Lethal VR
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Notiz
Über das Spiel
Schlüpfe in die Rolle eines FBI-Rekruten und nimm an Waffensimulationsübungen mit einer Auswahl kleiner Waffen teil. Nach jeder Herausforderung wird deine Leistung benotet. Hast du das Zeug dazu, die Bewertung „tödlich“ zu erhalten?
Deine Fähigkeiten werden in 30 Herausforderungen über 5 Stufen von Waffensimulationen getestet. Du musst deine Geschwindigkeit, Präzision, tödliche Genauigkeit und die Fähigkeit, unter Druck ruhig zu bleiben, unter Beweis stellen.
Highlights:
- Schlüpfe in die Rolle eines Actionfilmstars.
- Immersives Virtual-Reality-Waffenerlebnis.
- Teste dein Geschick mit einer großen Auswahl an Waffen.
- Leicht zu verstehendes, auf Geschick basierendes Punktesystem.
- Lokale Bestenliste zeigt die besten Spieler.
- Ideal, um Freunden und Familie die aufregende Welt der VR vorzustellen!
ACHTUNG!
Bei der Playstation 4 werden zum Spielen die Playstation VR Brille, die entsprechende Playstation Kamera und zwei Move-Controller benötigt!
Systemanforderungen
- CPU: Intel® i5-4590, AMD FX 8350 equivalent or better
- GFX: NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better
- RAM: 4 GB
- Software: Windows 7 SP1, Windows 8.1 or Windows 10
- HD: 600 MB
- DX: Version 11
- Peripherie: HTC Vive VR headset plus hand controllers
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Steam Nutzer-Reviews
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210 Std. insgesamt
Verfasst: 04.01.17 00:02
Lethal VR - Der Agententrainer für Anfänger bis Fortgeschrittene bis Profis.
Nachdem ich jede Übung die dieses Spiel zubieten hat, schreibe ich nun ein Review hierzu.
Zum Spiel
Lethal VR ist eine Simulation in der ihr ein Agent in Ausbildung seid und eure Künste mit Handfeuerwaffen sowie Wurfwaffen in mehreren Szenarien beübt und auf die Probe stellt.
Das Spielerlebnis
Als ich began hatte ich sehr viel Spaß die ersten Übungen mit der Pistole zu spielen. Die Übungen sind sehr ausgewogen und manche sind schon echt fordernd. Warum? Naja Die Übungen mit Handfeuerwaffen waren an sich kein Problem. Ich konnte vernünftig zielen, nachladen hat auch super geklappt. Mir persönlich hätte es besser gefallen das Magazin selbst in die Waffe zuführen aber seis drum.
Nein, ich beziehe mich hier ganz klar auf die Wurfwaffenübungen. Leider hat mir das absolut garnicht zugesagt, da ich nie das Gefühl hatte, dass Messer anständig zu werfen. Sie sind meißtens irgendwohin geflogen aber nie so wirklich auf die Zielscheiben. Hier müsste nochmal nachgebessert werden.
Grafik
Optisch wirkt das Spiel wirklich schön. Handfeuerwaffen sowie Messer schön im Detail, aber wirken auf dem ersten Blick relativ riesig. Die Kulliserelativ schlicht gehalten, aber da kann man getrost ein Auge zudrücken denn es ist bloß ein Übungsraum.
Sound
Der Sound hat mir ebenfalls gut gefallen, Schüsse wirkten beinahe realistisch, ebenso wie das Feedback, wenn man ein Zielscheibe getroffen hat.
Fazit
Für 15€ finde ich an sich wird relativ wenig geboten, sage aber dennoch troz einiger Mängel, dass ich es empfehle aufgrund der abwechslungsreichen und fordernden Übungen.
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Nicht Empfohlen
43 Std. insgesamt
Verfasst: 21.10.21 02:59
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Nicht Empfohlen
58 Std. insgesamt
Verfasst: 24.09.21 05:36
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24 Std. insgesamt
Verfasst: 18.07.21 04:36
It's a rather simple but decent target range simulator, with various weapons/challenges but i just think that other games offer so much more for a similar price.
