- Added 64-bit Support. 64-bit binaries will automatically be launched on systems with a 64-bit OS.
- Added a borderless window option to video settings
- Added bicubic lightmaps (from Half-Life 2: 20th Anniversary Update)
- Added radial fog (from Half-Life 2: 20th Anniversary Update)
- Added support for Steam Networking
- Added UI scaling for high-resolution screens
- Made the default server name for listen servers include the player's name
- Made the game launch in native resolution by default instead of 640x480
- Client-side prediction fixes (these fix 'jank'/rollback in certain situations)[list]
- Fixed a prediction bug where if the player was moved on the client, their input-based movement for that tick was not taken into account in non-player actions
- Improved prediction for walking on props and other entities
- Made certain client-side entities only trigger local prediction errors[list]
- e.g. If the viewmodel experiences a prediction error, the player will not experience a prediction error
News Liste Half-Life Deathmatch: Source
Release:01.05.2006
Genre:
Actionspiel
Entwickler:
Valve Cooperation
Vertrieb:
Valve Cooperation
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop