News Liste High On Life

Build Notes for Patch 05
High On Life
27.09.23 19:13 Community Announcements

Fixes & Optimizations


General crash and progress blocker fixes including:


  • Fixed Motion Blur and Chromatic aberration settings on PC.
  • Gurgula Hints that were picked up but not tracked will now update to their proper status.
  • Additional fixes to prevent players from getting stuck in Space Applebee’s or if they’re already stuck.
  • Fixed issues where keybinding not being consistently set for certain keys. Please reset keybindings to default first before rebinding!


Content & Feature Updates


  • Updated Gus to make his damage more consistent at range.
  • Tightened up Sweezy’s initial firing spread.
  • Introduced an Accessibility Menu not previously in the game:
  • - Full Auto Firing option allows guns to continuously be fired by holding the primary fire input instead of repeatedly pressing it. - Aim Assist Max Angle option adjusts the distance from the player crosshair that an enemy must be to be considered a guaranteed hit. - Speaking Indicators option can now display icons over the characters speaking. - Text Scaling now available by UI Text and Subtitle Text. - Improved legibility options for Subtitles including Hyper-Legible Text. - Camera Motion setting adjusts camera motion levels to player’s preference. - HUD Drift toggle to remove drifting upon camera turns. - Color Correction modes for Deuteranope, Protanope, and Tritanope now added where severity may be adjusted to player preference.