Unless you're a gun nut (Or American ;)) I'd wait for a sale. On sale it's 100% worth it, but the game still has issues. Knife throwing, yes I'm looking at you.
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44 Std. insgesamt
Verfasst: 03.03.21 05:56
Which sucks because I can play the game fine with my Quest 2 when it is tethered to my PC vis USB, problem being I'm tethered to my PC via USB and this game requires you to move. I can't beat kill house right now because I lose connection and miss a bad guy. Imagine trying to move 360 degrees with a wire in your headset. Not comfortable.
Other than that the game is great. Don't buy on a Quest 2 if you're wanting to play wireless though.
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43 Std. insgesamt
Verfasst: 23.09.20 16:57
First few levels this seem to be just simple target practice, but there will be more weapons like knifes and single shot pistols. Gameplay feels just great, but notice that you probably need room scale setup to play some levels (like killhouse).
Oculus with Touch works just fine, first when you start you notice that pointing style is made for Vive, but you can change gun ange from settings (Touch owners would like it to be at 14 or so).
... I highly recommend this, even while it is target practicing, it is quite fun.
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493 Std. insgesamt
Verfasst: 28.06.20 02:09
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28 Std. insgesamt
Verfasst: 13.04.20 02:34
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14 Std. insgesamt
Verfasst: 27.03.20 19:59
This is one of those games where I hit my controller in the first ten minutes and immediately put the game down.
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91 Std. insgesamt
Verfasst: 06.03.20 11:51
VR Starter Kit: Target Range
In Lethal VR you shoot targets with a variety of guns and throwing weapons.
There is no movement, it's just a straight up target range.
The goal is to complete different levels as quickly as possible by completing the objective such as shooting all the targets, objects or avoiding the civilians. You receive a score at the end of each level that is recorded to the global leaderboard.
There are 31 levels to complete requiring you to use a specific weapon/s for each such as Pistol, Uzi, throwing knife and throwing star. Some levels use single hand, others are dual handed shooting and reloading is done with the click of a single button for speed and simplicity as this is a game about shooting targets not weapon simulation.
Levels are diverse with basic buildings and obstacles some of which force you to move, crutch and lean to hit targets. Weapons sound great and the throwing weapons are very difficult to move mostly because releasing them can have.... un-expected results.
Took me 1.5 Hours to complete all levels and get all achievements so not overly long but I feel like I experienced a lot over the 31 different levels.
This is the kinda thing I imagined VR would be about when I first heard of it. Not a fully fledged shooter but full of lots of little things we've all experienced in life either at an arcade or carnival where you only get a few minutes of shooting the targets and have to pay for it each time.
What I would have liked to have seen as well is a freeplay mode where you can just select whatever weapon you want and have targets pop up allowing you to improve your aim and speed not just for this game but could also have been used as a skill trainer for other VR shooters as well.
8.8/10
- What VR is all about
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213 Std. insgesamt
Verfasst: 11.10.18 06:38
However,
1) The game require large gamespace. Some target hide behind the wall, and if you do not have enough space, there is no way you can hit the target. Now this is a bug. If you cannot hit the target, the game stay (even the time has end to 00) there is no exit, so basically you have to stay there, piss off and finally restart the steam VR to get out of the game (there is no exit of the mail game either)
2) Throwing knives is the worst thing I ever play. With WMR I cannot not throw any knife to the correct direction. I have passed the first couple level of throwing knife, but because of my luck. I have not idea how I could get to the target. The knife itself, sometime fell on the floor and will not get back to my hands. This feature makes me mad at the game. There are some level, if you cannot pass the knives part, you could not move on to the game and that's it you are stuck
I have post on the discussion room that we should move the knives to separate section, so people like me can enjoy the whole shooting game.
