Zitat:
journey of a roach is a point & click adventure with a story told entirely through drawings. fair enough, not many roaches speak english (only roach coach comes to mind from the powerpuff girls), so you can say the game is pretty realistic.
it takes place underground after the apocalypse, only survived by various animals. you're controlling jim (typical name for a roach), minding his own business, when his bud (conveniently called bud) comes crashing in with the news that he found a flower on the surface. they start adventuring together, but things soon turn into a 'rescue bud' situation.
it's a 3d adventure with wasd/arrow movement (controller works too), the pointing & clicking is reserved for interactions. seeing as they're insects, it shouldn't be too surprising that wall climbing is part of their repertoire. the inventory has a hotkey, can be clicked to appear, but the best is mouse wheel activation. item use is not drag & drop but click and click again, needs some getting used to. there's a diary with a map of the journey so far and rewatchable cutscenes, of which there are many, one could almost call it a cinematic adventure.
very nice cartoony graphics, music is not great for the most part, and there's incredibly annoying gibberish during conversations that can't be turned off separately. some configuration can be done outside the game (resolutions, windowed mode and rebindable controls), then the same in-game without the rebinding part (you can still check the defaults), but with separate volume settings and a hotspot toggle. it only zooms the camera out, there's still hotspot hunting to be done, and when I turned it off, I noticed zero difference. manual saving and loading anytime, as it should be, 5 slots for those, the occasional autosaving happens in a different slot.
I enjoyed it a lot more than I expected, maybe because it wasn't the typical point & click adventure I thought it would be, and it's definitely worth more than the 60-odd cents I paid for it on sale. the only downsides were the gibberish noises and the carry the electricity and fiery maze bits towards the end. it took 3 hours to complete.