Holopoint: Chronicle
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Über das Spiel
Holopoint: Chronicle is a skill based game where progression is based on player skill and training rather than unlocks. Like many arcade style games, personal progress and a high score is the goal. There are multiple areas to explore, each offering original targets and waves to progress through. Progression quickly becomes difficult and requires an active mindset. Holopoint is designed so that only a few determined archers will complete the last wave.
WARNING: THIS GAME GETS INTENSE. REMEMBER TO BREATH AND TAKE BREAKS.
WARNING: This game may potentially trigger seizures for people with photosensitive epilepsy. Viewer discretion is advised.
Systemanforderungen
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel i5-4590 3.3 GHz
- GFX: GTX 980
- RAM: 8 GB RAM
- Software: Windows 8.1
- HD: 7 GB verfügbarer Speicherplatz
- DX: Version 11
- INET: Breitband-Internetverbindung
- LANG: Englisch
- Setzt 64-Bit-Prozessor und -Betriebssystem voraus
- CPU: Intel i7-4770 3.4 GHz
- GFX: GTX 1080TI
- RAM: 16 GB RAM
- Software: Windows 10
- HD: 7 GB verfügbarer Speicherplatz
- DX: Version 11
- INET: Breitband-Internetverbindung
- LANG: Englisch
Steam Nutzer-Reviews
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69 Std. insgesamt
Verfasst: 09.09.20 21:05
https://www.youtube.com/watch?v=LNneXl7hclg
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9 Std. insgesamt
Verfasst: 07.09.19 14:53
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134 Std. insgesamt
Verfasst: 07.08.19 19:38
- Performance issues up the wazoo, the last area is a stutterey mess, and I have a 1080TI and play most other games at 1.5-2 supersampling. Even at low graphics and lower supersampling, the performance is quite bad for a game that's so simple.
- Weird hitboxes. Some of the levels have spots where your arrows will ricochet off nothing.
- Weird UI, it's quite confusing until you know what's going on.
- Poor index support.
If the devs update the game and fix some of these issues, I'll happily change the review, but as is it seems like the game is abandoned.
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27 Std. insgesamt
Verfasst: 13.02.19 01:38
For context, I've played dozens of hours of the original Holopoint, and beaten every other VR Archery game in existence; In Death, The Lab: Archery, Elven Assassin, RPO Beta: Gauntlet, Skyrim, Apex Construct, etc. I've also beaten physical games like Thrill of the Fight and Beat Saber on expert mode. I'm no slouch. I'm in relatively good physical condition, but this game, like the first, is simply not possible for me to beat.
The game is really fun for the first 10 levels, which takes only a few minutes. I spent the remaining 30 minutes trying to beat level 11-?. You can only 'save' after an arbitrary number of levels that's never stated anywhere, so the few times I beat level 11 and progressed to 12 and 13, I had to start all over again.
After the first few minutes playing the game, it's a frustrating grindfest as opposed to an interesting experience. Worse, the more interesting areas are locked behind the ability to beat this game. I'm fine with difficult games that require hours to beat, but that's simply not possible to do with such a physically intense game. Even an extremely well conditioned athlete couldn't play this for more than an hour a day, as playing this is similar to sprinting. I LIKE the physical aspect of this game, but I don't like that I'm forced to replay lvl 11 over and over for eternity.
Without some sort of difficulty settings, this game is DOA. I can't imagine how tiny the number of players who can actually beat the first stage is. Even if this were fixed, the game is plagued by lots of other issues.
The game can barely run on most VR machines. It takes an incredibly amount of resources, and takes up to 5 minutes just to boot, then another few minutes to load each level.
Sound-wise, this is a step backwards from the original. The audio is way too loud, to the point where it would probably be easier to play deaf. This is unfortunate as the game is supposed to be augmented by audio cues.
Ultimately the game has so many issues, and I can't recommend it to anyone. I refunded it, and won't purchase another game from this studio until they decide to make a game I can actually play for more than 10 minutes before becoming pointless.
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298 Std. insgesamt
Verfasst: 04.02.19 20:41
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210 Std. insgesamt
Verfasst: 02.02.19 19:39
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53 Std. insgesamt
Verfasst: 01.02.19 18:11
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831 Std. insgesamt
Verfasst: 01.02.19 07:32
+It's much prettier
+More areas
+No drawing arrows from quiver
+Active and responsive dev
[strike]-Missing options available in Holopoint, such as 1-handed aiming. In fact, there doesn't seem to be an options menu at all.[/strike] (1-handed aiming added in beta)
-Doesn't run as well on i7-4770k@4.4GHz & 2080Ti
-I dislike the music
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Release:01.02.2019
Genre:
Actionspiel
Entwickler:
Alzan Studios, LLC
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
Kein Prisoner hat oder wartet auf das Spiel
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