• Frostpunk: Screen zum Spiel.
  • Frostpunk: Screen zum Spiel.
  • Frostpunk: Screen zum Spiel.
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  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel.
  • Frostpunk: Screen zum Spiel.
  • Frostpunk: Screen zum Spiel.
  • Frostpunk: Screen zum Spiel.
  • Frostpunk: Screen zum Spiel.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.
  • Frostpunk: Screen zum Spiel Strategie Titel Frostpunk.

Sammlung

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  • Plattform: PC Veröffentlicht: 24.04.2018
-85%29.99€4,49€
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Preis Update 10.12.24

Über das Spiel

Frostpunk ist ein brandneuer Titel von den Machern von „This War of Mine“. Es ist ein Society-Survival-Spiel, welches die Frage aufwirft, zu was Menschen fähig sind, wenn sie an den Rand der völligen Auslöschung gedrängt werden. In einer völlig zugefrorenen Welt entwickeln Menschen dampfbetriebene Technologien, um der extremen Kälte zu trotzen. Das Stadtoberhaupt muss sich sowohl um die Bewohner als auch um die Infrastruktur kümmern, in der die Bürger leben. Taktische Führungsfähigkeiten werden auf die Probe gestellt, wenn Moralität und die Grundwerte dessen, was wir als organisierte Gesellschaft bezeichnen, in Zweifel gezogen werden. Hier geraten Optimierung und Rohstoffmanagement häufig in Konflikt mit Empathie und rücksichtsvollen Entscheidungen. Das Verwalten der Stadt und der Gesellschaft nimmt die meiste Zeit in Anspruch, doch irgendwann muss auch die Außenwelt erkundet werden, um ihre Geschichte und ihren aktuellen Zustand zu verstehen.

Welche Entscheidungen wirst du treffen, damit die Gesellschaft überleben kann? Was passiert, wenn du an deine Grenzen getrieben wirst? Und ...

DIE STADT MUSS ÜBERLEBEN
Frostpunk ist ein Society-Survival-Spiel, bei dem Wärme Leben bedeutet und jede Entscheidung ihren Preis hat. Es ist deine Aufgabe, die letzte Stadt auf Erden zu erbauen und die nötigen Entscheidungen zu treffen, um das Überleben deiner Einwohner zu gewährleisten.

BEWAHRE DIE HOFFNUNG
Beim Überleben geht es um Hoffnung und Lebenswillen. Deine Fähigkeit, beides bei deinen Einwohnern zu wecken und zu fördern, wird über deinen Erfolg entscheiden.

SCHREIB DAS GESETZ
Eine Gesellschaft ist eine Gruppe von Menschen, die denselben Regeln folgt und ähnliche Ansichten teilt. Verabschiede Gesetzte, die deine wachsenden Gesellschaft lenken. Entscheide über Arbeitsroutinen, das Gesundheitswesen, Essensrationen und andere wesentliche Aspekte des täglichen Lebens. Halte die Hoffnung und Zufriedenheit aufrecht – der Zustand der Gesellschaftsmoral ist genauso wichtig wie die Mittel, sie zu ernähren und zu schützen.

WÄGE DEINE ENTSCHEIDUNGEN AB
Manche deiner Entscheidungen, zum Beispiel über das Schicksal eines leidenden Einwohners oder die Forderungen einer neuen Gruppierung, mögen dir unwichtig erscheinen, aber sei dir Bewusst, dass ihre Summe unerwartete Folgen mit sich bringen können. Deine Einwohner glauben an dich, aber ihre Hingabe ist nicht grenzenlos. Die Rolle des Anführers kann zu einer Last werden.

ENTWICKLE NEUE TECHNOLOGIEN
Überleben verlangt Fortschritt. Reagiere auf gegenwärtige Ereignisse, aber verliere das Gesamtbild nicht aus den Augen und investiere in Entwicklung und technologischen Fortschritt. Der Aufbau einer hochentwickelten Infrastruktur mit selbst betriebenen Automatonen, Luftschiffen und anderen technologischen Wundern, stellt eine Herausforderung dar, ist aber nicht unmöglich zu verwirklichen. Alles hängt von deinen Verwaltungs- und Führungskompetenzen ab.

ERKUNDE FROSTLAND
Dein Hauptaugenmerk sollte auf Neu-London gerichtet sein, doch es gibt auch außerhalb deiner Stadt eine Menge zu entdecken. Expeditionen sind riskant, können aber wertvolle Informationen und unbezahlbare Rohstoffe liefern sowie die Bevölkerungszahlen deiner Gesellschaft vergrößern. Dort draußen könnten sich Überlebende befinden und ihr Schicksal liegt allein in deinen Händen.

FORME DEINE GESELLSCHAFT
Wenn du einen Wendepunkt erreichst, zögere nicht, über die Zukunft deiner Einwohner zu entscheiden. Wirst du sie mit einer stählernen Faust regieren ... oder ihnen eher den Weg zu Mitgefühl und Glaube weisen? Entscheide dich für Extreme oder versuche, die Balance zu finden. Wie auch immer du dich entscheiden wirst, sei dir Folgendem bewusst: es gibt kein Zurück.

GEHE ÜBER DIE KAMPAGNE HINAUS
Die Hauptkampagne kann, abhängig von deiner Spielweise, unterschiedliche Wege gehen, ist aber nicht die einzige Herausforderung, die vor dir liegt. Frostpunk bietet unterschiedliche Szenarien und neue Inhalte werden mit zukünftigen Updates hinzufügen.

Systemanforderungen

  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: 3.2 GHz Dual Core Processor
  • GFX: GeForce GTX 660, Radeon R7 370 or equivalent with 2 GB of video RAM
  • RAM: 4 GB RAM
  • Software: Windows 7/8/10 64-bit
  • HD: 8 GB verfügbarer Speicherplatz
  • SFX: DirectX compatible
  • DX: Version 11
  • MISC: Please make sure that you have the latest VC package installed, and - if you're using Windows 7 or 8 - that you have the KB4019990 update applied.
  • LANG: Englisch
  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: 3.2 GHz Quad Core Processor
  • GFX: GeForce 970, Radeon RX 580 or equivalent with 4GB of video RAM
  • RAM: 8 GB RAM
  • Software: Windows 7/8/10 64-bit
  • HD: 8 GB verfügbarer Speicherplatz
  • SFX: DirectX compatible
  • DX: Version 11
  • MISC: Please make sure that you have the latest VC package installed, and - if you're using Windows 7 or 8 - that you have the KB4019990 update applied.
  • LANG: Englisch

Steam Nutzer-Reviews

13 Produkte im Account
1 Reviews
Empfohlen
3331 Std. insgesamt
Verfasst: 05.11.21 20:52
geile Atmosphäre, angenehme Schwierigkeit, definitiv eins meiner lieblings games
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161 Produkte im Account
2 Reviews
Empfohlen
11500 Std. insgesamt
Verfasst: 31.10.21 23:13
Was soll ich sagen... in noch keinem Spiel hab ich lieber weitergespielt als endlich schlafenzugehen, lieber Kopfschmerzen und Müdigkeit in Kauf genommen als den PC auszuschalten, lieber noch mal von vorn losgelegt als entnervt aufzuhören...es ist eine atemberaubende Reise in eine Welt des Frosts und der unbarmherzigen Kälte, die uns zeigt, dass das größte Hindernis am Erfolg wir selbst sind.
Gesellschaften, Religionen, totalitäre Staaten, alles zerbricht ohne die wichtigste Eigenschaft: den Zusammenhalt einer Gemeinschaft, unabhängig vom sozialen oder gesellschaftlichen Stand des Einzelnen. Das hat Frostpunk mir sehr eindrücklich gezeigt. Wir können unseren Weg wählen, radikale Entscheidungen treffen, aber wir müssen uns am Ende fragen: war es wirklich wert, unsere Menschlichkeit aufzugeben? Das was uns eigentlich ausmacht? Für den Preis des Überlebens einiger, weniger?

Oder können wir selbst eisiger Kälte, widrigsten Umständen, sozialen & gesellschaftlichen Spannungen trotzen und gleichzeitig unsere Menschlichkeit bewahren? Frostpunk überlässt es uns selbst, ob wir ruhigen Gewissens triumphieren oder etwas ratlos zurückblicken. Gab es einen besseren Weg? Hätten wir mehr Menschenleben retten können?

Die Antwort ist zugleich leicht und schwer: ja, wir können einen besseren Weg finden. Den trotz aller Umstände sind wir Menschen. Die am wenigsten spezialisierten (biologisch betrachtet) aber zugleich anpassungsfähigsten Wesen dieser Welt.
Und wenn wir nicht aufgeben, triumphieren wir immer, selbst bei größten Schwierigkeiten!

Doch dazu braucht es viel Herzblut, Kopfschmerzen und eine erhebliche Frustrationstoleranz (auf höheren Schwierigkeitsgraden). Für Spieler, die sich an Herausforderungen festbeißen können und nicht aufgeben, sei dieses Spiel besonders empfohlen. Seid versichert, uns ist alles möglich! Frostpunks eisiger Hauch sorgt für eine Gänsehaut und einen Sog in eine Welt, die uns so schnell nicht mehr loslässt. Und der Soundtrack spiegelt alles wieder, Trauer, Schmerz, Verlust, Aufbruchsstimmung und glorreichen Triumph.

