- [u]New:[/u] Controls: New options within the settings to adjust controller sensitivity and inverting the Y-axis
- [u]New:[/u] Controls: Button assignment for Showing Objectives is now freely selectable
- [u]New:[/u] UI / Localization: Added more tooltips to the settings menu
- [u]New:[/u] Created a separate section for experimental features like Global Illumination (Note: New features that are in an experimental stage will be added in this section)
- [u]Bug Fix:[/u] UI / Localization: Several adjustments and bugfixes within the settings menu
- [u]New:[/u] UI: Message added to inform the player why he couldn’t join a Multiplayer session
- [u]New:[/u] Auto Refresh Multiplayer Session option
- [u]New:[/u] Show number of players that have already joined a multiplayer session in the session browser
- [u]Bug Fix:[/u] Fixed a bug where some players were trapped in an infinite connection screen while joining a session that wasn’t available anymore
- [u]Bug Fix:[/u] Multiplayer: Synchronization bug fixed, so that the clients can now hear the horn sound of other players too
- [u]Bug Fix:[/u] Missions: Introduction mission “Baptism of Fire” and the “Training Facility” are no longer accidentally selectable in Multiplayer
- [u]New:[/u] UI: Explanatory map legend and icons added to the mission map “ICM” (Interactive City Map)
- [u]Bug Fix:[/u] UI: The preview images of locked missions are no longer accidentally selectable via controller.
- [u]Bug Fix:[/u] Stability / Savegames: Fixed a crash that was caused by corrupted save games for some players when starting the game.
- [u]New:[/u] UI / Savegames: Added a warning message that informs the player in case of corrupted save game data.
- [u]Bug Fix:[/u] Localization: Font fix for Korean language, so that more Korean characters are displayed correctly now.
- [u]Bug Fix:[/u] Training: Fixed the overlapping music tracks problems.
- [u]Bug Fix:[/u] Fixed an achievement bug that affected some players.
