• Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.
  • Galactic Civilizations 3: Screen zum Spiel Galactic Civilizations 3.

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  • Plattform: PC Veröffentlicht: 14.05.2015
38,99€
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Preis Update 07.05.24

Über das Spiel

Was wäre, wenn die Menschen eines Tages aufwachen und feststellen, dass sie nicht allein in der Galaxie sind? Sie bahnen sich ihren Weg ins All und entdecken andere fremde Zivilisationen mit ihrer eigenen Geschichte und Motivation, die sich einen Namen in der Galaxie machen wollen. Spiele als Mensch, Drengin, Altarianer und viele mehr, und führe deine Zivilisation in einem der größten 4X-Strategiespiele aller Zeiten in ein goldenes Zeitalter!

Erforsche neue Technologien, baue Raumschiffe und kolonisiere neue Welten, während du dich Bedrohungen stellst und Herausforderungen an neuen und geheimnisvollen Orten meisterst. Handle, kümmere dich um Verträge, führe Kriege, spioniere deine Feinde aus und fördere herausragende Bürger. Und wenn du damit fertig bist, spiele das Spiel noch einmal als eine der vielen enthaltenen außerirdischen Zivilisationen, von denen jede ihre eigene Geschichte, einen eigenen Technologiebaum, eigene Schiffskomponenten und mehr hat.

Galactic Civilizations III ist jetzt mit den Erweiterungen Crusade und Retribution gebündelt, plus den Zusatzinhalten von Mega-Events für ein noch größeres Spielerlebnis! Schließe dich noch heute den Reihen der galaktischen Führer an und beantworte die Frage: Wie wirst du deine Galaxie regieren?

JEDES SPIEL IST EINZIGARTIG
Jedes neue Spiel bietet eine Vielfalt an Optionen, wenn es beginnst: Stelle die Kartengröße, die Menge an Planeten und Ressourcen, die Häufigkeit von Ereignissen und mehr ein, und mache jedes neue Spiel zu einem einzigartigen Erlebnis. Galactic Civilizations III entfernt außerdem lineare Siegbedingungen und bietet dir mehrere Ziele, wie etwa militärische Eroberung, kulturelle Vormacht, technologischer Aufstieg oder politische Bündnisse, zwischen denen du wählen und die du verfolgen kannst, um zu gewinnen. Die neuen Mehrspielerfähigkeiten erlauben es dir außerdem, Herausforderungen und Kämpfe über die KI hinaus zu bestreiten, indem du dich anderen Spielern stellst. All das, abgerundet durch einen umfangreichen und detaillierten Schiffdesigner, garantiert eine intensive und aufregende Erfahrung, während du entscheidest, wie du über deine Galaxie herrschen willst.

Systemanforderungen

  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: 1,8 GHz Intel Core 2 Duo / AMD K10 Dual-Core
  • GFX: 512 MB DirectX 10.1 Grafikkarte (AMD Radeon HD5x00 Serie / Nvidia GeForce 500 Serie / Intel HD 4000 oder neuer)
  • RAM: 4 GB RAM
  • Software: Windows 10 / 8.x / 7 (64 Bit)
  • HD: 12 GB verfügbarer Speicherplatz
  • SFX: DirectX-kompatible Soundkarte
  • DX: Version 10
  • INET: Breitband-Internetverbindung
  • LANG: Englisch
  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: 2,3 GHz Intel Core i5-Prozessor oder gleichwertig
  • GFX:1 GB DirectX 10.1 Grafikkarte
  • RAM: 6 GB RAM
  • Software: Windows 10 / 8.x / 7 (64 Bit)
  • HD: 15 GB verfügbarer Speicherplatz
  • SFX: DirectX-kompatible Soundkarte
  • DX: Version 10
  • INET: Breitband-Internetverbindung
  • LANG: Englisch

Steam Nutzer-Reviews

75 Produkte im Account
20 Reviews
Empfohlen
3116 Std. insgesamt
Verfasst: 24.04.22 16:24
Die Sprachübersetzung ins Deutsche ist stellenweise schon etwas unglücklich ausgefallen: Ich sage nur -Euphorisch !- usw.
Ansonsten bietet Galactic Civilization III genau das was man von einem Galactic Civilization erwartet:
Langzeitmotiviation und jede Menge Spielspaß.
Aber nicht mehr !
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23 Produkte im Account
5 Reviews
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1828 Std. insgesamt
Verfasst: 20.03.22 10:41
sehr schönes Spiel.
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285 Produkte im Account
10 Reviews
Nicht Empfohlen
57 Std. insgesamt
Verfasst: 30.10.21 01:38
Nein, war nicht dass, was ich mir vorgestellt hatte - das Spiel ist mir teils zu unübersichtlich und teils zu detailarm - einfach zu einfach^^ - die automatischen Kämpfe haben bei mir dann den Ausschlag gegeben - man hat null Einfluß, wenn der Kampf erst begonnen hat - du kannst nur auf den Einsatzbericht warten oder repeat drücken und dir den Kampf nochmal und nochmal anschauen - ändert aber nix am Ergebnis.
Auch beim Schiff designen hatte ich den nervigen Bug, dass egal welches Schiff ich gestaltete, es nach dem speichern immer anders aussah als in der vorherig gezeigten Vorschau..
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386 Produkte im Account
47 Reviews
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3141 Std. insgesamt
Verfasst: 26.05.21 15:46
Geil zu sehen das Typen nach 14 Std eine Rezension schreiben wie bescheiden das Spiel ist und dann plötzlich 144 Std Spielzeit haben in diesem *Rotzgame*.
Scheint ja wohl doch nicht so schrottig zu sein

Das Spiel hat eine steile Lernkurve, das geb ich zu. Aber wenn man sie erst mal genommen hat...also die Kurve...dann macht es echt Spaß.

Ich würde nicht sagen das es das *Beste* seiner Art ist, dafür bin ich momentan zu sehr von diesem Spiel und Stellaris hin und her gerissen.

Empfehlen tu ich es trotzdem.

Wenn Negative Reviews einfallslos gestaltet werden dürfen dann auch Positive.

Ps: Musste viele Wörter anpassen, weil ich kein Bock hab auf diese beschissenen Herzchen
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128 Produkte im Account
79 Reviews
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2573 Std. insgesamt
Verfasst: 09.03.21 10:23
Wer 4X auch im Weltraum rundenbasiert und in Hexagon-Spielwelt bevorzugt, dürfte hier das richtige Spiel gefunden haben. Die lange Unterstützung (durch Updates & DLCs) merkt man dem Game dabei positiv an.

Schiffe nach Wunsch sowohl optisch als auch funktional designen zu dürfen, passen gut ins Spiel.

Während ich das Gameplay an sich als relativ zugänglich bezeichnen würde, treiben einige andere Spielinhalte (zum Beispiel einige Funktionen beim erstellen eines eigenen Volks) den geneigten Nutzer relativ schnell in den Wahnsinn.

Dabei kann man dem gesamten Produkt eine gewisse Tiefe nicht absprechen - trotzdem muss die Frage gestattet sein, ob die Benutzerfreundlichkeit dafür stellenweise derart abfallen darf.

Grundsätzlich findet man in Galactic Civilisations III aber vor allem solides Gameplay sowie einen angenehm hohen Wiederspielwert.
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27 Produkte im Account
17 Reviews
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1120 Std. insgesamt
Verfasst: 03.08.20 15:39
top
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54 Produkte im Account
1 Reviews
Nicht Empfohlen
633 Std. insgesamt
Verfasst: 11.04.20 11:55
Gave it a second try after years... user interface and controls are still annoying, game itself rather lame. The soundtrack is great!
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84 Produkte im Account
1 Reviews
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80220 Std. insgesamt
Verfasst: 21.04.22 13:38
A wonderful game overall
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228 Produkte im Account
2 Reviews
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2728 Std. insgesamt
Verfasst: 06.04.22 15:03
This a review of the base game of GalCiv 3.

The question I was asking myself is: Does this game stand up to the competition in 2022? My answer here is no.

The game is by and large a competent 4x game. Unlike most competition, it offers a very free-form ship editor which gives you a displacement to work with rather than a number of slots. It also allows you to build your own ship appearance completely from scratch, if you're so inclined.

It has ample content, the planet building system is serviceable, if not precisely revolutionary and there is plenty of tech to choose from.

It's problems fall into three major categories.

First, the presentation and UI are not very good. There are a lot of subsystems you have to look through to figure out what exactly is going on. It's especially bad with the ship design, where there is no info on what the defensive components do or what effect the ship roles have.

Second, a lot of the complexity doesn't result in gameplay depth, mostly because of balance issues. For all the freedom the ship designer offers, there's little reason so deviate from a simple formula. If you play with a custom race, there are some choices which are very clearly superior to others. The same is true for ideology trees. Planet building is mostly a matter of deciding which resource a planet should produce and then plastering it with the relevant building.

Third, the gameplay loop is too slow and too bland. Most research offers some incremental stat improvement (without telling you what your current stat is) or an upgraded building which offers an incremental increase. Apart from unlocking new hulls and spaceship parts, nothing much happens. The galaxy map has very little terrain, and as a result wars mostly consist of playing whack-a-mole with enemy fleets. Anomalies are textboxes. Once you've finished your early expansion phase, more or less the only thing you do is checking your colonies and shipyards and clicking end turn until you fight a war.

This is serviceable, I guess, but in 2022 there are better options for your time.
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1527 Produkte im Account
24 Reviews
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229 Std. insgesamt
Verfasst: 30.03.22 20:00
Not quite on par with Gal Civ II, which was a revolutionary masterpiece, but still fun to mess around with/in, especially now with all the DLC and patching it is now a very stable, robust game. If you liked I or II you will like III as well.
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228 Produkte im Account
100 Reviews
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1038 Std. insgesamt
Verfasst: 10.03.22 15:38
i collapsed my friends economy by paying everyone to embargo him
would recommend
also civ in space is cool
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279 Produkte im Account
11 Reviews
Nicht Empfohlen
314 Std. insgesamt
Verfasst: 20.02.22 18:19
When I bought this I didn't know that the majority of playable races were locked behind paid DLC. All of these races were part of the earlier two games in the series. You didn't have to buy them, they are part of the complete game. It's despicable that game developers will create a game and then chop it into pieces so they can charge more money to make it a complete game.
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252 Produkte im Account
34 Reviews
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7155 Std. insgesamt
Verfasst: 31.01.22 22:19
If you enjoyed GC2 then you'll love GC3. Great 4x game with wonderful ship creation tools.
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26 Produkte im Account
3 Reviews
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5191 Std. insgesamt
Verfasst: 29.01.22 22:04
not as good as stellais but not bad
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114 Produkte im Account
5 Reviews
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2278 Std. insgesamt
Verfasst: 18.01.22 10:52
This game is such a confusing mess, you will spend 10 hours in a game and feel like you made no progress, the tech tree feels like cutting down a real tree with a spoon, the artstyle is uncomfortable and you can so quickly mess up without even knowing why, like I have tried the TUTORIAL multiple times and follow it to the letter and I loose via a crashing economy.

If somebody who likes this game reads this, please, explain what I am missing I truly want to know.
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69 Produkte im Account
5 Reviews
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44612 Std. insgesamt
Verfasst: 06.01.22 04:08
This review is a comparison of three space-based strategy games: Endless Space 2 (ES2), Galactic Civilizations 3 (GC3), and Stellaris (Stell). I enjoy all three, but each has some strengths and weaknesses.

First some game play info: ES2 & GC3 are turn based while Stell is real time (but with the ability to pause and make decisions it can play like a turn based). Navigation in GC3 is grid based, while navigation in GS2 and Stell is from star to star via warp lanes (GS2’s tech tree does eventually unlock open navigation, but you can’t intercept ships in open space, only at star systems). Economy management in GS2 is at the solar system level, while GC3 and Stell are at the planet level. As of January 2022 both GC3 and Stell continue to see patching / updates, while GS2 has not been patched since the last DLC release in May 2021, which was released behind schedule and is of terrible quality. Now to rate each on a few key aspects (in no particular order)…

Most stable base game: ES2

Most stable with DLCs: Stell (ES2’s last DLC simply does not work, but the rest are fine; also, GC3 is very stable, I’ve just had one or two hiccups)

Best graphics: ES2

Largest map: GC3 (it’s not even close, you can go crazy with this one with 35+ opponents and hundreds of colonizable planets; but you do need 32GB RAM and an 8 core CPU to pull off the largest map)

Best story line: ES2

Best ship customizer: GC3 (Tech tree in GC3 unlocks ship weight limits to do whatever you want with, while Stell and ES2 ships have modules to select different tech from, with Stell probably having a more diverse tech tree between the two) (also of note, in GC3 you can also customize the ship’s appearance, and players have come up with some cool designs, but appearance has no impact on the ship’s performance)

Best combat mechanic: ES2 (once combat starts there’s really not much you can do in any of the games, however in ES2 you can at least set formations which offer bonuses and can take advantage of your weapons loadout based on the range that’s most optimal; ES2’s combat graphics are pretty cool at least)

Best hero / citizen mechanic: ES2

Best tutorial: ES2

Best races: ES2 (each race not only have different attributes, but some can introduce some really fun mechanics unique to that race, completely changing how you approach game play)

Best end-game mechanics: Stell (on this note, if you want something that’s easy and simple to win, Stell is not your friend, go with ES2) (GC3 does not have an end-game mechanic, which sometimes turns it into a grind fest) (ES2’s endgame mechanic is not bad if you’ve kept up to that point)

Most challenging: Stell

Best ability to customize economy: GC3 (you get a set number of land plots per planet based on it’s quality to do with as you please, which can influence your population, production, research, etc; in ES2 planet size and quality influence your population cap and a small number of build choices; in Stell planet size and quality influence the amount of infrastructure you can build, and thus can influence population too)

Best computer-assisted economy management: Draw (each game allows you to put management of colony economy on auto-pilot so you’re not spending time micromanaging stuff and to be honest I hate all of them as I tend to be a little OCD about stuff; but as I haven’t come up with a better way, I’ll live with it)

I don’t have a clear cut favorite, as I tend to rotate between the three, but due to the amount of freedom in ship design, economy management, as well as open galaxy navigation, I tend to play GC3 a little more as ES2 almost feels restrictive in comparison.
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127 Produkte im Account
5 Reviews
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6922 Std. insgesamt
Verfasst: 01.01.22 06:02
My biggest problem with the game is that there's no reason to play for anything other than conquest victory. The other victories are long, slow, and difficult. Once you take another civ's homeworld you immediately snowball out of control. The same is true when an AI holds 2 homeworlds.
When a homeworld is held by any civ other than it's original, it should receive a large penalty that reduces its production values so that it's similar to a regular colony.

The malevolent ideology tree is over powered, the benevolent ideology tree is comparatively useless. for example:
Benevolent tier 5 ability: +50% approval on all colonies
Malevolent tier 5 ability: immediately spawn overlord-tier ships on every single planet you own

Another balancing issue is the fact that silicon and synthetic based life forms have a massive advantage over carbon/aquatic-based life forms because the land tiles that can grow food are completely random. Synthetic life forms should still be affected by morale. Simply call morale something different for synthetics, such as: maintenance.

The game has spotty information about it's own mechanics. For example, many of the civilization abilities don't always show the exact bonuses or perks they provide, I must check the wiki for this information.

I absolutely love this game, they added many quality of life features that the 2nd one lacked. My favorite part is the civilization creator. I absolutely love the idea of creating my own civilization from scratch and being able to play against it as an AI or upload it to the steam workshop.
Once stardock irons out these gameplay balancing issues, which I hope they pay close attention to for gal civ IV, the sequel will be GOD-TIER
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144 Produkte im Account
23 Reviews
Nicht Empfohlen
3686 Std. insgesamt
Verfasst: 31.12.21 22:15
To be honest i still prefer the prequel. It clearly has the better UI.
And despite GalCiv III has added gameplay elements,it doesnt amount
to a deeper gameplay.
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307 Produkte im Account
7 Reviews
Nicht Empfohlen
4369 Std. insgesamt
Verfasst: 31.12.21 09:50
Bad AI and several bad design choices, stick with Galatic Civilizations 2
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304 Produkte im Account
26 Reviews
Nicht Empfohlen
9278 Std. insgesamt
Verfasst: 20.12.21 03:59
AI simply does not invade other AIs planets when they are at war. Three different civilizations were at war with the Icononians, controlling most of their space, and did not invade their planets. The AI knows roughly how to attack a human player, but they are incapable of fighting each other. Worst AI I have seen in a mainstream strategy game.
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17 Produkte im Account
4 Reviews
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32010 Std. insgesamt
Verfasst: 19.12.21 18:26
I have enjoyed this game alot. I am retired but enjoy sci fi and astronomy.
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14 Produkte im Account
2 Reviews
Nicht Empfohlen
4948 Std. insgesamt
Verfasst: 19.12.21 12:42
I would recommend this game if it didn't crash midway through a massive game without the ability to proceed any further. I spent several hours playing on large maps only to have it crash on a specific turn every time I tried to load and play the game beyond that turn. This is ridiculous and its happened multiple times. Sadly Steam doesn't let me return games that constantly crashes and doesn't work properly.
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156 Produkte im Account
6 Reviews
Nicht Empfohlen
7203 Std. insgesamt
Verfasst: 16.12.21 05:00
Everything is too close. The AI can move and see beyond their sensor and fleet ranges.

If your hoping to mod, don't bother. Multiplayer is shutoff when mods are turned on. Which means modding AI to support your mod changes is a requirement. Yet the AI can no longer be modded to support any significant changes you make. The AI's Fleet and Tech management modding files have been disabled.

Bottom line: This is nothing but a glorified ship designer with a haphazard 4x game attached to it.
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71 Produkte im Account
6 Reviews
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5425 Std. insgesamt
Verfasst: 11.12.21 21:21
It's a good game. You need to get Crusade and Retribution for the full range of playability, I've put in most of my time after those expansions, but Gal Civ III will keep you coming back again and again. A good addition to the turn-base strategy collection.
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569 Produkte im Account
1 Reviews
Nicht Empfohlen
2862 Std. insgesamt
Verfasst: 27.11.21 17:26
I don't often leave reviews but I feel I have to in this case to warn those who may actually pay money for this buggy mess:

DO NOT BUY THIS GAME IF YOU INTEND TO PRIMARILY PLAY MULTIPLAYER

It is a buggy, crashy mess which wouldn't even qualify for a beta build in terms of stability and somehow it's a 6(!) year old game with no proper multiplayer features. When you get to a certain point in the game the save bloat causes you to not be able to load the save with others and this starts around 40 turns in.

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13 Produkte im Account
2 Reviews
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141574 Std. insgesamt
Verfasst: 19.11.21 19:51
The thing I love about this game is no matter how many times you play it's never the same game twice.
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12 Produkte im Account
5 Reviews
Nicht Empfohlen
10283 Std. insgesamt
Verfasst: 04.11.21 13:13
Gal Civ 2 was a great game. This has nothing new to offer, at least nothing of merit, save updated graphics and some clunky add-ons. Stardock's glory days are in the past, it would seem.
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173 Produkte im Account
34 Reviews
Nicht Empfohlen
30814 Std. insgesamt
Verfasst: 28.10.21 12:45
I invested hundreds of hours into this game's multiplayer, and when it runs I really love it.

Problem is, it often doesn't.

The longer you play online, the more disconnections you experience. The game constantly freezes when turns change and you have to rehost, or even relaunch the entire game. After this, my friend often cannot connect and we both have to restart both the game and Steam to make it run, only to repeat the whole process ONE or if we're lucky TWO F*CKING TURNS LATER.

I'm done. I preordered GalCiv 4 that's how much I like this franchise but ffs if the netcode is as $hit as in this game, I'll burn the forum to the f*cking ground.
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132 Produkte im Account
7 Reviews
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9887 Std. insgesamt
Verfasst: 27.10.21 09:12
New Player Short Review

Highly customizable 4x game; race, galactic property, ships & starbases, research trees, etc. and even higher replayability value.

Can't say much about comparisons between other 4x titles because I'm fairly new myself, but as one of the newer 4x player i can safely say you CAN play this game for your first 4x title, just don't expect it will go butter smooth even on the easiest difficulty settings. Other option to help new player enjoy the game better is to disable Tech Trading when attempting to start a new game on the advanced Game Settings.

And oh I forgot to mention, don't expect this game can be finished in one sitting, and to some extent in 'one more sitting'. It's one of the common mistake new 4x player (my self included) have to keep in mind. Just play the game at your most convenient pace.
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925 Produkte im Account
55 Reviews
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3634 Std. insgesamt
Verfasst: 22.10.21 22:06
This is one of the best modern alternatives to Stellaris for the space 4x genre. If you enjoy this genre, it is worth having both in your library because they play a lot differently. Each has their own strengths and weaknesses. Also, the developer supports this game with updates all the time.
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61 Produkte im Account
1 Reviews
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196882 Std. insgesamt
Verfasst: 18.10.21 23:35
I've played all the 4x space strategy games from back in the 80s and this is by far the best and most replayable of them all. I have 3000+ hours playing this game
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43 Produkte im Account
1 Reviews
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5911 Std. insgesamt
Verfasst: 12.09.21 16:51
GC3 is one of the best 4x space turn based multiplayer games out there besides Master of Orion. Lots to do when it comes to specializing your planets for what you want to build. Massive galaxy to explore and conquere as you click every turn. Help features that make the game easy to navigate along with much more. Great game get it and see for yourself you will be immersed for hours and hours.
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77 Produkte im Account
7 Reviews
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16866 Std. insgesamt
Verfasst: 12.09.21 12:24
excellent, with lots of variable content. No 2 games are the same.
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60 Produkte im Account
1 Reviews
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102126 Std. insgesamt
Verfasst: 21.07.21 02:15
I Like it. Play it occasionally and find it a nice distraction. Recommended.
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14 Produkte im Account
1 Reviews
Nicht Empfohlen
2442 Std. insgesamt
Verfasst: 13.07.21 18:55
I just paid almost 100 bucks for this game and all the add ons. Crashes when I zoom in. Why do I have to do tech support on this???? I just want to play if I pay that much
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76 Produkte im Account
2 Reviews
Nicht Empfohlen
13704 Std. insgesamt
Verfasst: 11.07.21 02:45
I used to love to play the game. I am not going to be able to recommend it anymore. Latest updates broke the game. Went through all the troubleshooting. I have a very high end pc build and the game would have the memory leak errors that a reload would fix. I reloaded the game a few days ago when saw 4 was coming out. NO luck. game will not play. From what I am seeing it looks like I need to buy the new download content. Really! Frigin fix your installer and launcher please.
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22 Produkte im Account
1 Reviews
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17330 Std. insgesamt
Verfasst: 10.07.21 20:53
Like Stellaris with training wheels, not as much effort and not as much detail bogging you down but with all the fun elements.
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258 Produkte im Account
49 Reviews
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3070 Std. insgesamt
Verfasst: 08.07.21 00:02
I'm sorry but it's too broken.
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205 Produkte im Account
6 Reviews
Nicht Empfohlen
28922 Std. insgesamt
Verfasst: 05.07.21 18:31
Gal Civ is sorely outdone by other 4x space genre games. In its current state, it's got several completely broken mechanics which trivializes the game.

1) Tourism income is off the charts. Once you get tourism unlocked, your economy becomes pointless, as you can just buy all the things. I went from barely scraping by at 45% tax rate, to making over 8,000 per turn at 5% tax rate when I unlocked tourism.

2) Carriers win. AI doesn't know how to handle them. They automatically get the best weapon you've researched, so they're always up to date (vs your other ships, where you have to expend valuable and often scarce resources to upgrade them).

3) When an AI empire surrenders, all their planets and bases, except for their captial, just...disappear. Pretty sure that's not supposed to happen.
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68 Produkte im Account
2 Reviews
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40995 Std. insgesamt
Verfasst: 05.07.21 02:09
I like that I can configure this game to my liking... scarce resources, very distant stars, immense galaxy, few habitable planets, few AI opponents, no tech trading- this way research choices have consequences and the AI can't early game rush you.
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133 Produkte im Account
7 Reviews
Nicht Empfohlen
5474 Std. insgesamt
Verfasst: 28.06.21 20:06
I really hate being petty and posting a review that doesn't discuss merits of the game but the fact that I'm being price-punished by Stardock on the DLCs - by not being allowed to purchase the Ultimate Edition - just because I actually paid premium to get the base game early on irks me too much.

I remember it being a mediocre game back when it was released. Is the complete game any better? I do not know because I refuse to be blackmailed into paying more just becuase I own the base game.
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59 Produkte im Account
5 Reviews
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13439 Std. insgesamt
Verfasst: 27.06.21 00:55
Is a good game! You should play.

Okay, more helpfully, it's a turn based strategy game of space conquest on epic scales. It demands kind of a lot of computer power to get to the truly epic map sizes and enemy counts, and even my mid-range gaming laptop struggles when I set the size to medium. The gameplay is excellent, but you have to be in it for at least 20 hours if you're doing a really small match against 2-3 CPU enemies. If you're familiar with Sid Meyer's Civilization series, you'll be able to find your feet on your first try.
There's three trees of weapons and armor, energy, missile and kinetic, but it's not a rock-paper-scissors arrangement, they simply represent three directions of weapon and defense development that don't overlap; if you develop strong laser weaponry, the CPU you're fighting is likely to research defensive shielding technology to help counter it, but they're then likely going to research a weapon system that you haven't developed a defense against at the same time.
The game has been through several rounds of updates, but is now in its nearly final form, with minor updates and tweaks rather than major overhauls or additions, and is very playable, with a LOT of depth. Start off on a small map against simple enemy AI and you'll figure it out by the second game, after accidentally neglecting some crucial system like diplomacy or espionage or just weapons development in your first game. (Remember that you can't just invade planets; you have to RESEARCH the ability to invade, and then BUILD TRANSPORT SHIPS for your ground armies!)
Customizing your own ships is an excellent touch as well, with a robust design system that I'm never going to touch myself, but a large community of modders and designers has got your back. Field straight-up Gundams and the White Base against the alien scum! Or a terrifying robot clown head that shoots lasers from its eyes and missiles from its many, many yellow teeth! Check the options, and download your favorite nightmare fuel!
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378 Produkte im Account
18 Reviews
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2909 Std. insgesamt
Verfasst: 25.06.21 06:42
A very enjoyable space 4x strategy game. The replay ability is certainly high, especially when you consider the vast amount of Workshop content and all of the official DLC. Personally, I'm not much for DLC after I've beaten a game, but GC3 is one of the few games where the DLC actually makes it onto my wishlist and I come back for!
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493 Produkte im Account
15 Reviews
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76341 Std. insgesamt
Verfasst: 24.06.21 23:59
let the autism flow
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6 Produkte im Account
1 Reviews
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69368 Std. insgesamt
Verfasst: 24.06.21 09:16
Fantastic Game, can start it again and again with different configurations each time, i loved it from the first time, it will be for sure an All Time Classic game after all !, Nikos from Greace, good summer everybody !!!
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13 Produkte im Account
3 Reviews
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512 Std. insgesamt
Verfasst: 20.06.21 21:50
I'm very disappointed that this game is like 95% the same game as the previous iteration. I'm thankful I didn't buy it when it was full price. The fact that I can't play the largest maps because I lack the hardware is such a downer. On top of that, you don't even play the game zoomed in on each thing. They literally could produce this game with just the zoomed out icons and make it so everyone can play it, not just the people with fast machines. The tech tree is just as bad as the previous game's tree. Why don't I start the game with a capable ship variety? I can pump out ships pretty quickly but I can't build a corvette with rockets? I don't understand these games where you have to research weapon or ship varieties that are already available in the modern world. Considering that rocket technology is a precursor to space flight, why wouldn't an interstellar civilization have advanced missile tech to start? The diplomacy is terrible, they offer me a tech trade but they ask me for 90% of my credits every time. The time it takes to build buildings and ships is so fast while it takes forever to explore and move around in the early game. It's just so tedious and boring to start. If you happen to start with your capital near open development spaces, it's a huge advantage, compared to starting with your capital isolated. There just seems to be a bunch of balance issues.
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355 Produkte im Account
85 Reviews
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75 Std. insgesamt
Verfasst: 18.06.21 08:26
This game really kind of lacks soul. It's like it was created by someone who intellectually understands what a space 4x type game should be like, but doesn't really FEEL it.
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1270 Produkte im Account
8 Reviews
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814 Std. insgesamt
Verfasst: 17.06.21 18:33
It's an easy decision not to support this company. Just go to their Discord and try to discuss their exclusivity deal with Epic. Instant ban. Don't support these guys and don't encourage anyone who does. It's clear they care more about making money than producing good games these days. Sad, as I have been a Stardock fan for a long time.

Edit: It's shameful and unacceptable to lie and try to twist my words under my review. I will never forget what Epic did to Phoenix Point. You no longer deserve my respect or my money either, apparently.
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8 Produkte im Account
1 Reviews
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28057 Std. insgesamt
Verfasst: 31.05.21 12:58
Unfortunately what fails to make this game epic has been something that has bothered me about all CIVs....every time I see a trailer, it's just fake, it's nothing like the game. There are no battle scenes on the ground, the space battles are just a face roll of numbers. One day this game type will be epic, but there is no tactic involved in the grand strategy. It's turned out to be too macroscopic after all these decades of RTS/4x games. Just click end turn....Total War has the right idea. This needs to be accomplished in space. But it's worth a look....
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12 Produkte im Account
1 Reviews
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2086 Std. insgesamt
Verfasst: 30.05.21 19:02
Dull and slow
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389 Produkte im Account
39 Reviews
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11237 Std. insgesamt
Verfasst: 29.05.21 19:30
they gave you an awesome 4x in the start.. then chased the balance waterfall, then drowned you in broke dlc. the game now? you ever seen an drug addict go cold turkey?.. i can not recommend. simply because of the horrible choices to handicap every player by doing there best to force you away from expansion and territory control. its less a space 4x and more of a bureaucratic sim, if you want to grow a space empire.. expect to muddle through the god awful ui and vomit level amounts of research choices to find the techs you need to expand with out imploding..
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33 Produkte im Account
13 Reviews
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698 Std. insgesamt
Verfasst: 22.05.21 18:14
It's okay. I would just get Stellaris instead.
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222 Produkte im Account
10 Reviews
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6512 Std. insgesamt
Verfasst: 17.05.21 12:37
So I played this game for a bit. It will probably now rot in my library since the last few gameplays have been nothing but an exercise in frustration. Like other reviewers said here, this game is hard to beat even on easy difficulty. I may have managed once or twice.

A lot of things are wrong with this game:
- UI is horrendous and doesn't display needed info, like effects of random events, for example; you get at times things like this planet will lose this amount of whatever for x turns; you go to that planet screen, nothing changed... oooook
- players distribution on the map is just plain wrong; the AI players are dropped right next to you, and somehow they expand towards you, always; this is a big issue since early on you may not have the means to expand this quick, and having a large number of planets is the way to even have a chance at winning this game
- technology research is porly implemented, there are simply too many techs in there, military tech is particularly frustrating because you need to focus on it for a long time neglecting other aspects of your empire
- too much focus on military power; if you're too weak, inevitably the AI will declare war on you
- ridiculous deals the AI is sending you, it basically wants all your credits and half of your strategic resources for 1-2 of the more exotic resources
- ship design and management is horrible; the ship design interface too clunky and annoying; you can't retrofit existing ships, upgrade is a chore and costs a fortune to keep your fleet up to date; you have to upgrade one ship at the time and the process is needlessly cumbersome, not to mention build queues don't get updated with the new models
- major events; the only one I've experienced is like a diplomatic incident where one race just randomly declares war on you regardless of the previous relations with them
- the type of weapon you focus on is determined by the resources you have available, but this is not clear right away, as the tech tree is not very descriptive; you can still use that weapon type, but without the special resource, you will not have the most powerful type

There may be more negative aspects which I may have forgotten, but I can't really think of a very big positive thing to say about this game. Sure, it can be fun at the beginning, but for a new player, going in and seeing that all the good planets around them have already been taken by the AI is not a very encouraging start.
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13 Produkte im Account
1 Reviews
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2564 Std. insgesamt
Verfasst: 11.05.21 10:25
Enjoyable civilisation building with good politics. Only issue is trading where you will never get an equal offer from the other civilisations.
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89 Produkte im Account
4 Reviews
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31855 Std. insgesamt
Verfasst: 09.05.21 21:01
No idea what the issue is, but after stepping away for about a year and finally reinstalling all I get is a black screen crash on startup. Same Windows 10 machine, same exact setup. Over 500 hours played and now all I get on clean install/verification of files is a black screen crash.
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64 Produkte im Account
6 Reviews
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970 Std. insgesamt
Verfasst: 03.05.21 20:26
I want to love this game. The idea is great. And I can't love it.
I have >20 y. of gaming experience and half of my gaming time I gave to turn-based strategies of all kinds including 4X titles. But this game has The Worst UI EVER! I have no words to express how bad it is. It's like, ok, let's build some spaceships and you get a window where 90% of the screen is occupied by huge 3D spacecraft (just a model, no useful interactions included) and 10% is a tight column presenting a list of my 50-something possible spacecraft models with categories and sub-categories and numbers and pictograms and you try to scroll it and you break your eyes trying to read something and as a bonus it lags. Why it has to be like this? I mean what is wrong with you, devs? Your UI makes the game unplayable! Everywhere in the game: colony screen, science, diplomacy, the UI is bad everywhere. When I play GC3 I feel I'm actually working... in a big old professional software... for nuclear power plant management... and everything is in chinese! (#nooffencetochina).

Other problems I've encountered:
- training mission is pretty much useless. You learn just a grain of sand of core mechanics of the vanilla game and nothing about mechanics introduced in DLCs
- there is no in-game database (like civilopedia) and game manual is pretty much useless. You are left alone with the 4X game. Thanks. Guides are few and fandom wiki is not complete.
- multiplayer regularly desyncs and when it happens the turn just stucks and you have to exit the game on desktop. No cure.
- anybody knows how multiplayer tuns are organised? It seems that when I move other players can't, but they can build colony improvements then they can move but can't build... and you have no clear notification when it is your turn. And I thought Civ6 multiplayer was messy.
- russian translation... exists. Спасибо. However it is mediocre. Devs need a better QA.

Overall, I am disappointed with the purchase.
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34 Produkte im Account
4 Reviews
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58023 Std. insgesamt
Verfasst: 01.05.21 22:17
GCIII is a really fun and complex game that has beautiful planetary and other graphics. If you love Stellaris, you will love this game too.
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276 Produkte im Account
8 Reviews
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7665 Std. insgesamt
Verfasst: 30.04.21 17:58
tl;dr: Buy only if you don't care too dig too much in the details, or you will be mightily frustrated.

Stardock is like the bethesda of strategy games, except, I believe, they don't do it for the money and actually try their best.
Bugs applenty that are never fixed, the balance is an afterthought, any idea that comes to their mind has to be put into the game even if it only makes the balance worse…
But they hooked me from the start, before i began discovering the wealth of little mechanisms and start investigating them and realizing how skewed, unintuitive and badly made it some of them are, How much shear luck is important (although the AI behing an AI, you make you own luck), how much some of the info that is given to you is not what you thought it was.
As an example, the adjacency bonus. It was difficult to understand to me. The wording is all backwards, some don't really make any sense, and the placing oportunities are just luck. Without them, the buildings are very weak. Then I realized you could get the best bonuses from the colony capital. The one building whose placing is the most strategically important. The one building you can't place.
And here I am more than a hundred hours later and many extensions and I still can't finish a game because it's so frustrating!
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396 Produkte im Account
11 Reviews
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16475 Std. insgesamt
Verfasst: 30.04.21 14:59
Great game of galactic conquest. heavy duty strategy game. the larger maps require alot of time and thought to win. very addictive with that 'just one more turn' quality missing in alot of games these days.
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20 Produkte im Account
1 Reviews
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3325 Std. insgesamt
Verfasst: 25.04.21 22:23
Fabulous game and I was really looking forward to the learning curve when an opponent arrived with its massive fleet and wiped me out, when I'd barely begun militarising. Wtf?? But the seemingly exponentially increasing wait time between turns made it a no-go for any play. On huge maps & greater waiting time had become over 90% of the time. Smaller maps might be ok with 1 or 2 opponents but... who wants smaller when immense is sitting there?

The slowdown? On Stardock community devs explained it's not your PC, it's directx11. Great pity. For those just venturing into modern titles (like me, who's been stuck on C&C Tiberium for 13 years working through a thousand skirmish maps!!) there's many traps in buying games. The DX11 vs 12 issue I was oblivious to till now. The PC? 6x12 core XEON, 32RAM, GTX1070ti/8G btw.

The yes/no choice was yes for small maps, no for those expecting their high-end PCs to push the game where it can't go.
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171 Produkte im Account
17 Reviews
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39 Std. insgesamt
Verfasst: 24.04.21 16:21
cant run the game have tried thier options and nothing
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38 Produkte im Account
3 Reviews
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36672 Std. insgesamt
Verfasst: 20.03.21 19:22
Great game, though militarily it leaves much to be desired for both diplomancy and land combat, for example their should be blockades and sieges, ongoing battles, not just you set a transport and there a short one move battle for the planets, also be prepared to have a ton of ram etc this game is truly massive on its largest maps unlike anything it makes stellaris 1,000 sun map dissappointing, other then that great game. Also not sure but i think they do listen to their gamers i had a prob with an expansion pack game back now problem is gone not sure if it was unpopular or they decided themselfs but either is possible
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2 Produkte im Account
1 Reviews
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247631 Std. insgesamt
Verfasst: 20.03.21 13:34
Great ship battle video!
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7 Produkte im Account
1 Reviews
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68910 Std. insgesamt
Verfasst: 04.03.21 18:05
It's a fun build an empire game. It moves fast.
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152 Produkte im Account
2 Reviews
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11361 Std. insgesamt
Verfasst: 22.02.21 06:21
The base game is absolutely terrible, completely broken, bugged to hell, and essentially unplayable. Perhaps the most important problem is the completely whack invasion system that allows you to increase your population way beyond normal limits by simply reinvading a planet that was conquered by the enemy. Loading 1 population onto a transport ship turns into 10 population after you take the planet. Tourism is completely unbalanced providing large empires with so much cash that they can buy the AI's empires away from them. Tech brokering completely breaks the game as the AI often won't even research universal translator and you are the only one that can trade techs. Even when they do, they almost never trade with each other. A simple mechanic to limit the size of trades like tolerance in stardrive 2 (rather than the frequency as is currently implemented could have fixed this). These are just a few of the many many many balance, mechanics and bug problems present in the base game.

Its possible that some of these are fixed in subsequent DLC, but the publisher has not inspired me with confidence in that regard. This game appears to be a pay to fix game where you have to keep paying for DLC just to fix the obvious problems in the original game that could have been found and fixed with a modicum of play testing. Please don't continue to provide this publisher with money by buying this or its DLC. The marketplace should punish trash like this.
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201 Produkte im Account
14 Reviews
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2711 Std. insgesamt
Verfasst: 18.02.21 17:50
Got started on the GC games with part 2. I really loved the ship design aspect, and part 3 amps up the game play with tons of interesting RNG events while keeping the core of the game that made it so fun. The true litmus test is the 'one more turn' that keeps you playing past your bedtime. Galactic Civilizations 3 lives up to the 'Civilizations' part of it's name. It's the kind of game you'll keep coming back to when other games are finished.
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88 Produkte im Account
35 Reviews
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522 Std. insgesamt
Verfasst: 16.02.21 11:08
It's not that its bad, its just every other space grand strategy i own (stellaris, endless space series) are so much better in every regard there is little point in playing this.
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512 Produkte im Account
13 Reviews
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10507 Std. insgesamt
Verfasst: 16.02.21 01:38
You and your friends need the exact same DLC to be able to play together. Not the person with the least DLC has to host, straight up need the exact same game versions or you can't join each other at all...
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94 Produkte im Account
2 Reviews
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41174 Std. insgesamt
Verfasst: 16.02.21 01:37
You and your friends need the exact same dlc or you can't even join each others multiplayer games. Good feature.
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47 Produkte im Account
1 Reviews
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6515 Std. insgesamt
Verfasst: 14.02.21 21:06
I bought the base game soon after release in 2015 and it was OK. It obviously needed updates to make it a better game than the final version of Gal Civ II.

I got back into playing the base game a couple of months back, and with the updated version played so much better. I then started reading about the DLCs and expansions, and was looking forward to buying the Ultimate bundle in the sale only to discover I could only buy as a gift!

Apparently this is a deliberate ploy by Stardock to let new players buy the Ultimate bundle with all DLCs for approx.£30, whereas if you have the base game you have to buy the expansions and DLCs at a much greater cost, even if some are reduced in the sale.

This is a terrible and discriminatory way to treat their loyal players over new players and cannot recommend the game for this reason. I will no longer support a developer that does not treat all their player base the same.
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404 Produkte im Account
47 Reviews
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15846 Std. insgesamt
Verfasst: 19.01.21 04:37
I played GalCiv3 form the start and enjoyed it a lot. But then I started playing other stuff and fell way out practice and got back into it after two big DLCs. Being rusty on top of major game play changes... I found myself struggling. That said I like the government mechanics in the game and it feels like a complete game. I enjoy that events are much more important, worlds have their own unique choices and artifacts bring some useful (and less than useful) qualities to the game.

I am starting to enjoy GalCiv again after a long break, but I have to imagine for t anew player this might be daunting.
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112 Produkte im Account
3 Reviews
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8799 Std. insgesamt
Verfasst: 15.01.21 21:32
NOTE: I do not own any DLC other than what was included in the Retribution bundle.

Despite playing this game for over 100 hours, I'm on the fence on whether my thumb should go up or down. I think this game has a lot of great ideas and innovative game mechanics. The way planets and their improvements are done is very clever, its like micromanagement puzzles within the galaxy overworld. The ability to create your own civilizations with in depth customizations to both gameplay and aesthetic is also a big positive for me. Being able to design custom units is also very cool, I find myself using my own units over the premade ones frequently. As a kid I would occasionally play Alpha Centauri, this game feels akin to what I wish that game was almost, more so than even Sid Meier's own Beyond Earth.

All that said, my hesitancy to give a positive lies in execution. The game is quite buggy, especially when it comes to the online play. The game will crash if you put AIs on a team, so if my friend and I wanted to team it would have to be against free-for-all AIs. The game even has issues booting up, sometimes requiring me to force quit in command prompt 2-3 times before i can get it to successfully launch. As for the actual game itself, the UI can be quite confusing and unintuitive. While robust/complex mechanics aren't inherently a bad thing, the menus and management screens need to be able to deliver those features in a clean way. Overall could use a lot of quality of life improvements. The learning curve for this game is also steep and confusing, even for someone whos put 1000s of hours in similar games like Civ. I just won my first game vs Easy AIs to be honest. Its hard to tell when I'm doing something right or not.

Ultimately, it boils down to this: if you think you are the kind of gamer that can pick up strategy games easily, capable of balancing all the mechanics and variables GalCiv features, then I highly suggest at least giving this game a try if 40 dollars isn't a big deal to you (I got this game when it was on sale, not sure if I'd be as happy if I got at full price). Making a funny reference of a Civ and messing around with the ship creator can be worthwhile on their own. I will likely be adding more hours to this game over time.
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391 Produkte im Account
59 Reviews
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1992 Std. insgesamt
Verfasst: 04.01.21 07:56
Stop releasing games half finished and spending years adding overpriced DLC
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172 Produkte im Account
54 Reviews
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4708 Std. insgesamt
Verfasst: 29.12.20 02:38
TL;DR: GC3 is okay but not worth the price compared to Endless Space or Stellaris. But it's still okay if you get it heavily reduced in my opinion.

Long Story:
I still remember playing GalCiv3 for free, years ago for a few rounds. My first impression back than was that GC3 was close to GC2. REALLY close. Definitely good in terms of familiarity, but questionable in terms of content. Now there's lots of DLC, some of which I own along with the game which helps with the content issue. The artifacts are for sure a nice touch to the gameplay.

But how good is GC3 to play really though? Frankly most people don't seem to be overly into the campaign, and I'm right there with them, I remember having bothered with it briefly back then and... no thanks. I won't even try again.

How are skirmishes against the AI? I'll be blunt and to the point, in my opinion the AI in GC3 is massively inferior to the likes of Stellaris, or Endless Space. I get it, in these games the AI pretty much never plays really like a human, but in GC3 you get to feel the predictable strange idiocy of the AI especially fiercely, and it feels plain insulting. If you look at the Wikipage you'll see that the highest difficulty simply gives absolutely ridiculous stat boosts to the AI. Why? Because it has to make up for the AI being really idiotic and exploitable. It basically doesn't know half of the games systems and ignores them altogether. Which in turn means on higher difficulties in order to defeat this ridiculously overpowered AI you'll center your gameplay around exploiting it. Goodbye you tiny morsels of immersion and suspension of disbelief, hello meta-gaming which is, at least the way it works in GC3, distinctly unappealing to me.
Well then, do the other mentioned games or really any space strategy games of this type have actual intelligence scaling in their difficulty as of 2020? No. Yet their difficulty levels scale stats much more closely and gently along the baseline, because their AIs aren't this stupid. Just compare the difficulty effects of these games on their respective wikis and get ready to be astonished.
So all in all fighting the AI in GC3 is cool maybe like 2 or 3 times. Then it's just a hassle unless you're really, REALLY into the gameplay detached from the issues of the AI. If you just want to leisurely play along without a care for a challenge it might not bother you as much.

I'm not going to rate the multiplayer because frankly I don't think I'll be able to get into it the way the game is structured. And since you can't set up MP games with AIs alongside without bringing in all of the issues mentioned above that's another 'no thanks'.

So why do I still recommend it? Well... get it when its HEAVILY on sale or as collateral benefit in some bundle, play it for as long as the novelty is fun, then ditch it for something better. In the end I don't regret the time I invested relative to the rather low bundle price I paid.
Is it worth it to buy at full price, especially along with the DLC? Hell no. Go and get Endless Space or Stellaris instead.
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133 Produkte im Account
2 Reviews
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4849 Std. insgesamt
Verfasst: 28.12.20 05:54
Have been a fan for this franchise for over 2 decades now. I bought base game when first released and i'm keen for the DLC however I can not buy the bundle as I have the base game in my library. It's like thanx for being a loyal fan all these years now you must pay full price for all DLC individually as your reward. I even deleted base game from my library to try get the package but it still wont let me buy. Steam have said they'll return the base game to me if I like but honestly I'm done with this franchise now. Stardock have become greedy pigs and I don't believe in over feeding pigs.
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677 Produkte im Account
53 Reviews
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18 Std. insgesamt
Verfasst: 25.12.20 20:11
I cant upgrade to the ultimate game because I own the base game.. So I need to spend $100+ instead of $45

I guess I will never own the full game because of greed.
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370 Produkte im Account
4 Reviews
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191 Std. insgesamt
Verfasst: 25.12.20 19:10
won't let me upgrade to the ultimate edition
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48 Produkte im Account
1 Reviews
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5572 Std. insgesamt
Verfasst: 23.12.20 02:43
I have been a fan of this title for years, but I cannot give the game a good review based on the bundle experience. It seems designed to hurt early players. The Ultimate Bundle does not allow the option to buy the bundle if you already have the core game. I was hoping to buy the remaining DLC but I am unable to do so at the bundle prices. I wish I could remove the stuff I do have from my library to get the bundle price. Is this intentional?
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25 Produkte im Account
5 Reviews
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249 Std. insgesamt
Verfasst: 15.12.20 23:13
tutorial didn't really help me to understand how to play. You don't to do any of the battles, and diplomacy is just confusing. Game needs a better tutorial for people new to the series, i think it was a waste to buy
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182 Produkte im Account
18 Reviews
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19763 Std. insgesamt
Verfasst: 13.12.20 02:21
TL;DR: This game is beautiful, soothing, and scratches just about every itch a 4X gamer could possibly have while being neither too shallow nor too lost in the weeds of esoterica. It also has one of the best soundtracks out there.

More detail: I've been playing Gal. Civ. games for many, many years now -- off and on, to be sure, but I absolutely always keep coming back to them. While I find the campaigns far too narrow for my tastes, the more open-universe options available -- the universe customization is about as good as you can get in a 4X game -- are positively grand.

I say this as someone who will always prefer low-key, low-stress, easy-peasy experiences in my gameplay -- I've just plain grown out of needing games to raise my blood pressure, you know? So if you've got a game that lets me nit-pick about where to place colonies, and where to place buildings on my colonies, and how high to raise taxes, and so on, and you also make that game positively lovely to look at and listen to, and you *also* make it possible for me to nerf my opponents until everyone is just as friendly as they can be and the universe looks like Mr. Rogers' Neighborhood?

Yeah, I'm there. And I'll keep coming back, year after year after year.

Now I should say -- if you're looking for an experience that lets you nit-pick every last aspect of your colonies, right down to what individual pops are doing when? No, friend, you need Stellaris for that. *shoos you off* If, however, you want to straddle the line between anal-retentiveness and 'ooh, shiny'? Buy this.
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10 Produkte im Account
1 Reviews
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11993 Std. insgesamt
Verfasst: 10.12.20 05:56
Love the game so far. Relative quick game. Just needs a few tweeks so I can make the best choice in movements. That certain crutial information for decision making is not easily available. For example, when I am deciding to move, I shouldn't have to hover over the ship or fleet each time just to find out the number of movements available. I have made many startetic disastrous errors because of it. As you are moving the cursor around for movement, it should let you know if you will make it there or not and which route...again, no power over the route taken. ugh. otherwise love it.
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149 Produkte im Account
10 Reviews
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24689 Std. insgesamt
Verfasst: 01.12.20 02:35
Excellent, strategy game, if you like games like Civ and space you will love this one.
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13 Produkte im Account
2 Reviews
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22611 Std. insgesamt
Verfasst: 14.11.20 03:50
This game would be fine if it worked right. It does not. It randomly decides to not let you do certain things. Example: I can't build cultural centers... The research is there. It says it allows me to build them... Can't build them. Not on the list. Non-existent.
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16 Produkte im Account
1 Reviews
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4222 Std. insgesamt
Verfasst: 09.11.20 11:14
I just got back to game from long time. Really hate that we can't manage our planet like before... I feel like it break the game and it's a big disapointment because usually game get better with time... Not worst..! Shame i learn about this after buying all the new DLCs ='(
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133 Produkte im Account
8 Reviews
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1011 Std. insgesamt
Verfasst: 05.11.20 15:45
Вообще не понял смысла этой игры, проведя в ней 15 часов.
Дерево исследований огромное, поделенное на 4 ветви и кучу подветвей, но настолько неинформативное, что лезть в него нет никакого желания, а когда залез, всё равно не понять, куда и зачем двигаться.
Строительство любых зданий занимает просто космическое количество времени и это плохо, несмотря на то, что стратегия тоже космическая. К моменту достройки одного здания будет открыто 5-10 новых, добавляющих какие-то циферки к каким-то циферкам. Тоска смертная. И я уже молчу про неуправляемые бои - минус тактика, плюс к скуке.
В добавок к недостаткам геймплея, она ещё и постоянно вылетает. Ни единой загрузки сейва не прошло без вылета.
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194 Produkte im Account
2 Reviews
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10703 Std. insgesamt
Verfasst: 09.10.20 19:19
This game is simply the most complex/complete 4X game I've played so far. Sure, I haven't played dozens of them, but it's so enormous (ludicrous, anyone?)! So detailed in its offerings in terms of management, expansions, upgrades and researches, that even after playing nearly 200 hours, I feel that I've barely scratched the surface. Since it's also been around for 5 years now, it's been very polished and optimized and the effort and love put into its development and evolution, cannot strike you as anything less than pure dedication from the developers. As always with such cases, the only drawback is that regular balance updates can sometimes bring a few frustrations, but overall, I think this game can simply not be ignored by fans of the genre. I discovered the Civilization (no typo ; I'm talking about Sid Meier's franchise) only a few years ago, but THIS game pushes the envelope and can quite easily suck you in for a significant number of hours. A real must-have.
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525 Produkte im Account
19 Reviews
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11900 Std. insgesamt
Verfasst: 29.09.20 17:01
Excellent game - steep learning curve - but well worth the time investment - endless variety of strategies, races, and complexities. A must for turn based space game fans like me.

While there is working tutorials there is the base game and 3 major revisions plus other DLC
changing numerous things - hence the steep learning curve.

I also highly recommend Galactic Civilizations II which I have sunk over a 1000 hours into.
While it is less modern it is easier to understand the mechanics.
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106 Produkte im Account
1 Reviews
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174 Std. insgesamt
Verfasst: 27.09.20 04:27
I really wanted to like this game. I'm a huge fan of Civ and Stellaris (both of which I play on higher, but not the highest, difficulties), and the idea of a Space strategy game that had interesting and unique combat, with city management and cultural tensions/trade sounded awesome. Unfortunately after just a few hours of play, I promptly exited and uninstalled. Maybe I didn't give it a fair shake, but like many others I just don't have the time to sink tons of hours into a game just to find out I still don't like it.

My biggest problem with this game, was that it felt so difficult just to figure out what was a good strategy and what was bad. Apparently everything I did was bad, because it's the first game I've ever played where I lost the tutorial. I pushed through, eventually beat the tutorial and then lost the first mission on Easy mode, and decided I was done.

Now I know what you are thinking, wow this guy is just really bad at the game. Ehh, probably true, but I don't have the time to suffer through hours of YouTube videos or trying the same missions over and over just to become decent at what feels like a mediocre game. It also felt like it was really tough to see the benefits of my actions one way or the other, and I lost so fast there was no way to figure out what I did wrong besides not build more ships. The problem with getting better through YouTube, is you aren't actually learning the game. You just learn what someone else has done, follow their exact build. and then go through the motions.

In both scenarios where I lost, I was trying to do normal 4x type stuff, explore my surroundings, research tech to get going, etc, and then my home planet was invaded without warning and I lost. In the mission, I had this unstoppable juggernaut ship, but I moved it out to explore for 1 turn and was promptly invaded from a ship I couldn't see before and lost 30 minutes of gameplay. I'm sure I could have turtled for a long time, built up my base and made something work, or even saved constantly and reverted, but for the first mission on Easy mode to lose like that, is just not a game worth my time, especially one that has worse graphics, clunkier systems/interfaces, and thinks quantity of choice over quality of choice is good game design.
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101 Produkte im Account
15 Reviews
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464 Std. insgesamt
Verfasst: 26.09.20 05:31
fyi: I've way more than just few hours of gameplay just so you know.

Gameplay- There are few hours of knowledge to develop about the game before enjoying it. If you never played this genre, I recommend to do the whole tutorial. This is basically a Civilisation but in space with his own feature and particular method to play. UI tend to be confusing at first but any fans of this genre and sc.fiction will find it out quickly how to use it.

Graphics- Average. Nothing to be impressed, but enough to enjoy it. The devs focused on features and gameplay instead of just graphics with poor gameplay quality and you can see it which I do prefer imo.

Audio- You need to customized it. Theres plenty of musics and sounds effects but some of them are very loud and others very low. Hopefully you can customize it as you wish so in 5 minutes you can fix it!

Audience- Mostly adults. Ofc theres no mature content but it is complicated and I know this is the kind of game the average young people do not appreciate. If you do like strategic turn-based games with ressources, diplomatic and such it is definitely for you.

Story- Simple. There are goals to reach like Civ. For the story you make your own story and since you can create a civilisation from A to Z (design editor, import pictures, logo etc) it makes it could even be use for RP with friends. The choice is yours.

Difficult- Variable. You can chose from ''way too easy'' to ''you will probably loose fast''.

Grind- Theres no grind in this games really

Game Time- Unlimited. You can make tons of scenario and like Civ. a single game can takes days of gametime to finish, same in multiplayers lol.

Price- Thats my only 'meh' part. I tend to say that prices dosen't count when you are a fans of the franchise, but for a new player GCIII may be pricey for you. If you'Re not 100% sure to like it I recommend you to wait for a sales or just begin with the base game. If you very like it then you can invest on DLC. Most of them worth it and hours spend versus dollars invested worth it, again, imo.
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377 Produkte im Account
51 Reviews
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2383 Std. insgesamt
Verfasst: 25.09.20 16:44
Base game is ok, but I can't in good faith give it a recommendation as I'm currently being punished for buying the game when it was first released. Stardock wishes to charge me 90 bucks for all current DLC, all the while including it in the Ultimate edition, bundled with the base game, for 40 bucks to a new player. I cannot purchase this bundle as I already have the base game.

Don't have the game yet? 40 bucks will get you the game plus all DLC.

Already have the base game? Well, you can still buy all the DLC, but it will be more than double that price above.

...
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21 Produkte im Account
7 Reviews
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13905 Std. insgesamt
Verfasst: 24.09.20 20:48
Easy top 5 of its Genre, Buy snacks before you sit down, you'll need them .
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322 Produkte im Account
76 Reviews
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3813 Std. insgesamt
Verfasst: 24.09.20 20:41
Complicated but good
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807 Produkte im Account
6 Reviews
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637 Std. insgesamt
Verfasst: 24.09.20 19:49
So i cannot buy the ultimate edition on offer to get the dlc I don't have because i already bought the game and 1 dlc? Lets rethink this quick I am Not allowed to give you money because i already gave you money? Have you people ever heard of discounts for loyal customers? You can all go to **** i will NEVER buy another product from you again. You guys are a JOKE, I am sorry i ever gave you my money.
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27 Produkte im Account
3 Reviews
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13861 Std. insgesamt
Verfasst: 22.09.20 17:54
game is broken still lot of bugs and exploits developers already abandoned game no patches coming
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38 Produkte im Account
2 Reviews
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8936 Std. insgesamt
Verfasst: 20.09.20 01:51
I have thousands of hours in Galciv and Galciv 2. DO NOT BUY. It's utter trash. There are aspects that are enjoyable. however, every ship the game puts in your shipyard has point defense. period. you have to design your own ships. Yes, I'm used to designing my own ships and do enjoy that. however, the fact that you can't use any designs from the game without having point defense only is total trash. no more custom races where you can choose a tech tree. You will have to spend most of your time in the shipyard designing your ships. There is not a single ship, no matter how much i research armor (and how much the AI is using Kinetic weapons) that has anything other than point defense. this is a confirmed issues from 2015. that in 2020, still hasnt been fixed. Stardock has gone to complete, utter rubbish. avoid at all cost. glad i bought it on sale. i would gladly go back to galciv 2 if i could find my cdkey.
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62 Produkte im Account
2 Reviews
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36313 Std. insgesamt
Verfasst: 10.09.20 10:04
The best 4X space game around
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112 Produkte im Account
21 Reviews
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3792 Std. insgesamt
Verfasst: 09.09.20 14:48
pretty good game. i play this using multiple civs from the steam workshop and i bought lots of dlc. so the game has lots of depth. civilisation in space. this is way better than sid meier's civilisation games. worth buying. the dlc make the game more fun.
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77 Produkte im Account
1 Reviews
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9765 Std. insgesamt
Verfasst: 09.09.20 13:10
I like the game. I have several of the DLCs, crusade, intrigue, retribution, Snathi's Revenge, etc. But for some reason the game crashes every now and then. Kind of annoying.
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163 Produkte im Account
13 Reviews
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8645 Std. insgesamt
Verfasst: 08.09.20 16:41
In short: Good game.
A little rough start, but you learn the system quiet well. Mastering all is a real challenge though.

The customization options are amazing.
I near immidiatly created my own Dark Angels Civ. Custom ships, perks, citizans. You can even edit the conversation options.

I am kinda addicted to this. I spend ours on my custom faction and will do so for much more.
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140 Produkte im Account
9 Reviews
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2189 Std. insgesamt
Verfasst: 08.09.20 12:06
#--- Summary
I've always enjoyed the Galactic Civilization series.
Especially the easy to understand game mechanics and clear interface, allow for relaxed and casual gaming.
Since you can freely choose any tech from the tech-trees to research, it provides you with freedom to choose what YOU want.
Aaaah, so good!

#--- Please take note
The insanely slow travel time of starships annoys me to no end.
Although you can speed this up by zooming in, who wants to do that every time on an insanely large map. Stardock should fix this.
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340 Produkte im Account
21 Reviews
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46571 Std. insgesamt
Verfasst: 05.09.20 10:14
Galactic Civilizations 3 was one of my favorite titles on Steam.

It had all the hallmarks of a good 4x space game: challenge, balance, and an excellent, easy-to-understand resource economy. Five strategic resources: Antimatter for missiles or missile defenses, Elerium for lasers or laser defenses, Durantium for kinetics or kinetic defenses, Promethion for economic upgrades, and rare Thullium for powerful upgrades to single planets or ships. It had an excellent custom ship designer mode into which I sank I-don't-know-how-many hours, with a degree of customization somewhere between satisfying and bewildering.
Each of the factions felt completely different to play, with their own quirks, tech trees, and favored strategies.

Fast forward to the current version and that resource economy has been scrambled like eggs in a pan. Nothing makes sense anymore, and it's impossible to predict which tier of an upgrade will call for what resource, meaning you cannot specialize and strategize accordingly.
The devs have made faction traits much more complex, while also somehow reducing their uniqueness. Custom factions are now irritating to design and don't allow you to borrow the elements you want from each faction - specifically their tech trees!
That small custom ship you designed? That won't even show up as available until so late in the game that you've won or lost by economics anyway, and it'll take so long to build even on the fastest settings that major fleet engagements will only ever be a fleeting dream. I hope you like sitting around for 184 turns to get one capital ship that you'll use to hunt down the AI's occasional tiny fleets while your troop transports do all the work in an invasion mechanic that the devs haven't managed to screw up yet (unless, natch, they have by the time this review goes up).

In short, if I could roll back this game several versions to before the devs cocked it up *so* thoroughly that I've uninstalled it and never intend to play it again, Galactic Civilizations 3 would go right back to being one of my go-to-games.
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5 Produkte im Account
1 Reviews
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12042 Std. insgesamt
Verfasst: 27.08.20 02:03
I though Galciv II was pretty good, but pale by comparison to Galciv III. One of the best turn-based strategy games right along with the Civilization franchise. My only complaints are: 1. occasional changes to the player interface (didn't need that) and 2. an apparent lack of documentation accompanying each game revision. That said, I am playing it and lovin' it!
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113 Produkte im Account
22 Reviews
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831 Std. insgesamt
Verfasst: 26.08.20 01:16
This game was clearly only made for fans of the previous games. The developers did not care to welcome in any new players, and this is evident by their lack of any real tutorial.

There are so many basic mechanics that are important to know about, yet the game does not provide any clear instruction on how to go about doing this. The fact that I had to google on how to do things that should have been so basic, and the fact that many other people online had to do the same speaks volumes. I don't want to have to watch 10 youtube tutorials and read even more online discussions just to learn how to play this game properly.

The only people that will be able to jump right in and enjoy this game are veterans of the series. Otherwise, good luck trying to figure things out on your own, because the game is definitely not going to give you any directions on how to do even the basics. I've wasted time and money on this game. Please know what you're getting yourself into before purchasing this game.


[UPDATE]

I am giving this game another go. I spent the money, so I may as well give it another chance. I'll update my review if my opinion of the game changes.
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36 Produkte im Account
2 Reviews
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11598 Std. insgesamt
Verfasst: 24.08.20 00:06
This game is insane. I come back every few months to awesome new updates and a fresh experience. Stardock is pushing the bounds on space civilization management.

I love it.
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49 Produkte im Account
1 Reviews
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4935 Std. insgesamt
Verfasst: 24.07.20 12:11
Takes a few games to learn most of the intricacies, and each game tends to work out differently. Heaps to customise, but only if you want to. Turn based system makes it a nice game to relax to, with enough in-between-turn actions to keep you amused during multiplayer. Good that you can save progress, because a game can take a very long time if you want it to. Very satisfying.
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124 Produkte im Account
1 Reviews
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153343 Std. insgesamt
Verfasst: 23.07.20 04:58
The learning curve can go up insanely fast. There is a lot of depth and challenge to this game. Start off on the easier difficulties, trust me its insanely hard.
That being said it is a great game to learn with many systems and styles to play and win with.
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39 Produkte im Account
1 Reviews
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10253 Std. insgesamt
Verfasst: 07.07.20 03:59
Very good game. Scummy company. I think their pricing strategy is predatory. All the DLC is $40 right now unless you own the base game already - then it's all full price.
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22 Produkte im Account
3 Reviews
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5141 Std. insgesamt
Verfasst: 04.07.20 18:16
If you ever played an old DOS game called Stars!, then you might enjoy this. Fans of the early Sid Meyer's Civ games or other turn based strategy games should find something to like here.
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506 Produkte im Account
3 Reviews
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1465 Std. insgesamt
Verfasst: 02.07.20 17:54
Writing in regards to the Ultimate Edition. Stardock decided to only allow new players to buy the discounted Ultimate Edition, so anyone that has owned the game previously is being forced to pay full price for the DLCs (which together are over $100). This is extremely scummy marketing decision and as a result I cannot currently recommend buying GalCiv III.
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488 Produkte im Account
12 Reviews
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2432 Std. insgesamt
Verfasst: 22.06.20 05:56
I re-engaged with Gal Civ III recently. I've played and enjoyed earlier games in the series. I played it when it first released, and I enjoyed it, but it didn't really draw me in. What I enjoy about it now, though, is that it is the best modern 4X space game in a classic vein that I can find.

What I particularly like is that the interface is simple, clean, and straight-forward. There may be better 4X's out there, but I wanted one that would be easy to pick up and play without struggling with the interface. (My backlog is filled with games with less than 1 hour played because I found the interface so obtuse.)

What I really want is to research and colonize. I appreciate that you can have planets be run by governors and that you don't need to focus on ship design.
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657 Produkte im Account
10 Reviews
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5022 Std. insgesamt
Verfasst: 14.06.20 03:58
I played this game a long time ago, then picked it up again recently.
It seems more like a demo for the DLC. When I start a game it limits me to competing against 7 others, the game can handle far more, it just wants me to buy the DLC to use it
Halfway through the game a quarter of the galaxies planets disappeared. Apparently this is a feature not a bug
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256 Produkte im Account
6 Reviews
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13190 Std. insgesamt
Verfasst: 06.06.20 16:30
I am an Elite Founder for this game, which means that I basically paid for it in advance during development, a lot before it got launched. This was because I loved the previous games, GalCiv I and GalCiv II and I've played them a lot.

At launch Galactic Civilizations III was not a bad game but it was quite barebones. It couldn't live up to the quality of Galactic Civilizations II Ultimate Edition, so I was quite disappointed. But years later now this game has received several expansions and tons of other updates and dlcs and it has managed to not only live up to, but exceed the level of GC 2 Ultimate Edition.

* It has lots of replayability
* Many unique races to choose from, each with special strenghts and weaknesses and tech trees
* Each ideology (Benevolent, Pragmatic, Malevolent) is interesting
* Some of the large scale empire management issues (like constructor spam in GC I and II) have been eliminated
* Many interesting governments to choose from in Intrigue expansion
* Really addictive once you get into it

Overall, it is well worth the investment. There are still certain nagging issues and bugs you may run into once you play dozens of hours, but overall it is an excellent package.
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10 Produkte im Account
1 Reviews
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188282 Std. insgesamt
Verfasst: 15.05.20 02:51
Well I've played 3112 hours and counting, I think that speaks for it's self. I enjoy modding it. I like the ship designing aspect of it. There are some other space games I just can't get past how stupid their ship designs look.
The game can be complicated at first. Many of the negative reviews I've read don't give the game justice because you can't learn everything about it in 35 hours of play. Some of the other negative reviews talk about not finding enough planets or getting stomped in space battles. My reply to these statements is that it is a strategy game, you have to be willing to learn and think things out.
That being said. I spent a lot of time playing GalCiv2. I expected a lot from GalCiv3, and I don't think it has met my expectations. It looks and feels to me that Stardock got started off on the wrong foot when the game was developed and first turned out. The game could be much better than it is.
With that I will say that Stardock had been diligent about improving the game. They have not given up on the game and keep in contact with the games community with an open mind.
The game has come a long way since it first came out and I look forward to what Stardock has in the future of GalCiv3 and the next game in the series.
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51 Produkte im Account
3 Reviews
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4742 Std. insgesamt
Verfasst: 12.05.20 03:16
Your typical space strategy game.
The AI is terrible, but they programmed it to cheat to make up for it.
It only takes a few hours of playtime to discover enemy ships have no range limit and spam colonization right from the start of each game.
Winning is more of a chore than a challenge.
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1715 Produkte im Account
6 Reviews
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4211 Std. insgesamt
Verfasst: 29.04.20 03:58
Amazing!
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26 Produkte im Account
4 Reviews
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548 Std. insgesamt
Verfasst: 26.04.20 10:36
Get Stellaris, it's better (and more value for your money).

GalCiv offer very little in comparison to Stellaris at a much greater price. Simple functions are locked behind paid DLC and the gameplay is lukewarm at best. The only redeeming feature is the starship editing system which I must admit, is pretty good. Otherwise GalCiv really doesn't have much going for it.

Get it on sale if you really want to kill time. But honestly, buy Stellaris instead.
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116 Produkte im Account
1 Reviews
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5432 Std. insgesamt
Verfasst: 24.04.20 13:19
As a fan coming from the GC2 series, this is really sad. I really wanted to like this game.

First, the game is broken without the DLCs.

Second, the game is still broken with the DLCs. It feels genuinely unpolished and tedious to play especially by the late game. The new requirements to grind out stupid trade resources as a requisites to build stuff like tech capitals or legions to invade planets is frustrating and grinds the pace of the game to a halt.
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52 Produkte im Account
13 Reviews
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3046 Std. insgesamt
Verfasst: 21.04.20 07:48
It's fun till you're overpowered
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28 Produkte im Account
1 Reviews
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34212 Std. insgesamt
Verfasst: 20.04.20 03:37
So many updates, and the mid-end game is still a mind-numbing grind.
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98 Produkte im Account
1 Reviews
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216 Std. insgesamt
Verfasst: 19.04.20 15:54
The game seems awesome, however, I bought it with a friend to play together. Game crashed twice (once where I was the host, and once where he was the host) before we gave up. A deeper dive into the history of the game shows multiplayer problems since at least 2015. How do the developers continue to produce DLC while never fixing this issue?
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1638 Produkte im Account
88 Reviews
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2539 Std. insgesamt
Verfasst: 15.04.20 02:01
Galactic Civilizations 3 is a prime example of how adding to many elements makes the overall game suffer, previous games in the series kept the 4X elements mostly basic and it worked. GalCiv 3 unfortunately takes so many steps back rather than forward and such has created a mire of gameplay issues, ranging from poorly implemented administrators which are now needed for colony ships/constructors etc and you can only have so many without research and promoting them requires minerals and if you don't have minerals...you can't promote and get stuck unable to expand.

Another problem is the game just isn't fun, its clearly missing something the previous games had - and instead of caring about making sure to min/max each colony I had, I just pretty much let the governors have at it, overall for a 4X game its pretty boring and forgettable, and since in the era of Stellaris raising the space 4X bar significantly...GalCiv 3 is left behind in it's wake.

One of the fun killing factors is that stardock stepped away from the tried and tested methods from the previous games and went more into farming for materials, these materials are pretty much your direct ability to make more and more powerful ships, not enough materials or some rare materials? Then your in for a tough time against other civilizations that do.

Bugs....the game is still rather glitchy, numerous times did tooltips stop working entirely, and that is a problem trying to see what a planets stats are when trying to place down a colony.

Too much paid DLC...seriously? For a 4X game that amount of DLC is a little bit ridicious to be honest.
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35 Produkte im Account
1 Reviews
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3498 Std. insgesamt
Verfasst: 04.04.20 18:26
Nothing like conquering the galaxy with spaceships you designed yourself. Casual enough for anyone to jump into, complex and versatile enough to hold your attention for hundreds of hours. Excellent strategy game. Great way to burn though some free time. 8/10
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121 Produkte im Account
3 Reviews
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8432 Std. insgesamt
Verfasst: 03.04.20 22:43
It is a nice relaxing low stress game. And isnt that what we all need right now?
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Logo for Galactic Civilizations 3
Rating auf Steam Größtenteils positiv
77.15% 6456 1912
Release:14.05.2015 Genre: Strategie Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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2 Prisoner haben dieses Spiel schon
94 Steam-Errungenschaften
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