, um die Natur zurückzubringen.
Finde und rette entlaufene Farmtiere, die über das ganze Tal verstreut sind. Wenn du gut für sie sorgst und ihr Vertrauen gewinnst, werden sie sich bestimmt erkenntlich zeigen. Und wenn du dafür bereit bist, kannst du deine tierischen Freunde mit Partyhüten ausstaffieren und Feste feiern!
Baue dein Haus wieder auf und richte es ein, um es zum perfekten gemütlichen Heim zu machen. Finde auf der ganzen Welt Dekorationen und Ziergegenstände, um dein Domizil zu personalisieren. Zuhause ist es schließlich am schönsten: No Place Like Home!
Wenn du dich nach einem harten Arbeitstag entspannen und mit deinen Tierbegleitern abhängen willst, dann bist du hier genau richtig!
Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: 3.2 GHz Dual Core Processor
- GFX: GTX 750 / Radeon HD 7770
- RAM: 4 GB RAM
- Software: Windows 7/8/10 64-bit
- HD: 5 GB verfügbarer Speicherplatz
- LANG: Englisch, Französisch, Deutsch, Spanisch, Chinesisch (vereinfacht), Polnisch
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Steam Nutzer-Reviews
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1742 Std. insgesamt
Verfasst: 22.03.22 08:47
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528 Std. insgesamt
Verfasst: 20.03.22 13:47
Mit einer Müllzange und Tüte rauszugehen und in der echten Welt Müll einzusammeln macht mir mehr Spaß.
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2527 Std. insgesamt
Verfasst: 14.12.21 19:19
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223 Std. insgesamt
Verfasst: 29.04.21 10:17
da war es noch nicht richtig spielbar.
aber nach den grossen updates läuft es gut
und macht spass
ein art harvest moon + die erde von müll befreien.
grosse welt zu erkunden
einige dungeons
und immer was zu tun
gefällt mir gut
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413 Std. insgesamt
Verfasst: 09.04.21 23:18
Und ich muss sagen das Spiel hat mich komplett überzeugt.
Zu sehen wie sich die Welt verändert ist richtig schön. Die Spielweise macht auch extrem viel Spaß.
Ich habe es nun 6 Stunden am Stück gespielt und bisher so ziemlich alles erspielt was aktuell möglich ist. Ich freue mich sehr über kommende Updates.
Natürlich waren hier und da einige Buggs (Gegenstände schweben in der Luft oder lassen sich nicht richtig abbauen) aber darüber kann ich bei einem EA hinwegsehen.
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1307 Std. insgesamt
Verfasst: 20.01.21 06:49
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444 Std. insgesamt
Verfasst: 06.01.21 22:40
Nach 7 Stunden habe ich alles erledigt was es zu tun gab. Daher kann man die Kosten gut verkraften.
Man merkt das noch einige Bugs vorhanden sind aber bei einem E-A-Titel muss man damit rechnen. Manche Sachen wie z.B. die Vögel für Saatgut sind eher nützlich wenn man alles erledigt hat bzw. alle Bereiche im Game implementiert wurden.
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43 Std. insgesamt
Verfasst: 23.12.20 21:46
das Spiel braucht noch viel arbeit.
Es ist noch nicht viel zu machen.
Ich würde warten bis Nächstes jahr für mehr Content.
Tutorial wäre gut ist aber nicht notwendig.
man versteht was man machen muss ziemlich schnell zwecks der bilder.
Key Bindings wäre auch sehr cool.Für das Geld kann man nicht viel erwarten finde ich und auch nicht viel falsch machen.
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727 Std. insgesamt
Verfasst: 19.03.22 03:54
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109 Std. insgesamt
Verfasst: 07.03.22 01:11
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3438 Std. insgesamt
Verfasst: 04.03.22 20:51
The premise: Earth is a polluted mess and you've returned from Mars to your grandfathers farm. He's missing and you need to find him. You need to vacuum up mounds of garbage, learn to make increasingly better patterns and upgrades for your tools. You need to trade preserves which you make and it can be a lot, 250 in some cases plus produce you grow to purchase patterns for building farm animal houses, bee hives and many other things. There are quests to fulfill that don't actually give you any rewards, but you can confidently ticked them off you list as you finish them and eventually find grandfather and solve the mystery of his disappearance. The vac pal that you arrive with is your main tool for clearing garbage. You are going to put that thing to very good use; killing bots with water or drilling them to death. Breaking up stone, glass and rubber and sucking up the results to turn into building materials. You have a home you can open up and decorate. Every area is instanced off and you have to complete the main story line to access the next area. I personally am disappointed. The devs said they had listened to feedback, but I can't believe this is what the player wanted unless they were aiming for it to be a children's game and nothing wrong with that. There are plenty of great kids games out there that adults can enjoy as well. I simply miss the original beta ideas because they were great, challenging but not obscenely so. The shortcut maze made for a longer game and trying to remember which passage led to which area was part of the charm. Combat has always been simple but then combat is not the main thrust of this game; simple combat is hard to come by these days and appreciated by many.
I recommend it a a family/childrens game. There's not as much in the game as there was but I am sure the devs will continue to add content over time.
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1751 Std. insgesamt
Verfasst: 18.02.22 15:53
-Your entire farm disappearing after hours of work put into it
-Quests being unable to complete because you can't get a certain item because (insert any number of reasons here)
-Animals that have been befriended never showing up to your farm therefore sometimes stalling quests and upgrades
-Floating unreachable trash piles
-The hit boxes for some things makes it nerve-wrackingly difficult to harvest etc.
-and the list goes on....
I do give credit to the devs for trying to listen to us players and they have made some changes that made things a little easier but something is definitely wrong with the coding and they haven't tested enough when they release these patches to placate all the complaining.
So just don't buy it yet, folks. It's a wait and see.
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3970 Std. insgesamt
Verfasst: 17.02.22 22:33
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16306 Std. insgesamt
Verfasst: 17.02.22 13:41
The long version:
Let me clarify: is it worth buying this game RIGHT NOW? No, I don't think so. But it definitely has potential and I've had some fun playing it - so my advice is actually yes it will be a decent game but WAIT UNTIL A FEW MONTHS AFTER FULL RETAIL RELEASE before you try it. In its current stage there are still too many bugs, too many weird glitches, it eats up too much RAM and too much processing power, and the developers are still trying to nail down the specific gameplay mechanics they want while also trying to finish writing the story questline and such.
This game is still in EARLY ACCESS. But they are ramping up for full release in just about three weeks or so, after several delays already. I've been playing since version 0.11, very early days more than a year ago if I remember right. Now we're on version 0.32 and still finding more than 100 bugs, many of them game-breaking or will cause the game to crash and lose progress. I played through all the different versions since 0.11 and left bug reports and feedback for the developers. It has potential to be really cool. But only if they manage to fix all the bugs and take care of the graphic and memory optimization FIRST.
Now a description of what this game is...
It's an ADVENTURE game first. Explore the world, help the local residents rebuild their town, help some other folks study birds, save some wild boars, replant trees, help some sick sheep... yeah there's a bit of variety in the quests. Meanwhile you'll have to defeat (or stealthily avoid) some hostile robots while using your vacuum cleaner to suck up all the trash because Earth has basically become a giant landfill - so everyone else has already moved to Mars.
It's a FARMING game second. While you run around, you'll find some different seeds to plant, you'll buy blueprints to build equipment to use on your farm, you'll build chicken coops and pig sty so you can tame some livestock. And you'll cook various recipes using the fruit, veggies, and eggs that you get from your farm. Then you'll use those cooked dishes as payment for more blueprints at the local shops, so you can improve your farm and upgrade your ability to explore outside the farm.
The basic story is: you play as Ellen, a young woman living on a space station. You decide to visit your grandfather on his farm on Earth one last time before moving to Mars. But when you get there, the farm is destroyed (buried in a trash avalanche) and your grandfather is gone. Maybe the neighbors know what happened or where he went? Let's start by asking the... wait, is that a TALKING CHICKEN???!?!?
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5151 Std. insgesamt
Verfasst: 13.02.22 23:12
Still, the devs are keeping the switch from the system of personalized barter to a formal currency-based economy, despite the poor fit with the story. (Do we really need a currency for a game world with fewer than 10 people on it?) It makes me question the direction for the game, I recommend new players wait to purchase until after release (announced for March 10) to see what the game actually is at that point.
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167 Std. insgesamt
Verfasst: 30.01.22 17:06
The gameplay is good and relaxing. The Tutorial at the beginning was informative but to be honest I forgot the most of it after that. The most problematic for me was the inventory and the chest. The inventory get full very easily so you need to use the inventory. And here comes the problem:
My game crashs or most of the screen turns black if I open the chest - at least if I open it to long. And cause you need to push the things you want to move over it takes some time.
The issue lies here in the RAM-Using. I don´t know why, but once I open the chest the game takes more and more of my RAM till it gets full and - as I already said - crashs and other issues. I don´t have an bad computer (32GB RAM, Geforce GTX 1600, Ryzen 5 2600x) and I know the game is in its Early Access. But the Issue exists at least 2 months and even if you report the bug via E-Mail (which they want) you dont get any response so I ask mysyelf (did they get it? did they work on it? Did it help them?) And somewhere exists a discord site but I myself didnt find it and cause the developer dont post many things in the steam forum, I can´t get any information regarding that. And thats really frustrating.
So as long they don´t fix this damn frustrating bug, I won´t recommend it. I will change my review IF (and only IF) they can fix it.
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1235 Std. insgesamt
Verfasst: 27.01.22 14:13
The gameplay is okay, but gets very tiring after digging through piles of garbage in the 10th area. The vacuum is nice for picking up items on the ground but feels clunky when trying to vacuum a pile.
The combat also feels clunky but isn't difficult, so I guess there's that? Unless you get hit by a projectile and get stun locked to die instantly. Sometimes enemies will be columns of trash, which would be fine, except the game often puts you on top of them and you can't hit them, but they can hit you.
It feels like this game has no real direction, you end up just wandering around through samey piles of garbage. There are quests, but they appear to be written in some arcane language I can't read. It's definitely not English.
All in all, I kept going on this game because I thought there had to be something more, but there isn't. After losing my progress the most recent time, I can assuredly say I do not recommend.
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15 Std. insgesamt
Verfasst: 12.01.22 17:23
Why? For the same issue a number of other users on reddit and Steam complained about; sticky over the shoulder camera stays glued to a character bobbing constantly across a moving landscape, which made me so nauseous I had to quit right after finishing the intro and confirming there was no option to change it. I am a bit sensitive to motion, true, but so far I've managed to always work through it or around it in games as in real life. This game? It actually made me dizzy after a couple of minutes, I had to pause and close my eyes.
Now, I rarely give negative votes, most games I don't like are for reasons that are personal or would not be a negative for others, and I don't want to downscore a game that would give joy to someone else... but in this instance I KNOW I am not the only one to have problems with this, and this is a common issue with POV gameplay anyway that really should be part of the ABC of what to fix when building this kind of game.
DEVS! Please fix this and you will have at least one new customer (again) and probably more. Until then, I'd be better off reading a book on a roller coaster...
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2247 Std. insgesamt
Verfasst: 03.01.22 19:14
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1082 Std. insgesamt
Verfasst: 24.12.21 05:02
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26 Std. insgesamt
Verfasst: 06.12.21 13:08
I loved the look, i loved the idea.
However; I do not have motion sickness, but this game made me feel nausea anyway.
So if you do have it, be aware that it might effect you too.
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844 Std. insgesamt
Verfasst: 01.12.21 21:58
It has a lot of issues (nothing game breaking, but still a lot of problems) and a lot of logic and fun factor issues. Getting stuck simply because there's no jump mechanic is weird to me, but invisible barriers in places where there really shouldn't be any are really annoying. Food is used as a one time market / upgrade thing and nothing else... so having a large farm is completely pointless as you only ever use each food item once (twice max). There's no way to heal yourself aside from sleeping it off. I don't feel like health upgrades and movement speed upgrades do anything at all, there's not even a visual indication that it does anything. Water tank upgrades and well is a pointless addition to the game as not once have I ever felt like I needed those. Recycling / preserving also seems pointless as you really don't need much of it in the game. There's no motivation to doing anything in the game since the payoff is always either nothing at all or nothing of actual importance / value. Getting that first door unlocked in the tree house was incredibly annoying as it rewarded you with literally a small hallway with a lot more doors to unlock. Finally getting a room door opened just offers empty space which is completely not needed at all, I assume all the other rooms are the same. There's no balance in the game at all, even the stacks make no sense. Controls and UI could be improved but are tolerable, graphics and sounds are pretty good for the kind of game it is, music is repetitive like most games which is why I always disable it. Oh, and I only just realized that I can use the water on those blue buttons to unlock stuff. There was no guidance at all to indicate that's what was needed to be done to them.
I definitely don't see the point of giving us all these new locations to explore if there's no motivation / rewards to grinding our way to those locations. Why should I clean all these locations? Why should I saves the animals from the cages? Why build a home for the foxes and feed them? Why build a home for the deer and feed them? Why filter out the pollution in the water? Why neutralize the gas, especially since it does nothing at all to me despite the quest need for herbs which also has no effect at all? Why re-plant the trees? etc... There's no reason to do any of those things and so many others I forgot about. All these quests give you nothing at all as reward.
Also, is it just me or is this game a bit sexist? NPCs (mostly male) do literally nothing while being arrogant like they know everything. The main character (a female) cleans everything including the NPCs yard and does all the cooking for them, etc. Why is there not even an option to make a male playable character? Just seems a bit sketchy to me.
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1252 Std. insgesamt
Verfasst: 27.11.21 17:39
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884 Std. insgesamt
Verfasst: 14.11.21 22:23
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1307 Std. insgesamt
Verfasst: 13.11.21 01:13
Spoilers ahead...................................................................
1. The idea behind the farming is that you use the crops to make preserve meals that are used for making items. The other use for them is using them to buy recipes from NPCs, which is a one-time thing. While these are both great, I feel like there's not enough crops are being used for. I find that I have excess and I end up having to throw them out or make a ton of chests for storage. I think it would be good to come up with a way to either use these crops to restore health to your character (which you can't do without sleeping right now). It just seems like, once you have the recipes, there's no reason to grow crops. Before I finished Lonely Hills, I had over 1000 preserve meals. Now I have about 5000. You can make them very quickly and easily.
2. This is more of a personal note, but I wish there was more to the story. We get hints of it here and there, but I think the game would be better if the story was more fleshed out. It's not overtly explained in the game what happened to the planet, how things went wrong, etc. Ellen's backstory isn't explained. The NPCs really don't have much of a backstory. I feel like the players are being teased with hints of what could be an incredibly interesting storyline to go along with this game, but the devs stop short of fully forming it. I hope this is something they are working to improve since this game is still early access.
3. The map is pretty useless. It doesn't have any labels, it doesn't show you where you are, and it's just confusing. I had to go to the wiki page to figure all that stuff out. If you're going to have a map, make it useful.
4. You can't replenish your character (Ellen)'s health. You can increase the health bar with upgrades from Harold the farmer, but when your health gets low you can't actually increase it. Nothing bad happens if you lose all your health points - you just transport back to your house and wake up the next morning, no items lost or anything. However, when you're in the middle of something, it is very annoying to be killed by a spider robot and transported home. Most games with combat have some kind of potion to replenish health, yet this game doesn't.
5. The mechanics of the farming are not very easy. You have to press E and individually remove each crop. This is very time consuming. I hope the devs figure out a faster way to collect crops, like having the cubebots or the robolamas collect them for you. It's the same for the animals. Every day, the chickens and ducks lay eggs, and you have to go up to each of them, press E, and then give them food, a pet, or a bath. This prevents you from having more animals on the farm because it is just so time consuming. I end up just not collecting eggs or parts from cubebots for a while. I hope the devs find a way to streamline this process for the future.
The reason I am choosing not to recommend this game is because of the above issues, but mainly the farming mechanics and lack of health boosters. Since this game is predominantly a farm simulator with a post-apocalyptic twist and added combat, I have to judge it based on whether the game is delivering similar to other games in the genre. To put it bluntly, the farming mechanics are difficult and needlessly time consuming. It can take hours (in game time) to harvest crops, losing valuable time. Also, any game with combat should have some kind of potion or way to improve health in the field. This game has none. Based on these factors, I can't recommend the game over something else like Stardew Valley. I feel the game is incomplete right now, and personally, if I had known these issues prior to purchasing, I would have waited a bit longer. There's always a risk with an early access game, and I will still continue to play because I do enjoy it and see the potential for it to be a great game. Unfortunately, right now, it's just not living up to its potential.
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369 Std. insgesamt
Verfasst: 10.11.21 08:48
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5083 Std. insgesamt
Verfasst: 06.11.21 18:41
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3928 Std. insgesamt
Verfasst: 06.11.21 13:55
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885 Std. insgesamt
Verfasst: 22.10.21 17:28
Long story short, I HIGHLY recommend this game!
For the game devs: My only complaint (and I use that term loosely) is that there are times when trash/items fly or roll into non-accessible areas (usually water) where your character cannot get to them. Is there anything you can do about this? Also, an option for character personalization, even very basic/simple options, would be cool. Anyway, keep doing what you're doing! I am absolutely in love with your game :)
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1057 Std. insgesamt
Verfasst: 09.09.21 01:58
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5452 Std. insgesamt
Verfasst: 28.08.21 23:19
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690 Std. insgesamt
Verfasst: 20.08.21 01:36
I get that this is a early access, but here are the things I hope they improve:
- It's hard to find a place where you can build your coop/pigsty, or even plant a tree for that matter. And if you can find a place, it's probably in the middle of your farm which isn't nice... I hope they can fix that and be able to place your buildings in the corners of your farm. This is really my main concern, because I can't design my farm well..
- Please add quantities when crafting! So you don't have to push the same buttons over and over again and keep waiting when you're crafting!
- Can you make the battle/combat system more rewarding? :D OR, if you add weapons, man that would be great, even only melees! :D
- Please add fast travel and signs! <3
- I'm unsure how much it'll effect the overall programming of this game but it will be great if you could add Stamina bar and be able to sprint and jump! (or just the sprint is great)
- Being able to sort items in your inventory would also help a lot.
I also hope they add achievements too as well!! <3
I'll give this a thumbs up and hopefully I'll be able to see more from this game. I'm looking forward to updates and new stuff in the future. 7/10.
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1624 Std. insgesamt
Verfasst: 14.08.21 16:11
So i think i want to wait until next big update before i want to play again.
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1450 Std. insgesamt
Verfasst: 10.08.21 16:24
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5525 Std. insgesamt
Verfasst: 26.07.21 10:20
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401 Std. insgesamt
Verfasst: 23.07.21 18:11
I don't know if I for sure would recommend this game at this time. There's just too much polishing that still needs to be done. Inventory management, crafting, and even just basic gameplay without major bugs. My opinion will probably change at the full release, but for now I just can't recommend it. Wait until the full release.
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1293 Std. insgesamt
Verfasst: 16.07.21 06:11
Pros: I see whole lot of potential with the game, the artwork is beautiful and the expansive world is an ambitious feat. There's plenty of resources to be had, in fact too much that I was wondering whether it would make sense in the long run.
Cons: The camera movement can be frustrating a tad nauseating. Since the world is quite huge, I find my character walking around a whole lot especially when I'm in the middle of a quest and the time runs out, the grind starts again tomorrow having to 'walk' to the destination. Would be nice to have some kind of transportation upgrade!
All in all, love the concept of the game, perfect for OCDs like myself who also loves a farming resource management type of game. Looking forward to the full version!
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1448 Std. insgesamt
Verfasst: 03.07.21 06:22
Things i do like about the game
1. The game play itself >> basically farming in an open-world game of exploration
2. No Energy bar>> the map is big so it's great i can spend whole day without getting tired
3. The design/overall visual
There are some things that i do find disturbing and probably need to be fixed about the game & also some inputs:
1. No option to run/ no mount >> takes too long to go from one place to another and you can basically spend 1/4 day just to walk to your destination. It does get boring
2. Some places are too dark (even at noon), especially in lonely hills and dungeons. It's just so hard to see things.
3. Still a lot of bugs, some garbage piles are floating on the air, and can't be sucked in by the vacuum >> of course this is expected as we're still in early-access stage
4. So many resources (fruits, vegetables, trash, etc) of the same kind but a lot of it can't be utilized >> probably need more quests/side quests. Also adding other varieties of resources in the complete version of the game later would be nice
5. Adding different background music in different area/region will be great. so u don't listen to the same music over and over again
6. Probably great if we can add name to the storage boxes, after a while i got 12-15 boxes and it's quite a hassle to open and close just to put things
7. To add to the whole efficient thing, it's also great if we could move stuff from our backpack to the storage sorted according to the item type just on a click of a button.
8. To top the whole experience off, adding different weather will help users to stay excited and reduce the monotonous feel
Thank you!
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355 Std. insgesamt
Verfasst: 30.06.21 11:15
No Place Like Home offers an interesting take on the the traditional farming sim experience, by placing you in charge of cleaning up the planet with nothing but a drill and a vacuum.
== Pros ==
*Large world to explore.
*Decent graphics.
*The ability to upgrade skills and buildings.
*Customization of the farm and world is great - you can pretty much place things in any of the major zones.
*Many decorations to craft, and easily accessible at the beginning of the game.
*Something I found really interesting was the lack of a monetary currency - instead, crafted materials and cooking products are required to purchase recipes.
*Reward system for tending to animal and pets.
*Exploring dungeons to find extra materials if you're running low on materials in the open world.
== Cons ==
*Probably the worst feature of this game is large amount of time spent drilling and vacuuming. Sure, you can easily create paths for yourself and cut down on time wasted, but in order to maximize the amount of space you can utilize, and even just to make the world look less cluttered, you have to spend a lot of time cleaning up.
*No character customization.
*In the beginning, resources are pretty limited.
*Characters lack personality and are mostly there as a middleman to unlock the recipes. In fact, you can access the recipes by viewing the station next to the character, which means you can bypass any conversation with them at all.
*Tutorial doesn't cover some of the aspects of the game including combat, or how to access your home.
*Rotating the camera to try and look at anything is terrible.
*Using the hose or trying to pick up patches of soil is wonky and you have to angle it just right or it won't work.
*I don't know if anyone else had this problem, but I had enemies that were immune to the drill if they weren't facing me.
*Vacuuming the junk off cubebots is also very wonky, sometimes it doesn't register at all.
*Map doesn't have any useful information and basically just shows the overworld.
*Placing things, especially when planting trees, can be frustrating because most of the terrain is not flat and does not allow you to place things wherever you want.
This is definitely one of the better Early Access games I've played, and there seems to be a large amount of content already, with more planned in the near future. According to the devs, they expect the full game to be released by Q4 2021, so we'll see if they hit their target and hopefully fix a majority of the bugs and include some quality-of-life changes.
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490 Std. insgesamt
Verfasst: 12.06.21 14:25
I have a lot of good things to say about this game. The game play loop is fun. Reward structure and progression are on point. The game does a great job of offering you menial tasks that you do for the sake of decoration and organization while leaving you plenty of time to do them without feeling like you are neglecting the tasks that you have to perform for progression. It keeps you contained and offers you clear instructions on how to progress. Doing so always feels good and you get a sense of accomplishment when you pan your camera around and see the work you've done.
However...
Minor negatives include:
- Combat is not fun, unrewarding, and not challenging at all
- Movement is clunky and the camera is hard to negotiate when using your vacuum or drill
- The vacuum mechanic is entirely over used. There are many examples of you having to interact with something twice simply because they felt the vacuum needed to be involved. For instance, crops. First you have to pick them, then you have to suck them up.
The game breaker though? The reason this got a thumbs down from me?
You spend ENTIRELY too much time mashing your left click and space bar. Drilling and vacuuming easily make up about 80-85% of game play. If you're the type of player that can clear only a path you need to the things you want, this isn't a problem for you. I enjoy this game, I keep finding myself getting the urge to play it but when I do I get bored. I'm the type of player that likes to clear areas and keep everything and so this ends up taking an extraordinary amount of my time playing.
If you're like me, save your money.
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2621 Std. insgesamt
Verfasst: 04.06.21 22:42
Be aware that the game has A LOT of bugs still (it is still EA, after all), some quests cannot be completed currently, but I had a blast playing through it anyway. Very cute little pop culture references thrown in to find. There's still not a lot of reason to make meals, other than to unlock upgrades, so I hope that gets addressed with the next big update.
If you're the kind of person who can overlook bugs, this game is absolutely worth 10 bucks.
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15 Std. insgesamt
Verfasst: 31.05.21 20:52
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11560 Std. insgesamt
Verfasst: 30.05.21 20:42
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361 Std. insgesamt
Verfasst: 29.05.21 20:15
However, there doesn't seem to be any fixing for the outdoor areas, which run around 15 FPS and manage to dip even lower! This is seriously one of the worst optimized games I've ever played. The FPS is so bad outside that I was getting motion sickness at times.
Many areas are borderline unplayable due to how horrendous the frame rate is. This is completely unacceptable. I don't know how the developers thought this was ready for a launch. Granted, it's early access, but this is unbelievable. I've read other reviews that have noted this is a frequent problem and, unfortunately, the developers don't seem interested in fixing it.
There are also a lot of typos and the camera controls can be wonky. It'd be nice if there was a button press or something that reset the camera directly behind the player.
Taking care of your animals is a chore. The AI on your animals is terrible and they get stuck in hard to reach places, making petting them, feeding them or harvesting eggs, etc. a nightmare. The frantic FPS and camera make this even more frustrating. It shouldn't be this much work. Games on the Gamecube and even SNES had it smoother than this.
Planting and watering and taking of crops is equally frustrating. Don't plant trees, unless you need to. They prevent the player from being able to see.
I know I'm being quite negative. But there are some serious fundamental issues with this game. It's nearly unplayable at times.
The underground sections, such as the dungeons, fair far better with performance. I'd imagine this is due to the walls that prevent the game from having to load huge areas into the view. The camera can be annoying in these areas and there are a lot of robots to fight... but the combat needs work. There's no sound design when you hit enemies so you usually have to rely on a delayed drop in the enemy's life bar. And there's no way to heal yourself, other than going to bed...
AND the game forces you to go to bed at 10 PM every night. Which is annoying as well. There's a tremendous amount of room for improvement and I can only hope that the developers read reviews like this and take it to heart.
All that being said, despite the enormous number of issues, this still a pretty fun game. It's easy to get lost in. (Literally at times. The dungeons are large and there are no maps.) Despite horrendous FPS issues, and a general lack of polish, the world is fun to explore.
The NPCs are nearly all ugly or bland with their designs, including the protagonist, but a couple of them have some nice personality when you speak with them. Most notably, there is a talking chicken named Cornelius. I liked that.
At the core of the gameplay is picking up trash. And the developers found a pretty good way to make it fun. It's strangely relaxing to make the world cleaner. It's a good concept. It's just ruined by a horrible framerate and laggy controls that at times are buggy.
I wish the FPS would improve as you clean out the bigger areas, since the game has less to load... but it doesn't. The performance continues to chunk, no matter how much you clean an area. What's even more strange is that the game runs worse after I quit out and load back in. Really strange.
Despite my nearly overwhelming negative review, I'm still going to give this a recommendation. I don't want to detract other people from purchasing this because I have faith in it. I really hope this is able to turn around with the performance issues and become the next Stardew Valley or My Time At Portia.
If the developers add more social interactions and improve all of the other issues, then this could really become a great game.
This is a good start and I'm excited to see where the developers take it. I'm going to trust them that they eventually fix the many performance issues. I'll keep playing it until then because I'm still having fun... but if they can't fix anything, I'll lower this to not recommend. Because it is rough around the edges.
So for now, I recommend this. But be aware of what you're getting yourself into. This is not a polished game. The developers claim that it's 50% finished... I really hope that they can improve the performance by 100% before it's done. Because this runs like dookie.
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373 Std. insgesamt
Verfasst: 29.05.21 05:15
Pros:
- Unique way of collecting resources by drilling and vacuuming up trash
- Currency is food a player has to cook from crops and livestock resources
- Different NPC you meet as you explore teach you new recipes
- Relaxing game music
Cons:
- No camera zoom in or out. If you plant trees they'll obstruct your view A LOT!
- Invisible walls in some livestock coops, making it hard to interact with animals
- Day cycle too short.
- There is no sprinting, jumping or mounts so getting from point A to point B will take most of your in game day
- To many resources and not enough things to do with them.
- No way to regain health except to sleep.
- Can't rotate camera when place item down so you have to be facing exactly the direction you need to in order to see where you are placing items.
- Can't access storage when crafting so you have to make sure you pull everything you need from storage before crafting.
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103 Std. insgesamt
Verfasst: 27.05.21 04:05
-I love the level design! I feel compelled to explore by cleaning up trash to find secrets and new areas. Every area feels like it was designed with purpose. And the way you reveal more of the map by cleaning up trash and upgrading your gear to clean up MORE trash is pretty clever and well executed.
-It's a relaxing farm-sim AND adventure game I feel I can play the way I want to.
-Nice music and artstyle. The art for the animals is incredibly cute!
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648 Std. insgesamt
Verfasst: 01.05.21 10:30
- a much more chill version of no man sky but mixed with sdv
- love that you start off with a tree house
- encountered a bug at 2.1 hours (got so mad cuz steam policy is no refund after 2 hours) luckily it fixed itself after i reloaded the game (i had all the ingredients to buy a recipe but clicking the purchase button wasn't working)
- very satisfying to clear out a whole area and make it lively again
- crafting is pretty straightforward
- great tutorial
- nice variety of base customization
- comes with cute little puzzles
- employ robots to collect garbage for you... all they ask for is some shelter, batteries & occasional cleaning
- absolutely LOVE that the NPCs aren't gold diggers, they'll help you out for some fresh foods/hearty meals :D
needs improvement:
- taming pets from maps outside your farm will cause them to get stuck at your farm entrance. relog needed to reset them to their pens
- most quests have NO REWARDS, prepare to do a lot of stuff out of good will
- lacks enemy variety
- strawberries try to fly away after picked
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154 Std. insgesamt
Verfasst: 13.04.21 06:20
One of my favorite things to do in the game is smack the trash to break it down and then using the vacuum to suck up all of the garbage. It's just so satisfying, lol. I like the combat too, it's simple, but effective. I also appreciate the plant/crop watering aspect and how we're not made to water each plot one by one. Each spray of water covers multiple crops from the start. Oh, and I'm a big a fan of there not being any stamina in the game (at least that I've noticed yet). I enjoy being able to do what I want for as long as I want without having to worry about energy. You do have health though (which makes sense since there are monsters to kill that can attack you as well). As for the in-game clock - I personally found it fine. It's not too slow nor too fast and I was able to get a lot done during each day without feeling stressed or rushed.
I don't have any issues running it on my PC or laptop (to be fair though, they are both gaming computers) with high settings, though I do notice it runs a little hot. I've not experienced any lag or crashing.
There are a couple of things I'd like to nitpick about and see added, and hopefully the developers will see them:
1. Why do you have to pick plants and then vacuum them up? Once you pick them they should automatically go into our inventory. Having to vacuum after picking is weird to me, and a bit tedious.
2. I'm not sure how to really explain this properly, but Ellen's movement is so heavy feeling. Whenever I am playing I feel like I am weighted down and so slow. It feels clunky. I also feel like we should be able to jump.
3. The 24hr clock. Please consider adding an option to switch to a 12hr clock for those of us who prefer it.
4. Add a sorting option for our inventory...please!
5. Add the ability to change our mouse sensitivity. Turning and rotating the view/screen with the mouse is a bit too slow right now and I'd like to be able to have the option to set it how fast/slow I want it/need it to be.
Finally, the one major bug I've come across and experienced is sometimes, even when I have 12/12 in my water tank, I am unable to water my crops. There are also times I am unable to attack monsters or break down the trash. It happens randomly and it can be remedied by restarting the game, but it still sucks.