War es das wirklich wert? Ja! Definitiv!
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39 Produkte im Account
1 Reviews
Empfohlen
1662 Std. insgesamt
Verfasst: 09.09.21 13:35
EIn Schönes Aubauspiel kann ich sehr empfehlen leider ist es nach ca 15 stunden ein wenig eintönig
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309 Produkte im Account
8 Reviews
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1186 Std. insgesamt
Verfasst: 07.09.21 09:06
Töfte
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197 Produkte im Account
70 Reviews
Nicht Empfohlen
265 Std. insgesamt
Verfasst: 02.09.21 00:30
Ich finde den starren und eingeschränkten Baubereich auf jeden Fall nicht wirklich geil. Auch der Spielfluss gefiel mir nicht so. Man wird übertrieben von irgendwelchen Bittstellern zu Tode genervt. Da gibt es bessere und entspanntere Spiele in dem Genre. Lieber Endzone spielen z.B.
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155 Produkte im Account
10 Reviews
Empfohlen
7739 Std. insgesamt
Verfasst: 31.08.21 22:32
Einwohner: Die Bewohner beschweren sich darüber, dass sie nur noch Suppe bekommen. Sie wollen richtige Mahlzeiten.
Captain: Denen ist aber schon bewusst, dass Kniescheiben ein Privileg und kein Menschenrecht sind, oder?
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320 Produkte im Account
34 Reviews
Empfohlen
880 Std. insgesamt
Verfasst: 30.08.21 21:14
ich weiß nicht wieso - aber ich komme immer mal wieder zu diesem Spiel zurück. Scheint wohl doch ganz gut zu sein :)
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375 Produkte im Account
33 Reviews
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1968 Std. insgesamt
Verfasst: 21.08.21 13:30
really goog game, very well done, fun for many hours if you like this genre!
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227 Produkte im Account
97 Reviews
Empfohlen
3555 Std. insgesamt
Verfasst: 31.07.21 08:25
Immer wieder gut, daher lohnt es sich den Season Pass einmalig zu kaufen. Den Schwierigkeitsgrad kann man gut anpassen und die Szenarios sind abwechslungsreich und herausfordernd. Für Stadtbauer, Ressourcenmanager und Überlebenskünstler sehr zu empfehlen.

(5/5)
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854 Produkte im Account
4 Reviews
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968 Std. insgesamt
Verfasst: 31.07.21 08:03
I just completed the main campaign and it took me around 12 hours. It took several tries, until I managed to survive until the end.

The game has nice music and visuals. Small mistakes are punished hard, which is nice and keeps the game challenging. Everyeone who likes to tinker around, will have a good time with this game.
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195 Produkte im Account
4 Reviews
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290 Std. insgesamt
Verfasst: 23.06.21 22:26
Verly gute game just makes fun when all people die of no reason or they are killing themselves. Some groups are annoying and should be killed all at once
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127 Produkte im Account
5 Reviews
Empfohlen
3494 Std. insgesamt
Verfasst: 15.01.21 16:47
Hauptcampagne nur eine Mission, aber dafür top. Die restlichen Szenarien kann man sich zum großen Teil sparen. Am besten nur vom Grabeltisch!!!
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39 Produkte im Account
1 Reviews
Empfohlen
519 Std. insgesamt
Verfasst: 06.01.21 11:50
starke Geschichte, tolle Grafik, dichte Atmosphäre, spannende Szenarien mit entscheidungsabhängig unterschiedlichen Verläufen - macht einfach Spaß!
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595 Produkte im Account
15 Reviews
Empfohlen
1804 Std. insgesamt
Verfasst: 27.12.20 17:48
NOCH ein Survivalspiel nach irgendeiner Apokalypse?

Es raucht mehrere Anläufe bis man versteht, was man wann machen sollte.
1.) Alle Leute nach Kohle suchen lassen.. funktioniert bis zum Abend.. wo nicht mal Zelte als Unterkunft vorhanden sind.
2.) Erst Holz suchen lassen um einige Zelte errichten zu lassen.. aber keine Kohle für den Generator in der Nacht..
3.) Ein Mix aus alledem bis am zweiten Tag keine Nahrung mehr vorhanden ist..
4.) Oh, Strassen beschleunigen die Bewegung der Überlebenden? Mist, kein Holz..
5.) Alles klappt(irgendwie) dafür erkranken selbst die Ingenieure(Krankenstationen) und arbeiten auch nicht mehr..

Es ist durchaus fordernd, besonders die hier und da eingestreuten Entscheidungen:
Verletztes Kind ausschimpfen oder einen Tag zu Hause lassen?
Friedhof ODER Eisgrube?
Auch der Forschungsbaum lässt immer nur EINE von mehreren Entscheidungen zu und man kann das leider nicht vollständig erforschen sondern muss eben Entscheidungen treffen.

Fordernd, aber auch befriedigend ;)
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591 Produkte im Account
3 Reviews
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3161 Std. insgesamt
Verfasst: 18.12.20 14:10
Erster Eindruck: Ganz nett so das aufbauen um den Heizkessel und die Frage wie geht das Spiel eigentlich?
Als ich das dann endlich halbwegs verstanden habe, war ein 1/3 meiner Leute Tot und der Rest wünschte er wäre es. Also Neustart. Erste Nacht überlebt keiner Tod. Es ist ein Anfang. Es spielt sich mehr wie ein Managerspiel denn ein richtiges Strategiespiel und ich kann nicht sagen warum aber irgendwie fiebert man mit.
Gut Alle haben ein Zelt, verdammt das Essen wird knapp. Mir gehen die Arbeiter aus. Kinderarbeit oder Kinderheim. Was mache ich mit den Toten? Beerdigen oder Ausschlachten und verdüngen? Was soll das heißen es wird wieder kälter.

Viele Stunden und mehrere Anfänge später. Gut es läuft nun halbwegs stabil. Ein Sturm zieht auf und ich hab keine Ahnung wie ich das überstehen soll und erstaunlicherweise nimmt mich das Spiel wirklich mit und lässt mich mitleiden und mitfühlen. Man freut sich wenn ein Kind gerettet wird und knirscht irgendwie mit den Zähnen, wenn man beschließt die Leute wie Ölsardinen zu quetschen Hauptsache ich habe mehr Krankenbetten.

Tja was soll ich sagen wenn ihr Dawn of Men mögt und etwas spielen wollt mit einer Atmosphäre die euch mitnimmt auch wenn alles recht schwer ist. Dann schlagt zu. Ich kann es nur empfehlen.
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107 Produkte im Account
9 Reviews
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743 Std. insgesamt
Verfasst: 13.12.20 17:49
Ganz wunderbar deprimierend schweres Spiel. Mit Sorgfalt baut das Spiel immer wieder ein Gefühl von Hoffnung und Kontrolle auf, bevor es einem mit meisterlicher Präzision genau die richtige nächste Krise entgegen schmeißt, die das sorgfältig erarbeitete Gefühl von Sicherheit direkt wieder zerstört.
So verzweifelt war ich lange nichtmehr: 9/10 Nervenzusammenbrüchen
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12 Produkte im Account
1 Reviews
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2091 Std. insgesamt
Verfasst: 04.12.20 11:18
Die Hölle friert zu..
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18 Produkte im Account
7 Reviews
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901 Std. insgesamt
Verfasst: 02.12.20 15:05
Das Setting in dem Frostpunk spielt ist stimmig und die Mechaniken sind gut durchdacht ein generelles abwägen von Kosten und Nutzen. Eine Anpassung des Schwierigkeitsgrad ist auch dynamisch einstellbar, was dem Spiel Möglichkeiten eröffnet mehrfach und auf eigene Weisen gespielt zu werden.
Es hat dennoch eine finstere Grundstimmung inne liegen. Falls dies für den gediegenen Aufbaufan kein Problem ist würde ich es jedem empfehlen der dieses Genre mag.
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35 Produkte im Account
3 Reviews
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1894 Std. insgesamt
Verfasst: 17.11.20 12:28
Ziemlich komplex aber sehr gut umgesetzt und tolles Setting.
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79 Produkte im Account
5 Reviews
Empfohlen
786 Std. insgesamt
Verfasst: 14.11.20 21:25
tolles gameplay (Verfassungsänderungen wie bspw. kinderarbeit) und taktische Tiefe verpackt in wunderschönen bildern
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188 Produkte im Account
6 Reviews
Empfohlen
19107 Std. insgesamt
Verfasst: 12.11.20 21:42
Ein Meilenstein, aber eben nicht für jeden. Geschenkt wird dir bei Frostpunk nichts, dass Leben ist halt kein Ponnyhof ;)

Du triffst gerne Entscheidungen, harte Entscheidungen? Du beißt dich fest bis du auch die schwerste Mission bewältigt hast? Dann hol dir Frostpunk! Wer diese Art von Spiele mag, wird Frostpunk lieben.

Aber auch Spieler welche Survival-Aufbau mögen aber nicht um jeden Tag kämpfen wollen, werden auf den leichten Schwierigkeitsgraden ihren Spaß haben.
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40 Produkte im Account
1 Reviews
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4159 Std. insgesamt
Verfasst: 25.09.20 00:19
Es ist ein Loch, ein verdammtes Loch
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42 Produkte im Account
1 Reviews
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2607 Std. insgesamt
Verfasst: 24.09.20 21:25
Just Yes!
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23 Produkte im Account
7 Reviews
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520 Std. insgesamt
Verfasst: 27.07.20 18:44
Gutes Spiel
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37 Produkte im Account
2 Reviews
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2762 Std. insgesamt
Verfasst: 12.07.20 18:50
Ein sehr gelungenes Aufbau-, Strategie-, Survival- und Ressourcen-Management-Spiel. Kann ich nur weiter empfehlen. Game of the Year!
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164 Produkte im Account
7 Reviews
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737 Std. insgesamt
Verfasst: 10.06.20 21:44
Ein echt gutes Survival-Spiel mit viel Spannung und Überraschungen und Kertwendungen.

So traurig das Spiel auch zu sein scheint, es beherbergt viel Belohnung aber auch Bestrafung. Der Spielspaß sollte gewiss sein!
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125 Produkte im Account
5 Reviews
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1570 Std. insgesamt
Verfasst: 03.06.20 06:10
Sehr gutes Spiel, dessen Stimmung wohl einzigartig ist. Der Schwierigkeitsgrad und die Realismusnähe sind allerdings gewöhnungsbedürftig. Wenn man einmal in einer Abwärtsspirale gefangen ist, nimmt das Drama seinen Lauf. Wer wirklich um sein Leben kämpfen will liegt hier allerdings richtig.
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253 Produkte im Account
3 Reviews
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790 Std. insgesamt
Verfasst: 21.05.20 20:59
Leider nach 13h vorerst aufgehört.
Das Spiel ist wirklich klasse!
leider liegt das Einwohner Limit bei 650 wobei ich auf manchem Karten noch so viel Platz hätte um locker das 10 fache zu unterhalten.
Ansonsten ist die Atmosphäre wirklich super und auch die Stürme können anfangs oder mit schlechter Vorbereitung schon einmal einmal da reinhauen wo es wirklich weh tut. Wenn dann von 250 Bürgern plötzlich 100 krank sind und davon dann auch noch 20 schwer kannst du nur hoffen das du genug Prothesen vorproduziert hast.
Alles in allem ist das Spiel top und wenn die Einwohner Beschränkung aufgehoben werden sollte ist definit auch eine langzeit Motivation gegeben.
Gönnt euch das Spiel!
Meine Meinung übrigens :D
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67 Produkte im Account
3 Reviews
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1563 Std. insgesamt
Verfasst: 30.04.20 14:36
Ein wirklich sehr gelungenes Spiel. Man zittert im wahrsten Sinne des Wortes mit den Bewohnern mit.
Man wird am Anfang oft scheitern, was aber nur noch zu der Motivation beiträgt es beim nächsten Mal besser zu machen.
Das Haupt-Szenario ist gut erzählt und steigert die Spannung stetig, immer mit einem gewissen Zeitdruck im Hinterkopf, alles auf den nächsten Kälteeinbruch vorzubereiten.

Die Grafik ist sehr gut gelungen und lässt einen fast Mitfrieren.
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47 Produkte im Account
13 Reviews
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1065 Std. insgesamt
Verfasst: 21.04.20 13:23
9/10
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59 Produkte im Account
1 Reviews
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942 Std. insgesamt
Verfasst: 20.04.20 18:18
Macht viel Spaß, ist herausfordernd :D
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524 Produkte im Account
122 Reviews
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901 Std. insgesamt
Verfasst: 16.04.20 08:22
Wer kommt heute in den Topf?

Es ist kalt! Und es wird nicht wärmer, nie wieder.

Das perfide an dem Spiel ist, es gibt dir keine Zeit dich vorzubereiten. Die Katastrophe ist schon da und wird nur schlimmer (außer im DLC). Die wenigen halb verhungerten Arbeiter und ihre Familien kauern sich in Zelten um den zentralen Generator. Die einzige verbliebene Wärmequelle.

Aber egal wie kalt es auch wird, sie müssen raus. Kohle abbauen, Holz und Eisen für neue Gebäude. Die Kälte macht sie krank, Hände und Füße frieren ab. Die Stimmung sinkt und du bist verantwortlich!

Es ist deine Aufgabe zu entscheiden. Wofür sollen deine Leute ihre Gesundheit opfern, Nahrung oder Wärme? Soll einer der wenigen Hochqualifizierten lieber die Kranken versorgen oder eine neue Technologie erforschen?

Was immer du tust, es ist ein Balanceakt auf Messers Schneide. Es gibt kein „alles ist Gut“ in diesem Spiel.

Und spätestens wenn ein Flüchtlingstreck an die Tür klopft und du wegen der Knappheit an Nahrung und Wohnraum nur die Kinder aufnehmen kannst, freut du dich, dass du kurz vorher die Kinderarbeit eingeführt hast.

Das ist Frostpunk. Eine echte Survival-Wirtschaftsimulation.

Brutal!
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135 Produkte im Account
4 Reviews
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623 Std. insgesamt
Verfasst: 11.04.20 21:56
durchdacht und super rübergebracht,vom ambiente her.nix zu meckern.
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154 Produkte im Account
16 Reviews
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624 Std. insgesamt
Verfasst: 11.04.20 14:56
Das Spiel ist für Aufbaustrategen ein muss!
Die Herausforderung vordem man sich selber stellen kann, sowie einem das Spiel eh schon stellt sind fabelhaft und ansträngend zu bewältigen. 9 von 10 abgefrohrene Gliedmaßen.
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459 Produkte im Account
71 Reviews
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161 Std. insgesamt
Verfasst: 03.04.20 18:31
Frostpunk heißt verwalten, bauen und entscheiden.

Als Bürgermeister musst du die Bewohner der wahrscheinlich unwirtlichsten Siedlung durch das Schneechaos führen.

Viel Erfolg!

Unabhängig davon, dass ich die Musik bereits nach ein paar Minuten wegen Nichtgefallens ausgeschaltet bietet das Spiel schon ganz schön was an Atmosphäre.

Den harten Kern des Spiels macht die Ressourcenverwaltung aus. Kohle, Holz, Nahrung, Menschenleben und Eisen wollen weise verwaltet werden. Im direkten Umfeld der Siedlung gibt es dazu Bauland und Ressourcenfelder, die möglichst gut bewirtschaftet werden sollten.

Werkstätten bieten nach und nach bessere Gebäude und teils notwendige Entwicklungen. Also hiermit solltest du bitte nicht zu lange warten.

Die Gesundheit der Bürger ist ebenfalls nicht zu vernachlässigen. Denn wenn von 140 Bewohnern 40 krank und davon 15 im Sterben liegen, müssen diese einerseits von anderen Bewohnern versorgt werden und können andererseits vielleicht nicht mehr ihrer Arbeit nachgehen, was in einen Teufelskreis führen und den Rohstoffabbau radikal ausbremsen kann.

Der einzige kleinere Wehmutstropfen ist für mich das Verwalten der Bürger. Ich finde es hätte ein wenig übersichtlicher sein können, wie und wo man seine Bürger einsetzt, so dass man schneller und flexibler auf sich verändernde Situationen reagieren könnte.

Als Bürgermeister kannst du nach und nach Gesetze erlassen. Was passiert mit den Toten, wie viel Arbeit ist den Kindern zuzumuten, sollen die Kranken lange und pfleglich mit Nahrung versorgt werden, oder sollen möglichst zügig Gliedmaßen amputiert werden, damit die wenigen Betten für die nächsten Kranken freigemacht werden? Jemand muss hier mal für Klarheit sorgen!

Dazu gibt es noch zwei Stimmungsbarometer: Hoffnung und Unzufriedenheit. Diese spiegeln ein Stück weit die Bedürfnisse und Wünsche der Bevölkerung wieder. Kleiner Tipp: Man sollte der Bevölkerung auch wirklich nur das versprechen, was man auch einhalten kann. Ansonsten könnte es übel werden.

Interessant ist die Forschungsstation, welche dem ganzen Spiel einen sehr schönen kleinen Rollenspiel- und Storypart verleiht. Das wertet das ganze Spiel noch einmal enorm auf. Von der Forschungsstation aus schickt man Trupps los, um das Umland der eigenen Stadt zu erkunden. Hier erlebt man überraschende Ereignisse, findet Menschengruppen in Not, verlorene Ressourcen oder andere Interessante Orte.


Fazit: Es gibt immer etwas zu entscheiden und zu verwalten. In winzigen Schritten nimmt das Spiel mit der Zeit an Komplexität zu und beansprucht einen schon bald voll und ganz. Wer Management, seichtes Roleplay und Aufbaustrategie mag, der hat gute Chancen sich mit Frostpunk sehr wohl zu fühlen.
Es gibt kaum ein Spiel, das hiermit zu vergleichen ist. Mir fällt da nur ein ganz alter Titel ein, den wahrscheinlich nahezu niemand mehr kennt oder je gekannt hat: Dune der Wüstenplanet, der Vorgänger des damaligen Hits Dune 2 (was seinerseits der inoffizielle Vorgänger des ersten Command & Conquer war). Temperaturmäßig wohl genau das Gegenteil, aber atmosphärisch sicher ganz nah dran.
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133 Produkte im Account
4 Reviews
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823 Std. insgesamt
Verfasst: 15.03.20 21:47
Für jeden der Aufbaustrategie mag und sich weder von einem Knackigen schwierigkeitsgrad noch von Rückschlägen abschrecken lässt ein sehr gute Spiel!
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31 Produkte im Account
4 Reviews
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269 Std. insgesamt
Verfasst: 10.03.20 12:44
Frostpunk ist ein sehr Zeit intensives Strategiespiel in dem man die Zeit sehr schnell vergisst und es wird auf die dauer auch intensiv und schwer. Es gibt viel zu erforschen auch wenn noch verbesserungspotential vorhanden ist. Dennoch Empfehle ich dieses Spiel an Strategieliebhaber weiter.
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83 Produkte im Account
8 Reviews
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1063 Std. insgesamt
Verfasst: 06.03.20 17:30
Eigentlich ne echt schöne Idee und sehr schöne Grafik. Aber das Spiel läuft immer nach dem selben Motto ab. Die Kälteeinbrüche kommen so schnell, dass man kaum variieren kann in dem was man tut. Das Spiel ist eher darauf ausgelegt einmal den effizientesten Weg zu finden. Und dann ... ja Spiel vorbei. Da helfen auch keine anderen Maps oder irgendwelche Brücken DLCs. Das Spiel ist selbst im Sorglosmodus sehr schwer, wenn man vom Weg abweicht und schon nach wenigen Tagen muss man zum einzigen Weg zurückkehren. Mich interessieren vor allem die Spähererkundungen, aber dafür bleibt kaum Raum. Irgendwie nicht so richtig mein Spiel. Nix gegen schwierige Spiele, aber eigentlich hat fast jedes Spiel dieser Art einen echten Sorglos/Endlos Modus, in dem man sich mit den Gebäuden und der Planung mal so richtig auslassen kann. Fehlt hier und deshalb wirds nach ein paar Stunden total öde. Fühlt sich an wie Zeitverschwendung. Wers mag bitte, aber echt nicht meins.
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1092 Produkte im Account
532 Reviews
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756 Std. insgesamt
Verfasst: 03.03.20 11:27
Frostpunk ist vom doch recht neuen Genre der Überlebensaufbauspiele. Die Thematik mit der Kälte fängt das Spiel hervorragend ein. Der erste Durchgang war durch die mehrfachen Wendungen auch recht spannend (ca. 7 Stunden). Beim zweiten Durchgang (ca. 5 Stunden) merkte man dann aber, dass bei diesem Spiel der Tiefgang etwas fehlt. Theoretisch bietet das Spiel jetzt noch ein paar Szenarios, aber da bin ich mir noch unsicher ob ich diese spielen möchte.

