We are happy to announce the latest update to Maneater is here and ready to make a splash! This update has optimization improvements to increase stability and performance on all platforms as well as additional checks to make sure players receive the proper rewards for completing objectives.
Stability and Performance
- Performance improvements made across the game.
- Fixed a performance loss issue that could occur during the Leviathan battle
- Performance adjustments with gore FX chunks not spawning all at once
- Performance improvements with PFX for seagulls, fish school, and squids
- Improved memory handling for increased stability
UI/UX
- Made adjustments to how in game menus load. More information is loaded when opening the menu, this should decrease the amount of time needed when switching between menu tabs
- Adjustments to UI elements to better fit UI text. This was resulting in some UI flickering
- Fixed an issue where pop ups on the Map menu would remain and display on re-entering the menu
- Fixed text alignment on “New Aged Reached” screen
- Fixed an issue with Failure To Communicate tooltips appearing when player reloads save file
Gameplay
- Fixed an improper check related to evolutions dropping that allowed a 1/32767 fail rate per drop[list]
- To help with this we added some retroactive unlocking that does require re-entering the map, Plover Island and Port Clovis, depending on where the drop is located
Thank you for your continued support! As always, be sure to join the conversation at the official forums and let us know what you want to see next in the waters of Maneater or report any issues you may be experiencing.