Note: ???? indicates a change inspired by community feedback! (Almost everything in this case...!)
General Gameplay
???? Your Sprint is innately faster and turning is more responsive; re-scaled abilities that boost this
???? You now can Dash out of many attack recovery animations more reliably
???? You now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less often
Altar of Ashes
???? The Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster now
Level Design & Environments
???? It is easier to Dash across chasms in [spoiler]Oceanus[/spoiler]
???? [spoiler]Driftwood[/spoiler] resources are more common in the [spoiler]Rift of Thessaly[/spoiler]
Menus & UI
???? Using a Well of Charon displays your current Gold without the need to check your Boon Info
???? The Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignored
???? Added Patch Notes option to the Main Menu (where you can read this!)
Miscellaneous
???? Early encounters with [spoiler]Eris[/spoiler] are less likely to occur; she also drops something of value...
???? Related, if this already occurred, look for a one-time bonus in the Crossroads while [spoiler]Eris[/spoiler] is present
???? Entries in the Book of Shadows are generally easier to reveal
???? You can gift [spoiler]Echo[/spoiler] without having to wait around as long after conversing
???? Adjusted [spoiler]Animal Familiar[/spoiler] upgrades invalidated by the Gathering Tool changes above
???? In the [spoiler]Hades[/spoiler] Flashback, a hint will eventually play for players who don't realize they are in control
???? Improved mouse selection in various cases
???? Improved support for some additional controllers
• Abilities that boost Sprint speed display more-accurate numbers (generally lower than before)
• Updates and fixes to translations in some languages
Bug Fixes
???? Fixed several issues with Dark Side (Selene)
???? Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawning
???? Fixed Fire Extinguisher (Hestia) not dealing damage as expected
???? Fixed Sister Blades Omega Attack not hitting [spoiler]Chronos[/spoiler] reliably from certain angles
???? Fixed [spoiler]Satyr Hoplites[/spoiler] retaining the ability to block while afflicted with Twilight Curse (Selene)
???? Fixed various cases of foes sometimes spawning out of bounds
???? Fixed camera zoom-in getting stuck vs. [spoiler]Polyphemus[/spoiler] in certain situations
???? Fixed cases where you could Dash out of bounds in the Crossroads
???? Fixed Fishing Pier events in the Crossroads not passing Whiles like other similar events
???? Fixed autolock not clearing as expected while using mouse controls
???? Fixed keyboard inputs sometimes getting stuck unexpectedly
???? Fixed several input issues switching from gamepad to mouse-and-keyboard controls
???? Fixed several issues playing in ultrawide resolutions
???? Fixed some visual effects vs. [spoiler]Chronos[/spoiler] lingering between phases or after the fight
???? Fixed a Melinoë voice line repeating unexpectedly around the [spoiler]City of Ephyra Bat Cages[/spoiler]
???? Fixed various rare crashes
???? Fixed several text errors
???? Other minor fixes
Quote of the Patch
'...now plain to the eye, now shadowy, now shining in the darkness—
all this in unnerving attacks in the gloom of night.'
~The Orphic Hymns, 71: To Melinoë (Anonymous; A. Athanassakis translation)[/]