Happy Fall, everyone!
The Galactic Civilizations III team has been working on some updates and adjustments to the core edition that they’re excited to share with you… in the form of a poem. You can thank Kael for this one.
Features
- dded a new racial trait, Aeroponics which allows that race to build a special low yield farm on any terrain with the Xeno Adaptation technology (requires Crusade).
Fixes
- When you willingly start a campaign, A fleet may be spawned without name, If you click on that fleet - the result, bittersweet, Will engender a crash in our game.
- Fixed the Trial by Fire achievement.
- Fixed the Perseverance so it can now correctly colonize extreme worlds even if the player doesn't have the tech.
- Fixed an issue scavenging a trade ship where it wouldn't have a home port anymore.
- Fixed an end turn crash (thanks for all the reproducible saves!).