We're so excited to announce that the Jurassic World Evolution 2: Prehistoric Marine Species Pack is out now, alongside Free Update 7!
[previewyoutube=XN7G8htOK44;full][/previewyoutube]
Welcome four incredible marine species and give your park guests an unforgettable underwater experience. You'll discover powerful, armoured predators and gentle giants, housing prehistoric reptiles that are bound to astound and amaze.
New Prehistoric Species
Archelon
The largest turtle ever discovered, Archelon boasts a hooked beak, leathery carapace, and large flippers. Your park guests are going to flip out at seeing this incredible species! You can find out more about Archelon in our Species Field Guide.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/40704806/f9e532f7fc4efcf42070f6c7517b496d60e282bc.jpg)
Dunkleosteus
There's no arguing that Dunkleosteus is a formidable marine species. With a massive, sharpened jaw, this voracious predator is sure to catch the eye of your guests as it feeds from your Lagoon's shark feeder.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/40704806/be5afa596d4463837ae3c6e9a8d5b4ed96757614.jpg)
Nothosaurus
There she glows...! Not only does Nothosaurus possess an impressive set of teeth and nimble frame, but you'll also be able to select a bioluminescent skin for them!
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/40704806/61c8e75081ea6f8e585aaa970c17b04ce3f30303.jpg)
Shonisaurus
The graceful giant of the Late Triassic Period, Shonisaurus' size is its biggest defence against predators. With a distinctively long, skinny snout, your park guests are sure to be excited to see them, too.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/40704806/2bbb3abfce187cd3d1af79917ba7f0436a42f452.jpg)
Lagoon Rock Platform
Two of the prehistoric reptiles included in the the Jurassic World Evolution 2: Prehistoric Marine Species Pack will also have a brand new requirement for their enclosures: Lagoon Rock Platforms! This platform is designed to give both Archelon and Nothosaurus an above-water resting spot, so you'll want to make sure you incorporate it into your Lagoons for those species!
Free Update 7
Of course, there's also plenty to enjoy in Update 7, which is also out now - simply update your game to discover these features.
Give your guests a whole new underwater view with Lagoon Viewing Domes, which function much like Remote Viewing Galleries; you can even snap the entrance tunnel for these domes to your Lagoon walls, allowing your guests easy access to their favourite marine species.
In Update 7, you can also now enjoy brand new Custom Challenge Mode, where you can create your own challenges to share with your friends. Using over 40 customisable settings, you can create something truly unique, and we're excited to see what you come up with. We'll even be sharing some of our own in coming weeks, so keep an eye on our social channels.
Of course, that's not everything included in Update 7, and you can take a look at our Free Update Highlight to learn all about the Placeable Ampitheatre, Skin and Dinosaur Favouriting, and new Sandbox Settings. You can also see below for the full changelog!
If you're wanting to see how some of these new features (or the new prehistoric species) function in-game, take a look at yesterday's preview livestream here on our YouTube channel.
We hope you enjoy the new Jurassic World Evolution 2: Prehistoric Marine Species Pack and Update 7, park managers. What are you most looking forward to?
You can purchase the Jurassic World Evolution 2: Prehistoric Marine Species Pack here.
Release Notes:
[b]DLC - Prehistoric Marine Species Pack[/b]
Prehistoric Species
[b]4 x New Species[/b]
● Shonisaurus
● Dunkleosteus
● Archelon
● Nothosaurus
● Added new environment object (Lagoon Rock Platform) to be used by Archelon and Nothosaurus
● Added new environment need for Platforms required by Archelon and Nothosaurus
[b]Update 7[/b]
Custom Challenge Mode
● Players are now able to create their own challenges with 'Custom Challenge Mode'
● Select a map - Choose from one of four preset difficulties, or create your own experience with over 40 customisable settings for you to adjust to your own liking
● Then choose up to 3 objectives which will be required to complete your challenge
● Each custom challenge will generate its own unique Share Code, which you can then share with others and have them recreate your personal configuration
Buildings
● Added new "Lagoon Viewing Dome" which works as a "Remote Viewing Gallery" for the lagoon
● Added the "Amphitheatre" as a placeable building in Sandbox Mode on all levels as part of the "Jurassic Park" building style
● When buildings are marked for deletion, scaffolding now shows immediately
● Remote viewing entrances can now be snapped to lagoon edges
Gene Splicer/Species Viewer
● Added the ability to mark skin and pattern colour variants as favourites
● Added ability whilst in the Hatchery genome editing menu to only randomise your favourited colour variants
Sandbox Mode
● Added a new setting "Dinosaur Danger to Guests" (found under the "Dinosaurs" section)
● When set to "off", dinosaurs will not be considered a danger to guests and guests will not flee or be attacked by them
● This can be set to "off", "on" or "on (carnivores only)"
● Added ability as part of Demolish to Cosmetically Damage buildings in Sandbox Mode allowing players to make buildings look damaged without affecting gameplay
● Removed all unlock requirements on Sandbox levels so that all levels are available without requiring progression in other game modes
● Added "Intelligent" and "Fussy" traits into Sandbox Mode
● Allowing "Intelligent" dinosaurs requires the Dinosaur Escapes setting to be "on"
● "Fussy" dinosaurs is an additional setting as part of Dinosaur Comfort settings
Jurassic World Database
● Added the ability to view different dinosaur model variants in the JWDB
Dinosaurs
● Added the ability to Favourite a Dinosaur and be notified when that dinosaur is performing interesting behaviours
● Reduced all sauropod territory requirements by 25%
● Adjusted Spinosaurus posing in all behaviours and movements
● Added new social behaviours to Ichythosurus, Plesiosaurus, Kronosaurus, Elasmosaurus, Attenborosaurus, Styxosaurus and Liopleuropdon
● Marine reptile transport no longer always goes to the centre of a lagoon
● Enabled Proceratosaurus and Monolophosaurus to attack Ranger Teams
● Contact points for Ranger Team vehicles have been rebalanced, allowing for accurate engagements from dinosaurs
Species Viewer
● Added ability to view behaviours in slow motion in the Species Viewer
[b]Bug Fixes[/b]
● Removed duplicate 'Extra Scientist' & 'Storm Defence' upgrades from Malta Acquisition Centre
● Fixed Contracts to purchase Authorities or Underground-listed dinosaurs appearing in Sandbox Mode on Malta maps
● Fixed automated Ranger Teams briefly displaying the "Can't reach destination" status when assigned to a Ranger Post they can reach
● Enabled hunts by large marine reptiles on small and medium ones when they're hungry and don't have enough feeders
● Adjusted vehicle spawn point spatial box sizes for JP Response Facility so that Ranger Teams don't act blocked when parked
● Fixed the absences of the Herrerasaurus and Megalosaurus so they'll appear as part of the Dominion Malta Expansion campaign
● Feathered Species Pack and Prehistoric Marine Species Pack (when owned) species are now also available in the Malta Dinosaur Exchange as part of the Dominion Malta Expansion
● Fixed duplicate traits appearing for a Scientist when sent to rest when they were disgruntled
● Fixed the vehicle radio in the Isla Nublar Square Sandbox playing the wrong station
● Adjusted staff generation to provide more skilled applicants
● Fixed Mr. DNA decoration appearing in the lights sub-menu
● Set the correct helicopter for the Biosyn Expedition Centre's decorative variant
● Fixed being unable to accelerate or brake when switching the camera to the inside of a Ranger Team when using a controller
● The Heavy Fence is now available when using the DFW Building Style
● Fixed weather and disease not appearing on Sierra Nevada square Sandbox level
● Fixed Dinosaur Exchange Contracts appearing in Northwest USA Challenge level
● Small and tiny pterosaurus will no longer cause panic just by flying near other dinosaurs
● The Malta Staff Centre should now count towards the shared building limit on all Sandbox maps
● Fixed bug where some Sauropod species would require an extra stimulant dart to wake when at 100%
● Fixed bug where carnivore and live prey feeders could be placed on and clip into San Marie Lagoon attachment point platforms
● Fixed Log Viewing Gallery and Dome Viewing Gallery negatively affecting transport rating
● Additional fixes for dinosaurs and ranger teams getting stuck in place
● Fixed players being blocked during the Dominion Malta Expansion if you transport Atrociraptors to another island before the player moves
● Prevent vehicles being able to drive through a fence when a invisible fence joins a regular fence
● Fixed aviary drone not being fully controllable when aviary is below a certain height.
● Fixed tour vehicles flipping/bouncing in groups
● Fixed research prompts for dinosaur tranquiliser not working during Washington State Wreckage Challenge level
Misc
● Various stability fixes
● Various animation fixes
● Various audio fixes
● Various text and localisation fixes