News Liste Minimum
Firstly, we’d like to thank you for your patience. In the past few months we’ve gone through a challenging and significant re-engineering of the back-end for Minimum. We’ve worked as quickly and diligently as possible, and think we’ve come up with a good solution to get the game back up and running, and even expose some cool new functionality.
The big fundamental fix here was a shift from privately hosted servers over to player hosted servers. As some of you may be aware, these “servers” touch Minimum in a number of places, not just the actual gameplay instances but player progress, loadouts, schematics, blueprints, etc. etc. In the new system, players will host their own servers through an intuitive interface built into the game. As part of this, they can tweak a number of gameplay parameters to give a highly customized gameplay experience for their friends and challenges.
We intend to release a playable version within the next few weeks, as we have a few outstanding UI bugs that we’d like to squash. This first deployment should be thought of as a ‘beta’ release of the new system. We are still smoothing out some of the edges, but the game runs great, it’s definitely Minimum, and it’s definitely fun!
Stay tuned here, we should have big announcement with final dates and details very soon. Thank you again for your patience and support!
The Minimum Team
Release:01.05.2014
Genre:
Action-MMO
Entwickler:
Human Head Studios
Vertrieb:
Atari
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop