News Liste Iron Grip: Marauders
The Baron Rocket Tank didn’t actually start life as a war-machine. Former military commander Baron Varinus Namea was well known for his extravagant garden parties, which often featured impressive fireworks displays. One day he decided to hold a simulated battle, and ordered the creation of a series of tanks specially designed to launch fireworks instead of shells, at great speed.
However, when a crew of marauders crashed his party and overwhelmed the guards, Namea took command and rallied the last of his men around the firework tanks. Picking out the largest rockets, Namea found that with some careful aim, they were more than capable of breaking up infantry formations and even stunning light vehicles and tanks – not to mention that the enormous explosions of colored sparks and flames made the rockets seem much more impressive than they actually were.
The marauders still got away with plenty of loot, but Baron Namea managed to save himself from being kidnapped – and it put his mind towards thoughts of rocket based weapons. In the end, the tank itself needed few alterations from the initial firework launching model; a bit more armor and a better engine were enough. The rockets themselves took longer and producing munitions with enough firepower and accuracy which were still small enough to be launched from the Rocket Tanks proved challenging. Baron Namea had to compromise the power of the rockets in the end, but he did manage to maintain the rapid rate of fire. Rocket Tanks are now a common sight in Baron armies.
Release:30.09.2011
Genre:
Browsergame
Entwickler:
Isotx
Vertrieb:
Isotx
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop