News Liste Hell Let Loose

Update 15.1 Changelog | Now Live
Hell Let Loose
04.07.24 09:59 Community Announcements
Hello everyone,

Update 15.1 is live on all platforms! This update includes a Night variant for Utah Beach, an Ohama Dusk variant; and new Control Skirmish variants for Carentan and Sainte-Mère-Église.

The team has also worked on player onboarding enhancements to streamline your experience when learning about the inner workings of Hell Let Loose.

We’ve also updated the Practice Range and introduced more Free and Paid DLC.

Please read through our previous PTE blog for more info on the changes in 15.1: https://store.steampowered.com/news/app/686810/view/6850618508610524364?l=english


Patch 15.1 Changelog




Maps



  • Utah Beach - New Night Variant
  • Omaha - New Dusk Variant
  • Carentan - New Control Skirmish
  • Sainte-Mère-Église (SME) - New Control Skirmish




Features




Player Onboarding Enhancements

  • Updated UI Field Manual
  • Updated Field Manual Entries
  • New Field Manual Videos


Zitat:
As we continue to evaluate the UI/UX in Hell Let Loose, for Update 15.1, we've decided to revisit the Field Manual with a focus on enhancing the overall User Experience (UX). Our primary goals were to improve aesthetics, streamline navigation, and increase usability, ensuring that our updates aren't just about looks but about delivering a more engaging and user-friendly gaming experience. We wanted to put a large emphasis on improving player onboarding, making it easier and more enjoyable for new players to get started. By getting new players up to speed faster, we create a more cohesive and dynamic gaming experience for everyone. Stay tuned, as there is much more exciting content to come in future updates!

Alex Jay, UI/UX Designer, Expression Games



Old Field Manual




New Field Manual



Updated Barracks & Loadout Screens

  • Updated UI


Zitat:
The second area we wanted to revisit on the front-end menu was the Barracks screen, which naturally cascaded to the deployment loadouts. We took the time to understand the complexity of the features at play and decided it wasn't right to uproot an already established mental model well-known to the community. Instead, we focused on enhancing a few key features that lacked an intuitive UI, creating a much more fluid and easy-to-use loadout and appearance system. By revisiting the compositional layout, we addressed some contrasting areas of focus and added a few UX enhancements, like experience bars for loadouts. Now, you'll have a clear view of how close you are to unlocking that next weapon you've been working towards.

Alex Jay, UI/UX Designer, Expression Games



Old Barracks




New Barracks

Zitat:
We hope you enjoy the new UX updates and look forward to hearing your feedback. Let us know if there are any other areas you'd like us to address next. Your input is invaluable as we continue to improve the UI/UX in Hell Let Loose!

Alex Jay, UI/UX Designer, Expression Games




Updated Practice Range

  • New Faction: German Forces with updated theming




Free DLC



  • Airborne M1942 Reinforced - US - Available for Infantry & Recon roles


https://store.steampowered.com/app/2475320/Hell_Let_Loose__Airborne_M1942_Reinforced/

Paid DLC Bundle



Zitat:
❗This Paid DLC is only available for use on Mortain. Operation Lüttich Units are not an option for any other maps. This is to ensure that maps have period-accurate themed DLC attached to them. The same will apply to themed DLC for Elsenborne Ridge and future maps in 2025.


Mortain: Operation Lüttich Units DLC Bundle

  • US Armour
  • US Infantry
  • US Commander
  • US Hair
  • US Head
  • German Armour
  • German Infantry
  • German Commander
  • German Hair
  • German Head




https://store.steampowered.com/app/3012950/Hell_Let_Loose__Mortain_Operation_Lttich_Units_DLC_Bundle/

Bug Fixes:



General


Zitat:
Hardware Memory usage improvements across the entire title

Specifically targeting console hardware stability – keeping memory load under a certain threshold to mitigate crashing issues. (This is another step towards resolving the problem and not to be seen as a final solution. We’ll be keeping a close eye on feedback)


  • [Basic Training] Unnatural shadows appear on the Practice Range table when changing the video settings
  • The reload animation of the Webley MkVI shows the player loading far more bullets than the cylinder holds
  • Ammo drop empty hint shows "Your vehicle is out of supplies" instead
  • Jeep HUD shows "Cant drop supplies here" when attempting to place ammo in invalid location
  • Tank Gunner hint is missing Precise Aim instructions
  • The game is currently showing old key art on launch.
  • The Medic's armband is missing from the Oak Leaf DLC uniform
  • The sizing of videos found in the field manual are not uniform, with some of them differing slightly.
  • [UW] When inside the deployment appearance/loadout screen in UW, the UI is left justified
  • [UW] The deployment screen for the practise range on UW is only visible on 1 half of the screen
  • The new German Oak Leaf uniforms have belt and buckle texture issues on all classes except "Assault" and "Anti-Tank".
  • IIS will not cover the entire display while booting on a ultrawide-screen monitor
  • The Half-Tracks section in the Seats & Keybindings page of the Field Manual shows the Accelerate/Reverse keybindings in the wrong order
  • The Seats & Keybindings page of the Field Manual shows the Left/ Right Keybinds in the wrong order


SME

  • [E7] Stone Fence presents extended collision
  • [D5] Jumping in between the chair and chimney will get the user stuck.
  • [F6] Wall tiles pop in
  • Certain cross gravestone has shadows popping in
  • Outposts can be placed in certain buildings across the map
  • [E8] Shadows on grass and wall vines pop in at very close range
  • [E7] Unnaturally bright light inside the house of sector E7.
  • Player is unable to crouch walk up barn stairs that can be walked up
  • Wheat field disappears at 400M
  • House missing collision on some roof wood scraps
  • Draw distance issue on stone wall
  • [C4][C5] Buildings shown on the tactical map are missing from the actual map
  • Incorrect terrain blending and painting across the entire map.
  • [F5] Bush is present inside a house
  • [E6] Two benches are overlapping



Utah

  • [B3] Bunker ceiling light is on but does not provide any light
  • One of the lights in the Radio Bunker at B3 does not illuminate the floor under it.
  • Pre-placed destroyed bunker presents no player and bullet collision
  • Smoke plumes present sorting issues


Hurtgen

  • [GER] [Hurtgen] Axis HQ Spawn #02 floating repair station


Carentan

  • [I7] A specific stone pillar asset is corrupted
  • [I8] Building shown on the tactical map is missing from the game itself
  • An open gate south of the Town Centre Capture Point leads into an area that can get vehicles stuck.
  • [F5] Player can get stuck behind a box and cannot get back out
  • [F5] Destroyed halftrack is missing fire VFX
  • [G8] Smoke coming from the pre-place bomb crater is misaligned.
  • [E7] Stone Wall Pillar has reversed Textures
  • Anti Air Gun presents missing player collision
  • [D7] Bench clipping through a sandbag wall
  • The player can clip into a building's rooftop in sector F5 of Carentan map
  • Performance drop is present in the whole town
  • Gas and water tanks assets disappear over 20-45m
  • [J5] Mud asset clipping into building
  • [D7] Stone fence is clipping through a stone wall


Mortain

  • [H6][H7] "Strong Point" UI is showing up when you're not in the strong point
  • Player can spawn inside locked buildings
  • [Offensive US/GER] The loading screen shows different weather conditions.
  • [F6] The player is able to teleport through a fence
  • [D4] Player locomotion is hindered by assets in this sector
  • [D8] Terrain in this sector has incorrect painting, blending or positioning
  • [E7] Assets in this sector are missing textures, polygon faces or are very noticeably misplaced
  • LargeHouse static mesh enterable building has a toilet in its bathroom that isn't hooked up to anything visually.
  • Numerous parachutes are scattered around the north of the map with incorrect positioning.
  • [A3] Terrain in this sector has incorrect painting, blending or positioning
  • [F6] Terrain in this sector has incorrect painting, blending or positioning
  • [E6] Slight clipping or misplacement of assets are present in this sector
  • [A3] Assets in this sector are missing textures, polygon faces or are misplaced
  • A specific old fallen tree trunk presents LOD issues from 7m
  • [E5] The sandbags cover asset presents LOD issues from 20m
  • [E4] Minor clipping issues are present in this sector
  • [C4] Player can teleport through a fence asset
  • Missing buildings on tac-map
  • Window asset is missing player collision.
  • Grass foliage pops in when player moves closer or aims down sights
  • [A8] Vehicle locomotion is hindered by multiple assets in this sector


Remagen

  • [H6] The player can spawn in building next to outpost and gets stuck


SMDM

  • [G6] Player can spawn inside an inaccessible building using an outpost
  • [G9] LOD issue is present on a bush
  • [G6] Damage hitbox for a fire effect on a destroyed vehicle in sector G6 is misplaced
  • [E6] Assets in this sector are missing textures, polygon faces or are very noticeably misplaced
  • Multiple parts of a wrecked artillery gun are missing bullet collision


Stalingrad

  • [I6] Wooden Boxes present LOD issues.
  • [E5] Framerate drops below 50 FPS in Sector E5


Omaha

  • [E3] A floating cart asset on sector E3


El Alamein

  • E5 Specific tree presents low textured model



Uniforms

  • Legacy Clipping Issues
Logo for Hell Let Loose
Release:06.06.2019 Genre: Multiplayer-Shooter Entwickler: Black Matter Pty Ltd Vertrieb: Team 17 Engine: Unreal Engine 4 Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Nominate Hell Let Loose for the Steam Awards
Hell Let Loose
28.11.24 11:31 Community Announcements
Update 16 is OUT NOW | Dev Brief #202 | Full Changelog
Hell Let Loose
27.11.24 10:59 Community Announcements
Hell Let Loose | 2025 Map Teaser
Hell Let Loose
05.11.24 16:58 Community Announcements
PTE U16 | Elsenborn Ridge | Live all Weekend for testing!
Hell Let Loose
18.10.24 13:02 Community Announcements
Hell Let Loose | Elsenborn Ridge
Hell Let Loose
17.10.24 16:47 Community Announcements
Update 15.3 | Live on All Platforms
Hell Let Loose
17.10.24 10:00 Community Announcements
Public Testing for Update 15.3 | Now Live!
Hell Let Loose
13.09.24 12:58 Community Announcements
Public Testing | Update 15.3
Hell Let Loose
12.09.24 15:03 Community Announcements
Update 15.2 Hotfix
Hell Let Loose
11.09.24 13:41 Community Announcements
Update 15.2 Changelog | Live on PC
Hell Let Loose
28.08.24 10:01 Community Announcements
Update 15.1 Hotfix | Changelog
Hell Let Loose
16.07.24 09:59 Community Announcements
Addressing Update 15.1 Feedback
Hell Let Loose
10.07.24 16:26 Community Announcements
Update 15.1 Changelog | Now Live
Hell Let Loose
04.07.24 09:59 Community Announcements
Public Testing Environment | Patch 15.1
Hell Let Loose
14.06.24 13:30 Community Announcements
Dev Brief #201 | Elsenborn Ridge
Hell Let Loose
06.06.24 13:00 Community Announcements
Update 15 | Hotfix 3
Hell Let Loose
23.05.24 10:01 Community Announcements
Dear players, we have a QQ group!
Hell Let Loose
07.05.24 09:14 Community Announcements
U15 Hotfix 2 | Changelog
Hell Let Loose
01.05.24 10:51 Community Announcements
Update 15 | Hotfix 1
Hell Let Loose
29.04.24 10:03 Community Announcements
Update 15 is OUT NOW | Dev Brief #200
Hell Let Loose
25.04.24 10:01 Community Announcements
Mortain Map | Deepdive Video
Hell Let Loose
24.04.24 13:56 Community Announcements
Community Event: Mission Minefield
Hell Let Loose
23.04.24 16:20 Community Announcements
PTE Update 15 | Live For Testing!
Hell Let Loose
28.03.24 14:00 Community Announcements
Patch 14.8 Hotfix | Now Live!
Hell Let Loose
21.03.24 11:02 Community Announcements
British Forces Rework Part 2 - Now Live! | Dev Brief #199
Hell Let Loose
29.02.24 10:59 Community Announcements
Hell Let Loose 2024 Roadmap
Hell Let Loose
20.02.24 13:58 Community Announcements
Dev Brief #198 | Mortain Updates
Hell Let Loose
14.02.24 17:50 Community Announcements
PTE 14.8 | British Rework Part 2 | Now Live!
Hell Let Loose
09.02.24 14:00 Community Announcements
Patch 14.7 is Now Live!
Hell Let Loose
01.02.24 10:59 Community Announcements
Dev Brief Mortain | Weekend PTE Now Live!
Hell Let Loose
19.01.24 14:02 Community Announcements
Developer Briefing #197 | Looking Ahead to 2024
Hell Let Loose
21.12.23 13:59 Community Announcements
Patch 14.6 is Live! Full Changelog Inside
Hell Let Loose
14.12.23 14:00 Community Announcements
PTE Skirmish Mode | El Alamein & Driel Bridge - live for 24hrs!
Hell Let Loose
07.12.23 13:58 Community Announcements
Public Testing for Skirmish Mode is live for 24hrs!
Hell Let Loose
30.11.23 13:59 Community Announcements
Patch 14.5 Releases Today at 2pm GMT!
Hell Let Loose
23.11.23 11:38 Community Announcements
Public Testing for Patch 14.5 - Live Now for 24 Hours!
Hell Let Loose
02.11.23 14:01 Community Announcements
Patch 14.4 Re-releases at 3pm BST
Hell Let Loose
23.10.23 12:35 Community Announcements
An Update on Patch 14.4 for PC Players
Hell Let Loose
20.10.23 16:17 Community Announcements
Patch 14.4 News
Hell Let Loose
19.10.23 15:37 Community Announcements
Patch 14.4 Releases Today at 2pm BST!
Hell Let Loose
19.10.23 10:31 Community Announcements
Public Testing Live From 3pm BST!
Hell Let Loose
06.10.23 13:34 Community Announcements
Public Testing From The 6th - 9th of October
Hell Let Loose
29.09.23 14:25 Community Announcements
Developer Briefing #196 - Summer Draws to an End and The Nights Close In
Hell Let Loose
27.09.23 10:25 Community Announcements
Patch 14.3 Hotfix Now Live!
Hell Let Loose
18.09.23 13:24 Community Announcements
Planned Hotfix - Monday 18th of September
Hell Let Loose
15.09.23 15:43 Community Announcements
Patch 14.3 Goes Live Today, 2pm BST!
Hell Let Loose
14.09.23 12:52 Community Announcements
Developer Briefing #195 - Heads, Heads, Heads
Hell Let Loose
06.09.23 10:17 Community Announcements
Developer Briefing #194 - British Rework Progress & Developer Interview Wrap-Up
Hell Let Loose
23.08.23 10:45 Community Announcements