Thank you all so much for your decade of support. I hope that this update will allow players to enjoy the game again, create new experiences for one another, and find new players to enlighten and enfrustrate.
You can find me and the many things I'm working on at FredTWood.com
Changelog
• All audio has been replaced with the best versions we could find, and James has created new looping versions of the tracks. Don't worry, they still start the same every time, so if you've been running the game for nine years and have subconsciously timed your muscle memory to the beat of the music, you're good. Music is also now loaded from external files, so it should also load faster.
• The old LOVE Custom has been replaced with a new LOVE Custom in the style of LOVE 3 Custom. Now you'll be able to create, download, and share new levels for LOVE with great ease. You can find new levels and the Wiki with documentation at LOVE3Custom.com. Included with the game are the 10 original Remix levels, slightly adjusted to work with the modern version of LOVE.
• Controller Support Update: We've moved to Input 5.6.1 by Juju Adams and Alynne Keith. Now the game works with every controller I've thrown at it, from a Super Famicom Controller with a Daemonbites Adapter to a PlayStation 5 Dual Sense controller.
• Keyboard Remapping: You can press Shift+F6 at any time to pull up the keyboard remap menu, or you can access it from the main menu. It's not perfect, but it's leagues better than it used to be.
• YOLO Medals: You can now get YOLO Medals for LOVE, LOVE RMX, and the 3 LOVE 2: kuso demakes.
• Achievements Menu: Your achievements are now saved locally, so if you're offline when you finally get that YOLO Achievement, it will be synced when you are online. You can also find stats like how many times you've died and how many bouncers you've jumped on in the new achievements Menu.
• Scoring Update: The original version of the game's scoring was pretty dang bad, so it's been updated. You get bonus points for not using checkpoints, not dying, and going fast. Your high scores are now saved and displayed in the Game Select menu.
The achievement ranks are:
A++: 11985
A: 9240
B: 6493
C: 3747
• Speedrun Update: Because of some cheating using old builds and debug mode, we're moving to new leaderboards. Old leaderboards are still visible for now, and will be archived eventually.
• Menu Updates: I've learned a lot in the last 9 years, and now all the menus work much better, and are a little less static. Things like pressing up at the top of a menu to wrap to the bottom, and having some intelligence around remembering what menu you came from and having the option selected.
• LOVE Classic: In April 2020 I recoded the whole game to run at 60fps since all game logic is tied to the framerate, and I also updated some rules like checkpoints being able to be killed. Now you can also play LOVE Classic, which removes all of these quality of life improvements to bring the game back to 2014 -- but I updated the menus and added full controller support to make it not feel quite so ancient. The game is untouched, though! LOVE Classic doesn't have Steamworks support, so no achievements or Leaderboards for that version.
• Secrets: The church is tucked away again, and Flappy LOVE has slightly better controls, for no particularly good reason.