I'm looking forward to the many more updates, but as it stands now, there is a good amount of content to be played and land to explore... especially for the price. I recommend it to anyone who's into farm/life/crafting simulation games and are looking for something just a tad bit different from the usual farming aspects. It's a stress free game with a lot of charm, beautiful graphics, and a relaxing soundtrack.
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7713 Std. insgesamt
Verfasst: 12.04.21 15:41
***Huge problem with me is the shadows. I can not see the towers of garbage when they are in the dark shadows especially against the fences or under trees. Would be nice if we could turn off shadows or at least improve the contrast considerably. I hate just going around swinging the tools trying to find the towers of dirt. Thanks
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467 Std. insgesamt
Verfasst: 01.04.21 14:45
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208 Std. insgesamt
Verfasst: 29.03.21 00:06
Otherwise, I look forward to see the full version.
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467 Std. insgesamt
Verfasst: 25.03.21 20:56
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175 Std. insgesamt
Verfasst: 20.03.21 22:26
No Place Like Home
I really like the game so far. It shows so much passion and potential to be something different. I like the idea of Eart after all people left. And you will be building kind of community in future updates. I really hope Developers will keep their promise and continue deliver that quality work they did so far. I can't wait when it will have more features and they did show they care. As they release many nice hot fixes to fix optimization and the major glitches and bugs. Which is really amazing support.
Pros:
+ Graphic is very nice, suits the game and atmosphere
+ Music is so calm and relaxing
+ Reacycling trash into useful things
+ Skill Tree
+ Useful farming
+ Cooking
+ Interesting beginning
+ Post+Apocalyptic World
+ Clean the trash around the world and use it for useful things
Cons:
- The optimization could be even better
- Some little glitches and bugs (nothing too serious)
My Conclusion: The game has huge potential and it's still for low price, go get it, support the Indie Devs. They totally deserve it! Also after each Major update, the price will increase so. Im giving the game now 8/10. As it's in Early Access now. But i really recommend it already. You will not regret it.
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672 Std. insgesamt
Verfasst: 12.03.21 02:13
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326 Std. insgesamt
Verfasst: 28.02.21 18:33
Pros:
-Farm and ranching is very easy
-The game is very pretty in its... waste land ascetic
-Controller users can easily learn to play this on a keyboard
-Great time killer
-Music is nice
Cons:
-Clipping issues with the terrain. Mostly ascetic, but still a bit annoying
-Getting stuck on terrain you really shouldn't be getting stuck on. I'm getting stuck on the edge of a lump or grass/dirt or at the very corner or a rock I'm not even touching. I end up not being able to run away or move out of the way of an enemy attack.
-Watering. It was great for a while. I started collecting apple seeds and all of a sudden I cant water my crops. The action doesn't work at all.
-No way to heal. I'm not sure if that's the point, so maybe this is just a personal opinion. It would be nice to have a way to heal. Maybe food or a spa. I know you heal when you sleep, but I would like to heal while I'm out roaming and collecting.
-Everything is TOO easy to buy. I usually like easy relaxing games, but being able to buy everything upgrades you so fast there's just no challenge at all.
-When I try to pet/clean live stock and bots, sometimes the action doesn't work.
-No jumping. I enjoy jumping. So this is probably just a personal preference. But it's really odd to find a game in this style that you can't jump in.
-Screen tearing and frame rate. Turning on VSync did help a bit.
-No controller support.
-NPC? Ive been playing for 4 hours and have only found 1 NPC; the guy by the store (don't remember his name). I'm not including the NPC by your home when you finish the tutorial.
All in all I do enjoy this game. I look forward to updates as we go and really hope these bugs are fixed soon.
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630 Std. insgesamt
Verfasst: 25.02.21 08:26
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110 Std. insgesamt
Verfasst: 20.02.21 15:27
No Place like Home
OKAY. I like this game! Let me make that clear. I plan to play MORE!
BUT IT IS very, VERY VERY EARLY in development! This game starts out with the most BASIC tutorial ever - to the point where I didn't even know it was a tutorial - I walked forward and realised 'wait a minute'. After that, the controls started to kind of make sense, so I was able to play quite a bit afterwards!
But let me tell you some things I learned in my first two hours:
About:
This game has an amazing idea. I love it, it's not super original but it's fun! You start on a farm which needs rebuilding. It's absolutely covered in TRASH. The earth is covered in trash and it's up to you to clean it up. This consists of 'breaking' trash blocks, and sucking up the pizza boxes, empty water bottles, bin bags, all of it, with your vacuum. The vacuum has a big range, so actually it can suck up things easily, no effort really. Then you put what you've sucked up into a machine (you can buy loads of them) to recycle the parts into pieces you can use to build. The machines take time, so I really recommend building a few to get yourself going.
Cool Things:
- Farming! The farming is super easy. You break trash, sometimes you find seeds buried there, you plant em, water them super quickly, (like, within a few seconds you can water your field of 30+ plants), and then either make the crops into food, or use them to trade with your animals for items (see below).
- Ranching! Ranching is exactly what it is. I cleared space in my yard/farm area, and made a chicken coop, and tamed a few wild chickens. They really like potatoes, and I had an abundance of them. Each day a chicken will give you an egg if you give them a potato in exchange. They also hang around wherever you put the coop. There are also other animals, like cats, dogs, pigs, and robots.
