Highlights
- New graphic kits for all motocross bikes.
- New goggles, boots, and helmets with several color variations and custom colorization.
- New Handlebars for MX bikes and ATVs. And a new Exhaust for MX bikes.
- Updated physics for riding on sand to impact turning and leaning based on alignment with berms. This makes cornering in sandy terrain much more satisfying when using berms, but more difficult on flat ground.
- Added features to prevent players from blocking track sections and sitting idle in events.
- Adjusted Quickplay joining algorithm to reduce the number of players joining late and becoming spectators.
- Improved accuracy of player positions and player impacts during Online gameplay.
Detailed changelog
- Gameplay: Updated vehicle restrictions for 250 and 450 for Career Supercross and National events to better reflect real-world class restrictions.
- Gameplay: Added a system to check vehicles fix-up any bad or missing parts.
- Gameplay: Fixed "Coloring Inside the Lines" being awarded when failing to complete an online event.
- UI: Fixed bug causing Split Timer to display inaccurate times or get stuck at 48:00:00.
- Online: Updated servers and improved resilience against unusual occurrences.
- Online: Added timer to disconnect idle players from Online lobbies.
- Online: Added anti-griefing measure to prevent players from blocking sections of the track by disabling their vehicle collisions and making them transparent.
- Online: Added "Joining" messages to better communicate what is happening when joining an event.
- Online: Improved positional information of other players during gameplay.
- Online: Improved accuracy of player-player impacts and wrecks during gameplay.
- Online: Adjusted Quickplay joining algorithm to reduce the number of players joining late and becoming spectators
- Services: Added Client Analytics which can be opted into and out of at any time via the Settings menu.
- Services: Added the option to file a simple report. The report is intended to help Rainbow to diagnose issues reported in external communication channels. This feature is intended to grow and become more robust issue reporting in the future.
Animation: Improved start gate animations and fixed bug preventing the animation from playing often.
- Animation: Cleaned up hand placement on riding and stunt animations.
- Physics: Adjusted turning and leaning capabilities when riding on sandy terrain. Turning or leaning while on flat sandy ground is slower and heavier. But when railing a berm, the more aligned the tires are with the berm the easier leaning and steering will be.
- Misc: Fixed missing transparency effect when resetting with a Kawasaki Teryx UTV.
Customization
- Customization: Added Thor Sniper goggles in seven color variations.
- Customization: Added 100% Armega goggles with custom colorization.
- Customization: Added Thor Radial boots in seven color variations.
- Customization: Added Seven Vanguard helmets in two color variations and one custom color.
- Customization: Added three Holographic graphic kits for all base game MX bikes.
- Customization: Added Race Team graphic kits for OEM DLC bikes: Honda HRC, Monster Energy Pro Circuit Kawasaki, Kawasaki Racing Team, Monster Energy Yamaha Star Racing, Husqvarna Factory Racing.
- Customization: Added Race Team-inspired graphic kits for OEM DLC bikes: FMF KTM, Yamaha BluCru.
- Customization: Added Rival Ink Pierce graphic kit for Suzuki OEM DLC bikes.
- Customization: Enabled colorization on ATV suspension.
- Customization: Updated rear suspension of some ATVs to allow part swapping and colorization.
- Customization: Improved custom colorization of ATV and UTV frames.
- Customization: Added Renthal Twinwall and Pro Taper Fuzion handlebars with standard and custom colors for MX bikes and ATVs.
- Customization: Added Yoshimura RS-12 exhaust to all MX bikes.