4/5
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20 Produkte im Account
2 Reviews
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743 Std. insgesamt
Verfasst: 19.02.20 06:43
schwer. aber gut.
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44 Produkte im Account
7 Reviews
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1776 Std. insgesamt
Verfasst: 27.04.22 14:42
Good game , balance between colony and survival theme.
It is hard for first timer, but you will be fine second time onward.
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542 Produkte im Account
187 Reviews
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812 Std. insgesamt
Verfasst: 27.04.22 13:31
It is an okay of a game, not boring and very basic stuff.
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72 Produkte im Account
1 Reviews
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5512 Std. insgesamt
Verfasst: 27.04.22 13:06
Best city builder game I've played in my life, with so much content.
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229 Produkte im Account
4 Reviews
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1131 Std. insgesamt
Verfasst: 24.04.22 17:46
can children unionize?
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227 Produkte im Account
45 Reviews
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146 Std. insgesamt
Verfasst: 23.04.22 02:19
Em caso de apocalipse, todas as leis sobre trabalho infantil estão revogadas.
Sim. Incluindo o meu filho.
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58 Produkte im Account
16 Reviews
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385 Std. insgesamt
Verfasst: 13.04.22 22:16
This game is a little bit like learning to swim, except you start by dipping your toes into the water, and then the person you love most in the world decides to push you in because they thought it would be funny, and then you realize you don't even know how to tread water, and the pool is incredibly cold, and you're in the deep end. Eventually you figure it out, but you feel the hypothermia nagging at you and you know you're going to have to deal with that eventually. And then someone puts a shark into the pool. And someone stabs you in your spleen. And while you were distracted with your spleen, the shark bit your right leg off, and you learn that it's much harder to tread water with only three limbs. And then the pool starts turning to ice at the edges, and you need to move from treading water to actively swimming towards the center where the ice hasn't reached yet. And you still only have three limbs. And then- ok you get the idea.
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106 Produkte im Account
7 Reviews
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1077 Std. insgesamt
Verfasst: 10.04.22 15:44
Excellent game. Would recommend it for anyone who likes post-apocalyptic games.
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695 Produkte im Account
30 Reviews
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800 Std. insgesamt
Verfasst: 04.04.22 23:06
If you love seasonal depression and hate child labor laws this game is for you.
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3 Produkte im Account
1 Reviews
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6245 Std. insgesamt
Verfasst: 04.04.22 22:02
What's not to like? The music and sound effects reel you in from the moment you fire up the game. But the game-play does not disappoint; Striking a delicate balance between story, strategy and survival and with pretty good graphics to boot.
The game can be sped up or paused allowing you to experience it however you like: Either taking your time to micromanage things, or binging on the story. Besides replaying a scenario to 'do better' in harder settings, the scenarios don't offer much replayability. However, there are enough of them to keep you entertained plus an endless mode.
A worthwhile purchase for people that like the genre.
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931 Produkte im Account
7 Reviews
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607 Std. insgesamt
Verfasst: 25.11.21 18:49
The TLDR:
I like the game, and would recommend if you like city management games.
Fuck the popup for the sequel.
The hope system is ass
Soup is awesome, fuck the citizens.

This game is actually good. There is some balance issues that needs to be addressed, as well as the sequel pop-up on the title screen needs to be removed.

As far as the pop-up goes, just get rid of the damn thing. I don't remember when I got this game, but I finally got around to playing it few days ago, first time in I get assaulted with a pop-up I need to click through before I can even turn down the ear bleedingly loud sounds telling me to buy the second one before I even know if I'm going to enjoy the original. An ad is fine, I'm used to that by now, but something I need to click through every time I start the game needs to go. So on that note Eat me devs.

The game is hard, sometimes in a way that is just garbage. The biggest issue with the difficulty in my experience is the hope system. At a point in the game your hope is going to tank, there's noting you can to to stop it, which is fine. The problem with it is it seems to drop TO a specific value instead of BY a specific value. Basically if your current hope is at 50% it's going to tank to like 5% (I forget exact values), on the flip side, if your hope is maxed at 100% it still tanks to same 5%. It's a garbage mechanic that needs to be fixed, I will coincide it's possible I'm missing something or I keep bugging it somehow. That being said if it is scripted to tank TO that specific value, I hope whoever signed off on that Idea gets kidnapped and has a 2x3 Lego forcefully crammed into their urethra. After said event there is a land slide of events that constantly tank hope making the game more difficult than it should be. There is enough garbage going on that it does not need to be the way it is and the game will still maintain the challenge.

Your citizens are going to complain about dumb stuff, be prepared for that. Most common complaint I have to deal with is soup, but your millage may vary.

That being said the game is great, it has some issues, but it's still a good game.
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233 Produkte im Account
182 Reviews
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2110 Std. insgesamt
Verfasst: 20.11.21 19:22
I have to admit, this is one of the hardest city management games I have ever played.

I played the first few scenarios on easy just to get the grasp on the game and I got devastated.
I hate to admit it, but it took me over 10h just to realize that I should not play the good guy and help everyone. Instead I should do what is good for my people, no matter how morally wrong it was.

This game thought me how change my way of thinking and how to switch my building ideas in the middle of a game without causing ruckus.

Also, it has a very steep learning curve, and even once you think you got it all under control, just turn up the difficulty to the max and try the same scenario. You will not like it.

A very challenging game.

8/10
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143 Produkte im Account
3 Reviews
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5680 Std. insgesamt
Verfasst: 14.11.21 23:05
Really cool story snips during the game play. I've got many more miles to put on this game. In the end, I'm better at video games than my brother Lee.
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571 Produkte im Account
1 Reviews
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6422 Std. insgesamt
Verfasst: 14.11.21 00:48
---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS

---{Gameplay}---
☑ Very good
☐ Good
☐ It‘s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{Audio}---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf

---{Audience}---
☐ Kids
☑ Teens
☑ Adults
☐ All

---{PC Requirements}---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{Difficulity}---
☐ Just press 'W'
☐ Easy
☐ Significant brain usage
☑ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls

---{Grind}---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☑ Average grind level
☐ Too much grind
☐ You‘ll need a second live for grinding

---{Story}---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It‘ll replace your life

---{Game Time}---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond

---{Price}---
☐ It’s free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs

---{?/10}---
☐1
☐2
☐3
☐4
☐5
☐6
☐7
☐8
☑9
☐10
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88 Produkte im Account
6 Reviews
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7336 Std. insgesamt
Verfasst: 13.11.21 09:26
I'm one of the 9.7% of people who've built 10 street lamps
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56 Produkte im Account
1 Reviews
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18607 Std. insgesamt
Verfasst: 02.11.21 01:56
The only problem with this game is that it lacks replayability, the art, music, story, theme is absolutely no doubt a 10/10. It's a bright beautiful star with a depressingly short lifespan.
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83 Produkte im Account
23 Reviews
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1156 Std. insgesamt
Verfasst: 30.10.21 19:18
Great game, I just suck at it
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263 Produkte im Account
9 Reviews
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386 Std. insgesamt
Verfasst: 05.09.21 20:27
After finding a nearby settlement without survivors,despair set over my people. This, coupled with severe weather and shortage of food required us to develop more discipline. Watch towers went up around the radial districts of the city, and expeditions set off into the frigid storms to look for survivors and supplies. Things just started to look up with the opening of a new propaganda center, when waves of refugees fleeing unbelievable colds from the south began their march towards our city. First, seventy healthy adults and children joined our midst. While some were upset at the extra mouths, the new workforce allowed our city to expand production of coal and other necessary resources. This however did not last - the second wave, sickly, with children, was next. We let them in, moved by their tales of the long cold approaching our settlement. Food became more scarce, and production shifted away from research and towards keeping ourselves alive through what was to come. When the third wave of gravely ill refugees had arrived, the decision was as clear as it was heartless - there was no room in our already full, chilly infirmaries. They perished on the outskirts of the city the next day; an omen of what was to come. When the temperatures descended below one hundred degrees centigrade, not a single person was left with a feeling in their fingers and toes. The generator was placed into overdrive and all engineering staff focused on improving the fire column's output. We persevered for days. What we thought of was the storm was merely the harbinger of the real frost. Right before the end, we saw the sun rise - not before the discontent was so high amidst the remaining populace that something had to be done. As I tried to grasp for last vestiges of control, I knew all was lost... as did those stringing me up on the now barely warm wall of the generator. There I would make my peace, surrounded by the two dozen workers turned executioners, who were the only ones still standing after the last cold snap. Last thing I would see before the cold and pain took me was the extinguished eye of the generator as it ran out of coal... On Day 47, the world ended.
-150C. 0 survivors. I love this game.
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101 Produkte im Account
2 Reviews
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1955 Std. insgesamt
Verfasst: 22.08.21 17:46
I became a dictator. Burnt every book to the ground. Sacrificed a child to repair the nucleus under -150C. Yes, it was worth it.
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52 Produkte im Account
2 Reviews
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2209 Std. insgesamt
Verfasst: 22.08.21 05:11
lesson learned from this game; You can't make everybody happy.
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6 Produkte im Account
2 Reviews
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8718 Std. insgesamt
Verfasst: 05.08.21 21:12
I am not a big fan of City-building except Frostpunk.

Dynamic games provide conceptually rich paradigms and tools to deal with the situations.
Decisions made during one period affect both current and future payoffs.

The developer team showing close attention to every detail Graphic,Music,storyline.
The way to play a bit demand older player

Amazing game and worth every penny.
Highly recommend
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3425 Produkte im Account
172 Reviews
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1822 Std. insgesamt
Verfasst: 02.08.21 17:18
Good game!
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107 Produkte im Account
16 Reviews
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3997 Std. insgesamt
Verfasst: 30.07.21 00:18
So Frostpunk is hard one for me to review, there are things that make this survival micro-management game very interesting and enjoyable. The steam-frost punk setting, combined with the two purpose paths your civilization can take do offer some replay-ability as you experiment between cult like religion and dictatorship, but both equally are limited in scope and offer little in terms of reward or interest as the end of each line simply removes your ability to loose due to the hope bar falling too low.
I think for the civilization fan or the person who enjoys are bleak and hopeless struggle this game does offer a lot of enjoyment. But for myself I like games that inspire or give me some form of happiness, and Frostpunk does a great job of leaving me with very little. The game is a struggle very much like life, and it does little to offer me any escapism form my own life struggles.
So should you get Frostpunk? Honestly its hard for me to say. On one hand I played this game for over 50 hours which shows that it has the depth and diversity of outcome that makes some variance in experience, but everytime I play this game I feel depressed and unsatisfied. So did I really enjoy the game or do I have a problem of being a completionist.
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145 Produkte im Account
7 Reviews
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10402 Std. insgesamt
Verfasst: 24.07.21 19:51
Young Timmy will work 14 hour shifts down the mines.

Or young Timmy won't get any supper.
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293 Produkte im Account
16 Reviews
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4623 Std. insgesamt
Verfasst: 14.07.21 02:19
i love this game i really do but the fact the developers backtracked on mod support and seem to want to ring out as much money as possible makes me very hesitant to recommend

the reason i feel like modding is such a stickler for me is theres a lot of ideas that could be built on to the game, new building, new laws, new events stuff the devs seem unwilling to add onto even after 3 years, now mind you i think that last autumn is amazing and i wish more of the content they added was like it with a more diverse law options compared to order/faith which feel too samey to matter

if they opened it up to modding so much could be built onto this game and seeing as development seems to have been dropped i cant see a reason why not
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1020 Produkte im Account
5 Reviews
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2300 Std. insgesamt
Verfasst: 25.06.21 21:48
It's a good game, but as much as I enjoyed playing it, it had a lot of flaws. Scenarios appear to be scripted for only certain choices, or basically force you to do certain things before a particular point (without telling you beforehand) or you basically fail. I think the developers should really allow modding so the community can fix some of these flaws because it appears that the developers don't seem to want to.
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23 Produkte im Account
7 Reviews
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9133 Std. insgesamt
Verfasst: 25.06.21 10:22
Frostpunk is a bitterly cold game. Every wife crying over the corpse of their frozen husband, every father dying in the cold looking for their runaway child, every amputation, and every sacrifice made for the greater good makes it one of the most miserable experiences you can find at the moment. And yet, 11bit manages to make such unrelenting suffering an utterly stellar colony simulator and narrative experience that you’d be a fool to skip.

Verdict: 9/10
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319 Produkte im Account
16 Reviews
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1183 Std. insgesamt
Verfasst: 23.06.21 20:29
Those settlers died because of the blizzard... Definetly not due to mismanagement. Don't give the cold shoulder, Preston!
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48 Produkte im Account
2 Reviews
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6380 Std. insgesamt
Verfasst: 18.06.21 22:51
It's one of those game that will let you completely sink into it when you play. The enviroment and sound designs are amazing But it has rather limited replayability. So think twice before you buy.
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1326 Produkte im Account
3 Reviews
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2893 Std. insgesamt
Verfasst: 15.06.21 15:07
I have sunk only about 40 hours into this game thus far but each time I sit down it immediately consumes my entire day as time melts away and I am fully immersed. The atmosphere, visuals, and music are all intoxicating and pull you in as you make difficult choices and learn how to secure the survival of your city. There is a real sense of progression throughout the game as you go from watching your workers manually drag coal to the generator to watching them shelter in home as the temperatures drop and massive machines do the work for them because they wouldn't survive outside temperatures.

All in all I would recommend anyone give the initial scenario a shot and if you like that then there are other scenarios that will put you in new and unique situations. I will for sure put at least 20 more hours into this game before I feel satisfied.
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3077 Produkte im Account
94 Reviews
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1199 Std. insgesamt
Verfasst: 08.06.21 20:35
This game is pretty coal.
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103 Produkte im Account
34 Reviews
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604 Std. insgesamt
Verfasst: 08.06.21 12:26
Got the game for free on Epic, loved it so much I bought a copy on steam for full price to support the devs.
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148 Produkte im Account
10 Reviews
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5101 Std. insgesamt
Verfasst: 06.06.21 05:26
I have indirectly killed thousands of people
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229 Produkte im Account
5 Reviews
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1296 Std. insgesamt
Verfasst: 01.06.21 22:29
Pros:
- Child Labor

Cons:
- Child Labor
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359 Produkte im Account
35 Reviews
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154 Std. insgesamt
Verfasst: 02.02.21 19:55
The serfs are apparently displeased with my stance on child labor, and would rather their kids waste time on idle pursuits, such as mathematics, literature, and philosophy. You'd think they'd be more concerned about the severe weather, lack of shelter, food shortage, and the steadily growing pile of limbless corpses.

Life is hard. Having to micromanage these chuckleheads is even harder. Sure, I lost 30% of my population in one day, but with luck and perseverance, anything is possible.
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194 Produkte im Account
123 Reviews
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2199 Std. insgesamt
Verfasst: 20.01.21 20:43
This game is hard at the beginning, but once you get to know everything and how all works, it stills hard enough...

I don't like these kind of games, but this one is the exception, it's just great, how you need to think and prepare to the incoming events and how you need to keep the tempo of upgrading your city.

8/10 I'll get the DLCs now.
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49 Produkte im Account
4 Reviews
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758 Std. insgesamt
Verfasst: 18.01.21 17:25
its still a game i cant get through easily but i keep wanting to try i dont know why haha
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270 Produkte im Account
36 Reviews
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1263 Std. insgesamt
Verfasst: 17.01.21 17:25
Zitat:
If you're looking for more quality reviews like this, follow our curator page, Devils in the Detail.

The City Must Survive



The first time I played Frostpunk was in the winter of 2019. I was snowed in at my Chicago apartment and was rather unsuccessfully attempting to get over an exceptionally irksome head cold. If you are perusing the store page and happen upon the game’s promotional material, you will understand why it caught my eye in this particular moment. It was as good a time as any to boot it up. After all, if you’re the kind who organizes games by season, Frostpunk is unquestionably a winter game. And a great one, at that.

Additionally, the game comes with a solid pedigree. Aside from being so heavily rooted in its genre, it is also an extension (of sorts) of 11 Bit Studios’ work on This War of Mine. While the games are undeniably dissimilar as far as gameplay and story beats, they still feature numerous mechanical parallels. And the same mood. And the same sadness. And the same desperation.

https://steamcommunity.com/sharedfiles/filedetails/?id=2361711665

It is obvious that 11 Bit Studios is interested in how people adapt when pressed to the limit, as they now have two successive titles that push this concept. The main difference between the two games, other than that of category, lies within the narrative itself. This War of Mine was about the survival of the individual; Frostpunk is about the survival of the collective. Both leave it up to the player to wager the worth of either.

In the past, you must survive. Here, the city must survive.

Heavy Lies the Crown


Frostpunk combines city management systems and real-time strategy with familiar survival game elements. The player represents the head of a community set in the post-apocalyptic frozen wasteland of the British Isles. The rabble you are leading is originally from London, which is fitting, as the entirety of the aesthetic of Frostpunk is almost assuredly late-Victorian era and, of course, steampunk.

As the leader in this frozen wasteland, your goal is to provide the people with their essential needs: food, shelter, and warmth. Investing too heavily in trying to secure one will risk imperiling the populace with lack of another. So, the key becomes managing them efficiently.

But priorities shift rapidly, as do temperatures, which make it nearly impossible to stay on top of all your tasks simultaneously. Which, oddly, is kind of a good thing…

One of the main issues that 11 Bit Studios had with This War of Mine was that if the player became too proficient, the game became duller. Mistakes allowed for your situation to become more desperate. More desperate was more fun. Pathos still existed when you played well, but the entire endeavor seemed to forget that the primary focus of a video game should always be to entertain the player—not just lecture to them. And if you were really good at This War of Mine, and things were going very well, it was relatively easy for the game to become stagnant.

This is not the case in Frostpunk.

Our Shepherd Leads Us. But to What End?


The city will be fine. The populace will be working. The resources will be overflowing. And the weather will be mild. But then the temperature will plummet. It will be too cold to hunt. People will get ill. The coal mines will deplete. And hope will be lost.

Frostpunk is a story about how things fall apart.

In my three playthroughs of the game, I was never able to completely master its complexities. The game is almost exclusively geared toward making the entire endeavor feel completely insurmountable. It is not a game for people who are afraid to lose. It doesn’t care to be, either. The game’s mechanics, aided by incredible aesthetics and music, desire to make the player feel one thing—hopeless. That is the long and short of it. And it works.

https://steamcommunity.com/sharedfiles/filedetails/?id=2361710920

Moral dilemmas are ubiquitous.

The people will come to you, begging for more bread. Or to go back to London, where they came from. Or for a day off work. Or anything. And you will have to choose. Do you value the individual or the collective? Whose needs require immediate attention? What do you do when you have barely enough food to feed your own people and then refugees show up at your gates? What do you do when you don’t have enough coal to keep the heat running and your only choice is to enforce a 24-hour workday in a deadly mine?

Or when you don’t have enough food, shelter, and warmth, how long before you send the children to work in that same mine?

Frostpunk is not interested in moral posturing, as these life-or-death decisions eventually come too frequently and usually without much warning. You simply have too much responsibility and too many emergent peripheral items to really contemplate each verdict. And the very fact that the demands of your doomed people become background noise compared to the daily concerns that you, the player, carry underscores the game’s thesis: people will do what they need to do.

The city must survive; your soul, well…

The Darkest of Days


Most city or park simulation games feature an inherent detachment from the player and the people. Or rather, it is almost always kept at a superficial level. As an example, when you build a new roller coaster in a theme park simulation, you are typically going to get general, cursory feedback from the people who ride the roller coaster. The results are usually binary. The player either built a good roller coaster or they did not.

Frostpunk isn’t remotely like that.

Your people feel like actual characters rather than generic models or numbers. Mostly because every choice the leader makes normally receives flavored reactions catered to specifically address that selection. If you enforce a new law that is unpopular, you will hear about it—and you will have to deal with all consequences of that action. And because there is almost always a good reason to enact a bad policy, binary results are more difficult to detect. Yes, I may be morally corrupt for printing manipulative propaganda to get my people to go to work, but if they are more likely to go to work because of it, then we are all more likely to survive.

It’s for their own good, you see. Right?

https://steamcommunity.com/sharedfiles/filedetails/?id=2361712008

The story of your city begins to manifest through every one of your decisions and its consequences. When it all fails, it is easy to see who is to blame. You will carry the burden. Which is exactly how it should be.

This is an excellent design.

As mentioned, this game is not for people who fear failure. Because you will fail. The player will sooner or later be made to understand the impossible breadth of their task. Once you sense that everything you built will soon come crumbling down, that is when Frostpunk achieves the full authenticity it sought. It simply would not work as an easy game.

Surviving this cruel winter is great, but nothing quite equals the absolute terror when, at 100 below zero, your heat source shuts down because you’ve mismanaged your coal.

And now everyone is going to die.

It’s absolutely thrilling.

Conclusion


Frostpunk is a mechanically sound city-sim focused on survival. The player is tasked with creating a metropolis focused solely on the ability of its people to overcome an apocalyptic winter.

It is an easy game to lose. And that is okay. The game relies on the player’s desperation in order to appropriately sell its themes. And, naturally, the player would appreciate a positive outcome more if it took the necessary fortitude to achieve that end.

Bundle up. Eat light. Work hard.

The city must survive.

…but can it?

[h1]8/10 (Great)[h1]
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182 Produkte im Account
11 Reviews
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1746 Std. insgesamt
Verfasst: 08.01.21 16:44
This is a city management game with a final boss.

Do yourself a favor: Do not look up strategy guides for the game before playing each scenario once. The anxiety and stress of the first play though is something you can't really replicate on subsequent plays, or if you know what happens. There will be plenty of time for optimizing your strategy and min-maxing later.
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66 Produkte im Account
6 Reviews
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1407 Std. insgesamt
Verfasst: 06.01.21 12:30
if youre an ice age post apoc steampunk transient who cant fit in a tent city cuz of overcrowding why would you not sleep in front of the gigaradiator?

that bugs me

those tent capacities are bs ive seen hobos squeeze 4 into a 2 person tent psh
in-game jungles should hold more
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210 Produkte im Account
41 Reviews
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939 Std. insgesamt
Verfasst: 05.01.21 15:46
A tough game, but rewarding once you get an understanding of what you need to be doing.
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35 Produkte im Account
2 Reviews
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1349 Std. insgesamt
Verfasst: 20.12.20 17:24
Here's the game play loop:

- Pick scenario
- Play scenario until you loose because you didn't pick the correct resources to emphasize and follow the indicated build order
- Play scenario again until you loose because of new objectives that you weren't prepared for.
- Play scenario again taking into account the intended build order and multiple objectives you only found out about due to failing previous times. Scenario is super easy because once you understand what to emphasize and what to not care about, it's a cake walk unless playing are harder difficulties.

All the difficulty in the game comes from needing to follow a specific build order and understanding which resources matter and which ones don't. There isn't really an alternate strategy and replay is limited because the events are all scripted, meaning there is no variability. The only real variable is the extra difficulty settings.

I can't recommend the game because it doesn't allow the player to really control the situation because it forces them down a path in order to finish the scenario. If you don't follow that path, you're screwed.
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327 Produkte im Account
79 Reviews
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8768 Std. insgesamt
Verfasst: 17.12.20 05:25
This is the most fun I've ever had being depressed. I played this game when it was new, and I still love it and find it interesting.

Everyone else has already pretty much said what needs to be said about the game so here's why I like it

The art is incredible
The premise is interesting
The game mechanics were very fun
The game was very punishing to learn, but very rewarding
The game created an incredible world I want to see more of

I love city building games and this one should be on every city building lovers list.

The game isn't perfect, there's a lot of replayability but your 5th time beating a scenario isn't going to be as jaw dropping as the first time since you know of some pre-scripted things that will happen.

.....I think thats my only quibble.

Quit reading and buy this game
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118 Produkte im Account
3 Reviews
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15652 Std. insgesamt
Verfasst: 06.12.20 22:39
I can't stop
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585 Produkte im Account
13 Reviews
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420 Std. insgesamt
Verfasst: 02.12.20 01:46
I liked it but not enough to invest in the deluge of DLC.
It's fairly addictive, it made me restart from scratch a couple of times to rebuild my city but a bit better every time.
I'm fond of these types of city building/resource management games but i did found it quite unfair and random at times.
It's not hard in the sense that the difficulty scale is well designed, it's hard in the sense that it just keeps throwing random bullshit at you so after the first campaign on hard. I'm not really invested to punish myself even more.

It does feel like a game i might come back to though.

Would recommend checking it out during a sale.
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195 Produkte im Account
37 Reviews
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2642 Std. insgesamt
Verfasst: 07.11.20 09:02
it's cities: skylines but god is against you
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71 Produkte im Account
17 Reviews
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2329 Std. insgesamt
Verfasst: 02.11.20 22:42
TLDR: it's quite entertaining, and worth a go for the right price. But the obvious DLC trojan horse mars what is quite a short game with not a huge amount of depth.

This is another one of those games I really struggle to thumbs up or down. But the fundamental reasons I voted down are twofold. One is that the game interface - despite me buying the base game - has many options I can't use. It lists five levels, but you realise actually those last two don't exist. Three's a freeform mode with three options, but then you realise that much of that is available.

And that annoys me. I bought a game. Sell DLC - fine. That I am fine with that. But don't put all these dead ends in the product I bought. Don't rub my nose in the content I don't own, blending it with my game so I don't know what I do own. It adds to annoyance and it's disrespectful.

And indeed a lot of the marketing of this game and the DLC it makes it hard to properly understand what you are getting.

The other issue is you then realise you have effectively three proper campaign modes. Three. That's it. That's quite poor. Yes the freeform mode adds a bit more, but it's rather lacking in a point. And again, you will end up finding so much content is locked.

Three levels I passed, and was dumped at the menu each time after a short (admittedly lovely) cut scene. There's nothing stitching these missions together at all. No consequenecs. For all the world building, there's no narative that pulls it together.

The game itself is quite enjoyable. It is a game where you have to learn what it wants, and do it. This game does not value ingenuity. When the game says you need to get 7500k coal in two days... well you aren't going to do that. You need to start again and reevaluate your decisions.

And it is rather enjoyable going back, retthinking, learning to adapt. Normally I'm a turtler. Normally I like freeform modes. This game forced me to to think and adapt and act FAST. That's where the game works well.

But sadly when you peel back, it's not that in-depth. You are forced to largely play the way the game wants you to. The tech tree is quite basic and is the same across all missions. Once you do work out that formula there is a sense of you now it and can repeat it. Some of the tough decisions you have to make - for example do you let sick people die in the cold - doesn't really have a massive impact at the end of the day. It'd be great if you had a sense of decisions REALLY having an impact. Like so many board games are legacy games now, where is the legacy of what you do here? The game doesn't really care.

It's not terrible by any means. It's quite fun. But only get it if the price is under the £10 mark, and be prepared to hit lots of walls as the DLC monster locks you out of the game you bought.
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208 Produkte im Account
26 Reviews
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1333 Std. insgesamt
Verfasst: 30.10.20 04:37
If you like This War of Mine, you'll like this game.
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212 Produkte im Account
26 Reviews
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1840 Std. insgesamt
Verfasst: 29.10.20 23:38
An epic struggle for survival!

Frostpunk will make you hold your breath till the very last moment. As its story progresses and difficult challenges force you to make gradually harder choices an inescapable question arises: how far are you willing to go in order to survive? In the end does it worth it to lose your humanity for your survival?

Bittersweet, challenging, with amazing soundtrack and art style, Frostpunk is a truly magnificent game that definitely worth’s a try. Highly Recommended.
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179 Produkte im Account
4 Reviews
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874 Std. insgesamt
Verfasst: 29.10.20 17:38
In my opinion, the game is just not long or deep enough. Other similar titles have more upgrades or a longer story but Frostpunk ended before I expected it to. There is a little bit of replayability if you go back on a harder difficulty for a challenge but it kind of feels the same every time and it got stale for me quickly.

I enjoyed the soundtrack and atmosphere of the game, the art is pretty and the aesthetic really makes you feel like there is impending doom. The gameplay was fun for a while until it got old.

5.5/10 for me. An okay game but I think there are many better options in the genre.
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77 Produkte im Account
1 Reviews
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2694 Std. insgesamt
Verfasst: 21.10.20 06:03
Outposts bug still not fixed :(
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349 Produkte im Account
2 Reviews
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6098 Std. insgesamt
Verfasst: 13.10.20 17:49
My favorite thing about Frostpunk as a game is how much it hates you. The game was designed specifically to make you miserable. Everything from the frozen city map often broken up by valleys and mountains, to the mournful music clearly anticipating your demise, to the blighted landscape of the world map. Put together, it creates an intensely melancholic atmosphere that can unnerve even the hardiest of souls.

The overworld offers no hope or respite as you desperately search for frozen resources while attempting to stay ahead of oncoming storms. Should you fail, even if your city survives any scouts outside the city are lost to the storm, frozen to death and consuming both the lives and the resources used to send them out into the Frostland. The addition of trade between settlements added in the DLC adds an additional component to this, allowing you to spend resources building up three other settlements in order to foster resource trade to make up for your own shortfalls. Beware though, because a surplus now could mean a deficit once a storm hits and shuts down production.

As the game is measured in days, no new citizens are ever born. Your only chance of increasing your workforce is to risk the frozen, snow-choked world map. You must either escort them to your city, losing valuable scouting time, or risk letting them come alone. Even finding new citizens is a double-edged sword. You must use your limited resources to feed, house, and heat them. They often arrive sick or disabled, requiring additional time and resources to even make them useful.

The Law system can offer you an increased workforce and improved mood for the populace, but only by sacrificing your soul; you have the option of forcing your people to work for 24 hours non-stop, or work 14 hour shifts. You can force the children in your city to work safe jobs, or any job. Should you take mercy on the children, you must spend resources building and heating daytime housing for the, You can strip the dead for parts, but doing so leaves you open to disease. Building a cemetery costs resources and manpower, and grants you no bonuses from organ transplants. Building a tavern opens up the possibility of turning it into a brothel, where people are forced to sell themselves at your whim.

Heating is a constant struggle as storms grow ever more powerful, with temperatures dropping into the sub-Arctic range in the early-mid game depending on your chosen difficulty. Should you fail to adequately heat your homes and workplaces, people will get sick, lose limbs to frostbite, or even die.

In all, Frostpunk is a hauntingly beautiful and deeply disturbing look into humanity's possible future as well as your own psyche and what difficult choices you would make should you find yourself in their position.

10/10, masterful approach and execution. I only wish it had more maps.
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254 Produkte im Account
8 Reviews
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727 Std. insgesamt
Verfasst: 13.10.20 10:13
It's very atmospheric, but once you get past that, you'll see that at its core is just a very simplistic resource management game. It gets very repetitive once you get the hang of it.
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269 Produkte im Account
13 Reviews
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2416 Std. insgesamt
Verfasst: 10.10.20 19:32
I allowed in waves and waves of refugees in order to protect them from an incoming winter storm. We quickly ran out of food and coal to heat all of the homes. Many starved, and many froze.
I was banished for my compassion.
I won't make the same mistake twice.
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27 Produkte im Account
1 Reviews
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4479 Std. insgesamt
Verfasst: 05.10.20 06:21
If you want to learn Project Management, get this game and play on harder difficulties. Experiment with techs and decision sequences if you like challenging situations. It just took me a few days to realize how insensitive I am to 'morality'.
The city must survive.
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407 Produkte im Account
3 Reviews
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224 Std. insgesamt
Verfasst: 29.09.20 23:38
I cannot in good conscience recommend this game to anyone in it's current state (and i just started).

I was almost through the first scenario (A new home). I didn't always make the best decisions, but was hopeful that my city would at least survive the storm. Halfway through the preparation cooldown i noticed a bug that completely robbed me of resources i counted on. My outposts had stopped delivering me coal and the new one at Tesla City had actually not sent a single steam core my way yet. So here i was several thousand units of coal and multiple steam cores short. Horribly underprepared and ultimately lost. I was pissed because i couldn't have done anything about it.

So I took to google and found out that this was an issue in one of the earliest versions of the game, was patched once and resurfaced recently with the release of the final DLC. The developers are also not really transparent on progress of patches and there is no real way of downgrading my game version to play without this bug. I'll move on to other games while i wait for a fix.
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177 Produkte im Account
33 Reviews
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58180 Std. insgesamt
Verfasst: 29.09.20 13:55
As of 9/29/20 the review has changed. Since the last patch the game is riddled with crashes and in the main quest the outposts don't deliver. So, for me the game right now is unplayable. If the game is fixed I will give another review.
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130 Produkte im Account
7 Reviews
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825 Std. insgesamt
Verfasst: 28.09.20 12:53
City builder with a twist. Your don't build for prosperity, but for survival. Music, visuals, gameplay and overall atmosphere underline this.
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918 Produkte im Account
34 Reviews
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1384 Std. insgesamt
Verfasst: 28.09.20 06:10
It's largely unfair what we expect from our media's dystopian futures - in the Hunger Games, we become horrified when the kids actually kill one another; in the Walking Dead we become angry when our favorite character dies; and in Frostpunk we get angry when we can't save everyone. But...that's what we signed up for, right? Is the game really at fault for our unrealistic expectations?

There are other reviews that are deep dives, so stuff that, here's the short of it: Frostpunk's at its core is a management game - you have a finite amount of resources and time to solve the problems presented. Like Parkitect, or any of the Tycoon games, you make do with what you have and typically just barely drag yourself across the finish line in time. I'd note that Frostpunk is a difficult game, but it's not, forgive the pun, unmanageable. It just...stings more.

Unlike most other simulation games, Frostpunk attempts to make you feel really bad when you fail to meet your goals - and even when you do meet them! In Frostpunk, there's no such thing as 'winning,' not really. There's only 'losing less.' You can evacuate 500 people from your city (the maximum amount allowed in the scenario, mind you) and still be made to feel awful for having had to abandon the remaining 50. The sound design and direction are in a class of their own: between the constant cold, biting wind that invites you to immerse yourself to a surprising degree and the sad, sombering violins that put a damper even when you've felt you've achieved a triumphant victory, you will be emotionally invested (and likely obliterated) by the sounds of Frostpunk.

Whether these are positives or negatives is up to you - you did choose to play a game about the world ending, right? It'd be unfair to expect it to be easy, or optimistic. Before getting the game, I'd ask yourself if you're truly okay with the end of the world feeling like the end of the world, complete with self-disappointment, a cynical outlook on the future and the despair of resignation.
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85 Produkte im Account
10 Reviews
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1578 Std. insgesamt
Verfasst: 25.09.20 03:34
As an aspiring Dictator. This game helps greatly 10/10
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76 Produkte im Account
6 Reviews
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21916 Std. insgesamt
Verfasst: 21.09.20 12:24
Base game: PERFECT! It's cruel, it's balanced, it's good fun.

Rift DLC: The map is so large, the camera can't reach all of it, so precision building at the outskirts is out of question.

Last Autumn DLC: Story mission is great, but in endless mode it's a whole load of pig mannure. Sure, you start without a generator and have to build it, but if you blow it up can you make another? NO! YOU LOSE! Even if you have everything to make another. Also, the periodic storms are at the same level until the supposed deadline for the construction.

On The Edge DLC: Story is... someone probably happy with it, I'm not, neither unhappy, it's just... Could have been better. (Self note: ok a story of an outpost is not far fetched, but seems more cheap than trying to revert the climate back as it was hinted way back.) Endless mode: settlement advancement is too slow (compared to story mode). And it's full of bugs (due to hasted release), previously working (base game) features are broken because of it.

Season Pass: Artwork and Soundtrack only consists of what is in the base game. No artwork from Last Autumn or On The Edge. And the soundtrack? A brand new main menu music (and ingame music here and there) came with the last two DLC, but those are not included.

It's a let down really...
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265 Produkte im Account
5 Reviews
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1708 Std. insgesamt
Verfasst: 01.09.20 04:40
What a brutal strategy game. You will fail. You will fail a lot. However, it is beatable. This was one of the more grueling strategy management games I've ever played, and I freaking love it. Each choice ripples throughout the rest of your playthrough, and each decision and new law is not only morally probing for the player but has a myriad of effects on your precious townsfolk. I just beat this game as I write this review and know that I lost hundreds of lives, but I saved hundreds of lives. I really thought we wouldn't make it but we hung on just long enough. Now I need to know if we can do it better, if I can lead the city more efficiently, more mercifully, and more honestly.
Don't miss out on Frostpunk.
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764 Produkte im Account
25 Reviews
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3631 Std. insgesamt
Verfasst: 31.08.20 10:06
I really loved the game at launch and played every DLC even if none of them felt true to their potential. Every DLC became more lackluster imo. The game could have been so much more but every DLC added new mechanics to only that scenario.

Limiting the replay ability massively and with modding not going to be supported even if they said so before the initial game release because it's too hard/impossible shows they don't know how to make choices and they closed off to much of the game and most likely has to do with making it available on other platforms as that is more often the case for games.

Again showing their choices. Never the fans always the money.
This last DLC for me spoke the most to their intent. Barely anything new and what was new was so impactless of the gameplay it just felt the same. So sadly even if the setting and world and music are all amazing in this game due to the devs their intent and abuse of fan trust and constantly changing their mind to produce such Inspirationless final DLC nah I can't recommend this game. I waited to write a review till after the DLC was released in slight hope... damn
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79 Produkte im Account
1 Reviews
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3494 Std. insgesamt
Verfasst: 30.08.20 01:53
Great mechanics, longer than expected play throughs.
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187 Produkte im Account
6 Reviews
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2547 Std. insgesamt
Verfasst: 28.08.20 08:58
Absolutely love it! Dramatic setting and story accompanied well by an orchestral musical score. Hard as hell but very rewarding. Remarkable title all in all.

If you like city building, managing - and post-apocalyptic settings: Go for it!