- Robot Ranching! This part is like, not as cool? But still cool. It's a cool idea, it just needs expanding on. You can find wild robots that aren't ...evil ... buried in the trash, once you help them out, you can choose to take them home by giving them some batteries. Like chickens, they are 1 battery per ...however long. It may be one per day, or one per week, I didn't actually see. Batteries come from fighting bad robots, so I'm a bit worried I will run out to be honest. But robots give you 50 recycled parts at the cost of 1 battery, so it seems like a good trade, if the batteries are easy to come by? I'm not sure yet.
- Easy to get other crops & water: Watering your plants is easy, you can just suck up water from anywhere with your vacuum, even through fences, which I'm not sure the developer was going for, but I love it. I'm super lazy, so that works for me. Crops are the same. You don't buy them from the shop. You find seeds in the trash. Mostly. You can also feed birds a potato to get potato seeds. I'd like to see this made into any seed, or feed them 1 (x) for 1 (x) seed, etc. You can also suck these up through fences lol.
Not Great Things:
Take these with a grain of salt. This is just a part of being early development. I'm sure these will be fixed/added.
(Er, I am HOPING the developer will see these reviews and be able to fix/add these concepts!)
- No controller support. This is hit and miss. I'm able to play with my keyboard, but when I see games like this, I automatically assume I can use my controller. I plug my pc in, and for some reason I AM able to walk around! But it doesn't work if I try and use actions.
- Watering plants is a hit and miss, literally: I can't figure out what I'm doing. I just spray chaotically and hope I hit a potato.
This works, but I want it to be easier. I'd like a constant spray instead maybe. Yeah I'd run out of water sometime but I have no idea what I'm doing most mornings. Watering/washing animals is my least favourite thing to do.
- The characters are all the same: lol, this is ...uh, placeholders, right? Probably. So don't worry too much here. The shop holder is the same as the guy you meet in the tutorial/outside your house, haha.
- I hate using 0-9 on my top keys to do things: I am 100% already using a keyboard, please allow numpad support for this. Pressing 5 on my numpad is much faster than pressing 5 on the top for me. This is obvs. a preference.
- Rotating doesnt make sense: So actions are 'E'. I am putting down my kitchen/chicken coop/ whatever building, and I struggled to find how to rotate anything. It's not , or . It's not < or >, or [ or ]. What could it be? Oh, after going back to tutorial, I find out it's E. That was terrifying because I was worried I place it facing backwards. Does this make sense? Why is E the action button, but also rotate?
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146 Std. insgesamt
Verfasst: 13.02.21 00:38
I'll wait another month before having another go.. it's a novel idea, the graphics are pretty cute and I am very interested in seeing where this goes. As for now, too many bugs, not enough instructions and controls are iffy.
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1119 Std. insgesamt
Verfasst: 02.01.21 11:12
The game play is easy to get used to.
Just a few things that I, personally find is not so great;
1. Every time I log back in the rubbish I destroyed is back... even if I placed structures there
2. The 'going' to sleep thing is a bit annoying, especially when you traveled a bit and then have to go allll the way back
3. Some of my structures does not save and I have to re-buy and re-place them on every login
4 The 'pick-up' tool is not very user-friendly
5. Would also be great if your crops and animals kept on 'producing' when you log off
6. Some of the rubbish hangs in the air, cannot destroy it
7. A jump and faster running button for the character would be awesome
But all and all, I am really looking forward to the rest of the game!
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628 Std. insgesamt
Verfasst: 29.12.20 15:24
BUT i did like the concept Cleaning up never been fun until now ;)
Could not finish the last quest as item did not spawn but had a blast for 9 !!! hours
Did enjoy it and look forward to more new things & bug fixes :)
TRY it within 2 hours you know if ya want to keep it or refund it ...
TRUE EARLY ACCESS PRICING ; you pay bout 1/4 ...this is what the industry needs !!!
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166 Std. insgesamt
Verfasst: 23.12.20 21:15
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55 Std. insgesamt
Verfasst: 23.12.20 21:14
About an hour in after Early Access release. This game will not be for everyone from the start that is for sure. No real tutorial so you have to guess on what to do. Luckily I play a lot of this style of game so I caught on real quick. Still though, not much in the way for what you are supposed to be doing. There are tasks but, when you are not sure whats going on they make little sense. I have enjoyed it so far though and am hopeful for the future of it.
Suggested fixes/problems/additions:
1. Tutorials to teach the game
2. Improved tasks to keep you busy and move forward with the game
3. Character creation (or customization)
4. Runs sluggish at times
5. Trash has glitched a few times
6. More dialogue with NPC (have only seen the shop dude so far)
Will update as I progress and updates are made for the game.
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27 Std. insgesamt
Verfasst: 23.12.20 21:09
The game mechanic of vacuum/watering is fun and easy. As is bashing stuff/robots.
Crops and cooking allow some cool game progression. My first impressions are I want to play more.
At the low price it is a must buy. Looking at the road map, this could be a real bargain and a great fun game.
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149 Std. insgesamt
Verfasst: 23.12.20 20:24
I am excited to see how the game develops!
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25 Std. insgesamt
Verfasst: 23.12.20 19:05
No Place Like Home doesn't have tutorial to teach the first-timers, how to play this game. It will take some really good time for you to figure out some of the stuff. There is also no description to the tasks.
I do not recommend this game right now.
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Release:17.03.2022
Genre:
Simulation
Entwickler:
Chicken Launcher
Vertrieb:
Awaken Realms
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
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