Bug Fixes and Improvements
Stability and Performance [All Platforms]
- Fixed a crash that could happen during sign in at the splash screen. [1849093]
- Fixed occasional crashes that could occur in popup dialogs during tutorials and when buying cars. [1869447]
- Fixed a soft lock which could occur after applying tune when exiting tuning menu from test drive. [1863280]
- Fixed a soft lock issue where players could get stuck in the "Changing Car" loading screen after selecting a car to use in Private and Featured Multiplayer. [1869603] [1870619]
- Fixed an issue where the game would crash when the file option modal for My Files is being shown in a community tab and share option is being selected. [1871675]
- Fixed an issue where the game would crash during controller pairing [1840134]
- Fixed occasional crash when accessing fuel and tire menu in pre-race. [1866444]
- Fixed an issue related to changing Car Performance Index for Any Car Class on Freeplay. [1857926]
- Fixed an issue where the game would crash when utilizing the search input in Find Designs. [1870680]
- Fixed a crash during Post Race when populating the scoring for the podium. [1615010]
- Fixed an issue where the game could crash if the player was attempting to save a livery, and they already had their maximum number of saved liveries. [1846221]
- Fixed an issue where the game would crash when viewing replays or in photo mode [1865205]
- Fixed a crash during the transition into My Cars or Buy Cars. [1866619]
- Fixed an issue regarding UI transitions when preparing for a track swap. [1775767]
PC
- The "Change camera" hint button is now always visible regardless of active input. [1860241]
- The button icon for "Camera" hint button is now visible when using Mouse & keyboard as input. [1860271]
- Mid mouse hint button is now visible in "View Car" scene when using mouse/keyboard as input [1862453]
- Hint button text for "Camera" will no longer show up when the player switches to controller input. [1862488]
Audio [All Platforms]
- Updated car audio for the following vehicles based on community feedback:[list]
- 2022 Pagani Huayra R
- 2014 Chevrolet #3 Corvette Racing Corvette C7.R
- 2001 Acura Integra Type R
Drivatar AI [All Platforms]
- Improved AI trailing ability especially in braking zones, making AI less prone to rear ending other cars. [1845364]
Tracks [All Platforms]
Update 13 introduces some small, yet notable improvements to Virginia International Raceway (VIR) track layouts:
- Reduced the number of collidable objects on the track. [1828786]
- Tuned road wetness across the track for better consistency. [1848710]
- Improved quality and detail of grass throughout the track. [1847678]
Physics [All Platforms]
- Updated multi-car aero model to reduce downforce impact on leading cars, widen the aero wake near the car, smooth transitions near wake edges and reduce drafting induced aero balance changes. [1821540]
Rivals [All Platforms]
- Fixed an issue where Featured Rivals and VIP Rivals events had dynamic rubbering set to 0% by default. It should now be 100% by default. [1865690]
Featured Multiplayer [All Platforms]
- Moved the weekly, cycled one-make series from the Spec tab to Featured tab.
- Removed the Forza GT4 Spec Series and Spotlight Series from event rotation.
- Increased race length of Medium races to target 18 minutes (previously 16 min.)
- Updated Tire Wear Scalar for all Short and Medium length races to 4x, making tire wear consistent across Short, Medium, and Long races in Featured Multiplayer.
- Updated Open Series lineup in Featured Multiplayer based on player feedback and concurrency: [list]
- Multi-Class Series has been updated to focus solely on ABCS.
- Introduced a new ‘Cycled Class Series’, which changes classes daily, cycling through P, D, X, C, and E Classes.
- Dedicated B, A, S, and R Class Series will cycle weekly.
Featured Multiplayer Car Balancing [All Platforms]
Car | Change Summary | Series | [/tr]
---|---|---|
2021 Cadillac #31 Whelen Racing DPi-V.R | Reduced HP by .5% Reduced Weight by 4.5% | Forza Proto-H Series | [/tr]
2023 Cadillac #31 Whelen Engineering Cadillac Racing V-Series.R | Reduced Weight by 5% | Forza Proto-H Series | [/tr]
2023 Cadillac #01 Cadillac Racing V-Series.R | Reduced Weight by 5% | Forza Proto-H Series | [/tr]
2023, Cadillac #2 Cadillac Racing V-Series.R | Reduced Weight by 5% | Forza Proto-H Series | [/tr]
2024 Porsche #5 Porsche Penske Motorsport 963 | Reduced HP by 14% | Forza Proto-H Series | [/tr]
Private Multiplayer [All Platforms]
- Fixed an issue where, in certain circumstances in a Private Multiplayer match, players would crash after the host starts the race. [1823425, 1848781]
- Fixed an issue causing pit and penalty information to not display accurately when spectating a race that is in progress. [1841891]
- Fixed a crash that could sometimes occur after finishing a Private Multiplayer race and then selecting a new car. [1861657]
- Added ability to Spectate after joining a race in progress.