I myself got it on sale but I'd argue it's even worth the original asking price.
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61 Produkte im Account
21 Reviews
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24 Std. insgesamt
Verfasst: 24.08.20 20:51
Child labor
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629 Produkte im Account
7 Reviews
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160 Std. insgesamt
Verfasst: 24.08.20 14:59
So. If you have friends that thinks that political decisions are easy in cathastrophic situations, make them play this game.
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66 Produkte im Account
9 Reviews
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3950 Std. insgesamt
Verfasst: 02.08.20 11:42
very good game u can kill children
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147 Produkte im Account
4 Reviews
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1255 Std. insgesamt
Verfasst: 30.07.20 12:38
.
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189 Produkte im Account
17 Reviews
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2399 Std. insgesamt
Verfasst: 25.07.20 17:53
I lost my first game 2 hours before the storm ended because 200 people had died in one week

10/10 would get executed by boiling steam again
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177 Produkte im Account
15 Reviews
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658 Std. insgesamt
Verfasst: 18.07.20 18:52
I really wanted to give this game a solid thumbs up but... the lack of replayability really kills it for me. Once you play the main story, it's done. No need to play it again.

I really loved the atmosphere and the artwork though.
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1573 Produkte im Account
14 Reviews
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6642 Std. insgesamt
Verfasst: 17.07.20 15:43
Forget the promise of progress and understanding, for in the grim dark future there is only Winter.
There is no peace amongst the Frostlands. Only an eternity of cold and frostbites, and the laughter of a thirsting Captain.
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428 Produkte im Account
18 Reviews
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81 Std. insgesamt
Verfasst: 08.07.20 04:53
For the TLDR: This game gives the player an illusion of choice. As you play it, you think the decisions you make will make the city a product of YOU. At the end, win or lose, it will represent the player’s choices and sacrifices. But as you play more, you realize that there aren’t multiple ways to win the game. There is only one best way, one formula to win. Sure, there are small deviations you can make, but in the end, the game is too much about discovering the secret formula the developers planted in the game, and not enough running the city/citizens as you see fit.

Full review:
Add me to the list of folks who unfortunately don’t like this game. I can see why some do, but in the end, it’s not the game I was expecting from the developers of This War of Mine (TWoM). Disclaimer: I know this is NOT supposed to be like TWoM, but I will be comparing the two a lot, as there are shared themes I can see in both games (with TWoM almost always using them better).

I have to admit, this game SHOULD be right up my alley. It drew me in with a lot of factors: The aesthetics and design of the frozen wasteland (Which are amazing, by the way. The art style is fantastic!), the city-builder aspect where choices could mean life or death, and the fact that the same developers made This War of Mine. To top it all off, it even has a ton of positive reviews, so I was sure I’d love this game. But in the end, it all felt too… hollow.

As I said above, I never felt like I could put my stamp on my city. I had to follow the formula to make my city survive, or it froze to death. Looking at TWoM, winters are harsh and took a toll on the residents. But I always had to make choices. Do I use that spare wood for making the tool I really need instead of lighting a fire? Is it worth the risk of sickness? Or do I heat the house for another night and hope to find wood the next day? Both choices came with risk, but I could still beat the game if I chose wrong, even though it could mean a struggle or sacrifice until the very end. Someone could get sick, someone could die, someone could leave, or everything could be fine. The choices were real, and they had degrees of consequence, unlike Frostpunk where choices were so binary.

They even want you to care about the citizens in Frostpunk, but I never really could. They didn’t feel real enough or have enough depth, more like variables in the secret-winning-formula. I look at the elderly couple in TWoM for example. They weren’t even main characters! But I still feel like they had more consequence built into them. Should I rob them? Hurt them? Leave them alone entirely? All of the above were viable choices that worked in the game, but they all propelled the main characters differently. Leaving them alone could mean starving or getting sick without resources. Hurting or robbing them could make your characters so sad, they’d leave the safety of your house. It all felt like my choices made the end-game house into a culmination of my choices, not the developers’ choices.

The city-builder aspect is the exact same way, which I feel is the worst offender for a city-builder game. And it’s actually my biggest complaint of this game. In TWoM, you had the choice of WHERE to build items and WHEN to build them. Where you built them could affect the warmth of the characters using the tools, or their general happiness, etc. When you built them affected the struggles faced for the remainder of the game (lack of money, lack of medicine, etc.). In Frostpunk, an ACTUAL CITY-BUILDER, there is really only ONE right place to put each building, and ONE right time to build them, or it’s game over. Again, I know there is a bit of leeway, but generally speaking, if you built the wrong building first, or put it in the wrong place, you literally couldn’t find the resources to fix your mistake, even with a struggle. It just doesn’t exist, so it’s game over until you find the right order and placement. That isn’t a player choice; it’s a game of guess-and-check until you discover the winning combo.

In the end, finding a formula through guess-and-check isn’t my type of game. It’s an illusion that player choices matter; it’s an illusion of a city builder. I’d honestly rather replay TWoM 10 more times than try this game one more time, but I am glad so many people enjoy this game. It’s just not for me.
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720 Produkte im Account
4 Reviews
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3204 Std. insgesamt
Verfasst: 07.07.20 05:31
A great escape from the real world issues, solving a fake world's issues
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133 Produkte im Account
2 Reviews
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619 Std. insgesamt
Verfasst: 10.06.20 19:30
Died in the storm. Died in the storm. Died in the storm. Died in the storm.

You survived the storm.

10/10 Would play again
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105 Produkte im Account
23 Reviews
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4712 Std. insgesamt
Verfasst: 06.06.20 03:48
I let my people down. I felt their pain. I hope you can do better.
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499 Produkte im Account
19 Reviews
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451 Std. insgesamt
Verfasst: 02.06.20 12:37
If you absolutely love micromanaging things then frostpunk is a solid game but I've seen pretty much everything there is to see in the game already at 7 hours and the only thing left is to optimize everything so I can get all the achievements and because of how few random elements there are and how few different paths there are to take in terms of tech that'd realistically mean planning my whole run ahead of time for maximum efficiency which just takes out all the fun. Playtime of others is bloated by repetitive but time-consuming exploits. massive micromanagement and replaying the same scenarios with miniscule changes to play in order to get better results. Imho that is not fun so although the game itself is a decent citybuilder it is massively overpriced for the content it has. Game will be worth when it and all it's dlc total at 15-20€ so probably never.

Also lags like crazy on lower end computers. Mine isn't half bad and the game can still get laggy even on the lowest settings.
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4 Reviews
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1160 Std. insgesamt
Verfasst: 20.05.20 02:14
accidentally overpowered my power generator and sacrificed a child to go inside and fix it. it still blew up and kill everyone. 12/10 would play again
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156 Reviews
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660 Std. insgesamt
Verfasst: 17.05.20 17:15
if you want to play a sad sad game where you build a city just watch every one die, with sad sad music, then this is game for you. On the plus side it's really good sim city type game.
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10 Reviews
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2841 Std. insgesamt
Verfasst: 17.05.20 11:46
I made children work in coal mines in -70 degrees weather for 24 hours. Many died.

No regrets.
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171 Produkte im Account
2 Reviews
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14581 Std. insgesamt
Verfasst: 20.04.20 05:15
Like a great book, cant put it down.
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14 Reviews
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1354 Std. insgesamt
Verfasst: 17.04.20 16:06
Well.. well well well.

I write this as somebody who has just finished the first scenario of the game and this game now has the moniker of the first city building game that left my hands shaking. Without spoiling anything. This game will take you on a god damn journey from a resource management game to a game that turns you into a combination of a monster and a mad man, frantically pulling levers and and turning cogs trying to hold your city together as it falls apart at the seams.

The first death in your city feels like a failure but by the end you knowingly send people out knowing they will be dead before the days end. You turn from an administrator trying to run a community to an iron fist lord sending 20 people to their doom so 40 people might live enacting laws that you raised an eyebrow at earlier as surely insane or joke laws for youtubers to make meme videos over. You started thinking you could flourish. Then you thought you could survive. Then you just want to make it to the next day. And yes. There is an end, there is a victory to be had but once you reach it you look back at the plans you had before this all happened and realise just how powerless you really were and the game asks you if surviving was really worth the cost and without hesitating you say yes. Because no matter how many lows you sunk to, no matter how brutal and maniacal you became. You survived and you saved a handful of people too and in this game, that's all you can ask for. The people that up until a few minutes ago had transformed from humans you had pledged to save to another resource as disposable as wood or coal.

Do not play this game to chill out, do not play this game to make something beautiful. Play this game to climb a god damn mountain and when you reach the top spend your time looking at how many scars it left you with.

Wow.
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15 Produkte im Account
3 Reviews
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867 Std. insgesamt
Verfasst: 05.04.20 10:00
I had this game pirated and decided to buy it... nuf said
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667 Produkte im Account
10 Reviews
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1872 Std. insgesamt
Verfasst: 27.02.20 16:43
It's a fun city builder with survival elements. Event pacing is good, music is emotional and the decisions you take impact the game. Not as complex as other city builders but it has its uniqueness.
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1486 Std. insgesamt
Verfasst: 18.02.20 06:40
There are 4 story lines which you can choose. Now depending if you will restart or not in a scenario game length will increase. Main Storyline took me around 12 hours to finish and thats with several resets even during the half way point of the story. Other 3 scenarios can be completed with an additional 12 or more so hours.

Its a resource management game with a basic scenario for each storyline. Gameplay does not change much across ALL scenarios so you will get used to it after replaying the main storyline several times.

This game should be played with no knowledge at all for the story. Scenario resets don't really change most of the outcome and will actually make the game less fun. Its only during the main story that some resets are needed somewhat when we are all unsure on how to do things. So after the main storyline better just play the other scenarios with no restarts for maximum impactenjoyment

Pros
- Believable scenarios for all storylines
- Gameplay and resource charts are very handy
- After the first story, other scenarios will become easier and gameplay will become repetitive BUT not to the point that it becomes a chore

Cons
- It lacks a proper ending. (either wait for a sequel or DLC)
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Rating auf Steam Sehr positiv
92.19% 29567 2504
Release:24.04.2018 Genre: Strategie Entwickler: 11 bit Studios Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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4 Prisoner haben dieses Spiel schon
115 Steam-Errungenschaften
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