News Liste Formula Truck 2013

Extensive Interview with Renato Simioni
Formula Truck 2013
20.01.15 10:43 Community Announcements

Patrick Giranthon sat down with Reiza Studios' Renato Simioni for an interview including some exclusive pictures and news about what is coming up next for the popular PC racing simulator.

After three major updates of Game Stock Car, GSC2013 changes his name for "GSCExtreme".
Can you tell us more about this new name and describe why did you decide to extend your support to GSC?


Once we decided somewhere early on 2014 that we´d build on GSC2013, adding new features and content, it made sense to lose the "2013" tag. The "Extreme" comes from our long time partners Extreme Racing, who produce sim racing gear and with whom we have stablished a close relationship.


Simulation world is more and more competitive and business oriented. How do you position Reiza among all these new games coming on the market? Are you "afraid" of the new titles proposed?

It´s a great time for PC simracing with all the strong new titles that have come out in the past couple of years, and the continuing support of others that were already out there. It´s a return to the glorious early days of the mid to late 90s, when you had Papyrus, Microprose and ISI all delivering great sims, and a big jump from the relative drought of mid-to-late 00s. I think it benefits the genre as a whole because if you look at the console market, realistic racers have a very large appeal there with the GT and Forza series being one of the main titles in their respective platforms. PC sims have a tiny fraction of that market for various reasons, but I believe that with the influx of these new gen PC sims, more console racers are becoming aware of the PC sim racing scene as a whole and some of them are making the move as they become more serious about their simracing. The graphics in some of the new PC games are truly great, just as good if not better than the top console racers, they have several big licenses which is a big pull and unlike the old days, the driving experience is not that much harder, on the contrary - new PC sims address the fallacy that simulators have to be frustratingly difficult by nature. As they evolve, the physics in PC racing sims are becoming not only more advanced, but more intuitive and engaging because of that extra sophistication, relative to the console racers.

While it´s unlikely that PC games will ever come close to the figures of console racers, there is more awareness for the PC sims these days, and these big new titles end up bringing attention to the smaller ones as well. There might not be a market for all the PC racing sim developers on the long run, but I believe the good ones will thrive.

As for being "afraid", it´s a funny thought because I´m a simracer first and foremost, so whenever I go try one of the new titles or big updates, I go in at the same time excited for it but dreading that will make such a big leap that it will make everything else and our own stuff redundant. It has been like that for years now, yet I always end up happy to go back to our stuff and still nothing satifies me more - if anything, as we evolve ourselves I have a harder time driving anything other than our sims for more than a few laps. While that remains being the case I believe we will have our space.


You have promised a lot of new content for GSC in the future. Few weeks ago you announced the new features coming : endurance car, superkart, dynamic weather, new transmission model, etc., as if the possibilties for GSCE were nearly without limits. How far will you push these limits and can you give us some details about the crowd funding system you will use to work on them?

We pulled out of launching a crowdfunding campaign in 2014 because of the uncertainties we still had about how far we could and were willing to go in the current platform, and also because moving to Steam and a couple of other new ventures ended up getting priority, it wouldnt have been wise to take money from the community under those circunstances. It´s likely we´ll do something with the community to boost funding in the near future though. We still have some new content to come out and some new features to add over the next couple of months which will boost GSC & FTruck considerably. While the graphics engine is no doubt showing its age, I believe it still does the job and with all the new stuff coming up, GSC will retain and hopefully expand its reputation as one of the main sims out there.


Continue reading at http://www.racedepartment.com/threads/game-stock-car-extreme-extensive-renato-simioni-interview.99552/

(There is a character limit on announcements and I can not copy the entire article here)