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Das Spiel wird in einer Free-to-Play-Variante angeboten und soll durch Mikrotransaktionen finanziert werden. Das bedeutet das es keine monatlischen Raten geben wird, auch soll es keine bezahlbaren Download Inhalte geben, finanzieren will man das Spiel durch zum Beispiel Tränke oder Kleidung die mehr Erfahrung bringen.
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Steam Nutzer-Reviews
Nicht Empfohlen
6 Std. insgesamt
Verfasst: 23.12.20 07:01
You have been warned.
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11 Std. insgesamt
Verfasst: 14.12.20 01:39
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69 Std. insgesamt
Verfasst: 11.11.19 21:19
As of Friday 06/12 I find that having deleted the game but wanting desperately to hope that the developers have done something to improve the game beyond a cash/infograb, I reinstalled it and restarted Steam, and now I can't get the game to shut down so I have to restart my entire system, and it appears that this game has taken on the image of a virus because it won't start yet remains open, and shutting Steam down won't stop it.
DO NOT add this game to your library. Christ knows what it's doing because it doesn't show as running in Win10 task manager even when it shows as running in Steam. Note also that the developers are curiously quiet as to the entire episode across the comments board.
For one last time tonight on 12/12/19 I reinstalled the game and created another avatar, but it failed to load even after allowing unrestricted network access through Win10. Fuck the developers and fuck this shitty little fifth-rate data-collecting bollocks that hasn't worked since I paid for it. You cunts should be ashamed of yourselves.
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1785 Std. insgesamt
Verfasst: 28.08.18 14:07
I gave it a fair chance but cannot recommend.
Mytheon was a failed F2P mmo, rebadged as a paid for ARPG, its too old and clunky, and its virtually impossible to solo most of the bosses unless you greatly out level them.
Only about 4-5 active players, and you need to connect and re connect every time you zone.
Honestly I enjoyed Lesabel more than this, (and that game got slammed when its actually quite fun, and often less than £1.00)
Avoid this one.
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93 Std. insgesamt
Verfasst: 15.02.18 06:10
The systems are all pretty cool, from the deckbuilder-like way it gives you a rotating set of spells from a larger set, to the way that you get combos and affinity bonuses for having certain spells running at once. You manage direct attacks and minions, balancing your deck both during the construction of it, and the management of it while in combat, trying to make sure you can summon allies when you need but also have attack spells when you want. It's pretty neat. And you can increase your relevant metagame specialty spaces (inventory slots, loadout slots, quickslots) with in-game currency rather than only premium currency, which is a nice thing for an MMO. The whole stones/skills/deckbuilding system and mechanics are really clever, which is why I was initially interested in the game, and once I got to try it it the stone-deckbuilding part seemed even cooler with hidden synergies and such that I hadn't considered.
Unfortunately, the gameplay is terrible, which completely ruins the game. No amount of interesting systems makes up for an aRPG with clunky laggy combat that feels unresponsive at best. Other systems are similarly annoying, with all drops requiring a right click to bring up an inventory popup, and then another click to actually pick up any items. This would be bad enough if it were instantaneous, but it is not. Still, even that might be forgiveable if combat were smooth. But the whole game feels like fighting against the controls, and that's a fight I don't want.
There are so many aRPGS that manage to make combat work smoothly -- Diablo, Torchlight, Titan Quest, Grimdawn, Victor Vran, Van Helsing... and even other good MMO aRPGs like Path of Exile (or formerly Marvel Heroes) -- that it's just not worth the frustration of fighting through an aRPG with terrible combat. Maybe I'll give it one more go at some future point, because the underlying system is really cool. But unless/until they can make the combat a bit more responsive and less clunky, I cannot recommend this game.
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89 Std. insgesamt
Verfasst: 29.12.15 12:11
The game is more suited to single player as the server was dead when I played. Also its more of an on rails game than an mmo with freedom. There was lag during gameplay which I saw no reason for as no one else seemed to be online.
If the game took away the need for an internet connection and launched itself as a single player game then I would recommend it but as it is I can not. If the devs closed the server you would be left with a game you can not play. With the lack of players Im not sure how long the devs can continue to support this game.
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Empfohlen
1894 Std. insgesamt
Verfasst: 11.12.15 01:02
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Release:31.12.2010
Genre:
Strategie
Entwickler:
Petroglyph Games
Vertrieb:
True Games Interactive
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
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