When the knives issue get fixed or when the development team do something about the knives part, I will get back and change my review to YES. Otherwise I leave it NO to get people attention
As a discount price, I would say it is fair price, since I only can play half of the game (the shooting part)
Please let me know if you need more detail
Thanks
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47 Std. insgesamt
Verfasst: 19.02.18 20:33
The minimum room-scale requirements are larger than the Vive's, but the store page doesn't say that.
The game has a hand dominance option in the settings, but the challenges don't change to reflect that.
Poorly put together, there are better VR games that do the same thing.
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113 Std. insgesamt
Verfasst: 31.12.17 17:58
Lethal VR looks and works great in WMR! I only had one hang up where it would not progress in the initial knife throwing tutorial. I quit and restarted the game and it worked flawlessly after that.
Thanks Three Fields, I am really enjoying this!
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261 Std. insgesamt
Verfasst: 31.12.17 03:15
You get single handed weapon levels and duel handed level weapon challenges with both guns and knives.
This is a very solid game and offers 360 immersion in the game. It's not just look forward and shoot or throw. You have to look all around and above you on some levels. If you can't find the target...look up!
I bought this on sale for $3.74 and you just can't beat a game like this for that kind of money. Honestly, it's even worth it at full price. One of the first things I look at are reviews on games so I am trying to review all the games that I get to play.
So the short of it is purchase this game. Very solid, 360 degree immersion and pretty darn fun. No brain power required just point and shoot!!
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119 Std. insgesamt
Verfasst: 28.10.17 03:38
Experienced on the Oculus Rift with Touch Controllers
You can view my review & gameplay here: https://youtu.be/M5VoLvKJXtA
This is absolutely one of my favorite gun range games in VR. It's simple, arcade fun that will bring back memories of arcade light gun games. Action is fast-paced and replaying levels is quick and easy. Keep in mind, you will need a full room-scale setup to get past a few of the levels. You can also set the gun angle in the settings to set it to your preference.
Game ran smoothly. However, I did experience two crashes during my playtime. I finished the game (completed each level at least once) in 1.5 hours. Climbing to the top of the leaderboards would probably take a lifetime for me.
I would have liked to seen a wider variety of weapons as there are only a few used. I didn't really like using the SMG because it felt like an inaccurate handgun, but without the extra sense of power in my hands. Some people have complained about the throwing mechanic, but it seemed alright to me.
Keep in mind, this game is not going for realism. It's going for quick, arcade action .. and it succeeds in that regard.
Rate 7.5/10. Got it on sale back in 2017 for $3.74 USD and it's still the same price during the Steam Summer Sale 2019 ... but it's still a good deal.
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106 Std. insgesamt
Verfasst: 25.02.17 10:48
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295 Std. insgesamt
Verfasst: 11.11.16 15:55
There's a knife throwing stage that forces you to move to the extreme boundaries of your room setup due to a target placed behind a window on the extreme left. If you have what I would consider an average size room setup, for me that's 2.4 x 2.6 meters, this could be an issue for you. The major problem with it is the very nature of the knife throwing, obviously requiring quite a fast movement with your arm stretching out, and with there being no way to teleport (that I have found) you will find that you may hit something in the real world if you want to make that throw. For me that object was a 55inch Sony Bravia but luckily I got away with it, no damage done as I realised my mistake and was able to pull my arm away to lessen the impact. If you're required to move to the extremes of your boundaries then a teleport function is desperately needed to avoid potentially costly mishaps. I've not seen any warnings before purchasing this game so I wanted to make people aware of that. If it was a gun stage the issue wouldn't be so bad as you're not throwing your gun at the target, or at least you shouldn't be ;)
Other that that I'm really enjoying the experience and I'll return to add more to this when I've played more.
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86 Std. insgesamt
Verfasst: 10.11.16 22:13
The knive throwing is an utter crapshoot though, aiming with those things is frustrating. A more minor annoyance is the grip angle of pistols is way off compared to controllers so pointing and shooting with the m9s is not natural at all.
I'd give it a 6/10
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Release:08.11.2016
Genre:
Simulation
Entwickler:
Three Fields Entertainment
Vertrieb:
Team 17
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
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