News Liste Himno - The Silent Melody
Hello again!
So during these days, I have been working on several things like reworking the entire controller input system (which we will see if you like it more than the older one). Also working on Zone 2 with new biomes but unfortunately, I can't add to the game biomes without bosses because how the game is done. But I have been working on new features for the next Zone, Bohu, and I am excited! I also changed the crafting system, now workbenches have crafting queues and they will automatically craft the items for you! This took me more than I thought so I couldn't work more on new content but next big update it will for sure the Zone 2 unlocked! ^^
Check the Official Discord where I am always active.
Change Log:
+Reworked crafting system.
+Workbenches now have crafting queues.
+Reworked controller input system (lets see if this new system works better than before).
+Added new sound when unlocking a district checkpoint.
+Added new purification potion tier.
New crafting UI & system.
*Changed potion sprites.
*Fixed monolith lights.
*Arrows and keys can be crafted in a workbench.
*Fixed bug where entering essence gate wouldn't unlock a district checkpoint.
*Fixed bug where pressing G key would do weird things to camera.
*Updated some Russian language terms.
*Fixed excessive bloom for new players.
More changes during these 3 weeks:
+Added sculptor intro dialogue.
+Added some feedback to the purity chest in districts.
+Now player has to kill the elite in outposts obligatorily before returning to the camp.
+Kekyoin now appears in every district.
+Added icon when tittle announces current location or an event.
+While in inventory or pause menu, you can close the the menus pressing ESC or TAB.
+Now districts can be generated infinite times.
+Now players can save game while in districts.
+Added Shard Healer.
+Added boss fight song.
+Added more sounds to boss attacks.
+Reworked the boss room.
+Killing a boss will increase max hp by 100.
*Deleting a save file will reset time and progression UI text.
*Fixed some terrain generation bugs.
*Fixed essence gate particles.
*Fixed item reforge requirements UI bug.
*Fixed some minor load bugs.
*Higher tier biome doors now appear more often in lower districts.
*Changed rules of regenerating districts.
*Texts in Shell Manipulator UI will appear correctly.
*Steam achievements now are unlocked independently from in-game achievements.
*Fixed player couldn't interact with sculptures with controller input.
*Changed 'accurate' name to 'precice' weapon mod.
*Changed how defense reduces enemy damage.
*Reduced boss projectiles damage.
*Teaked all bosses AI and bullet patterns.
*Increased boss heath and shield.
*Fixed some more language words.
*Essence gates will be always on.
*Fixed save and exit button UI bug in options menu.
Have a nice day/night, enjoy your time doing what you like most!
David ːwinter2019happyyulː
Release:20.10.2021
Genre:
Action-Adventure
Entwickler:
David Moralejo Sánchez
Vertrieb:
GrabTheGames
Engine:
Unity
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop