- Large Monsters lingering in the dungeon sometimes go berzerk and destroy a building. Large monsters eat your food but otherwise, there is no incentive to kill them until the next monster shows up which means that assuming your food production is on par, you are essentially waiting it out till the last second. This gives you a reason to kill a monster earlier to avoid losing crucial infrastructure.
- Speed up loading of save game list.
- Eat more than 2 pieces per food type to get full. This will resolve cases where you had excess food of one type only and heroes were still not getting full.
- Fixed a bug where sleeping in a hospital bed may cause starving.
- AI: Don't use anti alpha strike spells during regular fight. Anti-alpha spells were only meant for the first turn of a combat to avoid spell casters to be focused down quickly during the player's first turn before they got a chance to react.
- Neutral buildings don't have an impact on room efficiency. This means that if a neutral building appears in one of your rooms, efficiency won't be impacted.
- Summoned minions are now lower level than their master, not higher.
- More bug fixes and balance changes.
News Liste Infested Fortress
Release:02.03.2023
Genre:
Strategie-Rollenspiel
Entwickler:
Bitmen Studios
Vertrieb:
Bitmen Studios
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop