In memory of TITAN
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Über das Spiel
You grew up playing Turn-Based Tactics and RTS but always wanted to have the best of both worlds... The action packed thrill of the RTS, the customization of an RPG and the depth of the Turn-Based games. You always wanted more...? We'll like to introduce RAPSO (Roguelite-Action-Packed-Space-Opera). Behold a modern blend of Tactical Turn-Based RPG games (Front Mission, Final Fantasy Tactics, etc), with RTS games (Starcraft, C&C, Homeworld, etc) and Roguelite elements for flavor; all that plus multiplayer, co-op and procedural generated missions and you'll get a never ending, ever changing RAPSO.
*Multiplayer, Co-Op and Procedural-Generated missions are still not implemented.
Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: 2.4Ghz Dual-Core or equivalent
- GFX: Nvidia GeForce 7 series or equivalent
- RAM: 4 GB RAM
- Software: Windows 7
- HD: 6 GB verfügbarer Speicherplatz
- DX: Version 9.0c
- LANG: Englisch
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: 2.4Ghz Quad-Core or better
- GFX: Nvidia GeForce GTX 1060 3Gb or better
- RAM: 8 GB RAM
- Software: Windows 10
- HD: 6 GB verfügbarer Speicherplatz
- DX: Version 11
- LANG: Englisch
Steam Nutzer-Reviews
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20 Std. insgesamt
Verfasst: 23.03.21 15:49
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340 Std. insgesamt
Verfasst: 25.03.19 17:09
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9 Std. insgesamt
Verfasst: 25.02.19 08:38
It hasnt been updated once since release which is probably why it was on humble bundle.
all you get to do it control where the ship moves. that's it.
The game does all the fighting for you.
Other than that its a point and click simulator with terrible cutscenes
And even though i got this game in a humble bundle package. the game offends me so badly that I wish i could actually delete it from my steam library even if I don't get any money back.
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27 Std. insgesamt
Verfasst: 19.01.19 17:23
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68 Std. insgesamt
Verfasst: 23.12.18 13:12
- It's often very hard to see where things are in relation to one another due to slow panning of the camera, the camera snapping to things, and the massive clutter on the battlefield.
- Animations for attacks are really long and unnecessary. If they were just half as long, it might be better, but you lose the flow of the game waiting for these animations.
- It's often hard to see where you can move because the movement grid is invisible - sudden dead ends, edges of the map, etc, are often an issue as you can't see them until you run in to them as one bit of this cluttered screen looks much like another.
- Dialogue needs a good proof read.
- Objectives are sometimes uncelar - I spent at least half of the missions I played wandering about trying to figure out what I was meant to do or where I was meant to go next, partly due to the poor visibility.
Overall, it's a game that shows promise, but is very rough around the edges. I'd skip this for now, but look back when it's further developed to see if the above issues have been addressed - at which point, I'm likely to re-assess my recommendation.
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29 Std. insgesamt
Verfasst: 10.09.18 05:17
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163 Std. insgesamt
Verfasst: 07.09.18 06:27
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8 Std. insgesamt
Verfasst: 28.06.18 14:22
Visually full of unnessesary clutter and horid colours and overall design choices; no one needs the text to be revealed slowly, no one needs the black backgrounds with those grey wabe struckures in it.
Navigation in the overview and in combat is just bad.
I managed to navigate my ship in the direction where i thought the other ship to be (because overview is basically nonexistent) After my ship was placed next to the other Ship out of nowhere shooting began but nothing told me that actually sth happened then i was totaly clueless as to what to do now and no clicking did anything and no interface was in sight to operate anything. After that i quit, i didnt want to bother. Dont buy it, please do yourself a favor and save that 20$
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Release:02.06.2018
Genre:
Gelegenheits-Spiel
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