- Fixed an issue during a multiplayer race where the other drivers' cars would flicker during pre-race. [1846494]
- Fixed an issue where the Event Info screen wasn't displaying the correct Race Length after changing the Game Type to Timed Race. [1861080]
- Added a new “Enter Text” button to font menus (all upper and lower letters tabs in the Apply a Vinyl Shape/ Vinyl Select menus), enabling you to type characters with a keyboard or virtual keyboard and automatically create a vinyl group containing those characters for faster creation of numbers, words, names, and phrases.
- Fixed an issue where the player could not remove/apply existing liveries when livery storage was full [1844670]
- Fixed an issue when searching UGC files, where finding no results caused the previous search results list to not function properly. [1876253]
- Removed the "Purchase Car And Apply Livery" button when overwriting a saved livery. [1859125]
Livery Editor [All Platforms]
[list]UI [All Platforms]
- Fixed an issue where the Car Proximity Radar background remains on screen despite Radar not being active. [1845061]
- Fixed an issue where switching tabs in the Challenge Hub sometimes causes challenges to be cut off. [1845115]
- Fixed an issue where rented cars inherited the same level and Car XP as the previously selected car. [1841896]
- Added a Team column to the Pre-Race Driver List to inform players of each driver’s team affiliation. [1849475]
- Fixed an issue where max-leveling six or more cars will show an incorrect discount percentage. [1854434]
- Fixed an issue where players can get soft-locked in a race by unplugging their controller and saving a blank controller layout. [1857875]
- Fixed an issue where a Spectated Racer’s position map number did not dynamically update when passing an opponent. [1823434]
- Fixed an issue when spectating where backing out of the Driver List does not reset the highlighted map icon back to the position of the spectated driver. [1823420]
- Fixed an issue where the PI Limit shown in Upgrade & Tune is different from the Performance Index Max shown in Event Setup. [1830431]
- Fixed an issue where gamertags display over cars in the first race for new players. [1830473]
- Fixed an issue where +0.00 penalties given to other drivers are shown in race. [1798918]
- Fixed an issue where players cannot select the Rewind Further hint button with mouse. [1803223]
- Fixed an issue where damaged components time value did not reset after skipping repairs during pitting. [1815820]
- Fixed an issue where rival times sometimes do not appear. [1791017]
- Fixed an issue with exiting Setup Manager after leaving Test Drive. [1852959]
- Changed wording on gearing drive speeds for additional clarity during Tune Setups; The UI now reads Shift speed. [1599867]
- Fixed an issue where the View button would show the Setup Manager in the Performance menu. [1848620]
- Fixed an issue related to opening and closing the Search modal in Find Designs. [1865116]
- Fixed the "Report Offensive Content" modal not showing the "Report" and "Back" buttons. [1864023]
- Fixed an issue where Tire information is displayed incorrectly during Walk the Grid. [1790928]
- Fixed a visual issue when tabbing between titles in the Tune Setups menu. [1850570]
Accessories [All Platforms]
- Fixed an issue where Turtle Beach wheels had inverted force feedback [1871902].
Accessibility [All Platforms]
- Fixed an issue in the Challenge Hub where reward driver suits did not narrate. [1857556]
- Fixed an issue in the Settings menu where the TrueForce slider options did not narrate correctly. [1823616]
- Screen Reader will now correctly spell the single character letters instead of narrating the inline mark up. [1863244]
- Fixed a spelling error in the Volkswagen decal narration line [1851481]
- Fixed a spelling error in the Lightning decal narration line. Will say 'Lighting' instead of 'Lightning'. [1855508]
- Updated the Description for Community Vinyls 3 - Item 30 [1856080]
- Fixed a misspelled word in the narration description for Livery Categories in Design & Pain; It will now say "Condensed" instead of "Consensed". [1856606]
- Screen Reader will now narrate dates and spell/pronounce single character lines (e.g., 'A') correctly while browsing UGC and selecting Vinyl Decals. [1822480]
- The Livery Group Item Info Panel in the Curated Tab in Vinyl Select scene is now fully narrated. [1860970]
- [hu-HU] Some driver suit names have been updated to reflect accurate translation.
- [es-ES] Updated the translations for the Race Marshal driver suit description.
- [it-IT] Updated the translations for “Rewind” message in the HUD.
- [fi-FI] Updated the translations for Proximity Radar Position options.